Claim Missing Document
Check
Articles

Found 26 Documents
Search

Impact of Ethnomathematics-Based Learning on Mbojo Students’ Mathematical Communication Skills in Indonesia Mariamah Mariamah; Nanang Diana; Adi Apriadi Adiansha; Muslim Muslim; Khusnul Khatimah
Prisma Sains : Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram Vol. 14 No. 2: April 2026
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/j-ps.v14i2.19875

Abstract

Mathematical communication skills are essential for enabling students to express mathematical ideas, use representations, and explain reasoning clearly. However, elementary students often experience difficulties in using mathematical symbols, interpreting visual representations, and presenting problem-solving steps systematically. This study examined students’ mathematical communication skills after the implementation of ethnomathematics-based learning using Mbojo cultural contexts. A quasi-experimental method with a one-group posttest-only design was employed. The participants were 15 fourth-grade students selected through total sampling. Data were collected using a mathematical communication skills test and analyzed using a one-sample t-test with a benchmark score of 70, based on the Minimum Mastery Criteria. The results showed that students’ mean score was 73.87, which was significantly higher than the benchmark, t(14) = 2.822, p = .015. These findings indicate that ethnomathematics-based learning using Mbojo cultural contexts can support students’ mathematical communication skills. However, due to the absence of a pretest and control group, the findings should be interpreted as evidence of students’ achievement above the benchmark rather than strong causal evidence.
Improving the Process of Understanding the Representation of Spatial Shapes Through the Problem-Based Learning Model Assisted by Ethnomathematics in Junior High School Students Sika Sika; Mohd Fakri Muda; Mohd Razmi Zainudin; Nanang Diana; Mariamah Mariamah; Syarifudin Syarifudin; Muslim Muslim
Prisma Sains : Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram Vol. 14 No. 3: July 2026
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/j-ps.v14i3.20774

Abstract

This study examines the comparative improvement in junior high school students’ understanding of spatial shape representation through the implementation of the Problem-Based Learning (PBL) model assisted by Ethnomathematics. The study employed a quasi-experimental Non-Equivalent Control Group Design involving 60 seventh-grade students at a junior high school in Bima Regency, consisting of an experimental class (n=30) and a control class (n=30). The intervention was conducted over four weeks through learning activities integrating local Bima cultural contexts, such as Uma Lengge vernacular architecture, into problem-solving and group discussion activities related to spatial geometry concepts. Pretest results indicated relatively comparable initial abilities between the experimental class (M=59.53) and the control class (M=59.00), while posttest results showed higher achievement in the experimental class (M=81.03) compared to the control class (M=69.97). An independent samples t-test yielded t=4.699 with p<0.001, indicating a statistically significant difference between the two groups. N-Gain analysis showed a moderate improvement in the experimental class (0.557) and a low improvement in the control class (0.272). Furthermore, Cohen’s d effect size analysis produced a value of 1.213, indicating a large practical effect. The findings suggest that integrating ethnomathematics within the PBL framework may support students in connecting cultural representations with mathematical concepts and contribute to the development of culturally contextualized mathematics learning in junior high schools.
Pengaruh Pembelajaran Matematika Berbasis Deep Learning untuk Menikatkan Minat Belajar Siswa Kelas V Di SDN Inpres Sanolo Kurniati; Mariamah; Abd Haris; Suciyati; Nanang Diana
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2227

Abstract

Learning interest is one of the important factors that influence students' success in the learning process, particularly in mathematics. However, in reality, students' interest in mathematics is still relatively low because many students perceive mathematics as a difficult and boring subject. This condition causes students to be less active and less enthusiastic in participating in learning activities. This study aimed to determine the effect of Deep Learning-based mathematics instruction on the learning interest of fifth-grade students at SDN Inpres Sanolo. The study employed a quantitative approach using an experimental method with a One Group Pretest-Posttest Design. The research sample consisted of 15 students selected using the total sampling technique, in which all members of the population are included as research participants. Since the study involved only 15 fifth-grade students, all students were used as the sample. Data were collected through observation, questionnaires, and documentation. The data were analyzed using the Paired Sample t-Test. The results showed that the implementation of Deep Learning-based mathematics instruction was able to improve students' learning interest. The average learning interest score increased from 48.3 in the pretest to 81.3 in the posttest. The results of the Paired Sample t-Test indicated a significance value of less than 0.001, meaning that there was a significant effect of Deep Learning-based mathematics instruction on students' learning interest. Furthermore, the N-Gain analysis result of 75% indicated a moderately effective category. Therefore, it can be concluded that Deep Learning-based mathematics instruction has a positive and significant effect on improving the learning interest of fifth-grade students at SDN Inpres Sanolo.
Pengaruh Penggunaan Media Sempoa Terhadap Kemampuan Kognitif Matematika pada Materi Perkalian Siswa Kelas III SD Negeri 1 Rupe Ramdani Laili; Mariamah; Suciyati; Nanang Diana
Journal of Education Technology Information Social Sciences and Health Vol. 5 No. 2 (2026): September 2026
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/jetish.v5i2.8848

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya kemampuan kognitif matematika siswa kelas III SD Negeri 1 Rupe pada materi perkalian. Hasil observasi menunjukkan bahwa sebagian besar siswa masih mengandalkan hafalan hasil perkalian tanpa memahami konsep perkalian sebagai penjumlahan berulang. Selain itu, siswa mengalami kesulitan dalam menentukan nilai tempat, menyelesaikan operasi perkalian bersusun, serta menerapkan konsep perkalian pada berbagai bentuk permasalahan. Kondisi tersebut diperparah oleh proses pembelajaran yang masih berpusat pada guru dan minimnya penggunaan media pembelajaran konkret, sehingga keterlibatan siswa dalam proses belajar belum optimal. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media sempoa terhadap kemampuan kognitif matematika siswa kelas III SD Negeri 1 Rupe. Penelitian menggunakan pendekatan kuantitatif dengan metode eksperimen melalui rancangan One Group Pretest–Posttest Design. Sampel penelitian berjumlah 20 siswa yang ditentukan menggunakan teknik sampling jenuh. Pengumpulan data dilakukan melalui tes kemampuan kognitif matematika yang mencakup aspek mengingat (C1), memahami (C2), menerapkan (C3), dan menganalisis (C4). Data dianalisis menggunakan statistik deskriptif, uji normalitas Shapiro–Wilk, dan uji Wilcoxon Signed Rank Test. Hasil penelitian menunjukkan bahwa nilai rata-rata pretest sebesar 65,63 meningkat menjadi 82,75 pada posttest dengan selisih peningkatan sebesar 17,12 poin. Hasil uji Wilcoxon Signed Rank Test menunjukkan nilai Z sebesar -3,923 dengan nilai Asymp. Sig. (2-tailed) < 0,001, yang mengindikasikan adanya pengaruh signifikan penggunaan media sempoa terhadap kemampuan kognitif matematika siswa. Dengan demikian, media sempoa terbukti efektif sebagai media pembelajaran untuk meningkatkan kemampuan kognitif matematika siswa sekolah dasar melalui pembelajaran yang lebih konkret, aktif, interaktif, dan bermakna sehingga mampu membantu siswa memahami konsep perkalian secara lebih mendalam.
Reinterprestasi Brain-Based Learning Berbantuan GeoGebra terhadap Keterampilan Berpikir Kreatif Siswa SMP Sakinah Mawadah Warahmah; Adi Apriadi Adiansha; Nanang Diana; Muhammad Fuadi
MIKIR : Mathematics, Informatics, Knowledge And Information Research Vol. 2 No. 2 (2026): JUNE
Publisher : PT Mekar Research and Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65475/m3vp4002

Abstract

Creative thinking skills constitute a fundamental competency that students must master to meet the challenges of 21st-century mathematics learning. This study aimed to analyze the effectiveness of the Brain-Based Learning (BBL) model assisted by GeoGebra in improving the creative thinking skills of junior high school students in geometry. A quantitative approach with a quasi-experimental Non-Equivalent Control Group Design was employed, involving 64 seventh-grade students divided into an experimental class (n = 32) and a control class (n = 32). Data analysis included the Shapiro–Wilk normality test, Levene homogeneity test, paired and independent t-tests, N-Gain analysis, and Cohen's d effect size calculation. Results revealed that the experimental group's mean pretest score of 53.78 increased significantly to 70.16 in the posttest, while the control group improved from 51.03 to 61.31. The independent t-test yielded t = 4.2198 with p = 0.0001 (p < 0.05). The experimental group's N-Gain of 0.37 (moderate) exceeded the control group's 0.22 (low). Cohen's d = 1.055 confirmed a large effect of BBL assisted by GeoGebra.
Ethnomathematics Based Mpa’a Gopa Game Learning Media to Improve Mathematical Literacy and Cultural Character Husnul Khatimah; Nunung Fatimah; M. Abid Saputra; Anggih Tri Cahyadi; Nanang Diana; Nur Afni
Prima: Jurnal Pendidikan Matematika Vol. 10 No. 1 (2026): PRIMA : Jurnal Pendidikan Matematika
Publisher : FKIP Universitas Muhammadiyah Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/prima.v10i1.15226

Abstract

Mathematics plays a crucial role in developing students’ problem-solving, reasoning, and communication skills, yet many learners in Indonesia, particularly in Bima Regency, continue to face challenges with low mathematical literacy. This issue is often linked to limited engagement in the classroom and the dominance of teacher-centered approaches, which hinder students from bridging conceptual understanding with real-world applications. To address this gap, ethnomathematics-based learning offers an innovative approach by contextualizing mathematical concepts through local culture. This study aimed to develop and evaluate mathematics learning media based on the traditional game Mpa’a Gopa, integrating cultural identity and mathematical concepts to enhance students’ literacy and character. The research adopted the 4D development model (Define, Design, Develop, Disseminate) and was conducted with 20 fourth-grade students at SD Negeri 2 Maria, Bima Regency. Data were collected through expert validation sheets, student questionnaires, teacher and student observation sheets, and pretest–posttest assessments to measure validity, practicality, and effectiveness. The results indicated that the developed media met all quality standards; expert validation rated the product from good to very good, while student responses were overwhelmingly positive, with 99% agreeing that the media improved motivation and comprehension. Teacher and student observations further confirmed smooth classroom implementation. The average student score increased from 66.19 (pretest) to 82.23 (posttest), with mastery levels rising from 52.38% to 90.47%, and the N-Gain score of 0.60 categorized as medium. In conclusion, integrating ethnomathematics-based traditional games into mathematics learning not only strengthens mathematical literacy and student motivation but also promotes cultural awareness, making Mpa’a Gopa a meaningful instructional tool and a strategy for cultural preservation