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Implementasi Teknologi pada Pariwisata Budaya di Madura Iqbal, Fikri Dainuri; Arief, Mohammad
Kompetensi (Competence : Journal of Management Studies) Vol 19, No 1 (2025): April
Publisher : Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21107/kompetensi.v19i1.29816

Abstract

This study aims to determine the role of marine tourism destinations with rokat tase cultural attractions and adopt technology to increase tourist visits and find out the meaning in the culture in Tengket village, Arosbaya District, Bangkalan Regency. This research was carried out qualitatively, using ethnographic studies, data collection techniques using interview, observation and documentation techniques, data analysis techniques using data collection, data reduction, data presentation and conclusions along with verification. The results of this study show the role of marine tourism destinations with rokat tase cultural attractions' to increase tourist visits, better management, dare to take risks in development, receive directions and suggestions from community leaders and all relevant stakeholders in an effort to improve the quality of marine tourism destination managers with rokat tase cultural attractions. This can improve services to the maximum which will bring good influence to marine tourism destinations in Arosbaya district.
Enhancing learning activity and learning outcomes through virtual reality–based learning media in office management education Rahmawati, Vera Eka; Churiyah, Madziatul; Arief, Mohammad; Kusdiyanti, Heny
Jurnal Pembangunan Pendidikan: Fondasi dan Aplikasi Vol. 12 No. 2 (2024): December
Publisher : Graduate School, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jppfa.v12i2.72279

Abstract

Rapid technological advancements have significantly transformed educational practices, particularly in the integration of digital learning media. This research and development study aims to produce and evaluate Virtual Reality (VR)–based learning media for the “Office Technology Equipment and Applications” component in Office Management and Business Services education. The study employs the ADDIE development model—analysis, design, development, implementation, and evaluation—and involves material experts, media experts, and Grade X students from SMK Negeri 1 Turen, East Java. Qualitative data were collected from expert feedback, while quantitative data were obtained through validation sheets, user trials, learning activity observations, and assessments of students’ cognitive and psychomotor learning outcomes. Validation results indicated that the VR-based learning media achieved an average feasibility score of 97% from both material and media experts, categorized as “highly valid.” Small-group trials also demonstrated very high practicality and positive student responses. Experimental implementation further revealed a substantial improvement in learning activity, particularly in emotional, visual, and mental engagement. Independent sample t-tests confirmed significant differences in cognitive and psychomotor learning outcomes between the experimental and control groups (p < 0.05), with the experimental group achieving higher scores. The findings demonstrate that VR-based learning media effectively enhance students’ engagement and mastery of learning materials by providing immersive and interactive virtual environments that simulate real-world office settings. This study highlights the potential of VR technology to support innovative learning strategies and recommends its broader implementation in vocational education to promote active learning and improved learning outcomes. 
IMPLEMENTATION of SDGs – 4 THROUGH DIGITIZATION OF EDUCATION AT SANGGAR BIMBINGAN KUALA LANGAT, SELANGOR, MALAYSIA Churiyah, Madziatul; Agustina, Yuli; Pratikto, Heri; Arief, Mohammad; Abdilah, Eka Novianti; Camelia N. C., Inneke; Al Azhar, M. Habib; Albar Bari'na, Moch. Yusufa
JOURNAL OF SUSTAINABLE COMMUNITY SERVICE Vol. 3 No. 4 (2023): SEPTEMBER
Publisher : Transpublika Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55047/jscs.v3i4.504

Abstract

Lecturers from Universitas Negeri Malang conducted Overseas Partnership Service activities at Sanggar Bimbingan Kuala Langat, Selangor, Malaysia. This service activity aims to enhance the quality of teaching and the understanding of both teachers and parents of students in the guidance studio, aligning with SDGs Goal 4, which is "Quality Education." The need for this service activity arises from the teachers' lack of understanding regarding learning media and models applicable in the classroom. Several specific activities were carried out, including a workshop titled "Enhancing Learning Quality and Teacher-Parent Understanding at Sanggar Belajar Kuala Langat, Selangor, Malaysia, Using the Flipped Classroom Learning Model." These activities also included a video tutorial demonstrating "How to Utilize Google Classroom as a supportive tool for the Flipped Classroom learning model" and assistance in setting up Google Classroom accounts and using the application. Through these activities, it was observed that both teachers and parents gained a better understanding of the flipped classroom learning model and the use of Google Classroom as a teaching tool. Consequently, it is anticipated that the learning quality at Sanggar Bimbingan Kuala Langat will see improvement.
Penguatan Kompetensi Guru SMK dengan Model Pembelajaran Smart Innovation Berbasis Human-Centric Basuki, Andi; Churiyah, Madziatul; Arief, Mohammad; Sakdiyyah, Dewi Ayu
Jurnal SOLMA Vol. 15 No. 1 (2026)
Publisher : Universitas Muhammadiyah Prof. DR. Hamka (UHAMKA Press)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/solma.v15i1.21181

Abstract

Background: Pengabdian kepada masyarakat ini bertujuan untuk meningkatkan kompetensi mengajar guru SMK di bidang Manajemen Perkantoran melalui penerapan model pembelajaran berbasis smart innovation dan human-centric. Kegiatan ini dilatarbelakangi oleh keterbatasan pemanfaatan teknologi dalam proses pembelajaran yang masih berpusat pada guru serta kurangnya dorongan terhadap kolaborasi dan pengembangan keterampilan interpersonal siswa. Metode: Kegiatan dilaksanakan di SMK PGRI 1 Tulungagung, Jawa Timur, pada tanggal 14 Juni 2025. Metode pelaksanaan meliputi asesmen kebutuhan, pelatihan, simulasi, dan pendampingan penerapan pendekatan pembelajaran yang kontekstual, digital, dan berorientasi pada pengembangan karakter. Hasil: Terdapat peningkatan kemampuan guru dalam merancang serta melaksanakan pembelajaran interaktif dan kolaboratif. Guru juga mampu mengintegrasikan nilai-nilai moral, etika, dan komunikasi interpersonal dalam skenario pembelajaran, sehingga menciptakan pengalaman belajar yang lebih bermakna dan relevan dengan kebutuhan peserta didik. Kesimpulan: Program pengabdian ini berkontribusi pada peningkatan profesionalisme guru yang sesuai dengan tuntutan dunia kerja abad ke-21. Dukungan diperlukan untuk memperluas dampak dan keberlanjutan program ke institusi vokasi lainnya.