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EKO-EPIDEMIOLOGI PENULARAN MALARIA DI DAERAH ENDEMIS PULAU LEMUKUTAN KALIMANTAN BARAT Selviana; Pranaka, Resky Nanda; Rahayu, Hanum Mukti
JURNAL BORNEO AKCAYA Vol 2 No 2 (2015): Jurnal Penelitian dan Pengembangan Pelayanan Publik
Publisher : Badan Penelitian dan Pengembangan Provinsi Kalimantan Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51266/borneoakcaya.v2i2.47

Abstract

Lemukutan island is on area of endemic malaria with the High Incidence Area status. Every year there was an increase of Annual Parasite Incidence (API). Lemukutan is isolated, where the environment and people's homes are surrounded by oceans, and their place is behind the plantation area. The purpose of this research is to get the information about ec0-epidemiology transmission of malaria in endemic area Lemukutan Island bengkayang regency. Cross sectional design is used in this research methodology, which is held on April – June 2015. Sample is 170 respondents. The analysis is univariate and bivariate. The result showed that significant determinant of malaria occurrence are behavior (p value = 0,036, PR = 1,726), ventilation (p value = 0,046, PR = 1,927), the ceiling (p value = 0,033, PR = 1,808), well/fountain around (p value = 0,004, PR = 2,523), bushes (p value = 0,008, PR = 2,221) dan cattle pen (p value = 0,04, PR = 1,746) with incidence in village of Lemukutan Island. There is no relationship between jobs and incidence in village of Lemukutan Island (p value = 0,537, PR = 1,746). Researcher give the suggestion to society so that they can taking heed at the nip density time, using the long arm clothes and anti mosquito lotion, apply biological control that is by conducting bacteria Mysocyclops, mosquito larva eater fish and put down the resting places not closed to house
FAKTOR-FAKTOR YANG MEMPENGARUHI RASIO SOLVABILITAS, LIKUIDITAS, RASIO AKTIVITAS, DAN FIRM SIZE TERHADAP PROFITABILITAS PADA PERUSAHAAN SAHAM SYARIAH SUB SEKTOR ADVERTISING, PRINTING, DAN MEDIA YANG TERDAFTAR DI BURSA EFEK INDONESIA (BEI) PERIODE 2018-2021: JURNAL PARADIGMA EKONOMIKA Sudharyati, Neneng; Agustin Nengsih, Titin; Anggraini, Dessy; Efrina, Leni; Isnawati; Selviana; Sinta; Ismail, M.
Jurnal Paradigma Ekonomika Vol. 17 No. 4 (2022): Jurnal Paradigma Ekonomika
Publisher : Program Studi Ekonomi Pembangunan Fakultas Ekonomi dan Bisnis Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/jpe.v17i4.21426

Abstract

This research and analysis aims to obtain an empirical evidence regarding the effect of leverage, liquidity, total asset turnover, and firm size on profitability. This study uses secondary data that is quantitative. The technique used in this study is a sampling technique, the sampling technique used is purposive sampling, and the analytical method used is panel data regression analysis using the R Studio application. The research sample used in this study is 9 sharia stock companies in the advertising printing media sub sector listed on the Indonesia Stock Exchange (IDX) in the 2018-2021 period. The study’s results by testing the  hypothesis using the t statistical test showed that the Solvency Ratio significantly positively  affected profitability. In contrast, liquidity, activity ratio (total asset turnover) and firm size (Firm Size) had no significant effect on profitability.
Gambaran Pemetaan Faktor Risiko Stunting Pada Balita Stunting di Desa Ampadi Kabupaten Landak Tahun 2023 Sitepu, Rika Mandasary; Suwarni, Linda; Selviana
Avicenna: Jurnal Ilmiah Vol. 19 No. 2 (2024): Avicenna: Jurnal Ilmiah
Publisher : Public Health Department, Faculty of Health Science University Muhammadiyah Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36085/avicenna.v19i2.6551

Abstract

Backgorund: Stunting incidence in Indonesia is 21.6% which is still quite high compared to the target in 2024 of 14%. Primary prevention efforts are essential in reducing the number of stunts through mapping stunting risk factors for stunting in stunted toddlers so that intervention programs can be carried out as a stunting prevention effort. Objective: This study aims to map the risk factors for stunting incidence in stunted toddlers in Ampadi Village, Landak Regency. Method: This research includes observational research with a descriptive approach. The population of this study were all stunted toddlers in 2023 in Ampadi Village, Landak Regency, which amounted to 68 people.  The sample of this study used total sampling. Data analysis using univariate by describing risk factors in the form of percentages and in the form of mapping. Result: The results shows the prevalence of stunting reached 45.9%, with Nabo Hamlet having the highest prevalence (18.2%). The main risk factors identified were maternal age <20 years, not exclusively breastfeeding, early complementary feeding, incomplete immunization, and LBW. Dusun Nabo had the highest percentage for almost all risk factors. Conclusion: It is concluded that comprehensive and contextual interventions are urgently needed to address the stunting problem in Landak Regency. Keywords: Prevention Model, Local Wisdom, Stunting, Mapping Stunting Risk Factor
Biaya Produksi dalam Penentuan Harga Jual Kopi Bentenge pada KTH Betara Bersatu Desa Bentenge Kecamatan Mallawa Kabupaten Maros Selviana; Johanis Padang; Meldilianus N. J. Lenas
Jurnal Ekonomi Prioritas Vol. 4 No. 1 (2024)
Publisher : STIM LPI Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

ABSTRAK Penelitian ini bertujuan untuk Tujuan dari penelitian ini yaitu untuk mengetahui biaya produk berperan penting  dalam menetapkan harga jual pada penjualan kopi  instan betara Di Desa Bentenge Kecamatan Mallawa Kabupaten Maros. Metode penelitian ini adalah penelitian deskriptif dengan menggunakan metode kuantitatif. data kuantitatif yaitu data numerik, data yang diperoleh dari laporan keuangan. Peneliti menggunakan teknik pengumpulan data disertai dokumentasi Berdasarkan hasil penelitian yang dilakukan oleh peneliti bahwa penentuan harga jual Kopi Pada Perusahaan Pabrik Kopi Bentenge Di Desa Bentenge Kecamatan Mallawa Kabupaten Maros adalah dengan cara mengalikan mark up dengan harga pokok produksi per unit dari barang yang diproduksi. Mark up diperoleh melalui jumlah laba yang diharapkan dan biaya operasional yang kemudian dibagi dengan jumlah biaya produksi yang dialokasikan.
IMPLEMENTATION OF LAW NUMBER 35 OF 2014 CONCERNING CHILD PROTECTION AGAINST CHILD VIOLENCE IN THE SCHOOL ENVIRONMENT Selviana; Dinar Sugiana Fitrayadi; Qotrun Nida
Journal Civics And Social Studies Vol. 6 No. 1 (2022): Jurnal Civicos Vol 6 No 1 Tahun 2022
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/journalcss.v6i1.205

Abstract

Acts of violence occur not only in the community, but also in the school environment. Perpetrators of violence against children usually come from members of the nuclear family, community, government, even friends in the school environment and also teachers. The aim of this research is to determine the implementation of law number 35 of 2014 concerning the protection of children against child violence in the school environment. The research was conducted using qualitative methods. Data collection by conducting interviews, observation and documentation. From the results of this research, it was found that the implementation of Law Number 35 of 2014 concerning child protection has been implemented well, this is proven by the implementation of various components in the policy implementation process such as routine socialization activities, the formation of special teams and assistance to students. The inhibiting factors in implementing prevention and protection policies are the public who still tend to be indifferent and the absence of activities carried out by the relevant agencies. The solution to these inhibiting factors is to continue to coordinate with fellow teaching staff, always provide understanding to students, collaborate with the local police and coordinate with the community.
MOTIVASI BELAJAR, PENGGUNAAN INTERNET DAN KREATIVITAS DALAM MENGERJAKAN TUGAS SEKOLAH PADA SISWA SMA 24 JAKARTA Selviana; Novembi Septiyanti
Jurnal Psikologi Pendidikan dan Pengembangan SDM Vol. 12 No. 1 (2024): JURNAL PSIKOLOGI PENDIDIKAN DAN PENGEMBANGAN SDM
Publisher : Fakultas Psikologi Universitas Borobudur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37721/psi.v12i1.930

Abstract

This study aims to determine the relationship between learning motivation and internet use with the creativity of grade XI students at SMA 24 Jakarta in doing schoolwork. In this study, the dependent variable is creativity and the independent variable is learning motivation and internet use. The sampling technique used was saturated sampling totaling 161 students with quantitative research. This research instrument uses three Likert scale models consisting of creativity scale, learning motivation scale, and internet use scale. The data analysis technique used is multivariate correlation. The results of this study show that 1) there is a positive relationship between learning motivation and creativity, 2) there is a positive relationship between internet use and creativity, and 3) there is a positive relationship between learning motivation and internet use with creativity. Keywords: creativity, learning motivation, internet use.
Self-Development of Islamic Religious Education Teachers After Participating in Professional Teacher Education at the Faculty of Tarbiyah and Teacher Training, UIN Alauddin Makassar Usman; Bahraeni; Ali Akbar; Selviana; Ananda Fathur Rahman
Inspiratif Pendidikan Vol 13 No 2 (2024): DECEMBER
Publisher : Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/ip.v13i2.52593

Abstract

Penelitian ini bertujuan untuk mendeskripsikan: (1) pengembangan guru pasca mengikuti Pendidikan Profesi Guru (PPG) LPTK Fakultas Tarbiyah dan keguruan UIN Alauddin Makassar pada Guru Pendidikan Agama Islam di Kabupaten Bone; (2) kontribusi Guru Pendidikan Agama Islam pada kegiatan penyusunan penelitian dan publikasi ilmiah bagi Guru di Kabupaten Bone; dan (3) gambaran out-put kegiatan penyusunan penelitian dan publikasi ilmiah bagi Guru PAI di Kabupaten Bone. Metode pengumpulan data dalam penelitian ini, yakni metode pelatihan, observasi; dan wawancara. Hasil penelitian: (1) Pengembangan diri Guru PAI di Kabupaten Bone pasca mengikuti pendidikan profesi guru pada LPTK Fakultas Tarbiyah dan Keguruan UIN Alauddin Makassar, para guru mengikuti: kegiatan seminar dan webinar nasional, Pendidikan dan latihan nasional, workshop penyusunan modul ajar dan P5PPRA, pelatihan penyusunan proposal dan pelaksanaan penelitian Tindakan kelas; (2) Kontribusi Guru Pendidikan Agama Islam pada kegiatan penelitian tindakan kelas dan publikasi ilmiah di Kabupaten Bone, meliputi keterlibatan sebagai peserta aktif sebanyak 66,67 % pada kegiatan pelatihan PTK yang siap dibuat menjadi artikel untuk publish pada jurnal nasional; dan (3) Out-put kegiatan penelitian tindakan kelas dan publikasi ilmiah bagi Guru PAI di Kabupaten Bone, yakni terdapat 8 laporan penelitian Tindakan kelas dan 5 artikel yang sudah terpublikasikan pada jurnal nasional, ber-ISSN dan Sinta
Pengembangan Bahan Ajar Berbasis Video Animasi Dengan Pendekatan Kontekstual Pada Materi Aritmatika Sosial Kelas VII SMP Rusli; Said Fachry Assagaf; Selviana
Issues in Mathematics Education (IMED) Vol. 7 No. 2 (2023): Volume 7 Nomor 2 Tahun 2023
Publisher : Program of Mathematics Education Department of Mathematics Faculty of Mathematics and Natural Sciences (FMIPA) Universitas Negeri Makassar (UNM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/imed.v7i2.7524

Abstract

The purpose of this research is to develop and produce animated video-based teaching materials with a valid contextual approach. This research is a development research using a 4D model which consists of 4 stages, namely define, design, develop, and disseminate. This animated video teaching material was developed using the powtoon application. The subjects of this research were students of class VII 2 and class VIII 1. The data collected to answer the problem statement in the form of student responses and teacher responses. The research instrument used was a media expert and material expert validation questionnaire, a student response questionnaires and teachers response interview guide. The animation video products produced are 6 videos. The results showed that the animated video-based teaching materials were valid.
PENGARUH MODEL PEMBELAJARAN GAME BASED LEARNING (GBL) TERHADAP KETERAMPILAN BERPIKIR KRITIS SISWA PADA MATA PELAJARAN IPAS Selviana; Nasrah; Nur, A. Muafiah
Journal of Classroom Action Research Vol. 7 No. 2 (2025): Mei 2025
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v7i2.11294

Abstract

Keterampilan berpikir kritis merupakan salah satu kompetensi penting yang harus dimiliki oleh siswa di abad ke-21 untuk menghadapi tantangan global yang kompleks, memecahkan masalah, dan mengambil keputusan yang tepat.Tujuan penelitian ini adalah untuk mengetahui tingkat keterampilan berpikir kritis siswa pada mata pelajaran IPAS di kelas IV UPT SPF SDI Bangkala I setelah menggunakan model pembelajaran Game Based Learning (GBL) dan pengaruhnya terhadap keterampilan berpikir kritis. Metode yang digunakan dalam penelitian ini yaitu quasi experimental dengan bentuk nonequivalent control group design. Yang melibatkan 2 yaitu kelas eksperimen (26 orang) yang menggunakan model pembelajaran GBL dan kelas control (25 orang) menggunakan metode konvensional. Teknik pengumpulan data menggunakan observasi, tes dan dokumentasi. Penelitian ini menggunakan analisis unit dan uji prasyarat. Hasil penelitian menunjukkan terdapat peningkatan yang signifikan pada keterampilan berpikir kritis siswa di kelas eksperimen yaitu dengan rata-rata nilai post-test mencapai 75,30, sedangkan kelas kontrol hanya 64,80. Hasil analisis menggunakan uji-t menunjukkan bahwa nilai  thitung 3,896 > ttabel 2,009 maka dapat diambil kesimpulan bahwa H0 ditolak dan H1 diterima. yang menunjukkan bahwa terdapat pengaruh model pembelajaran GBL terhadap keterampilan berpikir kritis siswa pada mata pelajaran IPAS kelas IV UPT SPF SDI Bangkala I.
Reward and Consumer Brand Engagement: Building Brand Loyalty in The On-Demand Service Platform Hidayat, Desman; Selviana; Alfaizah, Muhamad Agung; Rumangkit, Stefanus; Pratiwi, Chairani Putri
Indonesian Journal of Business and Entrepreneurship Vol. 10 No. 3 (2024): IJBE, Vol. 10 No. 3, September 2024
Publisher : School of Business, IPB University (SB-IPB)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17358/ijbe.10.3.467

Abstract

Background: The on-demand service platform is an uprising business that has become more popular recently. Nevertheless, the competition within this industry can make it hard for companies to survive. Therefore, brand loyalty is vital to ensure the business survives the competition. Purpose: This study investigates how reward and consumer brand engagement can affect brand loyalty in the on-demand service industry. Design/methodology/approach: Empirical evidence was collected using a quantitative method using convenience sampling from 232 users of Indonesia’s most significant on-demand service industry. This study used Structural Equation Modeling (SEM). Findings/Result: The results of this study show that reward and consumer brand engagement both have positive and significant effects on brand loyalty. Furthermore, consumer brand engagement also mediates the relationship between reward and brand loyalty of the customers. Conclusion: Therefore, it is crucial for on-demand service platforms to improve their reward system for the customer and to pay more attention to their consumer brand engagement to improve brand loyalty.Originality/value (State of the art): Only a few articles use rewards in gamification in a business context. Keywords: brand loyalty, consumer brand engagement, gamification, on-demand service platform, reward