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Journal : journal of computer networks architecture and high performance computing

Application of Interactive Games on Tourism Objects Based on Augmented Reality Gamification Aristana, Made Dona Wahyu; Sanusi, Rikcy; Sudipa, I Gede Iwan; Aditama, Putu Wirayudi; Wiguna, I Komang Arya Ganda
Journal of Computer Networks, Architecture and High Performance Computing Vol. 6 No. 3 (2024): Articles Research Volume 6 Issue 3, July 2024
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v6i3.4403

Abstract

The development of information technology is always growing rapidly, especially in the field of android smartphones. Android smartphones can now be obtained at a fairly affordable price. With rapid development, there are so many innovations that can be developed by the smartphone itself, even the tourism sector such as The Sila's Agroutourism can get the impact of several innovations that exist along with the times such as Augmented Reality. In this research, the author uses two augmented reality methods, namely Marker Based Tracker and also Markerless. Where Marker based tracker is a method that uses image illustrations in the form of QR codes or special logos to identify an object in the Augmented Reality application. While Markerless is a method that does not require a marker or image to display the object. So that this research produces an augmanted reality game using the marker-based tracker method and also markerless which takes the GPS tracker method as its markerless method. This test uses 3 tests, namely Blackbox testing, Response Time testing and also User Experience Questioner (UEQ). Where the UEQ results filled in by 35 respondents get results above average (Excelent). So that it shows that this game is good and as expected.
Application of Interactive Games on Tourism Objects Based on Augmented Reality Gamification Aristana, Made Dona Wahyu; Sanusi, Rikcy; Sudipa, I Gede Iwan; Aditama, Putu Wirayudi; Wiguna, I Komang Arya Ganda
Journal of Computer Networks, Architecture and High Performance Computing Vol. 6 No. 3 (2024): Articles Research Volume 6 Issue 3, July 2024
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v6i3.4403

Abstract

The development of information technology is always growing rapidly, especially in the field of android smartphones. Android smartphones can now be obtained at a fairly affordable price. With rapid development, there are so many innovations that can be developed by the smartphone itself, even the tourism sector such as The Sila's Agroutourism can get the impact of several innovations that exist along with the times such as Augmented Reality. In this research, the author uses two augmented reality methods, namely Marker Based Tracker and also Markerless. Where Marker based tracker is a method that uses image illustrations in the form of QR codes or special logos to identify an object in the Augmented Reality application. While Markerless is a method that does not require a marker or image to display the object. So that this research produces an augmanted reality game using the marker-based tracker method and also markerless which takes the GPS tracker method as its markerless method. This test uses 3 tests, namely Blackbox testing, Response Time testing and also User Experience Questioner (UEQ). Where the UEQ results filled in by 35 respondents get results above average (Excelent). So that it shows that this game is good and as expected.
Co-Authors Alexander Gebo Alparizi, Jilmi Anandita, Ida Bagus Gede Aristana, Made Dona Wahyu Asana, I Made Dwi Putra Atmaja, Ketut Jaya Baehaqi Ceryna Dewi, Ni Kadek Christina Purnama Yanti Christina Purnama Yanti Christina Purnama Yanti Christina Purnama Yanti Desak Made Dwi Utami Putra Dewa Ayu Novi Swijayanti Dwi Novitasari Efendi, Mochamad Arman I Dewa Gede Agung Pandawana I Gede Adi Sudi Anggara I Gede Iwan Sudipa I Gede Made Yudi Antara I Gusti Agung Indrawan I Gusti Made Ngurah Desnanjaya I Kadek Agus Aristia Permana I Kadek Budi Sandika I Komang Arya Ganda Wiguna I Komang Arya Ganda Wiguna I Komang Wiratama I Made Subrata Sandhiyasa I Nyoman Anom Fajaraditya Setiawan I Nyoman Anom Fajaraditya Setiawan, I Nyoman Anom I Nyoman Jayanegara I Nyoman Tri Anindia Putra I Nyoman Widhi Adnyana I Putu Hendika Permana I Wayan Krishna Sangging Wiguna Ida Bagus Ary Indra Iswara Ida Bagus Gede Sarasvananda Ida Bagus Gede Sarasvananda Ida Bagus Gede Sarasvananda Kadek Ayu Ariningsih Karyana, I Putu Ditha Ketut Laksmi Maswari Ketut Sepdyana Kartini Made Marthana Yusa Meinarni, Ni Putu Suci Mochamad Arman Efendi Ni Kadek Ceryna Dewi Ni Komang Dani Juniantari Ni Luh Sri April Yanti Ni Putu Ayu Nika Sari Ni Putu Widantari Suandana Ni Wayan Jeri Kusuma Dewi Parmana, I Putu Gede Briand Prabhawa , I Kadek Angga Surya Pramana, I Gusti Kadek Candra Adi Cahya Pramawati, I.D.A Tantri Putra, I Putu Satria Udyana Putra, Putu Satria Udyana Putu Praba Santika Putu Satria Udyana Putra Putu Sugiartawan Putu Surya Wedra Lesmana Rizkita Ayu Mutiarani Sandhiyasa, I Made Subrata Sandika, I Kadek Budi Sanusi, Rikcy Sarasvananda , Ida Bagus Gde Saraswati, Ni Wayan Sumartini Tahalea, Sylvert Prian Tika, I Gede Bagus Arya Merta Wiguna, I Komang Arya Ganda Yasa, I Wayan Adi Putra Yoga, I Gede Putra Sedana