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Analysis of the use of edu-learning in basic programming competencies at SMK Ketintang Surabaya in the Covid-19 Pandemic era Khotimah, Khusnul; Marniati, Marniati; Nugroho, Agung; hadi, Abdul; Fathoni, Ali Nur
International Journal for Educational and Vocational Studies Vol 4, No 1 (2022): In Progress
Publisher : Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/ijevs.v4i1.3513

Abstract

Learning Management System (LMS) technology is a web-based technology developed to improve the learning process through proper planning, application and evaluation in educational institutions. The use of LMS in the learning process helps facilitate e-learning because it provides educational material without time or place constraints. SMK Ketintang is a vocational high school under the auspices of the Widya Dharma Surabaya Foundation. SMK Ketintang seeks to implement edu-learning, a Learning Management Systemplatform (LMS)equipped with chat andfeatures teleconference which are used as online learning media in the era of the Covid-19 pandemic. Edu-learning was developed with the aim of being a bridge between teachers and students in organizing and implementing learning. The analysis of the use of edu-learning as anlearning medium online in the Covid-19 pandemic era has 4 (four) indicators, including: (1) ease of use; (2) delivery of information; (3) media attractiveness; (4) media features. The results of this study indicate that the level of effectiveness in using edu-learning reaches 79.5%. So it can be concluded that edu-learning is effectively used as an online learning medium in the era of the Covid-19 pandemic.
Rancang Bangun Smart Home berbasis IoT Menggunakan Telegram Messenger Bot dan NodeMCU ESP 32 Ali Nur Fathoni; Khusnul Khotimah
TELKA - Jurnal Telekomunikasi, Elektronika, Komputasi dan Kontrol Vol 9, No 1 (2023): TELKA
Publisher : Jurusan Teknik Elektro UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/telka.v9n1.34-43

Abstract

Sistem smart home saat ini telah banyak diterapkan dalam kehidupan sehari-hari. Smart home mampu memberikan keamanan dan kenyamanan pada penghuni rumah. Sistem ini bekerja dengan mengontrol beberapa peralatan rumah tangga. Pada umumnya sebagian besar sistem kendali peralatan listrik rumahan masih bersifat manual yaitu dengan menghubungkan peralatan listrik pada stop kontak atau menekan saklar secara langsung. Penerapan sistem kendali manual seringkali membuat pengguna lupa mematikan saklar atau peralatan elektronik lainya saat sedang keluar rumah. Oleh karenanya, pengguna diharuskan untuk mematikan secara manual dengan kembali ke rumah atau terkadang dibiarkan menyala oleh pemilik rumah. Penerapan sistem kendali yang dapat dioperasikan dari jarak jauh diperlukan untuk mengatasi hal ini. Sistem ini mampu membuat pengoperasian dan pemantauan peralatan listrik menjadi lebih efisien. Pada penelitian ini, prototipe sistem smart home dibuat dengan memanfaatkan fitur chat yang tersedia pada Telegram yang dipakai untuk mengontrol relay modul. Sistem bot pada Telegram digunakan sebagai pengirim dan penerima pesan untuk mengontrol relay modul yang terhubung pada peralatan kelistrikan. Metode yang digunakan dalam penelitian ini adalah Research and Development. Sistem dikembangkan menggunakan Modul NodeMCU ESP32 perangkat lunak Micropython. Berdasarkan hasil pengujian yang dilakukan, menunjukkan bahwa hasil uji kelayakan rata-rata keseluruhan adalah 84% yang meliputi aspek desain alat, aspek kinerja alat, aspek kemudahan pengoperasian dan implementasi. Penilaian hasil uji kelayakan diberikan oleh narasumber ahli dibidangnya sehingga menunjukkan bahwa prototipe ini sudah cukup baik dan layak untuk diterapkan pada sebuah rumah. The smart home system is now widely applied in everyday life. Smart home can provide security and comfort to the occupants of the house. This system works by controlling several household appliances. In general, most control systems for home electrical equipment are still manual, namely by connecting electrical equipment to a wall socket or pressing the switch directly. The application of a manual control system often makes users forget to turn off switches or other electronic equipment when leaving the house. Therefore, the user must turn it off manually by returning home, or sometimes it is left on by the homeowner. The application of a control system that can be operated remotely is required to overcome this. This system can make the operation and monitoring of electrical equipment more efficient. In this study, a smart home system prototype was created by utilizing the chat feature available on Telegram, which controls the relay module. The bot system on Telegram is used as a message sender and receiver to control relay modules connected to electrical equipment. The method used in this research is Research and Development. The system was developed using the NodeMCU ESP32 Module and Micropython software. Based on the tests conducted, the overall average due diligence result is 84% , including aspects of tool design, tool performance, and ease of operation and implementation. Expert sources assessed the feasibility test results in their fields to show that this prototype was good enough and feasible to be applied to a house.
The The Influence of Computational Thinking Skills, Critical Thinking Skills, and Collaborative Thinking Skills on the Learning Outcomes of Robotics Competence of Electrical Engineering Education Students Fendi Achmad; Agus Wiyono; M. Syariffuddien Z; Nur Kholis; Ali Nur Fathoni; Inaya Retno Putri; Daeng Rahmatullah; Yuli Sutoto Nugroho
IJORER : International Journal of Recent Educational Research Vol. 6 No. 1 (2025): January
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v6i1.732

Abstract

Objective: This study aims to examine the influence of computational thinking skills, critical thinking skills, and collaborative thinking skills on the learning outcomes of robotics competencies of Electrical Engineering Education Students. Method: The sample in this study was 150 respondents, all of whom were students of the Electrical Engineering Education Study Program at Universitas Negeri Surabaya. The research data were obtained from filling out the questionnaire and analyzed quantitatively using the SEM PLS analysis technique with the help of the SmartPLS program. Results: This study shows that (1) Critical thinking skills have a positive effect on the educational robotics-based learning system, (2) computational thinking skills have a positive effect on the educational robotics-based learning system, (3) collaborative skills have a positive effect on the educational robotics-based learning system, (4) critical thinking skills have a positive effect on learning outcomes, (5) Computational Thinking Skills have a positive effect on learning outcomes, (6) Collaboration Skills have a positive effect on learning outcomes, (7) educational robotics-based learning systems have a positive effect on learning outcomes. Novelty: Educational robotics-based learning systems can be an ideal platform for developing computational, critical, and collaborative thinking skills among students. The use of robots as interactive and direct learning media through experiments and problem solving. This can help better understand technical concepts and increase confidence in facing complex challenges in the increasingly connected and rapidly changing real world.
Analysis of the use of edu-learning in basic programming competencies at SMK Ketintang Surabaya in the Covid-19 Pandemic era Khotimah, Khusnul; Marniati, Marniati; Nugroho, Agung; Hadi, Abdul; Fathoni, Ali Nur
International Journal for Educational and Vocational Studies Vol. 4 No. 1 (2022)
Publisher : Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/ijevs.v4i1.3513

Abstract

Learning Management System (LMS) technology is a web-based technology developed to improve the learning process through proper planning, application and evaluation in educational institutions. The use of LMS in the learning process helps facilitate e-learning because it provides educational material without time or place constraints. SMK Ketintang is a vocational high school under the auspices of the Widya Dharma Surabaya Foundation. SMK Ketintang seeks to implement edu-learning, a Learning Management Systemplatform (LMS)equipped with chat andfeatures teleconference which are used as online learning media in the era of the Covid-19 pandemic. Edu-learning was developed with the aim of being a bridge between teachers and students in organizing and implementing learning. The analysis of the use of edu-learning as anlearning medium online in the Covid-19 pandemic era has 4 (four) indicators, including: (1) ease of use; (2) delivery of information; (3) media attractiveness; (4) media features. The results of this study indicate that the level of effectiveness in using edu-learning reaches 79.5%. So it can be concluded that edu-learning is effectively used as an online learning medium in the era of the Covid-19 pandemic.
DEVELOPMENT OF A PLASTIC BOTTLE WASTE PROCESSING TOOL INTO 3D PRINTER FILAMENT BASED ON ARDUINO MICROCONTROLLER Fathoni, Ali Nur
Jurnal Informatika dan Teknik Elektro Terapan Vol. 13 No. 3S1 (2025)
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jitet.v13i3S1.8170

Abstract

Limbah botol plastik merupakan salah satu penyumbang terbesar pencemaran lingkungan karena sulit terurai secara alami. Untuk mengurangi dampak tersebut, penelitian ini mengembangkan alat pengolah limbah botol plastik menjadi filamen printer 3D berbasis mikrokontroler Arduino. Pengembangan alat dilakukan menggunakan metode ADDIE (Analysis, Design, Development, Implementation, Evaluation) dengan tahapan analisis kebutuhan, perancangan sistem, pembuatan prototipe, implementasi, dan evaluasi kinerja. Sistem dirancang dengan integrasi sensor suhu MAX6675, elemen pemanas, motor penggerak, serta mekanisme pendinginan dan penggulung. Pengujian meliputi kalibrasi sensor suhu menggunakan thermogun sebagai pembanding pada rentang 150 °C hingga 250 °C. Hasil kalibrasi menunjukkan hubungan linear dengan deviasi pembacaan antara −4,30 °C hingga −3,50 °C yang dapat dikoreksi melalui regresi linear. Prototipe mampu menghasilkan filamen dari limbah botol PET dengan kualitas stabil dan diameter mendekati standar komersial. Hasil penelitian ini menunjukkan bahwa alat yang dikembangkan efektif untuk mendukung proses daur ulang plastik skala kecil secara efisien
Pengembangan Training Kit Parkir Cerdas Berbasis Esp 32 untuk Meningkatkan Hasil Belajar Peserta Didik pada Praktikum Mikrokontroler SMKN 2 Lamongan Taufiq Ismail; Ali Nur Fathoni; Farid Baskoro; Fendi Achmad
Educational Journal Vol. 1 No. 4 (2026): MAY-JULY
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/0eq1qj22

Abstract

The limitation of learning media that align with industrial needs has become one of the obstacles in microcontroller practicum learning in Vocational High Schools (SMK). Therefore, Internet of Things (IoT)-based learning media are needed to bridge theoretical concepts with practical applications. This study aimed to determine the validity, practicality, and effectiveness of an ESP32-based Smart Parking Training Kit as a learning medium for microcontroller practicum at SMKN 2 Lamongan. The study employed the Research and Development (R&D) method using the ADDIE model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. The developed product was a training kit based on ESP32 integrated with infrared sensors, RFID sensors, servo motors, a 20×4 I2C LCD, and a Telegram Bot-based monitoring system. The research subjects consisted of 35 eleventh-grade students of the Mechatronics Engineering program. The results showed that the training kit was categorized as highly valid, with material expert validation reaching 83.33% and media expert validation reaching 98.61%. The practicality level of the media obtained a percentage of 94.72% in the highly practical category. The effectiveness results indicated that the average cognitive learning outcomes increased from 68.69 in the pretest to 89.49 in the posttest, with the Paired Sample t-Test showing a significance value of < 0.001. The N-Gain analysis obtained an average score of 0.6156 in the moderate category. In the psychomotor aspect, the average student score reached 92.23, which was higher than the minimum mastery criterion (KKM) of 75, while the One Sample t-Test showed a significance value of < 0.001. Based on these findings, it can be concluded that the ESP32-based Smart Parking Training Kit is feasible, practical, and effective as a learning medium for microcontroller practicum to improve students’ learning outcomes in vocational education.
Pengembangan Modul Ajar Instalasi Motor Listrik Berbasis Software Zelio logic untuk Meningkatkan Hasil Belajar Krisna Surya Dwitara; Tri Rijanto; Joko Joko; Ali Nur Fathoni
Educational Journal Vol. 1 No. 4 (2026): MAY-JULY
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/ewhj3w24

Abstract

This study aims to develop a motor electrical installation teaching module based on Zelio Logic software to improve the learning outcomes of eleventh-grade students in the Electrical Power Installation Engineering program at SMKN 3 Jombang. The research employed the Research and Development (R&D) method using the ADDIE development model, which consists of five stages: analysis, design, development, implementation, and evaluation. The subjects of this study were 36 students of class XI TITL. The research instruments included material and media expert validation sheets, student response questionnaires, cognitive learning outcome tests, and psychomotor observation sheets. The results showed that the teaching module achieved a very high level of validity, with scores of 90.87% from material experts and 91.79% from media experts. The practicality test result showed a percentage of 82.30%, categorized as very practical. The effectiveness of the module was reflected in the improvement of students’ cognitive learning outcomes, where the average pretest score of 43.47 increased to 81.8 in the posttest, with an N-Gain score of 0.67 categorized as moderate. In addition, students’ psychomotor learning outcomes also improved, with the learning mastery level reaching 86%. Therefore, the Zelio Logic software-based teaching module is proven to be feasible and effective for use in the teaching and learning process of motor electrical installation subjects.
Pengembangan Modul Ajar Training Kit Instalasi Audio Video Mobil untuk Meningkatkan Hasil Belajar Praktikum Teknik Audio Video di SMK Kal-1 Surabaya Atikah Fadhillah Alliatuzzahro; Ali Nur Fathoni; Nur Kholis; Fendi Achmad
Educational Journal Vol. 1 No. 4 (2026): MAY-JULY
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/cd0asz91

Abstract

This study aims to develop a feasible Car Audio-Video Installation Training Kit Learning Media to address the lack of E-Module learning media in the planning and installation elements of audio-video systems, particularly for the Car Audio-Video Installation Training Kit in Grade XI Audio Video Engineering (TAV) at SMK KAL-1 Surabaya. This research employs the ADDIE development model within a Research and Development (R&D) framework. The validity of the product was assessed through material validation and media validation of the E-Module. The material validation obtained a score of 92%, while the media validation achieved 88.75%, resulting in an average score of 90%, which falls into the very valid category. Furthermore, the results of the practicality test based on student responses at SMK KAL-1 Surabaya showed a score of 88.75%, categorized as very practical. The effectiveness of the learning media was measured using the N-Gain test to determine the effectiveness of the implemented treatment. The N-Gain results for cognitive learning outcomes showed an average N-Gain score of 0.51, indicating a moderate category. This means that the learning media is effective in improving students’ learning outcomes. To compare the average pretest and posttest scores, a Paired Sample T-Test was conducted, yielding a significance value of 0.000, which indicates a significant difference. It can be concluded that the developed learning media is suitable for use in the learning process and can also serve as a reference for developing learning media in other instructional components. In the psychomotor domain, most students were able to assemble and test the Car Audio-Video Installation Training Kit correctly and in accordance with established procedures. Most students achieved a score of 88.53%, indicating that their psychomotor skills have met the Minimum Mastery Criteria (KKTP). In the affective domain, most students demonstrated good discipline, responsibility, and cooperation during the learning process and practical activities using the Car Audio-Video Installation Training Kit. Students actively followed instructions, maintained occupational safety, and respected their peers’ opinions during group discussions. Most students obtained a score of 95.47%, indicating that their affective attitudes have reached the good to very good criteria.
Pengaruh Model Pembelajaran Problem Based Learning Berbantuan Software Simurelay terhadap Kompetensi Siswa pada Mata Pelajaran Instalasi Motor Listrik Muhammad Rizky Ardiansyah; Fendi Achmad; Ali Nur Fathoni; M. Syariffuddien Z
Educational Journal Vol. 1 No. 4 (2026): MAY-JULY
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/78wyk159

Abstract

This study examined the effect of the Problem Based Learning (PBL) model assisted by Simurelay software on students' competence in the Electric Motor Installation course among eleventh-grade Electrical Power Installation Engineering students at SMK Negeri 1 Sidoarjo. A quasi-experimental method with a nonequivalent control group pretest-posttest design was used, involving 36 students in the experimental class (PBL assisted by Simurelay) and 37 students in the control class (direct instruction). Data were collected using a 25-item multiple-choice test for the knowledge aspect and an observation sheet for the skill aspect, then analyzed through normality, homogeneity, N-Gain, and independent sample t-test procedures. Both instruments were rated highly valid (100% expert validation) and reliable (Cronbach's alpha of 0.834 for knowledge and 0.827 for skill). The experimental class obtained a higher mean N-Gain (0.713, high category) than the control class (0.686, moderate category). The independent sample t-test showed significant effects for both the knowledge aspect (Sig. = 0.005) and the skill aspect (Sig. = 0.040), both below 0.05. It is concluded that the PBL model assisted by Simurelay software significantly improves students' competence in Electric Motor Installation compared with direct instruction.
Pengembangan Training Kit Multi Sensor Terintegrasi Smart Relay Zelio SR2B201FU Untuk Meningkatkan Kreativitas Teknis Mahasiswa Nanda Julian AlFaris; Fendi Achmad; Yulia Fransisca; Ali Nur Fathoni
Educational Journal Vol. 1 No. 4 (2026): MAY-JULY
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/p8d86v96

Abstract

This study aims to develop a multi-sensor training kit integrated with the Smart Relay Zelio SR2B201FU. The primary objective of this development is to enhance students' technical creativity in dealing with complex intelligent control systems. Through this training kit, students are expected to have a practical platform to explore the integration of various types of sensors into industrial automation systems. The research method employed is Research and Development (R&D). The development process includes the hardware design phase, the preparation of accompanying jobsheets, and supporting instruments such as response questionnaires and observation sheets. Product feasibility was tested through media and material expert validation, while practicality and effectiveness were tested directly on students by comparing learning outcomes before and after using the kit. The results indicate that the training kit is highly feasible, with media expert validation scoring 78% and jobsheet material scoring 76%. The practicality score from students reached 84% (Very Practical). In terms of effectiveness, statistical tests showed a significant difference with a value of 0.000 and an average N-gain of 0.55 (moderate category). These findings prove that the integration of motion, light, sound, and mechanical sensors in this learning media successfully enhances students' ability to explore technical solutions creatively.