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Pengembangan Media Pembelajaran Berbasis Sparkol VideoScribe Pada Materi SPLTV di SMA Negeri 1 Suwawa Juriah Aminuddin; Tedy Machmud; Bertu Rianto Takaendengan
FARABI: Jurnal Matematika dan Pendidikan Matematika Vol 7 No 2 (2024): FARABI: Jurnal Matematika dan Pendidikan Matematika
Publisher : Program Studi Pendidikan Matematika FKIP UNIVA Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47662/farabi.v7i2.802

Abstract

The use of learning media is still limited, making students tend to be more passive during the learning process. At SMA Negeri 1 Suwawa, the learning process predominantly uses textbooks, whiteboards, LKPD, and sometimes PowerPoint. These limitations make it difficult for students to understand the material, including mathematics lessons on the material of the System of Linear Equations of Three Variables (SPLTV) which requires image visualization. With the existing problems, research was conducted by utilizing technology which aims to develop mathematics learning media using the Sparkol VideoScribe application on SPLTV material which was carried out involving 20 class X students at SMA Negeri 1 Suwawa in June. This type of research uses the Research and Development (R&D) method using the four-D development model, namely Define, Design, Develop and Disseminate. Data analysis was carried out based on expert assessments, teachers, and student responses using a Likert scale. The development assessment was carried out based on the results of three media validators as well as learning materials and obtained validation results of 77% for media and 82% for materials with criteria worth using. The results of teacher and student responses obtained an average total percentage of 98% and 85% respectively which indicates that the media used meets practical criteria. For further research, it can develop learning media that attract more students' attention in learning activities and increase the activeness of students in learning activities, especially math lessons on SPLTV material.
Pengaruh Media Ispring Quiz Maker Terhadap Hasil Belajar Siswa Pada Materi Bilangan Bulat Di Kelas VII SMP Negeri 5 Bolaang Mongondow Utara Sulastri Atalap; Yamin Ismail; Bertu Rianto Takaendengan
JEMS: Jurnal Edukasi Matematika dan Sains Vol. 13 No. 1 (2025)
Publisher : Universitas PGRI Madiun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25273/jems.v13i1.20510

Abstract

Tujuan dalam penelitian ini adalah untuk mengetahui pengaruh penggunaan media Ispring Quiz Maker terhadap hasil belajar siswa pada materi bilangan bulat. Metode penelitian yang digunakan yaitu eksperimen dengan desain penelitian Pretest-Posttest Control Group Design. Populasi penelitian ini adalah seluruh siswa kelas VII SMP Negeri 5 Bolaang Mongondow Utara Tahun pelajaran 2023/2024 yang terdiri dari 3 kelas dengan jumlah 99 siswa dan sampel penelitian diambil dua kelas dengan cara Teknik Random Sampling. Yang diperoleh kelas VII C sebagai kelas eksperimen atau kelas yang dibelajarkan dengan media Ispring Quiz Maker dan kelas VII B sebagai kelas kontrol atau kelas yang dibelajrkan menggunakan media Power Point dan Quizizz. Dalam penelitian ini hasil analisis inferensial menunjukan bahwa kedua data berdistribusi normal serta homogen sehingga dilanjutkan dengan pengujian kovarians (Uji ANACOVA) yang memperoleh hasil H0 ditolak dan H1 diterima. Sehingga dalam hasil penelitian menunjukan bahwa hasil belajar siswa lebih tinggi setelah dibelajarkan menggunakan media ispring Quiz Maker dibandingkan dengan menggunakan media Power Point dan Quizizz. Dengan hal ini berarti terdapat pengaruh positif penggunaan media Ispring Quiz Maker terhadap hasil belajar siswa. 
Implementation of Contextual Teaching and Learning (CTL) Model to Improve Mathematics Learning Outcomes on Line and Angle Material in Grades VII 6 SMP Negeri 1 Tapa Siska Novrianti Abdullah; Majid Majid; Bertu Rianto Takaendengan; Putri Ekawaty Kobandaha
JEMS: Jurnal Edukasi Matematika dan Sains Vol. 13 No. 2 (2025)
Publisher : Universitas PGRI Madiun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25273/jems.v13i2.21170

Abstract

This study aims to improve mathematics learning outcomes through the implementation of the Contextual Teaching and Learning (CTL) learning model online and susdut material in grades VII-6 of SMP Negeri 1 Tapa totaling 20 people using the class action research method.  The data collection techniques used in this study are teacher conservation, student observation and student learning outcomes covering three domains, namely affective, psychomotor, and cognitive shutter. The results of data analysis showed an increase in mathematics learning outcomes in the good and very good categories with a percentage of 87.50% for teacher activities, 89.47% for student activities, and for learning hasl each affective domain reached 89%, psychomotor realm 85% and affective realm 90%. The implication of this research is that it needs the implementation of the Contextual Teaching and Learning (CTL) learning model in improving mathematics learning outcomes.
ANALISIS KECEMASAN MATEMATIKA TERHADAP KEMAMPUAN PEMAHAMAN KONSEP SISWA KELAS XI SMA Imel Octaviani Nabu; Syamsu Qamar Badu; Bertu Rianto Takaendengan
JURNAL LEMMA Vol 12, No 2 (2026): Lemma: Letters of Mathematics Education
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/jl.2026.v12i2.11244

Abstract

Fenomena meningkatnya kecemasan siswa terhadap matematika yang berakibat pada rendahnya pemahaman konsep menjadi alasan pelaksanaan penelitian ini. Penelitian ini bertujuan untuk mendeskripsikan kecemasan matematika serta kaitannya dengan pemahaman konsep siswa mengenai materi fungsi komposisi di SMA Negeri 6 Gorontalo. Penelitian ini dilaksanakan pada bulan Maret – April 2026. Metode yang digunakan adalah deskriptif kuantitatif dengan jumlah subjek sebanyak 26 orang siswa kelas XI.1 yang dipilih dengan teknik purposive sampling. Pengumpulan data dilakukan melalui angket kecemasan matematika dan tes pemahaman konsep yang telah melalui uji validitas dan reliabilitas, serta didukung oleh wawancara. Hasil penelitian menunjukkan bahwa sebagian besar siswa berada pada kategori kecemasan sedang yakni sebesar 65,4%, kategori rendah 7,7%, dan tinggi 26,9%. Sedangkan kemampuan pemahaman konsep didominasi kategori rendah sebesar 80,77%, kategori sedang 11,56%, dan Temuan juga mengindikasikan adanya kecenderungan hubungan berbanding terbalik, di mana semakin tinggi kecemasan matematika, maka semakin rendah kemampuan pemahaman konsep siswa. Berdasarkan hasil tersebut, disarankan agar penelitian selanjutnya melibatkan jumlah subjek yang lebih luas serta bagi guru disarankan untuk menggunakan metode pengajaran yang mendorong siswa untuk menyelesaikan tugas secara mandiri, guna melatih kemandirian dan mengurangi ketergantungan pada teman.
Pengembangan Modul Berbasis Cognitive Load Theory dan Worked Example untuk Memfasilitasi Berpikir Kritis Siswa Kelas VII Elsa Mayasari Longkun; Majid; Bertu Rianto Takaendengan
Research Review: Jurnal Ilmiah Multidisiplin Vol. 5 No. 2 (2026): Research Review: Jurnal Ilmiah Multidisiplin (Agustus 2026 - Januari 2027)
Publisher : Transbahasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54923/researchreview.v5i2.417

Abstract

This study aims to develop a mathematics teaching module based on Cognitive Load Theory using the Worked Example approach to facilitate the critical thinking skills of seventh-grade students at SMP Negeri 2 Satap Tilongkabila in the area of data presentation. This study was motivated by students’ low critical thinking skills, the limited availability of innovative teaching materials, and the high level of extrinsic cognitive load in mathematics learning. The research method used was research and development (R&D) employing the ADDIE model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The product developed is a teaching module designed based on the principles of Cognitive Load Theory, such as content segmentation, reduction of the split-attention effect, and the systematic use of tiered worked examples. The research results indicate that the developed module meets the criteria for high validity based on subject matter expert validation at 87% and is valid based on media expert validation at 72%, as well as highly practical based on teacher feedback at 98%. Additionally, student feedback on the module’s use achieved an 86% positive rating, categorized as very positive, indicating that the module is easy to understand, engaging to use, enhances learning motivation, and helps students grasp concepts in a more structured manner. This module also helps reduce unnecessary cognitive load and fosters students' critical thinking skills through activities that involve analyzing, evaluating, and drawing conclusions in the mathematics learning process.
PENGARUH MODEL COOPERATIVE LEARNING TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA BAAMBOOZLE TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS VII PADA MATERI BENTUK ALJABAR DI SMP NEGERI 1 SUWAWA Nazwa; Novianita Achmad; Aulia Irfah; Evi P. Hulukati; Nursiya Bito; Bertu Rianto Takaendengan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02, Juni 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.56568

Abstract

This study aimed to determine the effect of the Cooperative Learning model of the Teams Games Tournament (TGT) type assisted by Baamboozle media on students' mathematics learning outcomes in the topic of Algebraic Expressions. The study employed an experimental method using a Post-test Only Control Group Design. The research sample consisted of 21 students from class VII-C as the experimental group and 20 students from class VII-D as the control group, selected through a cluster random sampling technique. Data were collected using a cognitive learning outcomes test and analyzed using an independent sample t-test. The results showed that the calculated t-value (t = 3.275) was greater than the critical t-value (t = 1.68488) at the 0.05 significance level, indicating that H₀ was rejected and H₁ was accepted. Furthermore, the effect size calculated using Cohen’s d formula was 1.023, which falls into the high category. Therefore, it can be concluded that the Cooperative Learning model of the Teams Games Tournament (TGT) type assisted by Baamboozle media has a significant positive effect on students' mathematics learning outcomes in the topic of Algebraic Expressions among seventh-grade students at SMP Negeri 1 Suwawa. Keywords: Teams Games Tournament (TGT), Baamboozle, Learning Outcomes, Algebraic Expressions.