Pendas : Jurnah Ilmiah Pendidikan Dasar
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
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PENGARUH METODE PEMBELAJARAN ROLE PLAYING TERHADAP HASIL BELAJAR SISWA KELAS IV SD NEGERI 10 TANJUNG LAGO
Rodiah;
Sholeh, Kabib;
Lara Syaflin, Sylvia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27590
This research is motivated by the problem of lowstudent learning outcomes, especially in the IPAS subject for fourth grade at SD Negeri 10 Tanjung Lago. The purpose of this study is to determine the effect of the role-playing learning method on the learning outcomes of fourth-grade elementary school students as a resource in the learning process, with the research subjects being students (n=33). This research method is a type of quantitative research using the Quasi Experiment method (quasi-experiment) with the design form in this study being Nonequivalent Control Group Design. Data collection techniques in this study were tests in the form of multiple choice questions (pretest and posttest), observation, interviews, and documentation. Data analysis techniques in this study were normality tests, homogeneity tests, and hypothesis tests. Student learning outcome data were analyzed using the Kolmogorov-Smirnov and Shapiro-Wilk tests with (Sign.) > 0.05. Then continued with the homogeneity test, it was stated that the significance value of the student learning outcomes obtained was 0.341, meaning that the data was homogeneous, namely from the same variant because the sign value was greater than 0.05. Then continued with the data analyzed using the Independent sample t-test on the SPSS version 25 application. The results of the study showed that the role playing method was able to improve student learning outcomes. The results of the hypothesis test showed a Sign value. (2-tailed) 0.001 <0.05 which means Ho is rejected and Ha is accepted with the statement "There is an Influence of the Role Playing Learning Method on the Learning Outcomes of Class IV Of State Elementary School 10 Tanjung Lago".
STRATEGI KEPALA SEKOLAH DALAM MENINGKATKAN MUTU GURU AL-QU’AN METODE TILAWATI
Fikria Aulia, Farina;
Suwandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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The low quality of Qur’anic instruction in Indonesia attributed to monotonous teaching methods and the limited competence of teachers demands effective leadership strategies from school principals. This study aims to examine the approaches adopted by the leadership of madrasahs to optimize the quality of Qur’an educators through the Tilawati method at MI Perguruan Mu’allimat Cukir Jombang. The research design follows a descriptive qualitative paradigm in the form of a case study, involving informants including the school principal, Tilawati coordinator, teachers, homeroom teachers, and students. Data collection was conducted through participatory observation, in-depth structured interviews, and documentation, and analyzed using Miles and Huberman’s interactive analysis model. The findings reveal that the principal implements: (1) strategic management through the formulation, implementation, and evaluation of strategies; (2) the principles of Total Quality Management (TQM) to enhance teacher quality; (3) continuous professional development and mentoring; and (4) performance measurement through regular supervision and evaluation. These strategies have proven effective in improving teacher competence, as evidenced by the achievement of learning targets and high levels of stakeholder satisfaction. The study implies the significance of strategic management and TQM in teacher development, and recommends further research in different school settings, with particular attention to infrastructure as a strategic challenge.
PENGARUH MODEL PEMBELAJARAN PROJECT BASED LEARNING (PjBL)TERHADAP HASIL BELAJAR SISWA KELAS IV SD NEGERI 3 TANJUNG LAGO
Choirunnisa;
Sholeh, Kabib;
Lara Syaflin, Sylvia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27595
This research is motivated by a problem of low student learning outcomes caused by the application of less effective and innovative learning models in learning activities, especially in the subject of Social Sciences (IPAS) at SDN 3 Tanjung Lago. The purpose of this study is to determine the effect of the Project Based Learning (PjBL) learning model on student learning outcomes in the subject of Natural and Social Sciences (IPAS) material Chapter 6 topic B about the richness of Indonesian culture with the subject of research being grade IV students at SDN 3 Tanjung Lago. This researchis a type of quantitative research using the Quasi Experiment method with Nonequivalent Control Group Design. Data collection techniques in this study are in the form of tests (pretest and posttest), observation sheets, interviews and documentation. Data analysis techniques in this study are normality tests, homogeneity tests and hypothesis tests. The results of the Shapiro Wilk normality test analysis show that the sig. value > 0.05 means that the data is normally distributed. Then from the results of thehomogeneity test analysis shows that the sig. value 0.825 > 0.05 means that the data is homogeneous. Furthermore, the learning outcome data were analyzed using the Independent Sample T-test which showed that the sig. (2-tailed) value was 0.000 <0.05, which means that Ho was rejected and Ha was accepted. So it can be concluded that there is an influence of the Project Based Learning (PjBL) learning model on the learning outcomes of grade IV students of SD Negeri 3 Tanjung Lago.
PENGARUH BUDAYA SEKOLAH DAN EKSTRAKURIKULER TERHADAP KARAKTER PESERTA DIDIK SMAN 7 MAKASSAR
Azhar, Fauzan Azima;
Bunyamin, Andi;
Syahrul, Muhammad;
Syahid, Akhmad;
Wahab, Abdul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27601
This study aims to examine the influence of school culture and extracurricular activities on the character formation of class X students at SMA Negeri 7 Makassar. The research method used is a quantitative correlational approach to measure the relationship between school culture and extracurricular variables (X) with student character (Y). The study population consisted of 355 class X students, with a sample of 78 students selected using the technique purposive sampling. Data collection was carried out through questionnaires and documentation. Data analysis included instrument validity and reliability tests, as well as analysis prerequisite tests (normality, linearity, multicollinearity, and heteroscedasticity tests) before hypothesis testing was carried out. The results showed that the level of school culture, extracurricular activities, and student character were in the moderate category. Inferential analysis using the t-test and F-test showed a significant influence between school culture and extracurricular activities on student character. The t-test shows the calculated t value for the school culture variable (X1) of 4.259 (p <0.05) and for the extracurricular variable (X2) of 2.191 (p <0.05), exceeding the t-table value of 1.992. The F-test shows the calculated F value of 25.941 (p <0.05), which is greater than the F-table value of 3.119, indicating a significant influence of both variables simultaneously. Based on the results of the analysis, the alternative hypothesis (Ha) is accepted and the null hypothesis (Ho) is rejected. This study concludes that there is a significant influence between school culture and extracurricular activities on the formation of character of class X students at SMA Negeri 7 Makassar.
PENGEMBANGAN MEDIA PEMBELAJARAN ULAR TANGGA BERBANTUAN WEBSITE GENIALLY PADA MATA PELAJARAN PENDIDIKAN PANCASILA KELAS IV UPT SPF SD NEGERI 101790 MARINDAL II
Wulandari, Adisti;
Yarshal, Dinda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27611
The objective of this research was to develop Snakes and Ladders learning media assisted by the Genially website in the Pancasila Education subject, to assess the development of the media, determine the feasibility of the Snakes and Ladders learning media assisted by the Genially website in Pancasila Education, and evaluate the students' responses after using the media in Class IV. This research was a type of Research and Development (R&D) that followed the ADDIE development procedure, which consisted of five stages: analysis, design, development, implementation, and evaluation. The instruments and data collection techniques used were questionnaires, and the data analysis technique used was quantitative. The results of this research showed that the Snakes and Ladders learning media assisted by the Genially website, based on the media expert's assessment, received a percentage score of 84% in the "very feasible" category, from the subject matter expert it received 85%, also categorized as "very feasible," while teacher responses scored 92%, and student responses totaled 90.1%, both in the "very feasible" category. Therefore, it can be concluded that the Snakes and Ladders learning media assisted by the Genially website in the Pancasila Education subject is highly feasible for use as a learning medium for students in Class IV at UPT SPF SD Negeri 101790 Marindal II.
INTERNALISASI NILAI-NILAI MODERASI BERAGAMA DALAM MEMBENTUK SIKAP TOLERANSI SANTRI: INTERNALISASI NILAI-NILAI MODERASI BERAGAMA DALAM MEMBENTUK SIKAP TOLERANSI SANTRI
Ivan Kharisma;
Jazilurrahman
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27613
Artikel ini bertujuan untuk mendeskripsikan dan menganalisa secara mendalam tentang proses internalisasi nilai-nilai moderasi beragama dalam membentuk sikap toleransi santri. Penelitian ini menggunakan metode penelitian kualitatif dengan jenis studi kasus. Lokasi penelitian di pondok pesantren Zainul Hasan Genggong Probolinggo dari bulan Januari-Mei 2025. Teknik pengumpulan data yang digunakan diantaranya wawancara, observasi, dan dokumentasi. Sedangkan analisa data dalam penelitian ini menggunakan model Miles dan Huberman yakni reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian ini menunjukkan bahwa proses internalisasi nilai-nilai moderasi beragama dalam membentuk sikap toleransi santri di Pesantren Zainul Hasan Genggong yakni melalui integrasi nilai moderasi beragama dalam kurikulum pendidikan pesantren, pengajian kitab kuning, menerima kunjungan umat agama non-Muslim, KKN (Kuliah Kerja Nyata) bertema moderasi beragama, dan kerja bakti rutin di lingkungan pesantren.
PENGARUH MODEL PEMBELAJARAN GAME BASED LEARNING “CLASH OF CHAMPIONS” TERHADAP MOTIVASI BELAJAR SISWA PADA PEMBELAJARAN MATEMATIKA KELAS V SDIT A BA TA TSA LAHAT
Shinta Yulianti;
Achmad Wahidy;
Sonia Anisah Utami
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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This research aims to determine whether there is an influence of the "Clash of Champions" game-based learning model on student learning motivation in mathematics learning for fifth-grade students at SDIT A Ba Ta Tsa Lahat. The population in this study was fifth-grade students at SDIT A Ba Ta Tsa Lahat. The samples in this study were students in class VB as the experimental class and class VC as the control class, with a total of 26 students in each class. The type of research used was experimental research with a quasi-experimental research method using a pretest-posttest non-equivalent control group design. Data collection techniques used questionnaires and documentation. The instrument used in the student learning motivation test was a questionnaire. The data analysis technique in this study used a t-test (independent sample t-test) assisted by SPSS 26. The results of the study indicate that there is an influence of the "Clash of Champions" game-based learning model on student learning motivation in mathematics learning for fifth-grade students at SDIT A Ba Ta Tsa Lahat. This is seen from the calculation of the t-test data analysis where the sig (2-tailed) value obtained is 0.001 < 0.05, then Ha is accepted.
PENGARUH VIDEO ANIMASI BERBASIS TPACK TERHADAP KEMAMPUAN MENYIMAK SISWA MATA PELAJARAN BAHASA INDONESIA KELAS II SD NEGERI 30 PALEMBANG
Kadek Tari Melyana;
Achmad Wahidy;
Sonia Anisah Utami
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27623
This research aims to determine the effect of animation videos based on Technological Pedagogical And Content Knowledge (TPACK) on the listening skills of second-grade students in Indonesian language subject at SD Negeri 30 Palembang. The method used was a Quasi-Experimental Design with a Posttest-Only Control Group Design. The samples in this study were second-grade students in class II B as the experimental group and class II D as the control group, each consisting of 28 students. Data collection techniques used tests and documentation, with the instrument being multiple-choice questions. Data analysis techniques used included normality tests, homogeneity tests, and hypothesis testing. The results showed that the average posttest score for the control class was 52.50, while the average posttest score for the experimental class was 80.71. The output of the normality test showed that the posttest data for the control and experimental classes were normally distributed, with a significance value for the control class of 0.200 > 0.05 and for the experimental class of 0.113 > 0.05. The results of the hypothesis test using a t-test obtained a significance value of 0.000 < 0.05, which means that there is a significant influence of using TPACK-based animation videos on students' listening skills. Thus, this medium is effective for improving the listening skills of elementary school students.
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA AUDIO VISUAL UNTUK MENINGKATKAN DISIPLIN DAN PRESTASI BELAJAR MATERI MEMBANGUN MASYARAKAT YANG BERADAB PADA SISWA KELAS IV SD N 1 SUMBANG
Hanisa;
Muslim, Arifin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27624
The low level of discipline and learning achievement of student in the subject of Social Studies for grade IV with the material “Building a Civilized Society” is the background for this study. The purpose of this study is to improve students discipline and learning achievement through the application of the PBL model assisted by audio-visual media. The study was conducted in two cycles using the Kemiis and MC. Taggart models, with subjects being students of grade IVB of SD Negeri 1 Sumbang. Data collection was carried out through test and non-tes techniques using observation sheet instruments, tests, questionnaires and documentation. The results of the study showed an increased i the average score of student discipline from 2,48 (not good) in cycle I to 3,26 (very good) in cycle II. Student learning achievement increased from cycle I 61,29 (sufficient), and cycle II 80,65% (very good). The results of this study indicate that the application of the PBL model assisted by audio-visual media can improve students discipline and learning achievement in the subject of Social Studies.
MODEL PROBLEM BASED LEARNING DENGAN BANTUAN MEDIA ANIMASI UNTUK MENINGKATKAN SIKAP TOLERANSI DAN PRESTASI BELAJAR PESERTA DIDIK KELAS IV SD NEGERI 6 KLAMPOK
Abhista Salsabila;
Aji Heru Muslim
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.27628
Penelitian ini bertujuan untuk meningkatkan sikap toleransi dan prestasi belajar peserta didik melalui model PBL dengan bantuan media animasi pada mata pelajaran Pendidikan Pancasila di kelas IV. Penelitian ini dilaksanakan dalam dua siklus, pada masing-masing siklus terdiri dari dua kali pertemuan dengan subjek penelitian berjumlah sebanyak 16 peserta didik. Pengumpulan data menggunakan lembar observasi, lembar evaluasi, angket dan dokumentasi. Hasil penelitian ini menunjukkan peningkatan sikap toleransi dan prestasi belajar peserta didik dengan bertahap. Pada siklus pertama, sikap toleransi mencapai persentase ketuntasan sebesar 43,75% dan pada siklus kedua persetase ketuntasan meningkat sebesar 81,25%. Prestasi belajar peserta didik juga mengalami peningkatan, siklus pertama menghasilkan nilai rata-rata 64,68 dengan tingkat ketuntasan 53,12% dengan kriteria cukup, siklus kedua nilai rata-rata 82,06 dengan tingkat ketuntasan 81,25% dengan kriteria sangat baik. Disimpulkan bahwa model PBL berbantuan media animasi dapat meningkatkan sikap toleransi dan prestasi belajar peserta didik.