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Journal : ISTIFHAM

The Influence of Augmented Reality Integrated Educational Games on Student Motivation in Islamic Education Dewi, Nilam Nastiti Normala; Sugiono; Baharun, Hasan; Dewi, Annisa Tri Ananda
ISTIFHAM Vol 3 No 1 (2025)
Publisher : Seutia Hukamaa Cendekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71039/istifham.v3i1.173

Abstract

This study aimed to examine the influence of augmented reality (AR) integrated educational games on student motivation in Islamic Education (PAI) classrooms. The research employed a qualitative case study design, conducted in selected schools in East Java, Indonesia, where AR-based gamified learning had been implemented. Data were collected through semi-structured interviews with teachers and students, classroom observations, and document analysis, and were analyzed using data condensation, display, and verification techniques to ensure credibility. The findings indicate that AR-integrated educational games significantly enhance intrinsic motivation by providing immersive, interactive, and narrative-driven experiences, while also fostering extrinsic motivation through gamification elements such as points, badges, and challenges. Students demonstrated higher engagement, perseverance, and collaborative behaviors, and educators reported improved understanding and participation in PAI lessons. The study contributes to educational theory by extending frameworks of motivation and digital learning to religious education contexts and offers practical implications for designing interactive, technology-enhanced pedagogy that supports both cognitive and socio-emotional development in students.
Fostering Islamic Character Values through Multimedia Extracurricular Activities: Strategies of Islamic Education Teachers Safitri, Diana; Sugiono; Novita, Mona; Mundiri, Akmal
ISTIFHAM Vol 3 No 1 (2025)
Publisher : Seutia Hukamaa Cendekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71039/istifham.v3i1.174

Abstract

This study aims to examine the strategies employed by Islamic Education (PAI) teachers to foster Islamic character values among middle school students through multimedia-based extracurricular activities. Specifically, it investigates how interactive digital tools, reflective exercises, and contextualized learning experiences contribute to the internalization of core values such as honesty, responsibility, empathy, and discipline. Employing a qualitative case study design, data were collected at SMP Hidmatul Hikam Alassumur through direct observations of extracurricular sessions, in-depth interviews with teachers, and document analysis including lesson plans and student portfolios. Findings indicate that multimedia integration significantly enhances student engagement, comprehension, and practical application of Islamic character values, with students demonstrating increased moral awareness and consistent ethical behavior. Teachers’ deliberate planning, continuous feedback, and reflective facilitation were identified as critical success factors. The study highlights the pedagogical potential of technology-enhanced activities in moral education and provides practical guidance for educators seeking to strengthen character development. The results suggest that integrating multimedia thoughtfully into extracurricular programs can foster sustainable moral growth and active value internalization among adolescents.