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PENGARUH PUSH UP DAN HAND PADDLE TERHADAP KECEPATAN RENANG GAYA BEBAS 50 METER PADA KLUB TIRTA TUNGGAL SEMARANG Shelina Putri Oktaviyani; Bertika Kusuma Prastiwi; Fajar Ari Widiyatmoko
Journal of Physical Activity and Sports (JPAS) Vol. 6 No. 3 (2025)
Publisher : YLPK Mahardhika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53869/jpas.v6i3.362

Abstract

The background of this research is during the observation at the Semarang Tunggal Tirta club, which is faced with a speed of 50 meters per freestyle swim, which is still slow. The purpose of this study is to find out the effect of push-up and hand paddle on the speed of 50 meters of freestyle swimming. The method employed in this study is a pre-experimental quantitative approach, utilising a two-group pretest and posttest design. The subjects in this study are Semarang Tunggal Tirta club athletes, a total of 15 people, with a sample of 10 people who met the results through the purposive sampling technique. This tool is used to train hand strength, such as push-ups and hand paddles. The push-up results data before and after the test convey a value of 17.13%, and the t-test will give a Sig2-Tail impact of 0.000/p< 0.05. The data of the hand paddle results before and after the test conveyed a value of 14.14%, and the t-test would occur, that would occur Sig2 tail of 0,000/p< 0.05. In this study, push-up and hand paddle exercises carried out at the Semarang single tirta club that most influenced the 50 m freestyle swimming speed were the push-up exercise with an increase of 17.13% although both of them increased the free travel performance of 50 meters, but the push-up training program was more effective than the hand paddle exercise.
Pengaruh Permainan Gobak Sodor dan Bola Beracun Terhadap Minat Siswa dalam Pembelajaran PJOK di SMPN 3 Kalibening Nur Zaini Akrom Sofwan; Bertika Kusuma Prastiwi; Agus Wiyanto
Jurnal Porkes Vol 9 No 1 (2026): PORKES
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/porkes.v9i1.32688

Abstract

This study was motivated by the low interest of students in Physical Education, Sports, and Health (PJOK) learning due to monotonous teaching methods. This study aims to analyze the effect of traditional games of gobak sodor and poison ball on increasing students' interest in learning PJOK. The research used a quantitative approach with a non-equivalent group pretest-posttest quasi-experimental design. The sample consisted of two eighth-grade classes at SMPN 3 Kalibening who were given treatment through both games. Data were collected using a four-point Likert scale questionnaire that had been tested for validity and reliability. Data analysis was performed using the Wilcoxon Signed-Rank Test because some of the data were not normally distributed. The results showed a significant increase in student interest (Z = -5.352; p = 0.000), with an average score increase from 82.35 to 89.72. The Mann-Whitney U Test results showed no significant difference between the effects of the two games (p = 0.537). The discussion relates the findings to Self-Determination Theory, in which traditional games fulfill the psychological needs of autonomy, competence, and social connectedness, thereby increasing intrinsic motivation and interest in learning. The conclusion of the study confirms that the implementation of traditional games is effective in increasing student interest in PJOK, with the note that inclusive adaptation to student characteristics is necessary to maximize its impact.
Implementation of Adventure Education-Based Physical Education Learning on the Kinesthetic Intelligence Class X Students of SMAN 9 Semarang Tiara Yuliana; Bertika Kusuma Prastiwi; Priyo Hutomo
PHEDHERAL Vol 21, No 2 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/phduns.v21i2.91927

Abstract

Research on adventure education learning was carried out because this method was considered effective in improving student learning outcomes, both in terms of academic ability and personality development. Apart from that, this method is also believed to be able to improve social relations between students, as well as improve physical and mental health. This type of research uses True Experimental Design research. The sample collection technique is carried out using purposive sampling. The independent variable (X1) in this research is adventure education, while the dependent variable is kinesthetic intelligence (Y). Data collection techniques through observation and tests. Data analysis techniques are descriptive statistical analysis, normality test, homogeneity test, hypothesis test. The results of research related to the influence of adventure education-based physical education learning on kinesthetic intelligence in class X students at SMAN 9 Semarang for the 2024/2025 academic year, namely the adventure education learning model, show that there is a significant influence on kinesthetic intelligence in physical education learning for class X students at SMAN 9 Semarang. 
Implementation of the Kahoot Application in Volleyball Learning for Class X at SMAN 9 Semarang Muhammad Zaki Ambari; Bertika Kusuma Prastiwi; Muhammad Alimin
PHEDHERAL Vol 21, No 2 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/phduns.v21i2.91928

Abstract

The aim of the research is to determine the implementation of the Kahoot application in learning volley ball in class X at SMAN 9 Semarang. The method applied is descriptive qualitative, this is done to find out phenomena directly in the field, so that researchers know the situation and conditions in reality. Sources of research data are tests, interviews, observations and documentation. The results of this research are that the factors underlying the use of the Kahoot application are technological disruption, the implementation of the Merdeka curriculum at SMAN 9 Semarang, and the degradation of learning activities. The steps in using Kahoot are that the teacher sets up a Kahoot account and shares the Kahoot link, then students answer questions according to the instructions, view the results, and discuss the learning outcomes listed in the Kahoot application. Furthermore, the benefits of using the Kahoot application in learning volly ball are that it fosters interactive, creative and innovative learning, provides learning that focuses on students, and gives the impression of learning that is integrated with technology. 
Examining Opportunities for Implementing Blended Learning in Physical Education Learning at SMA Negeri 9 Semarang Rahayu Ngudi Sari; Muh. Isna Nurdin Wibisana; Priyo Hutomo; Bertika Kusuma Prastiwi
PHEDHERAL Vol 21, No 2 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/phduns.v21i2.91485

Abstract

This study investigates the potential implementation of blended learning in Physical Education, Sports, and Health (PJOK) at SMA Negeri 9 Semarang. Blended learning, which combines traditional face-to-face instruction with online learning components, offers a balanced educational experience that addresses the challenges posed by traditional PJOK teaching methods. The research involved qualitative data collection through interviews, observations, and documentation, supported by literature reviews on blended learning in physical education. The findings reveal that while students and teachers are proficient with gadgets and digital systems, the application of technology in PJOK is still limited. The main issues identified include students' difficulties with theoretical assessments and the predominance of practical over theoretical teaching. The study highlights the readiness of teachers to adopt digital tools and the availability of adequate infrastructure to support blended learning. The analysis connects these findings with previous research, demonstrating that blended learning can enhance learning outcomes and motivation in physical education. The study concludes that implementing self-directed blended learning, where theoretical content is delivered online and practical sessions are conducted offline, could effectively address the identified challenges and improve the overall PJOK learning experience at SMA Negeri 9 Semarang. 
Development of Tlogo Village Community Health Yulia Ratimiasih; Bertika Kusuma Prastiwi; Fajar Ari Widiyatmoko; Dani Slamet Pratama; Buyung Kusumawardhana; Setiyawan Setiyawan; Maftukin Hudah
DIKDIMAS : Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 2 (2024): DIKDIMAS : JURNAL PENGABDIAN KEPADA MASYARAKAT
Publisher : Asosiasi Profesi Multimedia Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58723/dikdimas.v3i2.267

Abstract

This activity aims to provide health guidance to the Tlogo Village Community, Tuntang District, Semarang Regency by providing assistance with children's growth and development (posyandu), providing knowledge dissemination for teenagers who are still lacking in promiscuity and providing aerobic exercise training guidance to the community. This activity is carried out because many parents do not pay enough attention to their children's growth and development, so posyandu, youth care, health care and low levels of exercise have the potential to reduce the level of public health. Assistance from the PKM University of PGRI Semarang (UPGRIS) Team uses lecture and demonstration methods. The expected output is increased knowledge of parents in paying attention to children's growth and development, increased knowledge of teenagers in free association, and community skills among teenagers. There is also a lot of community participation in aerobic exercise. The result of this service is increased community knowledge and skills regarding health. This good habit needs to be improved in the future with better programs.
Pengaruh Media Audio Visual dan Media Visual untuk Meningkatkan Hasil Belajar Three Point Bola Basket di SMA N 8 Semarang Muhammad Shiddiq At Tamimi; Bertika Kusuma Prastiwi; Muh Isna Nurdin Wibisana
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 5 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/ddk9bm43

Abstract

The use of audio-visual and visual media is necessary to improve learning outcomes. This study aims to determine the effect of audio-visual and visual media on the learning outcomes of three point basketball shooting among students at SMA Negeri 8 Semarang, and to compare the effectiveness of the two learning media. This study used a quantitative approach with a quasi-experimental method through a two-group pretest-posttest design. The research sample consisted of 72 tenth-grade students divided into two groups, namely class X 5 as the experimental class using audio-visual media and class X 3 as the control class using visual media, with each group consisting of 36 students. The data analysis techniques used were the normality test, homogeneity test, and t-test (Independent Sample t-test) with the assistance of SPSS Indonesia. The results showed that: (1) there was no significant difference in initial ability between the two groups based on the pretest scores (Sig. = 0.085 > 0.05); (2) the results of the Independent Sample t-test on the posttest showed a significance value of 0.004 (p < 0.05); (3) the average posttest score of the experimental class was 89.06, higher than the control class at 86.64; and (4) audio-visual media was more effective than visual media in improving learning outcomes for the three point basketball material. Thus, it can be concluded that audio-visual media is more effective than visual media in improving the learning outcomes of three point basketball shooting among students at SMA Negeri 8 Semarang. Keywords: Basketball, Learning Outcomes, Audio Visual Media, Visual Media, Physical Education and Health (PJOK), Three Point
Pengaruh Latihan Reaction Ball Dan Drill Recive Terhadap Ketepatan Passing Bawah Bola Voli Putri Upgris 2025: Studi Eksperimen pada Atlet UKM Bola Voli Putri UPGRIS Rudi Cahyono; Yulia Ratimiasih; Bertika Kusuma Prastiwi
Jurnal Porkes Vol 9 No 3 (2026): PORKES
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/porkes.v9i3.35026

Abstract

This study aims to determine the effect of reaction ball training and receive drills on the underhand passing accuracy of the UPGRIS 2025 women's volleyball team and to identify which training method is more effective for improving underhand passing skills. The issue addressed in this study is the athletes' low underhand passing accuracy, evidenced by a high percentage of failed passes during initial observations. A quantitative approach was employed using a quasi-experimental method with a two-group pretest-posttest design. The study population consisted of 32 athletes from the UPGRIS 2025 women's volleyball team, selected via purposive sampling. Data collection utilized the AAHPER underhand passing accuracy test, consisting of 20 passing attempts. Data analysis was conducted using IBM SPSS Statistics, involving the Shapiro-Wilk normality test, homogeneity test, paired sample t-test, and independent sample t-test at a significance level of 0.05. The study was carried out over 14 sessions, implementing reaction ball training and receive drills with progressively adjusted training intensity. The results indicate an improvement in the athletes' underhand passing skills following the training interventions. Reaction ball training enhanced the athletes' reaction speed and coordination, while receive drills improved the accuracy and consistency of their underhand passing technique. The study concludes that both reaction ball training and receive drills have a significant effect on the underhand passing accuracy of the UPGRIS 2025 women's volleyball team.
PENGARUH MODEL TGFU DAN TGT PADA HASIL BELAJAR PASSING ATAS BOLA VOLI DI SMPN 42 SEMARANG Octaviano Risqi Ardian; Setiyawan; Bertika Kusuma Prastiwi
Jurnal Pedagogik Olahraga Vol. 12 No. 2 (2026): Jurnal Pedagogik Olahraga
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/kjjnjp29

Abstract

Studi ini dilakukan dengan tujuan untuk menkaji dampak model belajar TGFU dan TGT terhadap hasil belajar passing atas dalam bola voli serta menentukan model belajar yang lebih efektif untuk siswa SMP Negeri 42 Semarang yang berada di  kelas VIII. Studi yang diterapkan dalam penelitian ini quasi eksperimen dengan desain two-group pretest-posttest. Seluruh siswa kelas VIII dijadikan populasi penelitian, sedangkan sampel ditentukan secara acak melalui teknik random sampling. Pengumpulan data dikumpulkan menggunakan alat tes kognitif, lembar observasi afektif, dan rubrik penilaian ketrampilan. Data yang terkumpul kemudian dianalisis melalui uji prasyarat dan pengujian hipotesis menggunakan uji-t. Temuan studi menunjukkan bahwa kedua model belajar TGFU dan TGT, dapat meningkatkan hasil belajar bola voli passing atas siswa secara signifikan, yang mencakup aspek kognitif, afektif, dan psikomotor. Meskipun terdapat perbedaan karakteristik pendekatan, hasil penelitian menunjukkan bahwa meskipun terdapat perbedaan nilai, perbedaan tersebut tidak cukup besar untuk dinyatakan signifikan secara statistik antara efektivitas penggunaan model TGfU dan TGT, sehingga keduanya merupakan strategi pembelajaran yang sama-sama efektif untuk diimplementasikan pada kegiatan pelajaran pendidikan jasmani di sekolah
Co-Authors Agus Anis Riyanto Agus Wiyanto Agus Wiyanto Ajeng Putri Atma Dhani Al Kahfi, Muhammad Ilham Aldo Ferdian Ilham Alfianurrohman, Dafa Anhar, Donny Anjasmoro Dwi Putra Aji Ariani, Priscilla Oktavia Avita Dia Ayuningrum Bambang Priyono Billy Saputra Saputra Bintoro, Yudha Dwi Buyung Kusumawardhana Choirul Anwar Chusnul Chotimah Danang Aji Setiawan Dani Slamet Pratama Darmanto, Purno Deni Wahyu Jumawan Dhimas Dwi Prasetyo Dian Ayu Zahraini Difa Arya Saputra Donny Anhar Fahmi Dwi Prastiyo Hadi, Dwi Prastiyo Endri Wiranto Fafa Nurdyansyah Faizi, Khiyar Fajar Ari Widiyatmoko Fajar Ari Widyatmoko Fajar Dwi Widiyatmoko fatkhu, ibnu Fatkhur Rozi Galih Dwi Pradipta Galih Dwi Pradipta Pradipta hanistya moh irwan gurdasena Hendi Imam Fadoli Hendry Bagus Prasetyo Husnul Hadi Ibnu Fatkhu Royana Ibnu Fatkurroyana Ismail Gani Izhatullaili Jumawan, Deni Wahyu Khofifah, Vebriana KRESNAPATI, PANDU Laila Nur Rohmah Luthfie Lufthansa Madia Nur Alisa Madia Nur Alisa Maftukin Hudah Maftukin Hudah Maftukin Hudah, Maftukin Maharani Bachtiar, Dhea Maliki, Ahmad Kafi Manarul Hidayat Muh Isna Nurdin W Muh Isna Nurdin W Muh Isna Nurdin Wibisana Muh. Isna Nurdin Wibisana Muhamad Azwan, Muhamad Muhammad Alimin Muhammad Rizal Muhammad Rizki Al Karim Muhammad Shiddiq At Tamimi Muhammad Zaki Ambari Mulia Dharmika, Bagas Muzaki, Reiza Nur Azis Rohmansyah Nur Zaini Akrom Sofwan Octaviano Risqi Ardian Osa Maliki Pandu Kresnapati, Pandu Pratama, Dani Slamet Priyo Hutomo Pungki Indarto Putra Aji, Anjasmoro Dwi Putro, Baskoro Nugroho Rahayu Ngudi Sari Ratimiasih, Yulia Riyanto Riyanto Rizka Lisa Firnanda Rizki Kurniati Rudi Cahyono Setiyawan Setiyawan Setiyawan Setiyawan Setiyawan Setyarini, Irma Setyawan, Danang Aji Shelina Putri Oktaviyani Shidiq Haryanto Suharjana . Suprapti Suprapti Suwarso Suwarso Syifa Wulan Alfiani Tiara Yuliana TUBAGUS HERLAMBANG, TUBAGUS Utvi Hinda Zahnnisa Vebriana Khofifah Wibisana, Muh Isna Nurdin Widiyatmoko, Fajar Ari Widiyatmoko, Fajar Dwi Wiwit Bintang Permatasari Yulia Ratimiasih