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PENGARUH MEDIA AUGMENTED REALITY BERBASIS ASSEMBLR EDU TERHADAP HASIL BELAJAR BANGUN RUANG PADA PESERTA DIDIK KELAS II SDN 20 INDARUNG Nuraini, Darma; Safitri Syam, Salmaini; Amsari, Dina; Masniladevi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62615

Abstract

This research was motivated by the difficulties experienced by elementary school students in understanding the concept of three-dimensional shapes, which are abstract and require visualization skills. Therefore, appropriate learning media are needed to provide a more concrete and interactive learning experience. This study aims to determine the effect of Augmented Reality media using Assemblr Edu on students’ learning outcomes in three-dimensional shape material at SDN 20 Indarung. This research employed a quantitative approach using a quasi-experimental method with a Nonequivalent Control Group Design. The sample consisted of class II C as the experimental class and class II B as the control class. Data were collected through pretest and posttest assessments, as well as attitude and skill assessment instruments. Data were analyzed using normality tests, homogeneity tests, independent sample t-tests, and N-Gain analysis. The results showed that the use of Augmented Reality media using Assemblr Edu had a significant effect on students’ learning outcomes. The cognitive aspect obtained a t-count value of 2.752 > t-table 2.019, with an N-Gain score of 0.569 in the experimental class, which was higher than the control class (0.321). Furthermore, significant effects were found in the attitude aspect (t-count 2.3415 > t-table 2.019) and skill aspect (t-count 2.09692 > t-table 2.019). Thus, Augmented Reality media using Assemblr Edu can be an alternative mathematics learning medium to improve students’ conceptual understanding, attitudes, and skills in three-dimensional shape material through concrete, interactive, and meaningful learning experiences.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MATERI PENYAJIAN DATA MENGGUNAKAN MODEL PROBLEM BASED LEARNING BERBANTUAN GOOGLE SITES DI KELAS IVB SDN 27 ANAK AIR Tri Manza, Sanesa; Safitri Syam, Salmaini; Sherlyane Hendri; Syafri Ahmad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63608

Abstract

This study was motivated by the low learning outcomes of students in the topic of data presentation. In addition, the learning process had not been fully guided by the Deep Learning Lesson Plan (Rencana Pelaksanaan Pembelajaran Mendalam/RPPM). Classroom instruction remained predominantly teacher-centered, the learning media used were not yet interactive, and innovative and varied learning models had not been optimally implemented. Therefore, this study aimed to describe the improvement of students' learning outcomes in the topic of data presentation through the implementation of the Problem Based Learning (PBL) model assisted by Google Sites in Class IVB of SDN 27 Anak Air. This research employed a Classroom Action Research (CAR) design using both qualitative and quantitative approaches. The study was conducted in two cycles. Cycle I consisted of two meetings, while Cycle II consisted of one meeting. Each cycle comprised four stages: planning, implementation, observation, and reflection. The research subjects were the teacher and 27 students of Class IVB at SDN 27 Anak Air.The results showed improvements in several aspects: (a) the quality of the Deep Learning Lesson Plan (RPPM) increased from 96.42% (Very Good) in Cycle I to 100% (Very Good) in Cycle II; (b) the implementation of learning improved from 82.14% (Good) to 96.42% (Very Good) in the teacher aspect and from 82.14% (Good) to 96.42% (Very Good) in the student aspect; and (c) students' learning outcomes improved in all assessed domains. The average score for the attitude aspect increased from 71.82 in Cycle I to 82.41 in Cycle II. The average knowledge score increased from 74.25 to 87.33, while the average skills score increased from 74.61 to 84.85. Based on these findings, it can be concluded that the implementation of the Problem Based Learning (PBL) model assisted by Google Sites effectively improved students' learning outcomes in the topic of data presentation in Class IVB of SDN 27 Anak Air.