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Journal : Journal of Education Technology

The Role of Google Workspace in Facilitating Collaborative and Participatory Learning Higher Education Emilzoli, Mario; Hernawan, Asep Herry; Rullyana, Gema; Priandani, Ai Pemi
Journal of Education Technology Vol. 9 No. 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v9i1.84112

Abstract

Digital era of education at all levels is required to adapt and utilize technology to improve the quality of learning. This study investigates the role of Google Workspace in facilitating collaborative and participatory learning among higher education students. The research is driven by the need to address challenges in traditional learning environments, which often lack opportunities for collaboration and active participation. Using a quantitative approach, data were collected from 88 students in Educational Technology program through a survey based on the Technology Acceptance Model (TAM). The study analyzed four key dimensions: Perceived Ease of Use, Perceived Usefulness, Attitude Toward Using, and Behavioral Intention to Use. Results indicated that Google Workspace significantly enhances student collaboration and productivity, with high scores across all dimensions. The findings highlight the platform's potential to improve digital learning strategies and equip students with essential 21st-century skills. Future research should explore the long-term impact of Google Workspace on diverse educational settings and address potential implementation challenges.
Exploring Student Perceptions of Virtual Learning Experiences: A Study of the Use of the Spatial.io 3D Metaverse Platform Rudi Susilana; Laksmi Dewi; Rullyana, Gema
Journal of Education Technology Vol. 8 No. 4 (2024): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i4.85190

Abstract

The advancement of virtual reality technology, such as metaverse, has attracted attention as a transformative innovation. This study was motivated by the lack of in-depth understanding of the use of virtual technology by students and their perceptions of the learning experience through the Spatial.io platform. The Spatial.io platform offers new opportunities to improve the quality of online learning in higher education. The Educational Technology Study Program developed a virtual learning space using the Spatial.io 3D metaverse platform. This study aims to explore students' perceptions of virtual learning through the platform and understand how to utilize this innovative learning space for academic purposes. A quantitative descriptive approach with a survey research design was used in this study, involving 82 students. Data collection was carried out using a questionnaire that measured six aspects of students' perceptions of immersive learning, namely Perceived Usefulness (PU), Perceived Ease of Use (PEOU), Perceived Satisfaction (PS), Interactivity (INT), Virtual Environment (VE), and Learning Experience (LE). Data analysis techniques used qualitative and quantitative descriptive. The results showed that students positively perceived virtual learning through the Spatial.io 3D Metaverse platform. These findings underscore the technology's enormous potential in improving the quality of online learning, particularly in higher education.