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Contact Name
Agus Mursidi
Contact Email
agusmursidi78@gmail.com
Phone
+6287886950001
Journal Mail Official
santhetjurnal@gmail.com
Editorial Address
Jl. Ikan Tongkol No. 1, Kertosari, Kec. Banyuwangi, Kabupaten Banyuwangi, Jawa Timur 68418
Location
Kab. banyuwangi,
Jawa timur
INDONESIA
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora)
ISSN : 25412523     EISSN : 25416130     DOI : https://doi.org/10.36526/js
The aim of this journal publication is to disseminate conceptual thoughts or ideas and research results that have been achieved in the field of history Santhet: (Journal of Education, History and Humanities) mainly focuses on the main problems in the development of the field of history as follows: 1. Historical Education 2. History 3. Humanities
Articles 933 Documents
THE IMPLEMENTATION OF PUBLIC SERVICES IN THE SMART KAMPUNG PROGRAM THROUGH THE SIMAS MANDIRI INNOVATION : (A Study on Public Services in Genteng Kulon Village, Genteng District, Banyuwangi) AKYUNI ISLAMI; Dimas Imaniar; Niko Pahlevi
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.5862

Abstract

Genteng Kulon Village leads in public service innovation with its Simas Mandiri program, a technological breakthrough acknowledged and awarded by the Banyuwangi Regent in 2019. Simas Mandiri's initial success was bolstered by adequate resources, encompassing essential hardware (self-service machines, computers, networks), integrated software, and crucial supporting infrastructure for efficient operations. However, Simas Mandiri hasn't reached its full potential due to several challenges. In communication, current socialization efforts are ineffective, as residents still prefer manual services, indicating a need for more impactful strategies. Concerning technology resource management, hardware quality has significantly degraded and failed over time, highlighting an urgent need for routine oversight and proactive maintenance. Additionally, an ambiguous and informal bureaucratic structure causes confusion in task distribution and responsibilities, impeding coordination and accountability. Therefore, to ensure Simas Mandiri's optimal performance and sustainability, strategic improvements are vital in communication approaches, technology asset management, and establishing a more structured bureaucracy.
DEVELOPMENT OF 3D WALL MAGAZINE LEARNING MEDIA TO IMPROVE STUDENTS' COGNITIVE UNDERSTANDING OF THE MATERIAL ON THE HISTORY OF THE NATIONAL MOVEMENT FOR CLASS XI SMAN 1 LIRIK: Pengembangan Media Pembelajaran Mading 3D Untuk Meningkatkan Pemahaman Kognitif Siswa Pada Materi Sejarah Pergerakan Nasional Kelas XI SMAN 1 Lirik Mirza Dwi Sukma Eca; Ahmal; Refli Surya Barkara
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6014

Abstract

This research is a type of Research and Development (R&D) that aims to develop 3D Wall Magazine media to improve students' cognitive understanding of national movement history material in class XI SMA N 1 Lirik. The development model used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The subjects of this study consisted of 7 students for the small group trial and 18 students from class XI.3 SMA N 1 Lirik for the large group trial. Data collection instruments included observation, interviews, tests (pretest-posttest), and questionnaires. Data analysis used qualitative and quantitative analysis, including calculations of feasibility percentages and N-gain Scores for media effectiveness.The results showed that the 3D Wall Magazine media is "Very Feasible" to be used in history learning. The assessment from material experts obtained a percentage of 90% and was declared "Very Feasible". The assessment from media experts obtained a percentage of 89% and was declared "Very Feasible". Student responses in the small group trial received a percentage of 81% with the "Very Feasible" category , and in the large group trial, 87% with the "Very Feasible" category.There was an increase in students' cognitive understanding after using the 3D Wall Magazine media, as seen from the pretest and posttest results of both trial groups. In the small group trial, the N-gain score was 0.72 (high category). In the large group trial, the N-gain score was 0.70 (moderate category) , but in the conclusion section, it was categorized as "high". Thus, the 3D Wall Magazine media is quite effective in increasing students' cognitive understanding in the small group trial and effective in the large group trial in increasing students' cognitive understanding of National Movement History material in Class XI.3 SMA N 1 Lirik.
EFFECTIVENESS OF VIDEOSCRIBE BASED HISTORY LEARNING VIDEO MEDIA IN IMPROVING LEARNING MOTIVATION OF GRADE X STUDENTS OF SMA N 15 PEKANBARU: Efektivitas Media Video Pembelajaran Sejarah Berbasis Videoscribe dalam Meningkatkan Motivasi Belajar Siswa Kelas X SMA N 15 Pekanbaru Ghefira Aura Caca; Isjoni; Yanuar Al Fiqri
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6019

Abstract

This study aims to test the effectiveness of using Videoscribe-based history learning video media in increasing the learning motivation of class X students of SMA N 15 Pekanbaru. The background of this study is the problem of student learning motivation in history learning which is still low, where teachers tend to use conventional methods without varied media, causing boredom. Videoscribe was chosen as an innovative media because of its ability to present dynamic, interactive, and interesting visual animations, which are expected to overcome boredom and improve understanding. The research method used is quantitative with a pre-experimental design (One Group Pretest-Posttest Design) on a sample of 30 students of class X.E SMA N 15 Pekanbaru who were selected by purposive sampling. Data were collected through a learning motivation questionnaire before and after treatment, as well as observation and documentation. The results of the validity test showed that 30 questionnaire statement items were valid, and the Cronbach Alpha reliability test of 0.916 indicated that the instrument was highly reliable. Data analysis used the Shapiro-Wilk normality test and Levene's Test homogeneity test, which showed that the data were normally distributed and homogeneous. Hypothesis testing using a paired sample t-test showed a significance value (2-tailed) of 0.000 (<0.05), which means there was a significant increase in student learning motivation after using Videoscribe media. The average learning motivation increased from 24.03 (before) to 54.20 (after), with an increase of approximately 30.1667 or 44.34%. The conclusion of this study is that video media for learning history Videoscribe based learning is very effective in increasing motivation learning of class X students of SMA N 15 Pekanbaru.
DEVELOPMENT OF HISTORY LEARNING EVALUATION MEDIA USED BY THE OPEN THE BOX EDUCATIONAL GAME FOR CLASS X OF SMKN 1 SINTUK TOBOH GADANG: Pengembangan Media Evaluasi Pembelajaran Sejarah Berbantuan Game Edukasi Open The Box Kelas X SMKN 1 Sintuk Toboh Gadang Juliandry kurniawan; Saskia Novelinsa Tanjung; Liza Husnita
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6024

Abstract

This study aims to describe the development of a history learning evaluation media using the Open the Box educational game on the topic of Islamic kingdoms in the Indonesian archipelago with 10th-grade students at SMK Negeri 1 Sintuk Toboh Gadang by conducting validity and practicality tests. This research is a developmental research using the 4D model, with the stages of definition, design, and development. Data collection was conducted from a sample of one class with 28 students.The results of the study were as follows: 1) the history learning evaluation media using the Open the Box educational game was produced. 2) the history learning evaluation media met the criteria of "very good," with a material validation result of 96% by material experts, a media validation result of 88% by media experts, and a language validation result of 95% by linguists. Therefore, the history learning evaluation media using the Open the Box educational game is suitable for implementation with students. 3) The practicality of the history learning evaluation media using the Open the Box educational game by teachers was 93%, categorized as "very practical." 4) The practicality of the history learning evaluation media assisted by the Open the Box educational game by students achieved a percentage of 86% with the criteria of very practical.
THE USE OF DIGITAL LEARNING MEDIA BASED ON THE SEESAW WEBSITE IN ASSESSING HISTORY LEARNING SKILLS AT SMA N 9 SIJUNJUNG: PENGGUNAAN MEDIA PEMBELAJARAN DIGITAL BERBASIS WEBSITE SEESAW DALAM PENILAIAN KETERAMPILAN BELAJAR SEJARAH DI SMA N 9 SIJUNJUNG Riska Novrianti Riska; Zulfa; Kaksim
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6035

Abstract

This study aims to analyze the effectiveness of the Seesaw website-based digital learning media in assessing history learning skills at SMA N 9 Sijunjung. The method used was a qualitative research with a case study approach, involving 11th-grade students and history teachers as research subjects. Data were collected through questionnaires distributed to students and in-depth interviews with teachers. The results showed that the use of Seesaw increased student engagement in the learning process, with an average percentage of learning activities reaching 90.19%. Students reported that the platform made it easier for them to access materials, collaborate in group discussions, and complete assignments more smoothly. Furthermore, teachers also found it easy to provide real-time feedback, which contributed to improving the quality of learning
IMPLEMENTATION OF THE SAVI MODEL (SOMATIC, AUDITORY, VISUAL, INTELLECTUAL) USING FLASCARDS ON VOC (VEREENIGDE OOSTINDISCHE COMPAGNIE) HISTORY MATERIAL: Penerapan Model Savi (SOMATIC, AUDITORI, VISUAL, INTELEKTUAL) Berbantuan Media Kartu Flascard Pada Materi Sejarah VOC (Vereenigde Oostindische Compagnie) Dwi awanda asrin dwi awanda; Liza Husnita; Juliandry Kurniawan Junaidi
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6049

Abstract

This study aims to describe the planning and implementation of the SAVI (Somatic, Auditory, Visual, Intellectual) learning model assisted by flashcard media on the history of the Vereenigde Oostindische Compagnie (VOC) in class X of SMA Negeri 1 Bunut. The background of this study is the low learning activity of students in history learning which tends to be theoretical and monotonous. The SAVI model was chosen because it involves all aspects of students' learning styles through physical activities, listening, visualization, and reasoning, while flashcards are used as interactive visual media that help understanding the material. This study uses a qualitative approach with a descriptive method. Data were collected through observation, interviews, student response questionnaires, and documentation, then analyzed descriptively qualitatively. The results of the study indicate that the planning of the SAVI model was carried out collaboratively between researchers and history teachers, including material selection, preparation of learning steps, and creation of flashcard media. The application of the SAVI model assisted by flashcards was able to increase active student involvement, both in discussing, observing, listening, analyzing, and expressing opinions. Based on the results of the questionnaire, an average percentage of positive responses was obtained of 84,39% (high category). The conclusion of this study is that the application of the SAVI model assisted by flashcards can create an active, enjoyable learning atmosphere and make it easier for students to understand the VOC history materia
DEVELOPMENT OF HISTORICAL UNO CARD LEARNING MEDIA TO INCREASE STUDENTS' LEARNING MOTIVATION ON THE MATERIAL OF COLONIALISM AND INDONESIAN RESISTANCE FOR CLASS XI SMAIT AL FITYAH PEKANBARU: Pengembangan Media Pembelajaran Kartu Uno Sejarah Untuk Meningkatkan Motivasi Belajar Siswa Pada Materi Kolonialisme dan Perlawanan Bangsa Indonesia Kelas XI SMAIT Al Fityah Pekanbaru Nur; Isjoni Ishaq; Asril
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6361

Abstract

Learning media is vital for school education, yet history lessons often suffer from low student motivation due to traditional narrative methods. An innovative solution is the development of modified History Uno cards, featuring clear text on relevant topics, evaluation questions, and engaging illustrations to boost interactivity and motivation. This media was created using the Research and Development (R&D) approach with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation), ensuring a systematic process aligned with student needs and learning goals. The primary aims are to enhance history learning motivation, offer an interactive alternative via Uno cards, and facilitate easier comprehension for students at SMAIT Al Fityah Pekanbaru. Expert validation yielded 86% approval from media specialists and 92% from material experts.
COLLABORATIVE ORAL ASSESSMENT: AN AUTHENTIC EVALUATION STRATEGY TO FOSTER STUDENTS’ SELF-CONFIDENCE AND INTEGRITY IN THE DIGITAL ERA (A Systematic Literature Review In Vocational Education Context) Rina Andriani; Yuni Pantiwati
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6464

Abstract

Authentic assessment is challenging in the digital era, as students often rely on search engines and AI. This study conducts a Systematic Literature Review (SLR) to explore the role of oral-based collaborative assessment in fostering student self-confidence and academic integrity, particularly in vocational education. Using the PRISMA method, 50 articles published between 2020–2024 were selected from Google Scholar, ERIC, and Scopus, supplemented by classical foundational literature. Findings indicate that oral-based collaborative assessment effectively enhances self-efficacy, strengthens accountability, and promotes honest academic behavior. These insights provide practical guidance for vocational teachers to design authentic, collaborative, and digitally adaptive assessment strategies.
Strategic Enhancement of Farmers' Economic Welfare through the Reformulation of Organic Fertilizer Based on Agricultural and Livestock Waste in Bangsring Village, Banyuwangi: Strategi Peningkatan Ekonomi Petani melalui Reformulasi Pupuk Organik Berbasis Limbah Pertanian dan Peternakan di Desa Bangsring, Banyuwangi dwi priyadi; Meireni Cahyowati; Mohamad Ilham Hilal
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6517

Abstract

Smallholder farmers require substantial quantities of fertilizer; however, they often fail to optimally utilize the abundant local resources available in their environment, such as livestock manure and agricultural waste. This study aims to analyze fertilizer-related challenges faced by smallholder farmers and provide strategic recommendations to enhance self-sufficiency and improve their economic welfare. A questionnaire regarding the use of organic fertilizer was distributed to members of the Bangsring Sejahtera Farmer Group in Banyuwangi. Survey results indicated that all members had heard of organic fertilizer, yet only 20% were familiar with its production process. Furthermore, the majority (80%) of respondents owned livestock and cultivated agricultural land, suggesting a significant availability of unprocessed raw materials for fertilizer production. An organic fertilizer training program was conducted, incorporating pre-test and post-test assessments. The Wilcoxon test revealed a statistically significant improvement in farmers’ knowledge, with a median score increase from 5 (pre-test) to 7 (post-test). The utilization of livestock and agricultural waste—comprising 50% goat/sheep manure, 25% cattle manure, 10% poultry manure, and 15% agricultural residues (coconut husks, rice husks, straw)—resulted in high-quality fertilizer. Training on the use of manure shredders, fertilizer sieves, and branded packaging enhanced production efficiency, improved fertilizer quality, and increased market value. The selling price of fertilizer rose from IDR 800/kg (without modern processing) to IDR 3.300/kg following proper grinding, sieving, and packaging. This directly contributed to increased income for the farmer group.
THE USE OF COOPERATIVE LEARNING MODEL FLIP CHART TYPE ON STUDENTS' COGNITIVE ABILITY IN HISTORY LEARNING CLASS XI SMA NEGERI 1 TAPUNG HULU: Penggunaan Model Pembelajaran Cooperative learning Tipe Flip Chart Terhadap Kemampuan Kognitif Siswa Pada Pembelajaran Sejarah Kelas XI SMA Negeri 1 Tapung Hulu Adek Juni Rahayu; Bunari; Refli Surya Barkara
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 3 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i3.6598

Abstract

This study aims to determine the effect of using the Cooperative Learning model with Flip Chart media on students' cognitive abilities in History learning for 11th-grade students at SMA Negeri 1 Tapung Hulu. The research employed a quantitative approach with a control group pretest-posttest experimental design. The population consisted of all 11th-grade students at SMA Negeri 1 Tapung Hulu, totaling 243 students from 8 classes. The sample comprised 30 students from class XI IPAS 3 as the experimental group and 30 students from class XI IPAS 5 as the control group. The research instrument was an objective test consisting of 50 questions, with 30 questions validated and demonstrating high reliability (0.706). Data analysis techniques included the Shapiro-Wilk normality test, homogeneity test, independent samples t-test, and N-Gain test to measure effectiveness. The results showed a significant improvement in the cognitive abilities of experimental class students, with mean scores increasing from 56.93 in the pretest to 82.03 in the posttest, while the control class increased from 51.9 to 67.53. The t-test results showed a significance value of 0.000 < 0.05, leading to the rejection of H₀ and acceptance of Hₐ, indicating a significant influence of the Cooperative Learning model with Flip Chart media on students' cognitive abilities. The N-Gain score of 0.5691 (57%) demonstrates that this learning model is moderately

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