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PELATIHAN PENYUSUNAN PERANGKAT PEMBELAJARAN MENGGUNAKAN PENDEKATAN SAINTIFIK Tirtayani, Luh Ayu; Wirabrata, Dewa Gede Firstia; Sujana, I Wayan
JURNAL WIDYA LAKSANA Vol 8 No 2 (2019)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (850.485 KB) | DOI: 10.23887/jwl.v8i2.18316

Abstract

Kecamatan Kintamani terletak di Kabupaten Bangli dan memiliki dukungan alam potensial yang bisa berguna untuk pembelajaran. Hanya saja, guru PAUD di Kecamatan Kintamani masih belum mampu memanfaatkan kekayaan alam tersebut sebagai seting dan media belajar sesuai dengan yang dituntut oleh Kurikulum 2013. Guru belum mampu memahami konsep pendekatan saintifik, juga belum mampu merancang perangkat pembelajaran yang memuat pendekatan saintifik dengan baik dan kesulitan dalam penerapannya. Berdasarkan kondisi ini maka tim pengabdi melaksanakan Pengabdian Kepada Masyarakat (P2M) berupa PELATIHAN PENYUSUNAN PERANGKAT PEMBELAJARAN MENGGUNAKAN PENDEKATAN SAINTIFIK. Dalam kegiatan P2M ini, guru-guru diberikan pemahaman, pelatihan dan pendampingan mengenai pendekatan saintifik. Hasil monitoring dan evaluasi menunjukkan peningkatan pemahaman guru mengenai pendekatan saintifik, peningkatan keterampilan guru menyusun perangkat pembelajaran berbasis pendekatan saintifik, serta peningkatan keterampilan guru merancang pembelajaran berbasis pendekatan saintifik. Hasil juga menunjukkan kepuasan kedua mitra terhadap kegiatan dan dampak positif yang diakibatkan dari pelatihan dan pendampingan
American Sign Language for Science Terminology in Fourth Grade Elementary School Ni Wayan Astri Antari; Putu Nanci Riastini; Dewa Gede Firstia Wirabrata
Jurnal Ilmiah Sekolah Dasar Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v9i1.92197

Abstract

The limitations of Kata Kolok sign language for science terminology require an equivalent of American Sign Language (ASL). Therefore, this research aims to investigate the number of science terminology for grade IV elementary school and explore the availability of American Sign Laguange (ASL) for science terminology for grade IV elementary school. This type of research is descriptive research. The subject of this research is science terminology for grade IV elementary school. Then, the object of this research is the availability of science terminology for grade IV elementary school and American Sign Language (ASL). The data collection used is in the form of a check-list sheet. The data analysis method uses descriptive statistical analysis with Mean and Percentage calculations. The results of this research were that 101 word terms and 106 science phrase terms for grade IV elementary school were successfully identified and were appropriate to the science context. Furthermore, the results obtained were 89 word terms and 15 phrase terms available in the ASL dictionary. The percentage of word terminology available in the ASL dictionary is 88% in the very high category, while for phrase terminology it is 14% in the very low category. Recommendations from the results of this research can be documented in database form and developed into sign language-based products, so as to realize inclusive learning.
The feasibility study of Brief Cognitive Behavioral Therapy based on mobile apps in overcoming anxiety in young adults’ Balinese rural area: Mixed methods study Asril, Nice Maylani; Handayani, Dewa Ayu Puteri; Wirabrata, Dewa Gede Firstia; Mahayanti, Ni Wayan Surya; Suwastini, Ni Komang Arie; Dantes, Gede Rasben; Arthana, I Ketut Resika; Nikova, Kartika; Wahyuni, Luh Putu Ari Sri
Jurnal Psikologi Vol 24, No 1 (2025): April 2025
Publisher : Faculty of Psychology, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jp.24.1.47-66

Abstract

Background: During the COVID-19 pandemic in 2022, a preliminary investigation revealed an increase in untreated anxiety symptoms among young people living in rural Bali. The isolation, economic uncertainty, and other stressors exacerbated mental health issues, particularly anxiety, making it imperative to develop accessible interventions. Brief-Cognitive Behavioral Therapy (B-CBT) is widely recognized as an effective treatment for anxiety disorders, yet its accessibility remains limited in rural areas, where mental health resources are scarce. Purpose: This study aimed to develop and evaluate the feasibility of a mobile-based intervention, Mobile Brief-Cognitive Behavioral Therapy (MB-CBT), designed to help young adults in rural Bali manage and reduce anxiety symptoms. The objective was to assess the usability, effectiveness, and community acceptance of the MB-CBT prototype. Method: A mixed-methods approach was employed to test the feasibility and usability of the MB-CBT prototype. Quantitative assessments included the System Usability Scale (SUS) and pre- and post-intervention measures of anxiety and stress using the Generalized Anxiety Disorder Scale (GAD-7) and the Perceived Stress Scale (PSS). Content validation was performed through semi-structured interviews with participants to assess the relevance and clarity of the app’s content. Findings: The MB-CBT intervention significantly reduced anxiety (p≤0.002) and perceived stress (p≤0.000) among participants. The System Usability Scale (SUS) score was 74.5, indicating good usability and high community acceptance. Content validation through interviews indicated that participants found the app’s content highly relevant and user-friendly, with a very good level of content validity. Implication: The findings suggest that MB-CBT is an effective and feasible tool for addressing anxiety and stress in young adults in rural Bali. The high usability score and positive content validation support the potential for expanding such digital mental health interventions to other underserved rural areas. Healthcare providers should consider integrating mobile-based CBT into mental health programs for young adults in rural settings to address the increasing need for accessible mental health resources.
Investigation of Science Terminology for Grade IV Elementary School Students with Hearing Impairments: A First Step Towards Inclusive Science Education Suparmi, Made; Putu Nanci Riastini; Dewa Gede Firstia Wirabrata
International Journal of Elementary Education Vol 8 No 4 (2024): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v8i4.91789

Abstract

Science learning in elementary schools is not equal for the deaf, especially in inclusive schools because there are many science terminologies that do not have sign language. This causes deaf students to have difficulty understanding science terminology, and abstract concepts that are conveyed verbally in the classroom. This study aims to investigate science terminologies that appear in science material for grade IV elementary school and describe the percentage of the appearance of science terminologies in all science material for grade IV elementary school. This type of research is descriptive research. The subjects of this study used 120 sources of science material for grade IV elementary school. Data collection in this study used document study and structured observation methods. The data analysis technique used the corpus analysis method through Voyant Tools. The results of this study indicate that the terminologies that often appear in science material for grade IV elementary school are 506 terms (338 words and 168 phrases). These terminologies include the words "Water", "Leaf", "Energy", "Photosynthesis", "Force", "Electricity", and "Substance". In phrases including, “Plant Roots”, “Eyelids”, “Living Things”, “Changes in the Form of Objects”, “Bone Frame”, “Energy Source”, and “Liquid”. For general word terminology, the percentage range of occurrence ranges from 0.01% to 1.03%. For general phrase terminology, the percentage range of occurrence ranges from 0.01% to 1.84%. All terminology findings have been validated by science lecturers and have collaborated with GPK and grade IV teachers to identify frequently used terminology. Based on the research results, research on science terminology in sign language needs to be followed up with further relevant research to realize inclusive science education.
Model Pembelajaran Team Games Tournament Berbantuan Permainan Gobak Sodor Terhadap Motivasi Belajar Siswa Komang Rosiana Dewi; Basilius Redan Werang; Dewa Gede Firstia Wirabrata
Journal of Innovation and Learning Vol. 3 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jil.v3i1.74504

Abstract

Fakta di lapangan menunjukkan siswa kehilangan motivasi belajar yang diakibatkan oleh kurang bervariasinya penggunaan model pembelajaran di kelas. Penelitian ini bertujuan untuk menganalisis pengaruh yang signifikan penggunaan model pembelajaran TGT Berbantuan Permainan Gobak Sodor terhadap motivasi belajar siswa pada mata pelajaran Pendidikan Pancasila kelas IV SD. Jenis riset ini adalah riset eksperimen semu (quasi eksperiment) dengan konsep Post-test Only Control Group Design. Sejumlah 190 peserta didik sekolah dasar di SD Negeri 1 Cempaga menjadi populasi dalam penelitian ini. Pemilihan sampel dilakukan dengan purposive sampling dengan hasil 27 siswa sebagai sampel. Penyebaran rubrik dilakukan untuk menghimpun data mengenai kemampuan motivasi belajar Pendidikan Pancasila. Data dianalisis menggunakan uji-t dengan taraf signifikasi 5% atau 0,05. Hasil penelitian menunjukkan rata-rata motivasi belajar setelah dikenakan tindakan adalah 73.56, sedangkan sebelum dikenakan tindakan adalah 66.85. Dengan demikian, pembelajaran model TGT dengan inovasi permainan gobak sodor berpengaruh terhadap peningkatan motivasi belajar pada mata pelajaran Pendidikan Pancasila siswa kelas IV SD. Penelitian ini berimplikasi pada peningkatan kualitas siswa dalam aspek keaktifan, daya ingat, pemahaman, dan mampu bekerja sama dengan tim untuk menyelesaikan masalah yang diberikan.
Intracurricular Learning of Religious Values and Children's Discipline in the Independent Curriculum in Kindergarten Made Anggi Sasa Regita; Nice Maylani Asril; Dewa Gede Firstia Wirabrata
Jurnal Pendidikan Multikultural Indonesia Vol. 7 No. 2 (2024): September
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpmu.v7i2.84045

Abstract

Instilling good character values needs to be done from an early age as a foundation for children's personality development. However, the implementation of character education at the kindergarten level is currently not running optimally. Therefore, this study aims to analyze the influence of intracurricular learning on children's religious and discipline values within the context of the Merdeka Curriculum in kindergarten. This study employs an experimental research method using a one-group pretest-posttest design. The population consists of all kindergarten children, totaling 43 students. The research sample includes 21 students from class B2 and 22 students from class B3. The sample was selected using random sampling techniques. Data were collected through observation. The instruments for assessing religious and discipline values were observation sheets that had been validated by experts and tested for reliability. The collected data were analyzed in two stages: inferential statistics and prerequisite analysis using a t-test. The results showed that the significance value (2-tailed) was 0.411, which is greater than 0.05 (0.411 > 0.05). Based on these findings, it can be concluded that intracurricular learning has an effect on children's religious and discipline values in kindergarten. The implication of this research is expected to serve as a reference for teachers in conducting intracurricular learning.
Video Pembelajaran Berbasis Wondershare Filmora Pada Materi Perkembangbiakan Tumbuhan Muatan IPAS Untuk Meningkatkan Berpikir Kreatif Artini, Ni Nengah Nopi; Agustiana, I Gusti Ayu Tri; Wirabrata, Dewa Gede Firstia
Jurnal Penelitian dan Pengembangan Sains dan Humaniora Vol. 9 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jppsh.v9i2.99656

Abstract

Kurangnya ketersediaan media pembelajaran yang inovatif dalam kegiatan pembelajaran. Penelitian pengembangan ini bertujuan untuk menciptakan video pembelajaran berbasis Wondershare Filmmora pada materi perkembangbiakan tumbuhan muatan IPAS untuk meningkatakan berpikir kreatif siswa kelas IV SD. Penelitian ini model pengembangan yang digunakan yaitu model ADDIE (Analyse, design, development, implementation, evaluation). Subjek uji coba dilakukan kepada siswa kelas IV sekolah dasar dengan kemampuan sangat tinggi, tinggi dan rendah. Pengumpulan data pada penelitian ini menggunakan metode wawancara, tes dan kuesioner. Teknik analisis menggunakan analisis kuantitatif dan kualitatif. Hasil uji kevalidan media dikategorikan valid, selain itu pada hasil analisis oleh para ahli praktisi dapat dikategorikan sangat baik. Hasil t-hitung (18,046 lebih dari  t-tabel (2,131). Hal ini berarti H0 ditolak dan H1 di terima. Oleh karena itu didapatkan bahwa ada pengaruh signifikan media video pembelajaran berbasis Wondershare Fillmora terhadap kemampuan berpikir kratif siswa pada materi perkembangbiakan tumbuhan di kelas IV Sekolah Dasar. Simpulan penelitian yaitu media video pembelajaran berbasis wondershare fillmora yang telah dikembangkan, dinyatakan valid, praktis, dan efektif dalam meningkatkan hasil belajar siswa, sehingga layak untuk digunakan dalam kegiatan pembelajaran. Penelitian pengembangan ini memberikan implikasi pada minat belajar siswa yang nantinya berpengaruh pada kemampuan berpikir kreatif peserta didik yang dapat meningkat.
Science Terminology for Grade IV Elementary School in SIBI to Realize Inclusive Learning for Deaf Students Puspita Sari, Ni Kadek Gina; Putu Nanci Riastini; Dewa Gede Firstia Wirabrata
Journal for Lesson and Learning Studies Vol. 8 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jlls.v8i1.91367

Abstract

Problems occur in learning for deaf that not inclusive because lot of science terminology that not available in SIBI. The research aims to investigate Grade Four Elementary School science terminology found in SIBI and investigate number of Grade four Elementary School science terminology found in SIBI. Method used is mixed exploratory methods. Data collection techniques carried out qualitatively through document studies, interviews and observations and quantitatively through checklist sheets. The qualitative data analysis technique uses Miles and Huberman's theory, while quantitative data is carried out using percentage formula. In SIBI there is general terminology such as "water" and "rainwater", while specific terminology such as "energy" and "gravity" is not found. Based on calculations, science terminology words contained in SIBI are 77 words with percentage of 76% and in high category. Meanwhile, there are 43 phrases with percentage of 41% and in sufficient category. It concluded that SIBI covers science terminology in general context. However, terminology phrases in SIBI still limited. Results of the investigation are used as basis for teaching science learning materials that suit needs of deaf.
Multimedia Interaktif Berbasis Pendekatan Konteksual Materi Pecahan Efektif digunakan dalam Pembelajaran Matematika di Sekolah Dasar Ni Kadek Ria Oktaviani; I Wayan Wiarta; Dewa Gede Firstia Wirabrata
Jurnal Media dan Teknologi Pendidikan Vol. 5 No. 1 (2025): January
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v5i1.93068

Abstract

The background of this research indicates a lack of innovative learning media and contextual approaches in mathematics education, resulting in monotonous teaching that negatively impacts students' learning outcomes. The aim of this study is to analyze the effectiveness of interactive multimedia based on a contextual approach for the topic of equivalent fractions. The research model used is the ADDIE development model, with subjects comprising 39 fourth-grade students. The results of this study are very promising. The design review by experts received an excellent rating, and the feasibility testing indicates that the interactive multimedia based on the contextual approach is suitable for use in teaching. This is based on: the content/material review by experts rated as very good, the instructional design review rated as very good, the media review rated as very good, the individual trial rated as very good, and the small group trial rated as very good. Furthermore, the effectiveness test yielded a tvalue of 14.046 and a critical tvalue of 1.686, indicating that tvalue ≥ critical tvalue (14.046 ≥ 1.686), which means that the null hypothesis (H0) is rejected and the alternative hypothesis (H1) is accepted. Therefore, it can be concluded that the interactive multimedia based on a contextual approach is effective for use in mathematics learning with the topic of equivalent fractions in fourth-grade elementary school.
MODEL PEMBELAJARAN TEAM GAMES TOURNAMENT (TGT) BERBANTUAN TEKA-TEKI SILANG TERHADAP MOTIVASI DAN HASIL BELAJAR IPAS SISWA KELAS IV Dewi, Ketut Ella Ariseptiani Fournica Dewi; Agustiana, I Gusti Ayu Tri; Wirabrata, Dewa Gede Firstia
Jurnal Administrasi Pendidikan Indonesia Vol. 16 No. 1 (2025)
Publisher : Pascasarjana Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jurnal_ap.v16i1.5801

Abstract

Elementary school students' motivation to learn and science learning outcomes remain relatively low due to conventional teaching approaches and limited student involvement in the learning process. This study aims to analyse the Team Games Tournament (TGT) model assisted by crossword puzzles on the motivation and learning outcomes of fourth-grade elementary school students in science. This study used a quantitative, quasi-experimental design with a non-equivalent post-test-only control group. The research subjects were 72 students. Data collection was conducted using a learning motivation questionnaire and a multiple-choice science learning outcomes test. Data were analysed using parametric statistical techniques, namely the t-test (independent sample t-test), after going through the prerequisite analysis tests in the form of normality and homogeneity tests. The results of the study show that the MANOVA analysis presented in Table 4.15 indicated that the significance values for each Pillai's Trace, Wilks' Lambda, Hotelling's Trace, and Roy's Largest Root were less than 0.05, so H0 was rejected. The study's conclusions indicate that the crossword-assisted TGT model significantly influences students' learning motivation and science learning outcomes. The implications of this study suggest that TGT-based learning supported by crossword puzzles can be an innovative alternative for improving the quality of science learning in elementary schools