Claim Missing Document
Check
Articles

Found 39 Documents
Search

Analisis Kemampuan Menulis Puisi Siswa Kelas IV di SDN Paninggaran Dadang Cunandar; Siska Isnaiyah Pebriani; Atang Sutisna
Jurnal Lensa Pendas Vol 9 No 2 (2024): September
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jlp.v9i2.3538

Abstract

Analysis of the ability to write poetry is an activity to describe students' poetry writing abilities seen from various aspects of ability. These aspects include imagination, diction, explanation, themes, and mandates. In poetry there are goals and elements in poetry. This study aims to determine the poetry writing skills of grade IV SDN Paninggaran students. This research is a qualitative research. The subjects in this study were the fourth grade homeroom teacher and the fourth grade students. The number of students in grade IV SDN Paninggaran is 35 students. This data was collected through interviews and documentation. The results of this study indicate that the ability to write poetry of fourth grade students is that most grade IV students like learning poetry and are able to write poetry but students find it difficult to put ideas into writing and determine how it is stanzas, lines, rhymes, determining pauses and intonations but from the mandate aspect tends to provide advice to the reader.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ARTICULATE STORYLINE PADA PEMBELAJARAN IPAS DI KELAS V SD NEGERI 2 KUNINGAN Susanti, Susi; Sutisna, Atang
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.16348

Abstract

The current development of education has entered the media era, where the lecture method in learning should decline and be replaced by the use of various media. Therefore, researchers are interested in conducting research and development of Articulate Storyline-based learning media with the aim of finding out the development procedures and effectiveness of Articulate Storyline-based learning media in science and science learning in class V of SD Negeri 2 Kuningan. The research method used is R&D with the ADDIE model. The results of this research show that the material aspect received a very valid assessment of 92%, and the media aspect received a very valid assessment of 95%. Apart from that, the Articulate Storyline learning media has also been proven to be effective as shown by the difference in the average pretest and posttest scores of (10.26) ≥ t-table, then seen from the teacher's response, it obtained a very valid assessment of 90%, and the student response was 87% which also stated that it is very valid. Thus, the Articulate Storyline media is effective and very suitable for use in science and science learning in class V of SD Negeri 2 Kuningan.
Pengaruh Pendekatan Socio-Scientific Issues terhadap Kemampuan Scientific Reasoning Siswa SD Pada Pembelajaran IPAS Barokah, Awalina; Herianingtyas, Nur Luthfi Rizqa; Sutisna, Atang
DIKODA JURNAL PENDIDIKAN SEKOLAH DASAR Vol. 6 No. 2 (2025): DIKODA: Jurnal Pendidikan Sekolah Dasar
Publisher : DPPM Universitas Pelita Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37366/jpgsd.v6i2.7330

Abstract

Penelitian ini bertujuan untuk menganalisis pengaruh penerapan pendekatan Socio-Scientific Issues (SSI) terhadap kemampuan scientific reasoning siswa sekolah dasar dalam pembelajaran IPAS. Penelitian menggunakan desain kuasi eksperimen dengan melibatkan dua kelas, yaitu kelas eksperimen dan kelas kontrol yang masing-masing berjumlah 50 siswa. Instrumen penelitian berupa tes scientific reasoning yang diberikan sebelum (pre-test) dan setelah pembelajaran (post-test). Analisis data dilakukan menggunakan perhitungan N-Gain dan uji t untuk mengetahui perbedaan peningkatan kemampuan antara kedua kelompok. Hasil penelitian menunjukkan bahwa rata-rata nilai pre-test kelas eksperimen sebesar 73 meningkat menjadi 89 pada post-test dengan N-Gain sebesar 0,59 (kategori sedang), sedangkan kelas kontrol mengalami peningkatan dari 74 menjadi 75 dengan N-Gain sebesar 0,04 (kategori rendah). Hasil uji t menunjukkan nilai t-hitung sebesar 10,00 dengan signifikansi p < 0,05, yang menunjukkan adanya perbedaan yang signifikan antara kedua kelas. Temuan ini menunjukkan bahwa penerapan pendekatan Socio-Scientific Issues lebih efektif dalam meningkatkan kemampuan scientific reasoning siswa dibandingkan pembelajaran konvensional.
PENGEMBANGAN MEDIA PEMBELAJARAN EDUKASI DIGITAL IPAS (EDIPAS) SEBAGAI APLIKASI ANDROID BERBASIS KODULAR DI KELAS IV SD NEGERI 2 PUNCAK Nafisa, Ira; Sutisna, Atang
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 12, No 1 (2026): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v12i1.5146

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran Edukasi Digital IPAS (EDIPAS) berupa aplikasi Android berbasis Kodular di kelas IV pada topik “Wujud Zat dan Perubahannya”. Penelitian dilatarbelakangi oleh rendahnya hasil belajar siswa, terbatasnya penggunaan media pembelajaran berbasis teknologi, dan dominasi metode ceramah dalam proses pembelajaran. Metode yang digunakan adalah R&D dengan model pengembangan ADDIE. Subjek penelitian terdiri dari satu guru dan 20 siswa kelas IV. Teknik pengumpulan data meliputi wawancara, angket, dan tes, dengan instrumen berupa lembar validasi ahli, angket respon guru dan siswa, serta soal pretest dan posttest. Data dianalisis secara kualitatif dan kuantitatif menggunakan uji-T dan N-Gain Score. Hasil validasi menunjukkan media dinyatakan “Sangat Layak” dengan rata-rata 92%. Implementasi media menunjukkan peningkatan hasil belajar siswa, ditunjukkan oleh perbedaan skor rata-rata pretest (39) dan posttest (73,5), serta uji-T dengan nilai signifikansi 0,000 < 0,05. Rata-rata N-Gain sebesar 57,3% termasuk kategori “Cukup Efektif”. Respon siswa dan guru terhadap media juga sangat positif dengan skor masing-masing 94,5% dan 93%. Penelitian ini menyimpulkan bahwa aplikasi EDIPAS layak dan efektif digunakan sebagai media pembelajaran interaktif dalam meningkatkan hasil belajar IPAS siswa kelas IV SD.
Pengembangan media PEDIPAS (pembelajaran digital IPAS) berbasis website pada pembelajaran IPAS di kelas IV SD Negeri Karangsari Laela Puspitasari; Atang Sutisna
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 2 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i2.28885

Abstract

Inovasi media pembelajaran berbasis web dilakukan melalui pengembangan PEDIPAS untuk mendukung proses belajar yang lebih menarik dan interaktif pada mata pelajaran IPAS. Penelitian ini menggunakan pendekatan Research and Development (R&D) dengan model pengembangan ADDIE, yang terdiri dari tahap analisis, perancangan, pembuatan produk, implementasi, dan evaluasi. Uji coba dilaksanakan pada 20 siswa kelas IV SD Negeri Karangsari. Kelayakan media dievaluasi oleh ahli materi dan ahli media, masing-masing memperoleh skor 88% dan 88,6%, menunjukkan kategori sangat layak. Tanggapan siswa terhadap media juga sangat positif dengan rata-rata penilaian 82,2%. Untuk mengetahui efektivitasnya, dilakukan uji paired sample t-test yang menunjukkan perbedaan signifikan antara nilai pretest dan posttest (p = 0,000), serta analisis N-Gain sebesar 81% yang mengindikasikan tingkat efektivitas tinggi. Berdasarkan hasil tersebut, PEDIPAS dinyatakan valid, layak, dan efektif digunakan dalam pembelajaran IPAS di sekolah dasar.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS RENDERFOREST PADA PEMBELAJARAN BERDIFERENSIASI KURIKULUM MERDEKA DIKELAS IV SEKOLAH DASAR Novianti Dwi Cahyani; Atang Sutisna
eL-Muhbib jurnal pemikiran dan penelitian pendidikan dasar Vol. 9 No. 1 (2025): Juni
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah (PGMI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52266/el-muhbib.v9i1.3361

Abstract

Guru masih mengunakan metode ceramah dan minim menggunakan media pembelajaran yang digunakan masih berupa media cetak, dan guru belum bisa memanfaatkan media yang berbasis teknologi untuk menunjang pembelajaran berdiferensiasi. Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis Renderforest pada pembelajaran berdiferensiasi kelas IV sekolah dasar. Jenis penelitian ini merupakan pengembangan atau R&D (Research and Development) peneliti menggunakan model ADDIE. Penelitian dilakukan di SDN 1 Kertayasa pada peserta didik kelas IV yang berjumlah 30 orang. Uji validasi dilakuakan kepada dua orang ahli yaitu ahli media dan ahli materi. Hasil validasi yang diperoleh dari para validator adalah ahli materi memperoleh nilai 90% dan ahli materi memperoleh nilai 93%. Peneliti menyebarkan angket respon pendidik dan respon peserta didik hasil yang diperoleh dari respon pendidik 90% dan respon peserta didik adalah 77% darik hasil tersebut media yang dikembankan dinyatakan layak untuk digunakan. Peneliti juga melakukan tes pretest dann posttest untuk mengukur keefektivan media tersebut, yang dianalisis mengguanakan uji normalitas, uji homogenitas dan uji paired sample T-Test. Hasil uji analisis data menunjukan bahwa data yang diperoleh bersifat normal dan homogen. Uji paired simple test memperoleh sig 0,00 . Dengan demikian nilai (sig 2-tailed) 0,00 < 0,05 menunjukan terdapat pengaruh signifikan pada pretest dan posttest.
Pengembangan Media Pembelajaran Ecosphere Berbasis Jagel terhadap Mata Pelajaran IPAS di Kelas III SD Negeri 3 Purwawinangun Amelia, Sela; Sutisna, Atang; Abdussalam, Dudung
Jurnal Gentala Pendidikan Dasar Vol. 11 No. 2 (2026): Jurnal Gentala Pendidikan Dasar
Publisher : Department of Primary School Teacher Education, Faculty of Teacher Training and Education, Jambi University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/gentala.v11i2.47194

Abstract

This study aims to develop a Jagel-based learning media for the Science and Social Studies in Grade III at SDN 3 Purwawinangun. The background of this research is the lack of optimal utilization of available technology such as Chromebooks in learning. The method used is Research and Development (R&D) with the ADDIE model, consisting of Analyze, Design, Development, Implementation, and Evaluation. Data were collected through questionnaires and tests involving 21 students. The developed media was validated by material experts (96%), media experts (93%), and the class teacher (90%), all categorized as “Very Eligible.” The average pretest score was 44.76, which significantly increased to 96.19 in the posttest. The Wilcoxon Signed-Rank test showed a significance value of 0.000 (< 0.05), indicating a statistically significant difference. The N-Gain score reached 0.95 or 95.01%, classified as “High.” These results prove that the Jagel-based media effectively improves students’ understanding of ecosystem concepts and supports interactive, engaging learning aligned with the Merdeka Curriculum.
Pengaruh Media Interaktif Nearpod Berbasis Pendekatan Deep Learning Terhadap Literasi Sains Siswa Sekolah Dasar Mawaddah, Nada; Sutisna, Atang; Nurfirdaus, Nunu
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.7267

Abstract

This research aims to analyze the influence of Nearpod interactive media based on the Deep Learning approach on the scientific literacy of fourth grade students at Cigugur State Elementary School on the subject of Climate and Change. The research uses a quantitative approach with a quasi-experimental design of the Nonequivalent Control Group Design type. The research subjects consisted of 34 students who were divided into experimental class and control class, 17 students each. Data was collected through scientific literacy tests in the form of validated pre-tests and post-tests, then analyzed using the normality test, homogeneity test, Independent Samples t-Test, and N-Gain. The results showed that the post-test average for the experimental class reached 87.06, an increase of 18.24 points, while the control class reached 68.82 with an increase of 12.35 points. The Independent Samples t-Test results show a Sig value. (2-tailed) of 0.000 < 0.05. The N-Gain value for the experimental class is 0.6905, which is in the medium category. These results show that the use of Nearpod interactive media based on the Deep Learning approach has a significant effect on increasing students' scientific literacy.  
Interactive Photosynthesis Media Design Based on Seren Taun Local Wisdom to Improve Students' Critical Thinking Skills Dinda Dinda; Atang Sutisna
Justek : Jurnal Sains dan Teknologi Vol 9, No 3 (2026): September
Publisher : Unversitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/justek.v9i3.40865

Abstract

This research is motivated by the limited integration of local wisdom in learning and the use of digital interactive learning media by teachers. This study aims to develop and test the feasibility, practicality, and effectiveness of interactive learning media based on local wisdom of the Seren Taun traditional ceremony using the Genially platform on the Photosynthesis material of the Natural Sciences content to improve students' critical thinking skills. The research method used is Research and Development (R&D) with the ADDIE development model. The research subjects involved 24 fourth-grade students of SDN 4 Kuningan as samples. Data collection was carried out through validation sheets, response questionnaires, and tests (pre-test and post-test). The results of the study showed that the developed interactive media was "Very Feasible" based on the assessment of media experts by 88% and material experts by 86%. This media was also declared "Very Practical" based on the average score of teacher and student responses which reached 80%. Furthermore, the effectiveness test showed a significant increase in students' critical thinking skills with an N-Gain score of 0.55 (category "Medium"). Based on these results, it can be concluded that interactive learning media based on local wisdom Seren Taun is effective in improving the critical thinking skills of fourth grade elementary school students.