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Pengaruh Game-Based Learning Menggunakan Media Digital QuizWhizzer Terhadap Keterampilan Collaboration dan Hasil Belajar Siswa SMA (Materi: Pemanasan Global) Zulhijjah; Damayanti, Puardmi; Syam, Muliati; Efwinda, Shelly; Hakim, Abdul
Jurnal Literasi Pendidikan Fisika (JLPF) Vol. 6 No. 2 (2025): November
Publisher : Program Studi Pendidikan Fisika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/jlpf.v6i2.5239

Abstract

Penelitian ini bertujuan untuk menganalisis keterampilan Collaboration dan hasil belajar dari penerapan model pembelajaran Game-Based Learning menggunakan media digital QuizWhizzer. Jenis penelitian ini adalah jenis penelitian kuantitatif. Desain penelitian yang digunakan adalah one group pretest-posttest design. Populasi dalam penelitian ini adalah siswa kelas X SMA Negeri 11 Samarinda dengan jumlah sampel sebanyak 35 siswa pada kelas X MIPA 3. Teknik pengambilan sampel dengan menggunakan teknik purposive sampling dan teknik pengumpulan data menggunakan teknik lembar observasi untuk mengetahui keterampilan Collaboration dan tes berupa 10 butir soal esai untuk mengetahui hasil belajar siswa. Hasil penelitian menunjukkan bahwa keterampilan Collaboration siswa meningkat dari 80,00% (cukup) pada pertemuan pertama menjadi 83,20% (baik) pada pertemuan kedua dan 84,00% (baik) pada pertemuan ketiga, sedangkan hasil belajar siswa juga mengalami peningkatan signifikan dengan nilai signifikansi 0,059 > 0,05, uji Paired Sample T-test 0,000, dan nilai N-Gain 0,6238 kategori sedang. Hasil penelitian ini menunjukkan bahwa penerapan model Game-Based Learning menggunakan media digital QuizWhizzer meningkatkan keterampilan Collaboration dan hasil belajar siswa SMA.
Analysis of Geometric Optics Misconceptions in Physics Pre-Service Teachers Based on a Four-Tier Test Reviewed by Gender and School Origin Dakhi, Grecellia Mei Magdalena; Qadar, Riskan; Syam, Muliati
Journal of Educational Sciences Vol. 10 No. 1 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.1.p.761-773

Abstract

Misconceptions in geometric optics are a fundamental problem in physics education, particulary among pre-service teachers responsible for transmitting scientific concepts. Previous studies have mainly focuseed on general misconseptions and rarely integrated gender and school origin variables into a comprehensive analysis, especially in the context of pre-service physics teachers. This study aims to map the profile of understanding and misconceptions of geometric optics among pre-service teachers, while also examining differences based on gender and school origin. The method used is quantitative descriptive, involving 37 Physics Education students. Data were collected using a Four-Tier Diagnostic Test and analyzed through concept percentages and difference tests (t-test and Mann–Whitney). Results indicate that 66.14% of students were in the concept understanding category, while 19.86% had strong misconceptions, especially on the subconcept of concave mirrors. Descriptively, female students and students from urban areas showed higher understanding than male students and students from rural areas, although no statistically significant differences were found. These results expand the literature on optical misconceptions by revealing conceptual patterns influenced by students' background characteristics. These results highlight the need for adaptive learning strategies, including visual-spatial approaches and interactive simulations.
Socio-scientific Issue around the Mahakam River: A STEM Activity Supported with Animated Video Development Sari, Erna; Wandira, Ayu Ramadani; Sholeh, Muhammad; Syam, Muliati; Sulaeman, Nurul Fitriyah; Nuryadin, Atin
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 17, No 2 (2026): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v17i2.37322

Abstract

This research aims to develop a STEM–Engineering Design Process (STEM–EDP) student worksheet integrated with animated learning videos contextualized through socio-scientific issues (SSI) related to the Mahakam River ecosystem. The development was motivated by the lack of learning materials in junior high school science that meaningfully connect scientific concepts with local environmental problems while promoting higher order thinking and authentic STEM practices. This study employed a Research and Development design using the ADDIE model, limited to Analysis, Design, and Development stages. Four experts in content, media, and instructional design, together with a professional science teacher, participated in validating the product, while 86 Grade VII junior high school students from two schools in East Kalimantan were involved in assessing its practicality. Data was collected through expert validation sheets and student response questionnaires using a four-point Likert scale, and scores were analyzed by converting them into percentages to determine validity and practicality categories. The expert validation results showed an average score of 93%, indicating a very good level of feasibility, with animated videos receiving the highest score of 96%. Student responses also demonstrated strong acceptance, with an average score of 83.96% categorized as very good, reflecting high levels of clarity, engagement, and relevance. These findings indicate that integrating SSI, STEM–EDP frameworks, and animated media strengthens students’ conceptual understanding and supports meaningful learning experiences. Overall, the developed learning materials are theoretically valid and practically feasible, offering a pedagogical innovation that bridges scientific content, environmental context, and engineering-based problem solving for junior high school science education.