cover
Contact Name
Otang Kurniaman
Contact Email
otang.kurniaman@lecturer.unri.ac.id
Phone
+62813-9527-8819
Journal Mail Official
pajar@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
Location
Kota pekanbaru,
Riau
INDONESIA
Jurnal PAJAR (Pendidikan dan Pengajaran)
Published by Universitas Riau
ISSN : 25808435     EISSN : 26141337     DOI : 10.33578
Core Subject : Education,
Jurnal PAJAR (Pendidikan dan Pengajaran) aims to develop and disseminate science and technology through the scientific article of research and study of concepts or theories as an effort to enrich the scientific knowledge in the field of education and teaching. Jurnal PAJAR (Pendidikan dan Pengajaran) covers issues concerning education and teaching at the level of primary, secondary and higher education. This article is based on the results of research and theoretical studies which are equivalent to research supported by various theoretical studies that produce research in the form of educational research, learning research, classroom action research, and development. The fields of science include: Social Sciences Education; Mathematics Education; Language Education; Science Education; Arts and Culture Education; Early Childhood Education; Civics Educational; Religious Education; Physical Education; Education and Teaching; Educational Psychology; Learning Media; Education Management; Educational Technology; Music Education; Economics Education.
Articles 1,742 Documents
PERSEPSI SISWA TERHADAP PEMBELAJARAN SIMPLE PRESENT TENSE MENGGUNAKAN ALAT PERMAINAN LEGO SEBAGAI MEDIA PEMBELAJARAN Ni Luh Desy Suari Dewi; Gek Wulan Novi Utami; I Gede Neil Prajamukti Wardhana
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 6 No. 4 (2022): July
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/10.33578/pjr.v6i4.8833

Abstract

English teachers are looking for means to make English tenses easier learnt by students. Good teaching methods with appropriate media will trigger students' motivation to learn English. One of the methods that have been tested in English teaching research is the Silent Way method. This method commonly uses Fidel Chart, Word Chart and Rod. Nevertheless, based on the study in this article, the media were replaced by using Lego. The purpose of the study is to determine the perception of English learners on the use of Lego as a learning tool of the Simple Present Tense. According to the study, EFL learners who ranged from 14 to 17 years old that joined semi-private and English courses group in the North Kuta area filled out the questionnaire to provide their perception of Lego in the learning process. Students' perceptions of the Simple Present Tense learning by using Lego were obtained by providing a questionnaire with the fastened statement by using a Likert scale. The results indicated that a number of 80% of students experience strongly agree, 20% of students experienced agreed, 0% hesitated, 0% disagreed, and 0% strongly disagreed with the application of lego in the simple present tense learning process. Thus, it could be summarized that students provided a positive perception on the application of Lego as a tool for Simple Present Tense learning.
PENGEMBANGAN BAHAN AJAR MULTIMEDIA INTERAKTIF BERBANTU ANYFLIP DAN QUIZIZZ UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA Siti Hamisah; Caska; Sri Kartikowati3
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 6 No. 6 (2022): November
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v6i6.8880

Abstract

This article presents (1) Anyflip and Quizizz-assisted interactive multimedia teaching materials on business opportunities for products or services, (2) students’ learning effectiveness using these materials, (3) students’ responses to the materials, and (4) the improvement of students' learning motivation. The research employed a Research and Development (R&D) method using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) to develop the learning media. The results indicate that material expert validation achieved 90% after revision (74% before revision), and media validation averaged 85%. Teacher assessments averaged 82%, while a Paired Sample t-test showed a significant improvement in students’ learning outcomes. Students found the materials engaging and easy to understand. The Wilcoxon test indicated a significant increase in learning motivation (Z = -5.280, p < 0.05) after using Anyflip and Quizizz-assisted interactive multimedia teaching materials.
ANALYZING TEACHERS’ ROLE IN SBDP LEARNING AT FIFTH GRADE OF ELEMENTARY SCHOOLS IN CLUSTER ONE KECAMATAN TAMPAN KOTA PEKANBARU Hikmah Aulia Rizki; Zufriady; Guslinda
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8064

Abstract

This was a qualitative research aiming to describe the role of teachers in SBdP learning at the fifth grade of elementary schools in Cluster One, Kecamatan Tampan, Pekanbaru. The data were collected through observations, interviews, and documentation. The instruments used were observation sheets and interview guides referring to indicators of teachers’ roles in learning, and these instruments were validated by experts or validators. The subjects of this study were four fifth-grade teachers from elementary schools in Cluster One, Kecamatan Tampan. The findings showed that teachers performed their roles in SBdP learning well, although the implementation was not yet optimal. In the indicator of the teacher as a demonstrator, teachers presented SBdP materials both theoretically and practically. In the indicator of the teacher as a class manager, teachers conducted SBdP learning thematically and applied a scientific approach. Furthermore, in the indicator of the teacher as a mediator, teachers used pianics, pictures in student books, as well as audiovisual media such as the song “Gugur Bunga” and a video of the human circulatory system. In the indicator of the teacher as a facilitator, teachers utilized thematic printed books, worksheet books, and national compulsory song books as learning resources. Finally, in the indicator of the teacher as an evaluator, teachers had not yet implemented quizzes, portfolios, or project-based assessments, but they did carry out an assessment process.
DEVELOPING PROBLEM-BASED LEARNING MODEL BASED ON BAKIAK GAME FOR LEARNING MATHEMATICS AT ELEMENTARY SCHOOLS Nur Imama; Sri Utaminingsih; Hilal Madjdi
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8147

Abstract

The purpose of this study was to develop a Problem Based Learning (PBL) model based on the traditional game “Bakiak” for mathematics learning at elementary schools. This study employed Research and Development (R&D) methods using the Borg and Gall model, which was simplified into eight steps: (1) potential and problem analysis, (2) data collection, (3) product design, (4) design validation, (5) design revision, (6) product testing, (7) product revision, and (8) trial use. The subjects of this study were fifth-grade elementary school students from several schools in Kabupaten Pati. The results of the study produced a PBL model based on the “Bakiak” game for mathematics learning at the elementary school level on the topics of speed, distance, and time for grade V. In the guiding phase, individual and group investigations were integrated with the “Bakiak” game. The syntax for developing the model consisted of seven stages, namely student orientation to problems, organizing students to learn, guiding individual and group investigations, assisting in data analysis, helping students discover mathematical concepts, developing work results, and analyzing and evaluating the learning process. The product and research instruments were validated by media experts, material experts, and learning experts, obtaining a score of 3.47 in the very good category. Therefore, the development of a PBL model based on the “Bakiak” game was feasible for use in mathematics learning.
THE EFFECT OF GADGETS ON STUDENTS’ LEARNING OUTCOMES IN IT SUBJECT AT GRADE V SD ST. ANTONIUS BANGUN MULIA MEDAN Melfa Norestina Sidebang; Rumiris Lumbangaol; Ester J Simarmata; Patri Janson Silaban
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8154

Abstract

The results of data analysis, hypothesis testing, and discussion concluded that this study aimed to determine the effect of gadgets on students’ learning outcomes in the IT subject at grade V of SD St. Antonius Bangun Mulia Medan in the academic year 2020/2021. The population of this study consisted of 55 students, and all students were selected as the sample. A quantitative method with a survey design was used to obtain the required data. The samples were selected using a random sampling technique. Data were collected through observations, questionnaires, and document studies. The hypothesis was tested using correlation analysis and a t-test. The results showed that the initial average score of students’ learning outcomes was 66.90, which was categorized as fair with a percentage of 32.72%. After using gadgets in learning, the average score of students’ learning outcomes increased to 85.36, which was also categorized as fair with a percentage of 34.54%. Furthermore, the hypothesis testing results showed that rcount = −0.169 and tcount = −1.248, while ttable = 1.673 at a significance level of 5%. Since tcount < ttable (−1.248 < 1.673), H0 was accepted and Ha was rejected. This indicates that gadgets had no effect on the learning outcomes of fifth-grade students at SD St. Antonius Bangun Mulia Medan.
TEACHING EARLY CHILDHOOD TO BE HEALTHY AND CLEAN IN EVERYDAY LIFE Daviq Chairilsyah
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8201

Abstract

Living healthily and cleanly is sometimes neglected by parents and teachers to be taught in a programmed and sustainable manner. Teachers often assume that parents have taught hygiene and healthy living habits at home, even though it is not certain that every parent understands the proper way to live healthily and cleanly in early childhood. Meanwhile, parents feel that teachers must have taught clean and healthy lifestyle habits during learning activities at school. In fact, teachers are more preoccupied with children’s learning achievement, which tends to focus on academic knowledge. Using a literature study method, this article aims to assist teachers in understanding the importance and implementation of a clean and healthy lifestyle in early childhood education. The role of kindergarten teachers is to stimulate character education related to healthy and clean living, which should become a priority in all aspects of learning. A clean and healthy lifestyle can be applied in schools through: (1) instilling values of clean and healthy living through health education, (2) carrying out extracurricular activities that incorporate clean and healthy lifestyle behavior values for students, and (3) conducting counseling activities and collaborating with the government health office.
THE EFFECTIVENESS OF SCIENCE LITERACY CULTURE THROUGH ENCYCLOPEDIC TEACHING MATERIALS IN SCIENCE LEARNING AT ELEMENTARY SCHOOLS IN WEST JAKARTA Erdhita Oktrifianty; Rizki Zuliani; Een Unaenah
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8189

Abstract

This study emphasized the importance of teaching materials to improve the culture of scientific literacy in science learning through encyclopedic books. Thus, scientific literacy was fostered among students as well as between teachers and students through the use of teaching materials. The encyclopedic teaching materials were tailored to students’ interests with the aim of creating a culture of scientific literacy. The purpose of this study was to determine the learning outcomes and scientific literacy abilities of fifth-grade students after using encyclopedic teaching materials. The research method used in this study was action research, in which the researchers acted as collaborators while teachers served as implementers of the action. This study was conducted at three elementary schools in West Jakarta. The object of the study was the science subject at grade V of elementary school, which was developed in the form of encyclopedic teaching materials. The results of this study showed an improvement in science learning, particularly on the topics of the human movement system, human respiratory system, and human circulatory system, through the use of encyclopedic teaching materials. It was recommended that teachers cultivate students’ literacy through encyclopedic teaching materials in other subjects in order to facilitate students in the learning process.
UTILIZING SNOWBALL THROWING LEARNING MODEL TO IMPROVE STUDENTS’ LEARNING OUTCOMES FOR SUB THEME AKU CINTA MEMBACA IN CLASS 4A SDN CUKIR 1 Yasinta Nurlaila Diniyah
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8087

Abstract

The purpose of this study was to describe the improvement of students’ learning outcomes through the implementation of the Snowball Throwing learning model for the sub-theme “Aku Cinta Membaca” in class 4A of SDN Cukir 1. This study employed Classroom Action Research (CAR), which consisted of several stages, namely planning, action, observation, and reflection. The data were obtained from test results, observations, documentation, and interviews. The results indicated that students’ learning outcomes increased from the pre-cycle to cycle I and cycle II through the implementation of the Snowball Throwing learning model. The percentage of students’ learning completeness in the pre-cycle was 21%, which increased to 60% in cycle I and reached 100% with a high criterion in cycle II. The improvement was also reflected in the students’ average scores. In the pre-cycle, the average score was 6.73; in cycle I, it increased to 7.32; and in cycle II, it further increased to 8.87. The results of this study concluded that the implementation of the Snowball Throwing learning model generated more effective learning and improved students’ learning outcomes.
THE EFFECT OF GROUP INVESTIGATION–TYPE COOPERATIVE LEARNING MODEL ON STUDENTS’ LEARNING OUTCOMES AT GRADE V SD NEGERI 101859 RAMBAI ACADEMIC YEAR 2019/2020 Feronika Tarigan; Rumiris Lumbangaol; Patri Janson Silaban
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 2 (2021): March
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i2.8153

Abstract

This research utilized a descriptive method which was conducted in one class, namely the experimental class. The instrument used to collect data was multiple choice questions. The hypotheses were examined by the "t" test. The results of statistical calculations revealed that Group Investigation learning model significantly influenced the studets’ learning outcomes on the material of “Lingkungan Sahabat Kita” sub-theme of environmental changes at grade VSD Negeri 101859 Rambai the academic year 2019/2020. This was supported by the average score in posttest which was in the excellent category. Based on the research results, Group Investigation type cooperative learning model gave a significant effect on students’ learning outcomes with tcount > ttable (9.385 > 1.6838) at the significant level α = 0.05. Thus, Ha was accepted and Ho was rejected. After that, the result of ttest data analysis found that tcount > ttable (1.449> 1.683851) at a significant level of 5%. It can be concluded that hypothesis (Ho) was rejected and the alternative hypothesis (Ha) was accepted. Thus, this learning model was feasible to be implemented in the learning process, especially in influencing better learning outcomes.
IMPROVING STUDENTS’ LEARNING OUTCOMES THROUGH LISTENING TEAM LEARNING STRATEGIES IN CIVICS LEARNING AT GRADE V SD NEGERI 184 PEKANBARU Daniel Abed Nego; Lazim N
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 5 No. 1 (2021): January
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i1.8103

Abstract

This study was initiated by the students’ low achievement in Civics learning at grade class V SD Negeri 184 Pekanbaru. The studets’ average score before using listening team learning strategy was 69.73; as a result, it did not reach the specified Minimum Completeness Criteria which was 75. For this reason, teachers needed to improve the learning process; one of which was using listening team learning strategy. This strategy began with the presentation of the material by the teacher, then continued by dividing students into several small groups consisting of four people. Each group member performed the role of a questioner, answerer, buffer, and conclusion drawer. Then, the activitiy ended with concluding the learning material. The purpose of this study was to improve students’ learning outcomes in Civics at grade V SD Negeri 184 Pekanbaru. This study was conducted in 2 cycles. The data were obtained from teacher and student activity as well as students’ learning outcome on daily tests in each cycle. It was found that the teacher’s activity increased in cycle I from 41.66% (very low) to 58.33% (less). Then, in cycle II, it increased from 66.66% (enough) to 91.66% (very good). This also occurred at student activities with the percentage in the first cycle was from 50% (very poor) to 58.33% (less) and it increased the second cycle from 75% (enough) to 83.33% (good). In addition, the students’ learning outcomes in civics subject also increased from the average base score of 69.73 to 75.68 in the first cycle (8.53%). In the second cycle, it increased by 20.15% from the basic score to 83.78. Thus, the listening team learning strategy improved the students’ learning outcomes in Civics learning at grade V SD Negeri 184 Pekanbaru.

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