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Perancangan Sistem Informasi Keuangan Sekolah Berbasis Web untuk Meningkatkan Optimalisasi dan Transparansi Keuangan di SMA Al-Kadar: Designing a Web-based School Financial Information System to Improve Financial Optimisation and Transparency at Al-Kadar High School Nurul Aditya Pratiwia; Miftahul Janna Awaliyaha; Roman Febrian Dasmaselaa; Aprilia Manda Putria; Nurrahmah Agusnaya; Fadhlirrahman Baso
Journal of Deep Learning, Computer Vision, and Digital Image Processing Volume 3 Issue 1 Maret 2025
Publisher : CV. Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In today's digital era, school financial management faces challenges in transparency, efficiency, and reporting accuracy. This study aims to design a web-based Financial Information System (FIS) to support financial management at SMA Al-Kadar. The system was developed using the waterfall method, which includes stages of needs analysis, design, implementation, and black box testing. This system assists the school, parents, and students in managing payments, reporting, and other financial transactions more transparently and efficiently. The research results show that the implementation of the web-based FIS can improve transparency, minimize administrative errors, and support data-driven decision-making. Therefore, this financial information system is expected to optimally support the school's financial performance.
Penerapan Jaringan 5G Dalam Pengembangan Pembelajaran Daring Di Sekolah Dasar Hingga Tingkat Menengah Fadhlirrahman Baso; Andi Muh Amar Ma'ruf
Indonesian Technology and Education Journal Vol 1 No 2 (2023) : August
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/itej.v1i2.179

Abstract

Online learning has weaknesses when internet services are weak, and lecturer instructions are poorly understood by students. Online learning is currently still constrained by an inadequate internet connection. Delays that are too large and connections that are not smooth or unstable on the internet network for online learning can be a problem, namely the occurrence of errors in receiving information. For this reason, there needs to be an increase in the performance of the communication system that is able to support online learning so that teaching and learning activities can take place properly. 5G technology has the potential to support this because of the several advantages it offers, including supporting speeds up to 10 times the current technology (4G). The research method used in this study uses a literature review. Literature review is research conducted by reviewing several literatures that are in accordance with the title of the research being discussed. Literature study is intended to summarize, analyze and interpret concepts and theories that are in accordance with the research conducted.
SRS and Design Analysis: Kunci Kesuksesan Proyek Sistem Informasi yang Efektif Fadhlirrahman Baso; Aprilianti Nirmala S.; Ibrahim Alkhalil; Dian Arishandy Imansyah
Indonesian Technology and Education Journal Vol 2 No 1 (2024) : February
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/itej.v2i1.449

Abstract

The formulation of Software Requirements Specification (SRS) and design analysis are key factors in the success of information system projects. A proper SRS lays a solid foundation for system development, while comprehensive design analysis helps identify system requirements clearly. However, crafting effective SRS and conducting thorough design analysis often pose challenges. This article aims to delineate the roles of SRS and design analysis in the early stages of system development and provide insights into best practices for addressing associated challenges. The methodology involves direct engagement with stakeholders and end-users to deeply understand user requirements. Subsequently, comprehensive requirement analysis and system design analysis are conducted. With the right approach, organizations can enhance the likelihood of success in information system projects, ensuring that the resulting systems meet user needs effectively.
Apk Codez (E-Modul): Perancangan Apk Edukasi untuk Siswa RPL Fadhlirrahman Baso; Ekha Mustika Putri; Sulfan Ardiansyah; Juan Veron Ibrani
Indonesian Technology and Education Journal Vol 2 No 1 (2024) : February
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/itej.v2i1.450

Abstract

The rapid advancement of digital technology has increased the demand for programming skills across various industries. Formal education often falls short in providing the specific and current technological skills required. Therefore, students need additional learning platforms to develop their abilities independently and systematically. CodeZ, an APK-based application, addresses this need by offering courses in various programming languages, enabling students to learn new skills progressively. Using the ADDIE model, the development of this interactive module ensures a systematic approach comprising Analysis, Design, Development, Implementation, and Evaluation stages. Research results show that the CodeZ application is effective in aiding students, particularly SMK RPL students, in learning programming skills through practical exercises, discussion forums, and mentor support. Feedback indicates improved understanding and application of programming concepts, making the learning process enjoyable and practical. Future research should expand the scope of materials, enhance interactivity, develop personalization features, establish industry partnerships, and conduct ongoing evaluations to maintain the application's relevance and effectiveness.
Analisis Jaringan LAN Menggunakan Teknologi EtherChannel untuk Meningkatkan Performa Jaringan pada SMK Kartika XX-I Makassar Fadhlirrahman Baso; Nurul Hanifa A; Andi Shelma Putri Azzahra; Nur Aisyah Mukhtar
Progressive Information, Security, Computer, and Embedded System Vol. 1, No. 1 Maret (2023)
Publisher : Sakura Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/pisces.v1i1.25

Abstract

We often encounter network quality decreasing over time due to the increasing number of users using the same amount of bandwidth. The decrease in network quality is due to the increase in the number of network users, with this happening a solution is also provided using the concept of utilizing the technology found in EtherChannel. There are also two options for using this technology, namely the PagP (Port Aggregation Protocol) and LACP (Line Aggregation Control Protocol) protocols. By raising this problem, it aims to test the level of network quality using the PagP and LACP protocols. This test was carried out using the client-server concept, which uses an FTP server application as a container for data transfer or data exchange, while the VLC software application is used as a streaming service. The value generated by the PagP protocol is much better than LACP when compared to using FTP services.
Pengembangan Modul Digital Kewirausahaan Berbasis Project-Based Learning Untuk Mahasiswa JTIK Iqra Choirunisa Ahmad; Satria Gunawan Zain; Fadhlirrahman Baso; Alimuddin Sa’ban Miru; Irwansyah Suwahyu
Progressive Information, Security, Computer, and Embedded System Vol. 4, No. 1 Maret (2026)
Publisher : Sakura Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/pisces.v4i1.1166

Abstract

This study aimed to develop a Project-Based Learning (PjBL)-based digital entrepreneurship module for students of the Informatics and Computer Engineering Department and to determine the validity and practicality of the developed module. This research employed the Research and Development (R&D) method using the Four-D (4D) development model consisting of the define, design, develop, and disseminate stages. Data were collected through observation, interviews, and questionnaires involving material experts, media experts, and students of the Informatics and Computer Engineering Department, Universitas Negeri Makassar. The results showed that the developed module obtained a material validity score of 98.89% and a media validity score of 98.79%, both categorized as very valid. Furthermore, the practicality test results showed scores of 84.12% in the small-group trial and 86.84% in the large-group trial, which were categorized as very practical. The module was developed using Canva and presented in an interactive flipbook integrated with Quizizz to support more engaging and interactive project-based entrepreneurship learning. Therefore, the developed digital entrepreneurship module is feasible to be used as a learning material in technology-based entrepreneurship learning.
Langkah-Langkah Bijak di Era Digital: Pelatihan Dasar Keamanan Data Pribadi bagi Masyarakat Fadhlirrahman Baso; Andika Isma; Nurul Fadhilah; Muhammad Fajar B; Dewi Fatmarani Surianto
Jurnal Kemitraan Responsif untuk Aksi Inovatif dan Pengabdian Masyarakat Volume 1 Issue No. 1: Juli 2023
Publisher : Lontara Digitech Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61220/kreativa.v1i1.202310

Abstract

Dalam era digital, keamanan data pribadi menjadi aspek krusial yang memerlukan perhatian serius, terutama dengan kemajuan teknologi yang terus berkembang. Artikel ini mengulas hasil kegiatan pengabdian masyarakat di Dusun Matteko, Desa Erelembang, Kecamatan Tombolo Pao, Gowa, yang bertujuan meningkatkan literasi keamanan data pribadi masyarakat. Metode pelaksanaan mencakup observasi, pemberian materi, diskusi, dan penutup. Observasi awal membantu tim memahami kebutuhan masyarakat dan mengidentifikasi risiko keamanan data. Pemberian materi dilakukan secara interaktif, mengenalkan konsep keamanan data pribadi dengan contoh konkret, dan mendorong partisipasi aktif peserta. Kendala utama dalam pelaksanaan adalah ketidakmerataan koneksi internet di Dusun Matteko, yang diatasi dengan pembimbingan tambahan dan evaluasi menyeluruh. Hasilnya mencerminkan peningkatan pemahaman masyarakat terkait keamanan data pribadi, meskipun tantangan koneksi internet. Kesimpulan menyoroti keberhasilan kegiatan dalam menciptakan lingkungan kolaboratif, memberikan pengetahuan bermanfaat, dan meningkatkan kapasitas masyarakat dalam mengelola keamanan data pribadi secara efektif. Upaya lebih lanjut perlu dilakukan untuk mengatasi kendala teknologi demi kesinambungan pemahaman masyarakat dalam era digital.
Students Understanding of Network Virtualization in Computer Network Courses at Universitas Negeri Makassar Afrisal Arifin; Muh. Alief Rezky Anisar; Fadhlirrahman Baso; Salsa Dillah; Muliadi Muliadi; Dewi Fatmarani Surianto; Jumadi Mabe Parenreng
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 6 No. 2 (2025): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v6i2.1653

Abstract

Students’ understanding of network virtualization concepts in Computer Network courses remains limited, particularly in institutions with restricted access to advanced practical facilities. This study aims to analyze students’ comprehension of network virtualization and its relationship with learning experiences, technical skills, and perceptions of simulation tools. A quantitative cross-sectional survey was conducted with 202 students who had completed the Computer Network course and gained experience using Cisco Packet Tracer. The questionnaire was validated through expert judgment and construct validity testing via Exploratory Factor Analysis, and its reliability was confirmed. Findings indicate that four dimensions conceptual understanding, learning experience, technical skills, and perception of simulation tools consistently form a framework explaining students’ understanding of virtualization. Correlation analysis revealed that technical skills exert the strongest influence, while learning experiences and perceptions contribute additional support to conceptual comprehension. These results highlight the importance of integrating simulation media such as Cisco Packet Tracer into Computer Network courses, not only as a means of developing practical skills but also as a strategy to enhance students’ conceptual grasp of virtualization technologies increasingly demanded in the digital industry. This study contributes to the literature by emphasizing the cognitive dimension of simulation-based learning, an aspect often overlooked in prior research that mainly focused on technical performance.
Extending the Technology Acceptance Model (TAM) to Predict Student Learning Outcomes in GNS3 Based Networking Education Ummul Khaeri Masna; Agus Salim; Fitra Ramadani; Fadhlirrahman Baso
Information Technology Education Journal Vol. 5, No. 1, February (2026)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/intec.v5i1.265

Abstract

Purpose – This study investigates the factors influencing network simulator acceptance and its direct impact on learning outcomes within the Department of Informatics and Computer Engineering. It addresses the gap between technology adoption and actual academic success in a technical vocational context. Design/methods/approach – A quantitative approach using the Technology Acceptance Model (TAM) was applied. Data from 187 students were analyzed using Partial Least Squares Structural Equation Modeling (PLS-SEM) via SmartPLS 4.0, employing a 5,000-resample bootstrapping procedure. Findings – Results confirm that Perceived Usefulness significantly drives Behavioral Intention (β= 0.774, p < 0.001), while Perceived Ease of Use is non-significant (β = 0.150, p = 0.166). Crucially, Behavioral Intention strongly predicts Learning Outcomes (β = 0.849, p < 0.001). The model exhibits substantial predictive power, explaining 83% of the variance in intention (R2 = 0.830) and 72.1% in learning outcomes (R2 = 0.721). Research implications/limitations – Engineering pedagogy should prioritize demonstrating the industrial utility of simulators over interface simplicity. Limitations include the cross-sectional design and reliance on self-reported data within a single department, which may affect generalizability. Originality/value – This research empirically bridges technology acceptance with tangible academic performance in the Indonesian technical education context. It provides a validated framework for enhancing technical competencies through strategic tool integration.
Profil Kemampuan Berpikir Kreatif Siswa dalam Menyelesaikan Soal HOTS dengan Pengajaran Melalui Penyelesaian Masalah (Teaching Through Problem Solving) Andi Tenriola Bangsawan A.S; Fadhlirrahman Baso
Jurnal MediaTIK Volume 6 Issue 1, Januari (2023)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/mediatik.v6i1.1349

Abstract

Penelitian ini bertujuan untuk menggambarkan kemampuan berpikir kreatif siswa kelas X Mipa 1 SMA Negeri 5 Parepare dalam menyelesaikan soal HOTS dengan pengajaran melalui penyelesaian masalah (Teaching through Problem Solving atau TTPS) ditinjau dari kemampuan matematika yaitu siswa dengan kemampuan matematika tinggi dan siswa dengan kemampuan matematika rendah. Jenis penelitian ini adalah penelitian kualitatif dengan pendekatan deskriptif yang diikuti dengan pemberian tindakan di kelas. Subjek penelitian ada sebanyak 2 orang, 1 orang subjek dengan kemampuan matematika tinggi dan 1 orang subjek dengan kemampuan matematika rendah. Indikator kemampuan berpikir kreatif yang digunakan dalam penelitian ini adalah indikator berpikir luwes, berpikir lancar, berpikir keterincian dan berpikir orisinal. Instrumen dalam penelitian ini adalah observasi proses berpikir kreatif selama pembelajaran, observasi keterlaksanaan pembelajaran, tes kemampuan berpikir kreatif serta pedoman wawancara. Hasil penelitian ini menunjukkan bahwa: (1) Subjek dengan kemampuan matematika tinggi menunjukkan cara berpikir kreatif pada hasil tes kemampuan berpikir kreatif. (2) Subjek dengan kemampuan matematika rendah tidak berpikir kreatif dalam menyelesaikan soal nomor 2 tes kemampuan berpikir kreatif. (3) Penerapan TTPS adalah strategi pembelajaran yang dapat menyokong kemampuan berpikir kreatif siswa.
Co-Authors A. Fadil A. Novia Ramadani Afrisal Arifin Agus Salim Ahmad Faris Al Faruq Akmal Hidayat Akmar Aqilah Kautsar Al Imran Alfiani Alfiani Ali Mirza Najafi Alimuddin Sa’ban Miru Ambo Dalle Aminuddin Bakry Andi Fatir Islam Andi Muh Achyar AM Andi Muh Amar Ma&#039;ruf Andi Shelma Putri Azzahra Andi Tenriola Bangsawan A.S Andika Isma Aprilia Manda Putria Aprilianti Nirmala S. Ardi Ansya Auralia Putri Nurani Ayu Hasnining Dewi Fatmarani Surianto Dian Arishandy Imansyah Dimas Prayoga Ekha Mustika Putri Fadillah Muhlis Fariz Ramlan Fathahillah Febrianti Tandi Ra’pak Fitra Ramadani Haekal Febriansyah Ramadhan Hartini Ramli Ibrahim Alkhalil Indah Febriyani Asril Iqra Choirunisa Ahmad Iqvhan Muhqisar Irwansyah Suwahyu Johar Amir Juan Veron Ibrani Jumadi Mabe Parenreng Kurnia Prima Putra M. Syahid Nur Wahid M. Syahid Nur Wahid Marwan Ramdhany Edy Miftahul Janna Awaliyaha Muh Dzaky Baridwan Muh. Albar Muh. Alief Rezky Anisar Muh. Nur Irfan Muhammad Alif Leo Muhammad Ardiansyah Muhammad Fajar B Muhammad Rahmat Ramadan Muliadi Muliadi Nasrah Natsir Natalia Anriani L Nur Aisyah Mukhtar Nur Azizah Ayu Safanah Nur Inayah Idil Nurdin Nurrahmah Agusnaya Nurul Aditya Pratiwia Nurul Fadhilah Nurul Hanifa A Putri Nirmala Rahmadani Rahmadani Rahmadani Ridwan Daud Mahande Roman Febrian Dasmaselaa Salsa Dillah Sri Wahyuni Sulfan Ardiansyah Syahrul Tessa` Labennu Ummul Khaeri Masna Veronika Asri Tandirerung Wa Ode Nurfadilat Aulia Wahyu Hidayat M Wahyudi Wahyudi Wahyuni, Maya Sari Wilda Inaya Syafdwi