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All Journal Sistemasi: Jurnal Sistem Informasi Pendas : Jurnah Ilmiah Pendidikan Dasar DoubleClick : Journal of Computer and Information Technology Educate : Jurnal Teknologi Pendidikan JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Menara Ilmu Edum Journal JATI (Jurnal Mahasiswa Teknik Informatika) Edunesia : jurnal Ilmiah Pendidikan Didaktik : Jurnal Ilmiah PGSD STKIP Subang Jurnal Teknimedia: Teknologi Informasi dan Multimedia ELEMENTARY : Jurnal Inovasi Pendidikan Dasar Jurnal Pendidikan dan Pengajaran (JPP) Djtechno: Jurnal Teknologi Informasi Jurnal Inovasi Sains dan Teknologi (INSTEK) Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI) Bima Abdi: Jurnal Pengabdian Masyarakat JagoMIPA: Jurnal Pendidikan Matematika dan IPA LEARNING : Jurnal Inovasi Penelitian Pendidikan dan Pembelajaran EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA COMMUNITY : Jurnal Pengabdian Kepada Masyarakat Edu Cendikia: Jurnal Ilmiah Kependidikan Decode: Jurnal Pendidikan Teknologi Informasi Jurnal Pendidikan Vokasi Raflesia Amaliah: Jurnal Pengabdian Masyarakat Pustaka Karya : Jurnal Ilmiah Ilmu Perpustakaan dan Informasi Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Malcom: Indonesian Journal of Machine Learning and Computer Science Altifani : Jurnal Pengabdian Masyarakat Ushuluddin, Adab, dan Dakwah Jurnal Penelitian Ilmu Pendidikan Indonesia JGK (Jurnal Guru Kita) Amal Ilmiah: Jurnal Pengabdian Kepada Masyarakat Jurnal Amal Pendidikan Science and Education Journal PPSDP International Journal of Education Jurnal Sains Student Research At- Ta'lim : Jurnal Pendidikan Jurnal PETISI (Pendidikan Teknologi Informasi) Jurnal Informatika Jurnal Inovasi dan Teknologi Pembelajaran
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ANALISIS KEPUASAN MAHASISWA TERHADAP KUALITAS PELAYANAN PROGRAM STUDI PENDIDIKAN TEKNOLOGI INFORMASI Agil Muharam; Zila Razilu; Rahmawati Rahmawati
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 1 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i1.9437

Abstract

The quality of study program services is an important factor in creating student satisfaction as users of higher education services. This study aims to analyze the level of student satisfaction with the service quality of the Information Technology Education Study Program based on five modified SERVQUAL dimensions, namely tangibles, reliability, responsiveness, assurance, and empathy. The research method uses a quantitative approach with descriptive survey techniques for active students of the Information Technology Education Study Program. Data were collected through closed questionnaires with a five-level Likert scale that had been tested for validity and reliability, then analyzed using descriptive statistics to calculate the average score and percentage of satisfaction in each dimension. The results showed that the overall level of student satisfaction was in the good category with an average score of 3.95 (78.96%). The assurance dimension obtained the highest score (4.08 or 81.60%), followed by reliability (4.01 or 80.20%), tangibles (3.92 or 78.40%), empathy (3.88 or 77.60%), and responsiveness (3.85 or 77.00%). These findings indicate that the study program has been able to meet student expectations, but still needs to improve aspects of service responsiveness and individual attention to student needs. This research contributes in the form of mapping service gaps specific to the context of information technology-based study programs and data-based recommendations for continuous improvement of educational service quality. ABSTRAK Kualitas pelayanan program studi menjadi faktor penting dalam menciptakan kepuasan mahasiswa sebagai pengguna layanan pendidikan tinggi. Penelitian ini bertujuan untuk menganalisis tingkat kepuasan mahasiswa terhadap kualitas pelayanan Program Studi Pendidikan Teknologi Informasi berdasarkan lima dimensi SERVQUAL yang dimodifikasi, yaitu bukti fisik, keandalan, daya tanggap, jaminan, dan empati. Metode penelitian menggunakan pendekatan kuantitatif dengan teknik survei deskriptif terhadap mahasiswa aktif Program Studi Pendidikan Teknologi Informasi. Data dikumpulkan melalui kuesioner tertutup dengan skala Likert lima tingkat yang telah diuji validitas dan reliabilitasnya, kemudian dianalisis menggunakan statistik deskriptif untuk menghitung rata-rata skor dan persentase kepuasan pada setiap dimensi. Hasil penelitian menunjukkan bahwa tingkat kepuasan mahasiswa secara keseluruhan berada pada kategori baik dengan skor rata-rata 3,95 (78,96%). Dimensi jaminan memperoleh skor tertinggi (4,08 atau 81,60%), diikuti keandalan (4,01 atau 80,20%), bukti fisik (3,92 atau 78,40%), empati (3,88 atau 77,60%), dan daya tanggap (3,85 atau 77,00%). Temuan ini mengindikasikan bahwa program studi telah mampu memenuhi harapan mahasiswa, namun masih perlu meningkatkan aspek responsivitas layanan dan perhatian individual terhadap kebutuhan mahasiswa. Penelitian ini memberikan kontribusi berupa pemetaan gap layanan yang spesifik pada konteks program studi berbasis teknologi informasi dan rekomendasi berbasis data untuk peningkatan mutu layanan pendidikan secara berkelanjutan..
EFEKTIVITAS WORKSHOP CANVA DALAM MENINGKATKAN KEMAMPUAN PRESENTASI AKADEMIK MAHASISWA Andi Fidya Amalia; Waode Niscaya; Yesa Agustina; Ikhsan Ramadhan; Ishaq Faritsya; Zila Razilu
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 1 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i1.9614

Abstract

Academic presentation skills are an important competency that college students must possess. However, many students are still unable to organize presentation media systematically, visually consistently, and in accordance with academic principles. This study aims to analyze the effectiveness of the Canva workshop implementation in improving the professional academic presentation skills of students at the University of Muhammadiyah Kendari. The study used a quantitative approach with a one-group pretest–posttest design. The research subjects were 40 students selected using a purposive sampling technique. Data were collected through presentation skills tests (pre-test and post-test) and analyzed using descriptive and inferential statistics in the form of paired t-tests. The results of the study showed an increase in the average score from 61.50 to 81.30. The t-test results showed a calculated t value of 30.60, which is greater than the t-table (2.02), so there is a significant difference between students' presentation skills before and after attending the Canva workshop. This study concludes that the Canva workshop is effective as a means of developing students' professional academic presentations. ABSTRAK Kemampuan presentasi akademik merupakan kompetensi penting yang harus dimiliki mahasiswa perguruan tinggi. Namun, masih banyak mahasiswa yang belum mampu menyusun media presentasi secara sistematis, visual konsisten, dan sesuai dengan kaidah akademik. Penelitian ini bertujuan untuk menganalisis efektivitas implementasi workshop Canva dalam meningkatkan kemampuan presentasi akademik profesional mahasiswa Universitas Muhammadiyah Kendari. Penelitian menggunakan pendekatan kuantitatif dengan desain one group pretest–posttest. Subjek penelitian berjumlah 40 mahasiswa yang dipilih menggunakan teknik purposive sampling. Data dikumpulkan melalui tes kemampuan presentasi (pre-test dan post-test) dan dianalisis menggunakan statistik deskriptif dan inferensial berupa uji t berpasangan. Hasil penelitian menunjukkan peningkatan nilai rata-rata dari 61,50 menjadi 81,30. Hasil uji t menunjukkan nilai t hitung sebesar 30,60 lebih besar dari t tabel (2,02), sehingga terdapat perbedaan yang signifikan antara kemampuan presentasi mahasiswa sebelum dan sesudah mengikuti workshop Canva. Penelitian ini menyimpulkan bahwa workshop Canva efektif sebagai sarana pengembangan presentasi akademik profesional mahasiswa.  
PELATIHAN PEMANFAATAN MICROSOFT OFFICE UNTUK MENDUKUNG KOMPETENSI DIGITAL MAHASISWA La Ode Takbir; Aulia Jannatul Ma’wa; Idawati Idawati; Resty Resty; Achmad Ramadhan; Zila Razilu
COMMUNITY : Jurnal Pengabdian Kepada Masyarakat Vol. 6 No. 1 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/community.v6i1.9290

Abstract

Students' digital competence is a crucial aspect in supporting the quality of scientific writing in higher education, particularly in utilizing Microsoft Office features that are not yet optimally utilized. This study aims to describe the implementation of Microsoft Office training and analyze its effectiveness in improving the digital competence of students in the Information Technology Education Study Program at Muhammadiyah University of Kendari. The study used a qualitative descriptive approach with purposive subject selection. Data were collected through participant observation and visual documentation that recorded participants' involvement and practice using Microsoft Word and Mendeley in managing academic documents. Data analysis was conducted through stages of reduction, grouping, and interpretation based on digital competence indicators. The results indicate that the training improved students' abilities in formatting documents, creating automatic citations and bibliographies, and systematically managing digital references. The demonstration and hands-on approach proved effective in improving students' understanding and accuracy in scientific writing. The study's conclusions indicate that Microsoft Office training positively contributed to improving digital competence and the quality of students' scientific work.
PELATIHAN PEMROGRAMAN BERORIENTASI OBJEK SEBAGAI UPAYA PENGUATAN KETERAMPILAN CODING MAHASISWA Rezki Wulandari; Zila Razilu; Rahmawati Rahmawati
COMMUNITY : Jurnal Pengabdian Kepada Masyarakat Vol. 6 No. 1 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/community.v6i1.10057

Abstract

Coding skills have become a crucial competency for Information Technology Education (ITE) students in the era of Industrial Revolution 4.0 and Society 5.0. However, ITE students at Muhammadiyah University of Kendari still face difficulties in understanding and applying Object-Oriented Programming (OOP) concepts, particularly abstract paradigms such as encapsulation, inheritance, and polymorphism. This research aims to evaluate the effectiveness of OOP training in enhancing students' coding skills. The research method employed a descriptive qualitative approach involving 45 students who participated in online training for 2 hours via teleconference on November 14, 2025. Data were collected through pre-tests and post-tests, participation observation, coding implementation evaluation, and identification of learning obstacles. The results showed a significant improvement with the average score increasing from 52.8 to 78.4 (48.5% improvement). The participation rate reached 90% with 84.4% of students completing the exercises. Students successfully mastered basic concepts such as class creation (93.3%) and encapsulation (84.4%), but still required reinforcement in inheritance (68.9%) and polymorphism (53.3%). The main obstacles included unstable internet connection (17.8%) and difficulty focusing on online learning (26.7%). The conclusion of this research is that OOP training proved effective in improving students' conceptual understanding and coding skills, thus it needs to be integrated as a continuous reinforcement program in the ITE curriculum.
PERANCANGAN UI/UX SISTEM INFORMASI AKADEMIK BERBASIS MOBILE UNIVERSITAS MUHAMMADIYAH KENDARI Muh. Tri Wahyu Marjin; Alfiah Fajriani; Zila Razilu
Djtechno: Jurnal Teknologi Informasi Vol 6, No 1 (2025): April
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/djtechno.v6i1.6113

Abstract

Perkembangan teknologi informasi saat ini menjadi bagian penting dari berbagai sektor, termasuk dalam dunia Pendidikan. Universitas Muhammadiyah Kendari telah mengimplementasikan sistem informasi akademik berbasis website untuk memfasilitasi layanan akademik. Namun, dengan meningkatnya penggunaan perangkat mobile di kalangan mahasiswa, kebutuhan akan sistem yang lebih fleksibel dan mudah di akses menjadi sangat penting. Penelitian ini bertujuan untuk merancang User Interface (UI) dan User Experience (UX) sistem informasi akademik berbasis mobile guna meningkatkan aksesibilitas, user friendly, fleksibilitas dan efisiensi layanan akademik. Metode yang di gunakan dalam pernelitian ini adalah Design Thinking dengan tahapan empati, definisi, ediasi, prototipe dan uji. Hasil dari penelitian ini menunjukan bahwa sistem informasi akademik berbasis mobile dapat mengatasi keterbatasan pada sistem informasi akademik berbasis website diantaranya memberikan kemudahan akses, user friendly untuk pengguna baru, dan fleksibel. Implementasi sistem informasi akademik berbasis mobile diharapkan dapat meningkatkan efisiensi dan efektivitas layanan akademik. serta memberikan pengalaman yang lebih baik bagi seluruh civitas akademika.
Comparative Analysis of Naïve Bayes Variants for Predicting Stunting-Risk Families Alwas Muis; Zila Razilu; Umy Ramadhani Senga; Hutri Wulandari; Reva Andriyani
Jurnal Informatika Vol. 13 No. 1 (2026): April
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/informatika.v13i1.11910

Abstract

Stunting is a chronic nutritional condition that adversely affects children’s physical growth and cognitive development, highlighting the need for effective early detection, particularly at the household level. This study proposes a comparative analysis of three Naïve Bayes variants Gaussian, Multinomial, and Bernoulli to identify families at risk of stunting using machine learning techniques. The dataset used in this study consists of family-level records obtained from the National Population and Family Planning Agency (BKKBN) of Southeast Sulawesi Province, comprising demographic, socioeconomic, and health-related attributes. Data preprocessing involved handling missing values, removing irrelevant attributes, and transforming categorical variables. The dataset was divided into training and testing sets using an 80:20 ratio. The main contribution of this study lies in evaluating the effectiveness of different Naïve Bayes variants for family-based stunting risk prediction, which has been rarely explored in previous studies. Model performance was evaluated using accuracy, precision, recall, and F1-score. The results indicate that the Bernoulli Naïve Bayes model achieved the best performance, with an accuracy of 88% and balanced evaluation metrics across both classes. These findings suggest that the Bernoulli Naïve Bayes model is the most suitable approach for predicting family-level stunting risk and can support data-driven early intervention strategies.
Implementasi Program Satu Minggu Satu Adab dalam Pembentukan Karakter Siswa pada Kegiatan Asistensi Mengajar di SMK Negeri 6 Konawe Khoirul Abidin; Yumi Kaulia; Elsa Fitrianingsi; Muh. Yusrifal Ridwan; Novi Ramadani; Umar Salim; Zila Razilu
Bima Abdi: Jurnal Pengabdian Masyarakat Vol. 6 No. 1 (2026): Bima Abdi: Jurnal Pengabdian Masyarakat
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/ba-jpm.v6i1.3388

Abstract

Pengabdian ini bertujuan untuk mendeskripsikan implementasi Program “Satu Minggu Satu Adab” dalam pembentukan karakter siswa melalui kegiatan asistensi mengajar di SMK Negeri 6 Konawe. Metode yang digunakan adalah pendekatan aksi partisipatif yang dilaksanakan melalui tiga tahapan, yaitu perencanaan, pelaksanaan, dan evaluasi. Program dilaksanakan secara rutin setiap pagi setelah apel selama kurang lebih 20 menit dengan kegiatan pembiasaan adab yang disampaikan secara tematis mingguan, pendampingan praktik, serta penguatan nilai melalui keteladanan mahasiswa dan guru pamong. Hasil evaluasi menunjukkan adanya perubahan perilaku siswa ke arah yang lebih positif dibandingkan sebelum program dilaksanakan, terutama pada aspek sopan santun, kedisiplinan, kepatuhan terhadap tata tertib, dan kualitas interaksi sosial. Meskipun perubahan karakter yang muncul masih memerlukan pendampingan dan penguatan berkelanjutan, program ini menunjukkan kontribusi nyata dalam penguatan pendidikan karakter di lingkungan sekolah. Program “Satu Minggu Satu Adab” menjadi salah satu bentuk praktik pembiasaan karakter yang aplikatif dalam kegiatan asistensi mengajar.
Pengembangan Lembar Kerja Peserta Didik (Lkpd) Materi Dasar Komputer Pada Mata Pelajaran Informatika Di Mts Negeri 1 Kolaka Timur Agil Muharram; Zila Razilu; Alfiah Fajriani
Menara Ilmu : Jurnal Penelitian dan Kajian Ilmiah Vol 20, No 2 (2026): Vol 20 No. 02 JULI 2026
Publisher : LPPM Universitas Muhammadiyah Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31869/mi.v20i2.8390

Abstract

Ketersediaan bahan ajar yang relevan dan kontekstual menjadi permasalahan utama dalam pembelajaran Informatika di MTs Negeri 1 Kolaka Timur, khususnya pada materi dasar komputer. Penelitian ini bertujuan untuk mengembangkan Lembar Kerja Peserta Didik (LKPD) materi dasar komputer pada mata pelajaran Informatika yang valid, praktis, dan efektif. Metode yang digunakan adalah Research and Development (RD) dengan model pengembangan ADDIE yang meliputi tahapan Analyze, Design, Development, Implementation, dan Evaluation. Pengumpulan data dilakukan melalui metode non-tes menggunakan kuesioner yang diberikan kepada ahli media, ahli materi, dan subjek uji coba perorangan. Data dianalisis menggunakan statistik deskriptif kuantitatif dengan Konversi Tingkat Pencapaian Skala 5. Hasil penelitian menunjukkan bahwa LKPD yang dikembangkan memperoleh persentase validasi sangat baik dari ahli media sebesar 93,00%, ahli materi sebesar 92,00%, dan uji coba perorangan sebesar 94,04%. Berdasarkan hasil tersebut, dapat disimpulkan bahwa LKPD materi dasar komputer yang dikembangkan memenuhi kriteria kelayakan dan layak digunakan sebagai bahan ajar dalam pembelajaran Informatika di MTs Negeri 1 Kolaka Timur sehingga mampu menciptakan suasana belajar yang aktif, kreatif, dan inovatif.Kata Kunci: ADDIE, validitas, bahan ajar, RD, pembelajaran aktif
PENGEMBANGAN E-BOOK INTERAKTIF PADA MATA PELAJARAN BAHASA INDONESIA MATERI ```'AYO KERJA SAMA” UNTUK SISWA KELAS V SD NEGERI 3 ANDOWIA Sahir, Muhammad; Fajriani, Alfiah; Razilu, Zila
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.48800

Abstract

Learning Indonesian language in elementary schools still requires instructional media that can improve students’ engagement and understanding in the learning process. Th is study aimed to develop an interactive e-book as a learning medium for Indonesian language subjects and to determine its feasibility, practicality, and effectiveness in supporting learning activities. The study employed a Research and Development (R&D) method using the ADDIE model, which consists of analysis, design, development, implementation, and evaluation stages. The research subjects included teachers and 26 fifth-grade students of SD Negeri 3 Andowia, North Konawe Regency. Data were collected through expert validation questionnaires, student response questionnaires, observations, and learning outcome tests. Data analysis used qualitative and quantitative approaches. The results showed that the developed interactive e-book was categorized as highly feasible, with a media expert validation score of 92% and a material expert validation score of 96%. In addition, student responses reached 90%, indicating that the learning media was practical and easy to use in the learning process. The effectiveness of the e-book was also reflected in the improvement of students’ learning outcomes after using the media during learning activities. Therefore, the developed interactive e-book was declared valid, practical, and effective as a learning medium for Indonesian language subjects in elementary school. This product is expected to become an innovative digital learning medium to improve the quality of learning and students’ learning interest in elementary schools.
Game-based learning and student motivation in digital classrooms Helda; Hendra Nelva Saputra; Zila Razilu
Jurnal Inovasi dan Teknologi Pembelajaran Vol. 13 No. 2 (2026)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um031v13i22026p092

Abstract

The development of digital learning requires teachers to implement a learning model that not only delivers material but can also maintain students' attention and motivation to learn. Game-Based Learning (GBL) is a relevant approach because it integrates challenges, scores, live feedback, and interactive learning experiences. This study aims to analyse differences in student learning motivation before and after the implementation of GBL in digital classrooms at MTsN 1 Kendari. The research employed a quantitative approach with a quasi-experimental one-group pretest-posttest design. The research sample consisted of 102 students of digital classes who were selected using saturated sampling. The research instrument was in the form of a learning motivation questionnaire consisting of 19 statements and had a reliability of Cronbach's alpha of 0.871. Data were analysed using descriptive statistics, the Kolmogorov-Smirnov normality test, and a paired sample t-test. The results showed that the average learning motivation score increased from 24.4118 in the pretest to 25.9412 in the posttest. The t-test results showed a significant difference between the pretest and posttest scores, t(101) = -2,990; p = 0.004. The size of Cohen's dz effect of 0.296 suggests that the increase belonged the small category. These findings suggest that GBL has the potential to increase students' motivation to learn in the context of digital classrooms, although its practical impact still needs to be strengthened through a longer implementation and experimental design with control groups.
Co-Authors Abidin, Khoirul Achmad Ramadhan Adi Pratama, Adi Agil Muharam Agil Muharram Alfiah Fajriani Alfiah Fajriani Alwas Muis Andi Fidya Amalia Arif, Andi Muhammad Armadani Armadani Asgar Asmayanti, Nila Aulia Jannatul Ma’wa Aviani, Fenti Nur Baso, M. Rifqi Fatahillah Chiko Yuardan Yudas Darman Darman Darman Darman Dela Ariani Dermawan, Gugun DILA, DILA Edisus Suseng Elsa Fitrianingsi Endriani, Endriani Erik Erik, Erik Fajriani, Alfiah Farhan, Burait Fatmawati, Ifan Febriadin Anggriawan Febriansyah Febriansyah Firdaus Trisno Gersul Limba Fitriani HP, Dinda Fitrianingsi, Elsa Habesia, Habesia Hadis, Hamdan Muh Hamdan Muh Hadis Helda Hendra Nelva Hendra Nelva Saputra Hidayath, Ahmad Hutri Wulandari Idawati Idawati Idawati Idawati Ikhsan Ramadhan Insiani, Naya Ishaq Faritsya Iskandar, Bobi Kaulia, Yumi Khoirul Abidin La Ansar La Ode Takbir Landebila, Jumiatin Lilianti lilianti M. Saddam Al Husein Mahmud Mahmud Maulid Rahman Melinda, Elsin Minzar Haz Moh. Sugiman Muh Khalladun Attamimi Muh Tino Kabarak Ballagi Muh. Tri Wahyu Marjin Muh. Yusrifal Ridwan Muhammad Ahyar Muhammad Akbar Al Maruf Muhammad Akbar Al Maruf Muhammad Akbar Yasin Muhammad Akhdan Alfahkry Mapilei Muhammad Fardi Muhammad Ichsan Aminlar Muhammad Ikhwan Mardin Muhammad Mizan Muhammad Rifqi Geroda Lawan Muhammad Rizky Muharam, Agil Nining Adriana Nopal Agusan Rian Novi Ramadani Nuraeni Nuraeni Nuraeni Nuraeni Nurhasmiati Nurzaima Puspitasari, Rati Rahmawati M Rahmawati, Rahmawati Ramadan, Aerus Ramadani, Novi Resty Resty Reva Andriyani Rezki Wulandari Ridwan, Muh. Yusrifal Rifai, Sitti Najmia Rillan, Yasset Ririn Ririn Roziq, Fahrul Arifatul Sahir, Muhammad Sahrul Sahrul Sake, Rhesty Said Salim, Umar Samsul Saliha Samusu Samusu Satrio Pangestu Sigrid Tamriesfatno Sufari, Fadila Sulasriendi Sulasriendi Sulfasyah Sulfasyah, Sulfasyah Suseng, Edisus Syamsiarna Nappu, Syamsiarna Umar Salim Umy Ramadhani Senga Usman Usman Waode Niscaya Waode Rina Harmawati Yesa Agustina Yuda Ferdiansyah Yudas, Chiko Yuardan Yumi Kaulia Yuni, Sulis Tika Yunus, Ardiansyah