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Inovasi Media Flipbook Berbasis Problem Based Learning Pada Materi Ekosistem Untuk Siswa Sekolah Dasar Desi Minatanti Dwi Pratiwi; Rahyu Setiani; Ajar Dirgantoro
Andragogi: Jurnal Pendidikan dan Pembelajaran Vol. 5 No. 2 (2025): Pendidikan dan Pembelajaran
Publisher : Universitas KH. Abdul Chalim Pacet Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31538/adrg.v5i2.2294

Abstract

This study aims to develop flipbook learning media based on Problem Based Learning (PBL) in the subject of Science on ecosystem material for fifth grade elementary school students to increase student motivation and learning activity. The research method used is Research and Development (R&D) with the Borg and Gall model. Data collection techniques include observation, interviews, and questionnaires, with 37 students of Elementary School Cluster 3, Bandung District as research subjects. The validation results show that the media is categorized as very valid, with a score from material experts of 99.77% and media experts of 99.09%. The practicality of the media is shown from teacher observations with an average score of 94.64% (limited classes) and 92.85% (large classes), which are categorized as very practical. The effectiveness of the media is proven by the increase in learning outcomes through an average n-Gain of 0.76 (limited classes) and 0.804 (large classes), both in the high category. The results of the paired t-test show a significant difference between the pretest and posttest with a significance value of <0.001. Student responses to the media were also very positive, with an average of 94.28% (small class) and 95.71% (large class). Thus, this PBL-based flipbook proved valid, practical, and effective in improving student learning outcomes. The contribution of this research lies in providing an alternative interactive digital media based on PBL that can be integrated into science learning to encourage active student engagement and meaningful learning.
Pengaruh Akses Teknologi dan Literasi Digital Terhadap Prestasi Studi Sosial Melalui Minat Belajar Sulastri, Sulastri; Kadeni, Kadeni; Dirgantoro, Ajar
Wahana Pendidikan Vol 13, No 1 (2026): Januari
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jwp.v13i1.20593

Abstract

Penerapan teknologi pembelajaran di sekolah dasar telah memberikan dampak yang signifikan terhadap proses  belajar  mengajar dan  prestasi  belajar  siswa. Penelitian ini bertujuan untuk menganalisis pengaruh akses teknologi dan literasi digital terhadap prestasi belajar IPS siswa kelas VI melalui minat belajar sebagai variabel mediasi. Metode yang digunakan adalah kuantitatif dengan pendekatan survei. Sampel penelitian berjumlah 210 siswa kelas 6, yang dipilih secara cluster sampling. Temuan penelitian ini diperoleh dari data yang dikumpulkan melalui kuesioner yang telah diuji validitas dan reliabilitasnya serta dianalisis menggunakan PLS-SEM. Hasil penelitian menunjukkan bahwa akses teknologi berpengaruh positif terhadap minat belajar siswa, karena ketersediaan perangkat digital dan akses internet yang memadai mendorong keterlibatan yang lebih tinggi dalam kegiatan pembelajaran. Literasi digital juga meningkatkan minat belajar dengan membantu siswa dalam mengakses dan mengevaluasi informasi secara efektif. Akses teknologi secara langsung meningkatkan prestasi belajar, sedangkan literasi digital berpengaruh secara tidak langsung melalui minat belajar. Secara keseluruhan, minat belajar menjadi faktor paling berpengaruh dalam menentukan prestasi akademik siswa.. Temuan ini menunjukkan bahwa minat belajar berperan sebagai variabel mediasi, yang memperkuat dampak Akses Teknologi dan Literasi Digital terhadap hasil belajar siswa. Dengan demikian, dapat disimpulkan bahwa Akses Teknologi dan Literasi Digital memiliki peran penting dalam meningkatkan Prestasi Belajar siswa, baik secara langsung maupun tidak langsung melalui Minat Belajar. Temuan dari penelitian ini diharapkan adanya pemerataan sarana teknologi serta penguatan program literasi digital di lingkungan sekolah dasar.
Pengaruh Strategi Pembelajaran Berdiferensiasi Berbasis Gemini Ai Pada Mata Pelajaran IPS Untuk Meningkatkan Motivasi Belajar Dan Keterampilan Berpikir Kritis Peserta Didik Kelas VIII SMPN 1 Rejotangan Rahmawati, Annisa Testi; Rindrayani, Sulastri Rini; Nur Afifah, Dian Septi; Dirgantoro, Ajar
Wahana Pendidikan Vol 13, No 1 (2026): Januari
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jwp.v13i1.20511

Abstract

Penelitian ini bertujuan untuk menguji pengaruh strategi pembelajaran berdiferensiasi berbasis Gemini AI terhadap motivasi belajar dan keterampilan berpikir kritis peserta didik pada mata pelajaran Ilmu Pengetahuan Sosial (IPS). Penelitian menggunakan pendekatan kuantitatif dengan metode quasi eksperimen dan desain pretest-posttest nonequivalent control group design. Populasi penelitian adalah seluruh peserta didik kelas VIII SMP Negeri 1 Rejotangan berjumlah 240 siswa, dengan sampel dua kelas sebagai kelompok eksperimen dan kontrol. Instrumen penelitian berupa angket tertutup untuk mengukur motivasi belajar dan tes uraian berbasis HOTS (C4–C6) untuk mengukur keterampilan berpikir kritis. Hasil penelitian menunjukkan bahwa rata-rata motivasi belajar kelas eksperimen meningkat dari 68,7 menjadi 82,3, sedangkan kelas kontrol meningkat dari 48,89 menjadi 55,56. Keterampilan berpikir kritis kelas eksperimen meningkat dari 64,5 menjadi 80,1 dengan kategori N-Gain sedang–tinggi (>0,6), sementara kelas kontrol hanya mengalami peningkatan kecil. Uji MANOVA menunjukkan pengaruh simultan yang signifikan terhadap kedua variabel (Pillai’s Trace = 0,172; p = 0,005). Repeated Measures MANOVA juga menunjukkan perbedaan signifikan antara pretest dan posttest (p < 0,001; η² = 0,729) serta perbedaan antar kelompok (p < 0,001; η² = 0,705). Temuan ini membuktikan adanya interaksi signifikan antara penerapan strategi berbasis Gemini AI dan peningkatan kedua variabel, sehingga strategi ini efektif meningkatkan kualitas pembelajaran IPS.
The Effect of Computer-Based Test (CBT) Utilization, Digital Literacy, and Internet Access on Grade V Students’ Science and Social Studies (SASS) Learning Outcomes Huda, Syamsul; K Kadeni; Dirgantoro, Ajar; Sukwatus Suja'i, Imam
SAGA: Journal of Technology and Information System Vol. 3 No. 4 (2025): November 2025
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58905/saga.v3i4.567

Abstract

This study aims to analyze the effects of Computer-Based Test (CBT) utilization, digital literacy, and internet access on Grade V students’ Science and Social Studies (SASS) learning outcomes in public elementary schools in Ngunut District during the 2025/2026 academic year, both partially and simultaneously. The study employed a quantitative approach with an explanatory ex-post facto design. The population consisted of 587 students, and 233 respondents were selected using proportional random sampling with a 5% margin of error (Slovin formula). Data were collected through a 39-item Likert-scale questionnaire and documentation of students’ SASS achievement scores. Multiple linear regression analysis was conducted after fulfilling classical assumption tests, including normality, multicollinearity, heteroscedasticity, and linearity. The findings indicate that CBT utilization (β = 0.173; p = 0.018) and digital literacy (β = 0.432; p < 0.001) have positive and significant effects on learning outcomes, with digital literacy identified as the most dominant predictor. Internet access (β = 0.114; p = 0.176) does not have a significant partial effect. However, simultaneously, the three independent variables significantly influence learning outcomes (F = 58.871; p < 0.001). The coefficient of determination (R² = 0.435) shows that 43.5% of the variance in learning outcomes is explained by the model. These findings highlight that digital literacy competence is a key determinant in optimizing technology-based learning in primary education.
Development of Android-Based Interactive Media KaLoT on Cultural Diversity and Local Wisdom Yulianto, Arin Eko; Setiani, Rahyu; Dirgantoro, Ajar; Afifah, Dian Septi Nur
SAGA: Journal of Technology and Information System Vol. 3 No. 4 (2025): November 2025
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58905/saga.v3i4.571

Abstract

The availability of interactive learning media determines the success of educational processes, especially in implementing the Merdeka Curriculum. This study was motivated by low learning interest (mean 53.9%) and IPAS learning outcomes (mean 68.5; below the KKTP of 75) among fourth-grade students at SD Negeri 1 Nglebo, Trenggalek, attributable to limited instructional media. This study developed the Android-based interactive learning application "KaLoT" (Keragaman Budaya memuat Kearifan Lokal Trenggalek), integrating national cultural diversity with Trenggalek local wisdom. The Research and Development (R&D) methodology with the ADDIE model was employed, involving 14 students (SD Negeri 2 Suruh) for small-group trials and 23 students (SD Negeri 1 Nglebo) for large-group trials. Data were collected via expert validation sheets, teacher response questionnaires, classroom observation sheets, learning interest questionnaires, and HOTS-based pre-test/post-test assessments, analyzed using quantitative descriptive analysis and N-Gain. Results demonstrated: (1) very high validity at 93.85%; (2) very high practicality averaging 93.46%; and (3) effective improvement of learning outcomes with N-Gain of 0.71 (small group), 0.75 (Class IVA), and 0.66 (Class IVB), with learning interest rising from 53.5–55.8% to 91.0–93.2%. The study concludes that "KaLoT" is valid, practical, and effective for IPAS learning in Grade IV elementary school.
ANALYSIS OF THE IMPLEMENTATION OF DIFFERENTIATED INSTRUCTION IN ENHANCING STUDENTS’ INTEREST AND LEARNING MOTIVATION IN THE IPAS SUBJECT IN CLUSTER 3 UNDER THE COORDINATION OF THE PANGGUL SUBDISTRICT, TRENGGALEK REGENCY Nurhadi; Hikmah Eva Trisnantari; Ajar Dirgantoro
SOSIOEDUKASI Vol 15 No 1 (2026): SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL
Publisher : Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/sosioedukasi.v15i1.7508

Abstract

This study aims to analyze the implementation of differentiated instruction in increasing students' interest and motivation in Science and Social Studies (IPAS) at Gugus 3, Panggul District, Trenggalek Regency. The research focuses on the aspects of implementation, strategies, and evaluation of instruction that accommodate student diversity. Using a descriptive qualitative approach, data were collected through observations, interviews, and questionnaires involving teachers and students within the Gugus 3 environment. Data analysis was conducted through reduction, display, and conclusion drawing. The results show that: (1) The implementation of instruction begins with accurate mapping of student needs through diagnostic assessment; (2) Content, process, and product differentiation strategies that integrate the local wisdom of the Panggul region significantly increase student interest (enjoyment and attention) and learning motivation (persistence and independence); (3) Process-based evaluation through constructive feedback is able to maintain the consistency of students' intrinsic motivation. In conclusion, differentiated instruction is a strategic key in creating inclusive and meaningful IPAS learning at the elementary school level
Development of Wayground Media Based on Problem-Based Learning To Improve Social Studies Learning Outcomes Harti, Yuni; Suja’i, Imam Sukwatus; Dirgantoro , Ajar; Setiani, Rahyu
Edusoshum : Journal of Islamic Education and Social Humanities Vol. 6 No. 1 (2026)
Publisher : Ikatan Cendikiawan Ilmu Pendidikan Islam (ICIPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52366/edusoshum.v6i1.293

Abstract

Education aims to develop students’ potential optimally; however, learning outcomes in Indonesia still face challenges, particularly low student engagement due to teacher-centered instruction. In response to the demands of 21st-century learning and technological advancement, interactive digital learning media oriented toward problem solving are needed to improve Social Studies achievement. This study aimed to develop Wayground media based on Problem-Based Learning to enhance the Social Studies learning outcomes of Grade VII students at SMP Negeri 1 Bandung in the first semester of the 2025/2026 academic year. The research employed a Research and Development (R&D) method by adapting and streamlining the Borg and Gall model, including needs analysis, design, product development, expert validation, field testing, revision, and dissemination. The results indicated that the developed media was highly valid based on evaluations by media, material, and language experts. The practicality level exceeded 90.2% across individual, small-group, and large-group trials. The media proved effective, as the mean score increased from 61.27 to 89.71, with an N-Gain of 0.74 (high category) and a statistically significant t-test result (Sig. 0.000 < 0.05). Strengthening the research design and including control groups are recommended for future studies.
Teachers’ Perspectives on the Contribution of Social Studies Education to the Formation of Students’ Social and Cultural Identity through a Deep Learning Approach Sayyidah, Aliem; Asrori, Abdul; Dirgantoro , Ajar; Rindrayani, Sulastri Rini
Edusoshum : Journal of Islamic Education and Social Humanities Vol. 6 No. 1 (2026)
Publisher : Ikatan Cendikiawan Ilmu Pendidikan Islam (ICIPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52366/edusoshum.v6i1.295

Abstract

Education plays an important role in shaping students’ social and cultural identity, particularly through Social Studies learning at the junior secondary level. However, Social Studies instruction is often still oriented toward cognitive achievement and lacks contextual learning experiences, which limits the internalization of social and cultural values in the midst of globalization and the gradual erosion of local culture. Therefore, this study aims to examine teachers’ perspectives on the contribution of Social Studies learning through a deep learning approach to the formation of students’ social and cultural identity in Pacitan Regency. This study employed a descriptive qualitative approach with a case study design. The participants consisted of 5–10 junior secondary Social Studies teachers selected purposively. Data were collected through semi-structured interviews, classroom observations, and document analysis. The data were analyzed using thematic analysis techniques, including data reduction, data display, and conclusion drawing. The validity of the data was ensured through source triangulation, technique triangulation, and member checking. The findings indicate that teachers perceive Social Studies learning as having a strategic role in fostering students’ social and cultural identity through the internalization of social, cultural, national, and civic values. The implementation of a contextual deep learning approach supports students’ understanding, reflection, and meaning-making processes in relation to their social and cultural environment. However, the implementation still faces several challenges, including limited instructional time, resource constraints, and variations in teacher readiness.
Boosting Teacher Work Engagement: The Role of Self-Efficacy, Resilience, and Personality Traits Dirgantoro, Ajar; Eva, Nur; Hanurrawan, Fattah; Hitipeuw, Imanuel
Jurnal Kajian Bimbingan dan Konseling Vol. 9, No. 2
Publisher : citeus

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The role of a teacher in the world of education greatly affects how the quality of students with the expected changes cannot be separated from the responsibility of a teacher in educating, guiding, motivating and being a facilitator for these students. However, low work involvement by teachers is not able to achieve organizational or school success in producing quality successors. The intended work engagement is a series of results from the teacher's self-efficacy and resilience towards himself and work tasks. This study aims to empirically examine the effect of self-efficacy and resilience on teacher work engagement with personality traits as mediators, then explain how much influence between variables built from the model. The research subjects were Junior High School teachers in Tulungagung district, Indonesia. The research sample was 220 Pancasila and Civic Education (Pendidikan Pancasila dan Kewarganegaraan) and Social Science (Ilmu Pengetahuan Sosial) subject teachers. Hypothesis were analyzed using Smart Partial Least Square (PLS) version 3.0. through PLS-Graph version 3.0 software. The research results show a significant relationship between the influence of self- efficacy and resilience on teacher work engagement through personality traits. It means self-efficacy, resilience, and teacher personality traits correlate significantly with work engagement.
Developing RENATAMA (Reyog Kendang & Etnomathematics) Based on Digital Board Game with Cognitive Psychology Content to Improve Numeracy Literacy Ajar Dirgantoro; Yepi Sedya Purwananti; Ajar Dirgantoro; Yepi Sedya Purwananti; Setyo Hartanto
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 5 No. 1 (2025)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v5.i1.2025.8

Abstract

Mathematical literacy plays an important role in using mathematics to solve real problems. Based on the PISA results, Indonesia's mathematical literacy is currently ranked in the bottom 15, although in general it has increased compared to the previous year. This is in line with the results of the Minimum Competency Assessment in Tulungagung Regency which shows that numeracy literacy skills are still low. This research aims to: (1) to develop an android application as a learning media in the form of digital board game based on PBL with cognitive psychology content to improve Numeracy Literacy, and (2) to know the feasibility level of the android application as a learning media based on digital board game based on PBL with cognitive psychology content to improve Numeracy Literacy. The application is collaborated with the local cultural content of Reyog Kendang and is acronymised RENATAMA. This research uses the Research and Development (R&D) method using the ADDIE development model. The research subjects included 1 media expert, 1 material expert, and seventh grade students at SMPN 1 Sumbergempol and SMPN 3 Tulungagung. The data collected in the form of qualitative data in the form of interview results and quantitative data in the form of a percentage of feasibility test results. The questionnaire used in this study has aspects that are in accordance with the ISO / IEC 9126 model. The results of this study, show: (1) the RENATAMA (Reyog Kendang & Etnomathematics) based on Digital Board Game with Cognitive Psychology content to improve Numeracy Literacy, and (2) the developed application is declared feasible to use. Feasibility is obtained from the results of the feasibility test with details: (1) Media experts with a percentage of 91.5%; (2) Material experts with a percentage of 96%; (3) Small group test of 88.8%; and (4. Large group test with a percentage of 89%. From the results of this study, it can be categorized as ‘Very Feasible’. So, the android application that has been developed is very feasible to use as a learning media. The advantages are through the use of technology compared to conventional ethnomathematics, originality, adoption of assets and integrated content of culture with mathematics, partnership with regular evaluation, involvement of lecturers and students to encourage the achievement of IKU-PT and being able to motivate themselves according to the goal of increasing numeracy literacy. The novelty is in combining cultural exploration of reyog kendang and PBL-based mathematics with a cognitive psychology approach to improve numeracy literacy, as well as pride in local culture through the RENATAMA.