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Analisis Penerapan 7 Kebiasaan Anak Indonesia Hebat Pada Siswa SD Dalam Pembentukan Karakter Disiplin di Era Digital Atsilah Syahni, Alya; Aurelia Azzuhra, Adinda; Adrias, Adrias; Safitri Syam, Salmaini
Jurnal Pendidikan Sains dan Teknologi Terapan | E-ISSN : 3031-7983 Vol. 2 No. 2 (2025): April - Juni
Publisher : CV.ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk menganalisis penerapan 7 Kebiasaan Anak Indonesia Hebat dalam membentuk karakter disiplin siswa sekolah dasar (SD) di era digital. Ketujuh kebiasaan tersebut meliputi: bangun pagi, beribadah, berolahraga, makan sehat dan bergizi, gemar belajar, bermasyarakat, dan tidur cepat. Penelitian ini menggunakan pendekatan kualitatif dengan metode studi kasus, yang dilaksanakan di dua sekolah dasar dengan latar urban dan suburban. Teknik pengumpulan data dilakukan melalui wawancara mendalam, observasi partisipatif, dan studi dokumentasi, dengan informan terdiri dari siswa kelas IV–VI, guru, dan orang tua. Hasil penelitian menunjukkan bahwa penerapan ketujuh kebiasaan tersebut berkontribusi positif dalam menumbuhkan kedisiplinan siswa, baik dalam aspek pengelolaan waktu, tanggung jawab personal, maupun kedisiplinan akademik dan sosial. Meski demikian, tantangan signifikan ditemukan dari pengaruh era digital, seperti penggunaan gadget berlebihan dan gangguan dari media sosial, yang berpotensi melemahkan efektivitas pembentukan karakter disiplin. Dukungan guru dan keterlibatan aktif orang tua menjadi faktor penting dalam mengatasi hambatan tersebut. Penelitian ini menyimpulkan bahwa 7 Kebiasaan Anak Indonesia Hebat merupakan instrumen pembinaan karakter yang relevan dan strategis untuk menjawab tantangan pendidikan karakter di era digital, khususnya dalam membangun kedisiplinan siswa sejak dini.
PELATIHAN APLIKASI TRIBELIO UNTUK MEMBUAT LANDING PAGE PEMASARAN DIGITAL BAGI SISWA DAN SISWI SMKN 6 PEKANBARU Novendra, Rizki; Vebby; Turnandes, Yogo; Supriadi Chan, Andi; Safitri Syam, Salmaini; Walhidayat; Juliani, Fitri; Riyanda Eka Putra, Wan
J-COSCIS : Journal of Computer Science Community Service Vol. 4 No. 2 (2024): J-COSCIS : Journal of Computer Science Community Service
Publisher : Fakultas Ilmu Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/jcoscis.v4i2.19136

Abstract

Digital marketing merupakan strategi atau upaya untuk memasarkan atau mempromosikan produk melalui segala jenis media digital, baik melalui internet atau jaringan lainnya yang saling terhubung. Dengan banyaknya media digital saat ini, sudah jelas bahwa Digital marketing merupakan cara pemasaran yang sangat efektif. Media Digital marketing mencakup saluran komunikasi yang sering kita jumpai, baik melalui jaringan Internet maupun jaringan lainnya seperti telepon dan televisi. Tujuan digital marketing diantaranya untuk menarik konsumen dan calon konsumen secara cepat, kecepatan penyebaran, kemudahan evaluasi, jangkauan lebih luas, murah dan efektif dan membangun brand. Landing page atau halaman arahan adalah halaman web yang dirancang khusus untuk tujuan pemasaran atau promosi. Tujuannya adalah untuk mengarahkan pengunjung ke tindakan tertentu, seperti mendaftar, membeli, atau mengisi formulir. Kegiatan inilah yang disebut dengan convertion rate. Halaman inilah yang ditampilkan ketika pengunjung mengakses website dari hasil pencarian berbayar (paid search). Membuat landing page merupakan upaya meningkatkan pengalaman pengunjung di website.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL SNOW BALL THROWING BERBANTUAN WORDWALL PADA MATERI PENGUKURAN PANJANG DAN BERAT DI KELAS III SDN 16 PADANG BESI Aulia Putri, Aulia; Salmaini , Salmaini; Safitri Syam, Salmaini; Yarisda Ningsih, Yarisda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.44838

Abstract

This research is motivated by the low mathematics learning outcomes of third-grade students at SDN 16 Padang Besi, particularly in length and weight measurement material, where 58% of students had not yet reached the mastery criteria. The primary issues were the teacher-centered approach, monotonous methods, and the lack of interactive learning media. The objective of this study is to describe the improvement in students' learning outcomes through the implementation of the Snowball Throwing model assisted by Wordwall. The research method used is Classroom Action Research (CAR) with the cycle model by Kemmis and McTaggart. The results indicate that the application of this model can significantly improve students' learning outcomes. In Cycle I, Meeting II, the average knowledge score reached 75.76 with a mastery percentage of 62%. This improvement continued in the following cycle along with enhancements in learning execution. The conclusion is that the Snowball Throwing model assisted by Wordwall is effective in increasing student engagement and mathematics learning outcomes in lower grades.
PENGEMBANGAN E-LKPD BERBASIS PROBLEM BASED LEARNING MENGGUNAKAN LIVEWORKSHEETS PADA ELEMEN PENGUKURAN PEMBELAJARAN MATEMATIKA DI KELAS IV SEKOLAH DASAR Putri, Dea; Safitri Syam, Salmaini; Ahmad, Syafri; Masniladevi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45191

Abstract

This research aims to produce a valid, practical, and effective e-LKPD product based on problem-based learning using live worksheets on the measurement elements of mathematics learning in grade IV of elementary school. The background of this research is the minimal use of technology in the learning process in elementary schools. This research is a type of development research using a Research and Development (R&D) approach. This study uses the ADDIE development model (Analysis, Design, Development, Implementation and Evaluation). The subjects of this study were fourth-grade students at SDN 06 Lumindai, SDN 15 Lumindai, and SDN 29 Lumindai. The types of data used in this study are qualitative and quantitative data. The instruments used were interviews, observations, questionnaires, and tests. The results of the study obtained a validity level with a percentage of 94.23% with the category "very valid". Data from the teacher's practicality test showed a category of "very practical" with a percentage of 88.4% and 91.05% in the student's practicality test with the category "very practical". Then the effectiveness test was also carried out by determining the average N-Gain Score from each school which obtained results of 0.75 for meeting I and 0.77 for meeting II so that it is included in the "high" criteria with the "effective" category. Based on the results of the research that has been done it can be concluded that PBL-based e-LKPD using liveworksheets on the measurement elements is valid, practical, and effective for use in learning mathematics for fourth-grade elementary school.
PENINGKATAN MINAT BACA SISWA SEKOLAH DASAR MELALUI CLASSROOM READING PROGRAM Zahida, Najla; Mawaddah, Ismatul; Khairani, Syifa; Harvia Rizky, Nabila; Safitri Syam, Salmaini; Suriani, Ari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.52408

Abstract

Reading interest is one of the fundamental competencies that must be developed in elementary school students as a foundation for lifelong learning. However, the reading interest of Indonesian elementary school students remains low, as reflected in various international literacy surveys. This study aims to analyze the effectiveness of the Classroom Reading Program (CRP) in improving reading interest among elementary school students. The method used is a literature review with a descriptive qualitative approach, analyzing various national and international journal sources. The findings show that CRP, implemented through structured reading activities, reading aloud, peer reading, and reading journals, can significantly increase students' reading motivation and habits. This program also creates a supportive literacy environment in the classroom, builds positive reading culture, and strengthens teacher-student interaction around books. The study concludes that Classroom Reading Program is an effective, sustainable, and replicable strategy for improving elementary school students' reading interest when supported by teachers' commitment and parental involvement.
EFEKTIVITAS METODE BERMAIN SAMBIL BELAJAR PADA SISWA SEKOLAH DASAR Wernita, Destri; Musdalifa, Dela; Aprillia, Fika; Rahim, Gafurur; Suriani, Ari; Safitri Syam, Salmaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.52678

Abstract

The play-based learning method is an instructional approach that integrates play activities with the educational process. This study aims to examine the effectiveness of this method in improving the motivation and learning outcomes of elementary school students. The results of the study indicate that the play-based learning method is able to create an enjoyable learning environment, increase student engagement, and enhance conceptual understanding more effectively. Therefore, this method is highly relevant to be implemented in elementary school learning.
STRATEGI PEMBELAJARAN YANG EFEKTIF DI SEKOLAH DASAR Az-Zahra, Naisya; Sindy Yunika, Dwi; Syafira, Nayla; Aprisa, Loudia; Suriani, Ari; Safitri Syam, Salmaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.52690

Abstract

This study aims to explore understanding of effective learning strategies with a focus on the central role of students. Effective learning is necessary to achieve educational goals. In the context of learning, challenges involve students' lack of understanding due to a focus on memorization without in-depth understanding. Teachers have a crucial role in addressing this problem by implementing learning strategies that encourage understanding and application of knowledge. This study used a qualitative approach to explore understanding of effective learning strategies with a focus on the central role of students. The results indicate that effective learning requires teachers to design engaging and student-focused learning. Learning quality is measured through aspects of student wellbeing, a supportive environment, appropriate program materials, a student-centered learning process, and holistic learning outcomes. Good learning strategies create positive impacts, including orderly classes, optimal resource utilization, and increased student motivation.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL SNOWBALL THROWING PADA MATERI UNSUR-UNSUR BANGUN DATAR DI KELAS III SDN 18 KAMPUNG DURIAN Gusni Herman, Rahmi; Ahmad, Syafri; Helsa, Yullys; Safitri Syam, Salmaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53025

Abstract

The background to this study is that student achievement can be described as low. The causes of this include 1) students not actively engaging with the material, resulting in passive learning; 2) students getting bored easily and spending too much time chatting with their friends; 3) students not feeling comfortable expressing their opinions; and 4) students still having difficulty connecting what they have learned in math class with the problems given. The purpose of this research is to examine the efficacy of the Snowball Throwing approach in enhancing third graders' understanding of planar figures at SDN 18 Kampung Durian. Using quantitative and qualitative methods, this study is a PTK (classroom action research). There are a total of 28 participants, including both instructors and third graders from SDN 18 Kampung Durian. Planning, carrying out, observing, and reflecting were the four phases that made up each of the two cycles of the research. First, in Cycle I, Session I, the average score for the teaching module was 83.3%, and in Cycle II, that number rose to 95.8%, according to the results. Second, in Cycle II, the average score for the instructor aspect was 92.8%, up from an average of 82.14% in Cycle I, Session I. Thirdly, with relation to the student component, the average score in Cycle II was 92.8%, up from 82.14% in Cycle I, Session I. Fourth, the average of 84.35 in Cycle II demonstrates an improvement over Cycle I's 71.73 in Session I, when it came to student learning outcomes. As a result, we can say that third graders can benefit from using the Snowball Throwing form of instruction.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA MATERI PENYAJIAN DATA MENGGUNAKAN MODEL PROBLEM BASED LEARNING BERBANTUAN CANVA DI KELAS IVB SDN 49 KURANJI KOTA PADANG Zorin, Salsabila; Nisa, Sahrun; Safitri Syam, Salmaini; Aini Agusti, Fardatil
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59378

Abstract

The low learning outcomes of students in class IVB at SDN 49 Kuranji, Padang City, in the subject of Mathematics served as the background for conducting this research. Several factors contributing to this condition include students' difficulties in solving problem-solving questions, learning materials that have not been fully adapted to the characteristics of the students, and instruction that remains teacher-centered. This research aims to improve student learning outcomes on the topic of Data Presentation through the implementation of the Problem Based Learning (PBL) model assisted by Canva in class IVB at SDN 49 Kuranji, Padang City. This research employed a Classroom Action Research (CAR) design with qualitative and quantitative approaches, carried out in two cycles. Each cycle consisted of four stages: planning, implementation, observation, and reflection. Research data were obtained from the assessment of lesson plan documents (RPPM), the implementation of learning activities, and student learning outcomes, with data collection techniques comprising both test and non-test methods. The findings revealed improvements across each cycle. The RPPM assessment increased from 93.74% to 100%, teacher activity increased from 88.20% to 95.55%, student activity increased from 89.28% to 96.42%, and the average student learning outcomes improved from 81.70 to 87.46. Based on these results, it can be concluded that the PBL model assisted by Canva has been proven effective in improving student learning outcomes in Mathematics learning in class IVB at SDN 49 Kuranji, Padang City.
PENINGKATAN HASIL BELAJAR PADA MATERI PENYAJIAN DATA MENGGUNAKAN PENDEKATAN REALISTIC MATHEMATICS EDUCATION (RME) BERBANTUAN MEDIA KONKRET DI KELAS V SDN 24 SELAYO Nabila, Putri; Engreini, Syofianti; Ningsih, Yarisda; Safitri Syam, Salmaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61403

Abstract

This study is based on the results of students' math learning in grade V SDN 24 Selayo. This is due to the fact that learning is still primarily focused on the instructor, the use of concrete media is not being utilized to its full potential, and students' comprehension of the concept is lacking. The purpose of this study is to describe the increase in learning outcomes on data collection materials using Realistic Mathematics Education (RME) with concrete media support in class V SDN 24 Selayo. Classroom Action Research (CAR) with both qualitative and quantitative methods is the type of research that is used. This study is conducted in two stages using a methodology that includes the phases of perencanaan, pelaksanaan, pengamatan, and reflection. Data collection techniques are carried out using tes and nontes. This study's subject is the teacher and students in class V SDN 24 Selayo, which has a total of 17 students. The study's findings indicate that: first, Deep Learning Lesson Plan (RPM) increased from 85,71% (B) in siklus I to 96,42% (A) in siklus II. Second, the percentage of guru-related learning activities increased from 78.57% (C) to 82.14% (C). Finally, the percentage of students who completed their education increased from 75% (C) to 78.57% (C). Rata-rata, students' learning outcomes increased from 86.37% (B) in siklus I to 88.76% (B) in siklus II. Accordingly, it can be inferred that the implementation of RME using concrete media can enhance learning outcomes in data analysis materials in grade V SDN 24 Selayo.