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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,817 Documents
PERSEPSI NASABAH TERHADAP KUALITAS LAYANAN DAN KEAMANAN DIGITAL (CYBERCRIME) DALAM MEMBANGUN LOYALITAS PENGGUNA M-BANKING DI BSI KOTA JAMBI Tiara Dwinda Hafhiz; Ahmad Syahrizal; Syahril Ahmad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64868

Abstract

Digital transformation in the Islamic banking industry has driven Bank Syariah Indonesia (BSI) to migrate its mobile banking service from BSI Mobile to the new BYOND by BSI platform. While the migration is intended to improve service quality and transaction security, the process has still been accompanied by technical issues (login failures, delayed OTP delivery, system errors) and customer concerns about cybercrime threats such as phishing, data theft, and ransomware, as illustrated by the 2023 LockBit 3.0 ransomware incident. This study aims to analyze customer perceptions of digital service quality and cyber security in BSI's mobile banking services, and to identify BSI's efforts to maintain trust and build user loyalty. The research applies a descriptive qualitative approach conducted at BSI's Jambi Pattimura Branch Office. Primary data were collected through in-depth interviews with purposively selected customers and bank staff, supported by non-participatory observation and documentation study. Data validity was ensured through source, technique, and time triangulation as well as member checking, while data analysis followed the interactive model of Miles and Huberman (data reduction, data display, and conclusion drawing). The theoretical framework draws on perception theory, the SERVQUAL model of service quality, the concept of cybercrime in digital banking, customer loyalty theory, and the principles of Islamic mobile banking. Preliminary findings indicate that customer perceptions of BSI's service quality and digital security are generally positive, although digital security literacy among customers remains uneven, indicating a continued need for education. This study contributes theoretically by integrating service quality and cyber security within the context of Islamic banking customer loyalty, and practically by informing BSI's efforts to strengthen its digital security systems and service quality.
PENGARUH LATIHAN SPRINT 20 METER TERHADAP KECEPATAN LARI DI EKSTRAKURIKULER FUTSAL SMAN 1 JALAKSANA Nabil Arouf Diyaulhak; Dadan Muldan; Dedi Iskandar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64869

Abstract

Running speed is a very important biomotor component in the game of futsal, both in attack and defense. Based on observations at SMAN 1 Jalaksana, it was found that the running speed of students who play futsal after school is still below standard. This study aims to analyze the effect of 20 meter sprint training on the improvement of running speed in extracurricular futsal players at SMAN 1 Jalaksana. The method used is a quasi-experiment with a one-group pretest-posttest design. The research population consisted of futsal extracurricular players at SMAN 1 Jalaksana, with 20 students selected through a saturated sampling technique. The 20 meter sprint test was used as the measuring instrument, and the training program was carried out three times a week for six weeks. Data analysis included normality and homogeneity tests, followed by hypothesis testing using SPSS with the Paired Sample T-Test. The results showed a decrease in mean sprint time from 3.2560 seconds (pre-test) to 2.9470 seconds (post-test), with a significance value of 0.000 (p < 0.05), indicating a significant effect of the 20 meter sprint training on running speed. This research is expected to provide empirical evidence and serve as a reference for coaches and physical education teachers in developing training programs focused on speed development.   ABSTRAK Kecepatan lari merupakan komponen biomotor yang sangat penting dalam permainan futsal, baik dalam menyerang maupun bertahan. Berdasarkan pengamatan di SMAN 1 Jalaksana, diketahui bahwa kemampuan kecepatan lari siswa yang bermain futsal sepulang sekolah masih di bawah standar. Penelitian ini bertujuan untuk menganalisis pengaruh latihan sprint 20 meter terhadap peningkatan kecepatan lari pada pemain futsal ekstrakurikuler SMAN 1 Jalaksana. Metode penelitian yang digunakan yaitu eksperimen semu (quasi-experiment) dengan desain one-group pretest-posttest. Populasi penelitian yaitu pemain ekstrakurikuler futsal SMAN 1 Jalaksana dengan teknik pengambilan sampel jenuh sebanyak 20 siswa. Tes sprint 20 meter digunakan sebagai instrumen pengukuran, dengan program latihan dilaksanakan tiga kali seminggu selama enam minggu. Analisis data meliputi uji normalitas, uji homogenitas, dan uji hipotesis menggunakan Paired Sample T-Test dengan bantuan SPSS. Hasil penelitian menunjukkan penurunan rata-rata waktu tempuh sprint dari 3,2560 detik (pre-test) menjadi 2,9470 detik (post-test), dengan nilai signifikansi 0,000 (p < 0,05), yang menunjukkan adanya pengaruh yang signifikan dari latihan sprint 20 meter terhadap kecepatan lari. Penelitian ini diharapkan dapat memberikan bukti empiris dan menjadi acuan bagi pelatih dan guru pendidikan jasmani dalam menyusun program latihan yang lebih fokus pada pengembangan kecepatan.  
PENGARUH MODEL PROBLEM BASED LEARNING TERINTEGRASI DENGAN THINK PAIR SHARE PADA PEMBELAJARAN IPS TERHADAP KEMAMPUAN BERPIKIR KRITIS SISWA Solihah, Ade Putri Siti; Puspitasari, Wina Dwi; Yanto, Ari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64870

Abstract

Critical thinking is a crucial skill in Social Studies education, as it enables students to understand issues, analyze information, provide reasoning, and draw conclusions. This study aimed to determine the impact of the Problem-Based Learning model integrated with Think-Pair-Share on students' critical thinking skills in Social Studies. A quantitative approach using a quasi-experimental method was employed. The study subjects consisted of 44 fourth-grade students from SDN Jatipamor 1, divided into an experimental group (22 students) and a control group (22 students). The experimental group received instruction using the Problem-Based Learning model integrated with Think-Pair-Share, while the control group used the standard Problem-Based Learning model. The instructional material focused on buying and selling activities as a means of meeting needs. Data were collected via an eight-item essay test on critical thinking skills, administered both before and after instruction. Data analysis was conducted using Paired Sample t-Tests and Independent Sample t-Tests at a significance level of 0.05. The results revealed a difference in students' critical thinking skills before and after the implementation of the Problem-Based Learning model integrated with Think-Pair-Share. The mean score increased from 49.23 in the pretest to 64.86 in the posttest, with a significance value of < 0.001. The Independent Sample t-Test results also indicated a significant difference between the experimental and control groups, with mean posttest scores of 64.86 and 50.32, respectively, and a significance value of 0.024. Thus, the Problem-Based Learning model integrated with Think-Pair-Share influences students' critical thinking skills in Social Studies.
PENGARUH PELATIHAN DIGITAL OLEH RUMAH BUMN TERHADAP PENINGKATAN KINERJA UMKM BINAAN DI KABUPATEN SIDENRENG RAPPANG Muh. Imran Awal; Muhammad Rusdi; Rahman Yakub; Andi Riska Andreani Syafaruddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64871

Abstract

This study is motivated by the still-limited capability of Micro, Small, and Medium Enterprises (MSMEs) in utilizing digital technology to support business development, particularly in semi-rural areas such as Sidenreng Rappang Regency. This study aims to analyze the influence of digital training organized by Rumah BUMN on the performance improvement of assisted MSMEs in Sidenreng Rappang Regency. A quantitative approach with an associative research design was employed. The population consisted of 224 MSMEs fostered by Rumah BUMN Sidenreng Rappang, with a sample of 144 respondents determined using the Slovin formula. Data were collected through a five-point Likert-scale questionnaire, observation, and documentation, and analyzed using SPSS through validity and reliability tests, classical assumption tests, simple linear regression analysis, the coefficient of determination, and hypothesis testing (t-test). The results show that digital training has a positive and significant effect on the performance improvement of MSMEs fostered by Rumah BUMN, with a significance value of 0.000 (< 0.05), thus the research hypothesis is accepted. The regression coefficient of 0.295 indicates that every improvement in digital training is followed by an improvement in MSME performance, while the coefficient of determination (R²) of 0.280 indicates that digital training explains 28.0% of the variation in MSME performance improvement, with the remaining 72.0% explained by other factors outside the research model. These findings indicate that the digital training programs organized by Rumah BUMN need to be continuously strengthened to drive a more significant improvement in MSME performance.
EFEKTIVITAS LAYANAN BIMBINGAN KELOMPOK DENGAN MENGGUNAKAN METODE ROLE PLAYING UNTUK MEMINIMALISIR PERILAKU AGRESIF PADA PESERTA DIDIK DI SMK NEGERI 5 PADANG PADA KELAS X TITL 1 Adit; Fitria Kasih; Rici kardo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64872

Abstract

This study was motivated by the aggressive behavior exhibited by students of class X TITL 1 at SMK Negeri 5 Padang, both physically and verbally. This study aimed to determine the effectiveness of group guidance services using the role-playing method in minimizing students’ aggressive behavior. The study employed an experimental method with a One Group Pretest-Posttest design. The population consisted of 24 students, while the sample included 10 students selected using purposive sampling. Data were collected through questionnaires and analyzed using percentage analysis and a t-test. The results showed that before the intervention, students’ aggressive behavior was in the high category, with a percentage of 50%, while after the intervention, it decreased to the low category, with a percentage of 80%. The mean aggressive behavior score decreased from 170.6 in the pretest to 118.4 in the posttest. The t-test result showed a significance value of 0.000216 < 0.05, indicating that group guidance services using the role-playing method were effective in minimizing students’ aggressive behavior.
PENGARUH MODEL BRALANCING BERBANTUAN PERMAINAN MEGALA-GALA TERHADAP LITERASI BUDAYA PENDIDIKAN PANCASILA SISWA KELAS IV SDN GUGUS II BULELENG Ketut Gde Mulyana Sahadewa; Ni Putu Candra Prastya Dewi; Ni Nyoman Lisna Handayani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64873

Abstract

This study was motivated by the low level of students' cultural literacy in the Pancasila Education subject, which was caused by teacher-centered learning practices and the limited use of innovative learning models based on local culture. This study aimed to analyze the effect of the Bralancing (Brain Balance Learning) model assisted by the traditional Megala-gala game on the cultural literacy of fourth-grade students in Pancasila Education at SDN Gugus II Buleleng.This study employed a quantitative approach using a quasi-experimental method with a Pretest–Posttest Control Group Design. The population consisted of all fourth-grade students at SDN Gugus II Buleleng. The sample comprised 42 students, including 21 students in the experimental group and 21 students in the control group.The results showed that the mean posttest score of the experimental group was 113.33 (very high category), while the control group achieved a mean score of 93.90 (high category). The N-Gain analysis indicated that the experimental group achieved an average improvement of 76%, which was categorized as effective, whereas the control group showed an average improvement of 20%, which was categorized as ineffective. The hypothesis testing results revealed that the calculated t-value (t = 5.214) was greater than the critical t-value (t = 2.021), with a significance value of 0.046 (< 0.05). Therefore, H₀ was rejected and H₁ was accepted. It can be concluded that the Bralancing (Brain Balance Learning) model assisted by the traditional Megala-gala game had a significant effect on the cultural literacy of fourth-grade students in Pancasila Education at SDN Gugus II Buleleng. This learning model effectively promotes active, contextual, and enjoyable learning while strengthening students' cultural literacy and fostering the values of Pancasila.
PENGEMBANGAN MEDIA FLASHCARD INTERAKTIF UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS I SDN KAMALAKA Suhernah; Anna Maria Oktaviani; Ari Gunardi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64876

Abstract

This study was motivated by the limited variety of learning media used in beginning reading instruction for first-grade students at SDN Kamalaka. Preliminary observation and a teacher interview indicated that a number of students still had difficulty recognizing letters, blending letters into syllables, and reading simple words, while the media available in the classroom were still confined to textbooks and the whiteboard. This study aimed to describe the process of developing Interactive Flashcard media and to determine its feasibility for beginning reading instruction. The study used a Research and Development (R&D) method with the 4D model, consisting of Define, Design, Develop, and Disseminate. Data were collected through preliminary observation, a teacher interview, documentation, and validation sheets completed by media, content, and language experts, and were analyzed using a feasibility-percentage formula and descriptive analysis. The results showed that the media expert validation reached 85.94%, the content expert validation 83.75%, and the language expert validation 91.00%, with an average product feasibility of 86.90%, categorized as highly feasible. The supporting instruments were also validated, reaching 84.00% for the non-test instrument and 85.33% for the test instrument. Limited implementation of the media, guided by a lesson plan, showed that the product could be applied systematically in the classroom. Therefore, the Interactive Flashcard media developed through the 4D model is highly feasible as supporting media for beginning reading instruction, although this study does not claim a quantitative improvement in students' reading ability.  
PENGARUH METODE LATIHAN SMALL SIDED GAMES TERHADAP KEMAMPUAN PASSING FUTSAL SISWA EKSTRAKURIKULER SMAN 1 PAYAKUMBUH Rasyid Taqinardi Rilenzulisanto; Naza Putra, Aldo; Gusti Handayani, Sri; Lawanis, Haripah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64880

Abstract

This study aims to determine the effect of the Small Sided Games training method on the futsal passing ability of extracurricular students at SMAN 1 Payakumbuh. The background of this study is the low passing accuracy shown by the school's futsal players, which requires a more varied training method to improve the skill. This research used a quasi-experimental method with a one group pretest-posttest design, in which a single sample group was measured before and after treatment without a comparison group. The sample consisted of 12 students from grades X and XI who were selected using a purposive sampling technique. Passing ability data were collected through a passing-controlling test and analyzed using descriptive statistics and a Paired Sample t-Test with the help of IBM SPSS Statistics. The results showed that the mean passing score increased from 10.00 in the pretest to 13.33 in the posttest, with a significance value (Sig. 2-tailed) of 0.000 (< 0.05) and a t-value of -10.761. These findings indicate that the Small Sided Games training method has a significant effect on improving the futsal passing ability of extracurricular students at SMAN 1 Payakumbuh, and it can therefore be used as an alternative method for basic futsal skill training. Keywords: Small Sided Games, passing ability, futsal, extracurricular
IMPLEMENTASI TUGAS DAN FUNGSI BAWASLU KABUPATEN DHARMASRAYA: PENGALAMAN PRAKTIK PENGALAMAN LAPANGAN MAHASISWA HUKUM EKONOMI SYARIAH Devi Putri Meilani; Achyar Riyanda Halim; B.R.E Yunanda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64882

Abstract

Penyelenggaraan pemilu yang demokratis memerlukan pengawasan yang efektif untuk menjamin setiap tahapan berjalan sesuai dengan prinsip langsung, umum, bebas, rahasia, jujur, dan adil. Badan Pengawas Pemilihan Umum (Bawaslu) memiliki peran strategis dalam melaksanakan pengawasan, pencegahan pelanggaran, penanganan pelanggaran, dan penyelesaian sengketa proses pemilu. Artikel ini bertujuan mendeskripsikan implementasi tugas dan fungsi Bawaslu Kabupaten Dharmasraya melalui kegiatan Praktik Pengalaman Lapangan (PPL) mahasiswa Program Studi Hukum Ekonomi Syariah serta menganalisis manfaatnya terhadap peningkatan kompetensi mahasiswa. Kegiatan ini menggunakan pendekatan deskriptif kualitatif berbasis pengalaman lapangan dengan metode partisipatif. Objek kegiatan adalah implementasi tugas dan fungsi Bawaslu Kabupaten Dharmasraya melalui keterlibatan mahasiswa pada Divisi Keuangan, Sumber Daya Manusia, Hukum, Pencegahan, Partisipasi Masyarakat dan Hubungan Masyarakat, serta Penanganan Pelanggaran dan Penyelesaian Sengketa. Data diperoleh melalui observasi, dokumentasi, dan studi dokumen selama pelaksanaan PPL. Hasil kegiatan menunjukkan bahwa mahasiswa berpartisipasi aktif dalam administrasi kelembagaan, pengarsipan, dokumentasi, sosialisasi, dan pendampingan pelaksanaan tugas pada setiap divisi. Pengalaman tersebut meningkatkan pemahaman mengenai mekanisme pengawasan pemilu, kemampuan administrasi, komunikasi, kerja sama, serta profesionalisme mahasiswa. Pelaksanaan PPL di Bawaslu Kabupaten Dharmasraya memberikan manfaat bagi mahasiswa maupun lembaga melalui penguatan kompetensi akademik, pengalaman praktis, dan dukungan terhadap pelaksanaan tugas kelembagaan sehingga memperkuat sinergi antara perguruan tinggi dan Bawaslu
PENGARUH LATIHAN INTERVAL TRAINING TERHADAP PENINGKATAN DAYA TAHAN ATLET MARCHING BAND SEKOLAH MENENGAH PERTAMA SANTO XAVERIUS 1 KABANJAHE Hizkia Yogalana Simanjorang; Julius Boy Nesra Basgimata Barus
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64886

Abstract

This study aims to determine the effect of interval training on improving cardiorespiratory endurance of marching band athletes at Santo Xaverius 1 Junior High School Kabanjahe. The background of this research is based on the low physical endurance of marching band members, indicated by rapid fatigue during training and performances, as well as the absence of a structured physical training program. This research employed an experimental method using a one-group pre-test and post-test design. The population consisted of all 21 marching band athletes, with a sample of 20 students selected through total sampling. Data were collected using the Beep Test instrument to measure aerobic capacity (VO₂max). The treatment was in the form of High-Intensity Interval Training (HIIT) program for 12 weeks, three times per week, at an intensity of 80–90% of maximum heart rate. Data analysis included descriptive statistics, normality test, homogeneity test, and Paired Sample t-Test. The results showed an average increase in VO₂max from 29.29 to 36.24, with a significance value of 0.000 < 0.05. It can be concluded that interval training has a significant effect on improving the endurance of marching band athletes.

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