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INDONESIA
Educational Journal of Learning Technology
ISSN : 30469546     EISSN : 30469546     DOI : https://doi.org/10.58230/edutech.v1i2.6
(1) Science education: Educational Innovation, Educational Psychology, Primary and Secondary Education, Vocational Education, Curriculum Development, Instructional Strategies, Learning Processes, (2) Education in Learning: New Learning Models and Applications, Learning Models, Curriculum, Learning Innovation, Vocational Education, (3) Educational Technology: Learning Technology, Media Education, Virtual Education, Educational Software, Digital Technology in Education, Multimedia Learning, E-Learning, Internet Learning Applications
Articles 54 Documents
The Impact of Multimedia on Motivating Learning Enthusiasm in Class X Akidah Akhlak Subjects at State Aliyah Madrasah Rafli, Muh.; Mawardi, Mawardi; Tahrim , Tasdin
Educational Journal of Learning Technology Vol. 1 No. 2 (2024): Educational Journal of Learning Technology (Januari 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v1i2.11

Abstract

This study evaluated the use of multimedia in MAN Palopo, focusing on Akidah Akhlak class XA Tahfiz. Using Classroom Action Research for two months, this study involved 36 students. Cycle I with lectures, Cycle II fix with multimedia PowerPoint. The findings of Cycle I recorded shortcomings, while Cycle II brought significant positive impacts, including improved learning, student comfort, and learning activities. Simple statistical formulas analyze quantitative data, while qualitative data are obtained from interviews and observations. The recommendation is to continue using multimedia to maintain a positive impact. This research contributes to the enrichment of learning and the improvement of teaching quality at MAN Palopo.
Development of Story-Based Modules on Living Peacefully with Noble Morals Narhaida, Nasira; Handayani, Sri; Marwiyah, St.
Educational Journal of Learning Technology Vol. 1 No. 3 (2024): Educational Journal of Learning Technology (May 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v1i3.12

Abstract

This study aims to examine the development stage of story-based modules in learning peaceful living material with commendable morals for grade VII students at State Junior High School 13 Palopo, and evaluate the feasibility of the module. This research uses a research and development approach with research subjects totaling 19 grade VII students. The object of research is the Islamic religious education module on living peacefully with noble morals. The data collection techniques used are learning media validation sheets and questionnaires, while data analysis is carried out in a qualitative descriptive and quantitative descriptive manner. The results showed that the story-based module development stage followed the ADDIE approach, which included needs and curriculum analysis, module manufacturing design, preparation and manufacture of teaching materials, application of modules according to learning objectives, and evaluation of developed products. The feasibility of this module is evaluated by expert validators of the material and media, which gives very valid results. The implication of this research is the importance of developing story-based modules for learning peaceful living material with commendable morals in schools. The proposed recommendation is to increase the use of this module in the learning process, and further research needs to be carried out to measure the impact of using the module on the understanding and application of students' moral values.
Development of Canva-Assisted Comic Book-Based Learning Media on Ramadan Fasting Materials Sarra, Idris; Salmilah, Salmilah; Firman, Firman; Mustakim, Risda
Educational Journal of Learning Technology Vol. 1 No. 3 (2024): Educational Journal of Learning Technology (May 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v1i3.16

Abstract

This study aims to determine the results of media design, validation, practicality, and effectiveness in developing this comic-based learning media. This type of research is research and development (R&D) development, with the ADDIE development model consisting of five stages: Analysis, design, development, Implementation, and evaluation. This study's subject is a class V student of SIT Al-Hikmah Palopo. The instruments used were material and media expert validation sheets, student practicality questionnaires, and student pretest and posttest questionnaires to determine the effectiveness of products in improving student learning outcomes. The data analysis techniques used are qualitative and quantitative descriptive data. The results of the development of comic-based learning media. The result of canvas-assisted comic-based media design is producing learning media in printed products. The media and material validation results met the validity requirements of 82.50% with the category of very valid. The results of the practicality test conducted by teachers and students met the practicality requirements, which were 85.27% and in the category of very practical. The effectiveness of comic-based learning media results are seen from the pretest and posttest scores, where students obtained an average N-gain score of 57.7% in the "moderate" category. Based on these results, it can be concluded that Canva-assisted comic-based learning media is effective. The development of comic-based media can support the creation of exciting learning, increase interaction, and increase students' interest in learning from student learning outcomes
Think Pair Share with Drill Method: A teaching Learning Strategy to Enhance Students’ Arabic vocabulary mastery Hasibuan, Renni; Jundi, Muhammad
Educational Journal of Learning Technology Vol. 1 No. 3 (2024): Educational Journal of Learning Technology (May 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v1i3.18

Abstract

Exploring the implementation of the Think Pair Share model with the drill method in Arabic vocabulary learning is the main objective of this research. Using a qualitative approach through interviews and observations, data analysis was conducted iteratively and in-depth. The research findings indicate that there are four steps in implementing the Think Pair Share model with the drill method in Arabic vocabulary learning. First, the teacher introduces new vocabulary and explains its meaning and usage in sentences to the students. Then, students are given time to process and understand the vocabulary they have just learned through the thinking stage. Next, students are paired with classmates to share and memorize the vocabulary they have learned in turn. Finally, the results of the discussion are shared with the whole class, where the teacher selects several pairs randomly to come forward and convey their understanding of the vocabulary and its meaning to the entire class.
Innovation in Education Policy at Nurul Musthofa Islamic Boarding School Setiawan, Bagus; Erwanto, Angga; Ningsih, Dinah Zahra Restia; Nadela, Nadela; Aisyah, Nadia; Heri, Rif’at Reza Ramadhan; Fitria, Saripatul
Educational Journal of Learning Technology Vol. 1 No. 3 (2024): Educational Journal of Learning Technology (May 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v1i3.21

Abstract

This research aims to determine the educational policies at the Nurul Musthofa Islamic Boarding School. This research uses qualitative research. Qualitative research contains complex images, examines words, and provides detailed reports from respondents' views. It also conducts research in natural situations. The research results explain that the vision and mission of the Nurul Musthofa Islamic boarding school, in general, cannot be separated from the superiority of this Islamic boarding school, which prioritizes the Tahfidz program. Takhassus Al-Qur'anul Karim, Amtsilati, and Nurul Mustofa Ekselensia are the flagship programs at this Islamic boarding school. Integrating religious knowledge and general knowledge is a characteristic of the Nurul Musthofa Islamic boarding school. Cultivating noble moral traits starts from the example given by the ustadz-ustadzah. The Islamic boarding school always evaluates the implementation of activities at the school.
Principal's Leadership Strategy in Improving the Quality of Education Asirah, Wardatul; Alauddin, Alauddin; Asafari, Amir Fqihuddin; Annisa, Annisa
Educational Journal of Learning Technology Vol. 1 No. 3 (2024): Educational Journal of Learning Technology (May 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v1i3.23

Abstract

This study explores the leadership strategy of school principals in improving the quality of education at State Junior High School 1 Bua Ponrang. The research method used was in-depth interviews with the principal, vice principal for curriculum, and teachers at the school, as well as documentary studies to gain a thorough understanding of the implementation of the leadership strategy. The study results show that school principals implement democratic Leadership by holding various trainings and workshops to improve the professionalism of teachers. In addition, he is also active in managing the school curriculum to suit the needs and latest developments. The interpretation of the results shows that this approach has created a conducive learning environment, improved teacher performance, and improved the overall quality of education at State Junior High School 1 Bua Ponrang. The conclusion of this study is the need for continuity in developing educational human resources, strengthening responsive curriculum management, and the importance of participatory Leadership to achieve better educational goals.
Development of Make a Match-Based Puzzle Media Five Asma'ul Husna Materials and Their Meanings Nasir, Septian; Taqwa, Taqwa; Nurjaya, Erni
Educational Journal of Learning Technology Vol. 2 No. 1 (2024): Educational Journal of Learning Technology (September 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v2i1.24

Abstract

This research develops a make-a-match-based puzzle learning media for Islamic Religious Education subjects with the material of five Asma'ul Husna in grade IV of SDN 25 Sabbamparu. The research aims to analyze student needs, design, development, practicality, and effectiveness of this learning media. The research uses the R&D method with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model, involving 21 students and two teachers. The study results showed that the make-a-match-based puzzle media was feasible with the assessment of 69.2% media experts, 97.9% material experts, and 75% linguists. The practicality of the media was considered very high by teachers (96.6%) and students (82.9%). The interpretation of the results shows that this media increases students' interest and enthusiasm for learning and helps them apply Asma'ul Husna. The recommendation is to expand the use of this media in various schools and conduct further research to measure the long-term impact on the character and morale of students.
Development of Wattpad-Based Learning Media on Materials Avoiding Promiscuity in Secondary Schools Putriani, Putriani; Riawarda, A.; Makmur, Makmur; Arisal, Andi
Educational Journal of Learning Technology Vol. 2 No. 1 (2024): Educational Journal of Learning Technology (September 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v2i1.25

Abstract

This research aims to develop and evaluate the effectiveness of Wattpad-based learning media on the material "Staying Away from Promiscuity" at SMA Negeri 5 Luwu. This media is designed to increase students' interest and understanding in Islamic Religious Education. The research method follows the ADDIE model, which includes analysis, design, development, implementation, and evaluation. Media is designed by creating covers, characters, and materials, then validated by media, materials, language, and learning experts. The implementation involved trials on 29 students and evaluations using pre-tests and post-tests. The study results showed that the media was declared very valid by all validators and received a positive response from students, with aspects of media, attractiveness, material, and language obtaining an average score of "Very Valid". The increase in the average score from pre-test (49) to post-test (90) and the percentage of post-test scores (80%) indicate the effectiveness of the media in increasing students' understanding and motivation. This study recommends expanding the use of technology in learning and training for teachers.
Development of Bingo Wheel Learning Media on Class X Zakat Fitrah Material at Madrasah Aliyah Fadillah, Anggun; Sukirman, Sukirman; Alam, Kharisma
Educational Journal of Learning Technology Vol. 2 No. 1 (2024): Educational Journal of Learning Technology (September 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v2i1.27

Abstract

This research took place using a qualitative approach and a quantitative approach. This type of research is Research and Development (R&D) with research procedures and designs using the ADDIE development model, including Analytics, Design, Development, Implementation, and Evaluation. This research was conducted at Madrasah Aliyah Al-Falah Lemahabang and produced a Bingo Wheel learning media product. The data collection techniques used are interviews, questionnaires, tests, and documentation. The validity of the data was carried out by qualitative descriptive analysis and quantitative descriptive analysis. The results of the data analysis show that: 1) The procedure for the development of Bingo Wheel learning media on zakat fitrah material class X at Madrasah Aliyah Al-Falah Lemahabang is carried out with the ADDIE development model, namely Analisys, Design, Development, and Implementation. 2) Validity of Bingo Wheel learning mediain the material of zakat fitrah class X at Madrasah Aliyah Al-Falah Lemahabang by media experts obtained a percentage result of 90% and by material experts obtained a percentage result of 96.4%. 3) The practicality of the Bingo Wheel learning media on the Class X zakat fitrah material at Madrasah Aliyah Al-Falah Lemahabang got a percentage result of 93.3% from the subject teacher and by students got a percentage result of 89.8%. 4) The effectiveness of the Bingo Wheel learning media on the Class X zakat fitrah material at Madrasah Aliyah Al-Falah Lemahabang based on the results of the pre-test score got a completion percentage of 32.3% with an average of 58.8 and the results of the post-test score got a completion percentage of 100% with an average of 88.6 so that it can be concluded that the development of Bingo Wheel learning media in improving the learning achievement of students in class X of Madrasah Aliyah Al-Falah Lemahabang is very effective in use.
Development of Spin Game Learning Media in Islamic Religious Education Subjects in Elementary Schools Auliya, Alfa Maulidiina; Takwim, Mardi; Mawardi, Mawardi; Kusdarianto, Indra
Educational Journal of Learning Technology Vol. 2 No. 1 (2024): Educational Journal of Learning Technology (September 2024)
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/edutech.v2i1.29

Abstract

This study aims to determine the development of "spin game" learning media in Islamic Religious Education subjects at SD Negeri 196 Ammassangan, West Malangke District, North Luwu Regency, and to determine the feasibility of the learning media. The research method used is research and development (R&D) with the ADDIE approach, involving 20 students in grade V as research subjects. The object of this research is the "spin game" learning media in Islamic Religious Education. Data collection techniques include interviews, observations, media validation sheets, and documentation. The study results show that the development of "spin game" learning media has gone through the validation stage by media, material, and language experts and is considered suitable for use in the learning process. This study emphasizes the importance of developing "spin game" learning media to improve students' understanding of Islamic Religious Education in schools.