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Pengaruh Penggunaan Media Game Kuis Kahoot terhadap Minat Siswa pada Mata Pelajaran Matematika di Kelas XI IPS SMA N 2 Pasaman Tahun Pelajaran 2022/2023 Silfi Anggraeni; Aniswita Aniswita; Isnaniah Isnaniah; Risnawita Risnawita
Journal on Education Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i1.4157

Abstract

This research is motivated by lack of interest in student’s learning in mathematics and the lack of uses of varied learning media by the teacher. Based on these problems, researchers are interested in examining the effect of using the Kahoot quiz game media on student’s learning interest in mathematics in classs XI IPS SMA N 2 Pasaman. This type of research ia an expeerimental research with one group pretest-posttest research design. From the total population of 4 classes consisting of 120 students, a sample was taken of 1 class consisting of 30 students from class XI IPS 2 SMA N 2 Pasaman. Sampling using random sampling technique. The instrument used is a questionnaire of student’s interest in learning mathematics. The research data is the form of pretest data and posttest data. Based on the result of data analysis it was obtained that tcount = 2,569 > ttable = 1,699 wich resulted in rejection of H0. After calculating using the SPSS application was obtained significance value of <0,05 wich caused rejection of H0. So there is influence of the Kahoot quiz game media on student’s learning interest in mathematics in class XI IPS SMAN N 2 Pasaman.
Optimizing Student Learning Outcomes in Higher Education: The Efficacy of Learning Management Systems (LMS) M. Imamuddin; Isnaniah Isnaniah; Hadini Hadini; Merry Prima Dewi; Charles Charles
JURNAL AL-TANZIM Vol 8, No 1 (2024)
Publisher : Nurul Jadid University, Probolinggo, East Java, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33650/al-tanzim.v8i1.6783

Abstract

Technological developments have impacted all sectors, including the education sector. This requires the education sector, especially the learning sector, to be innovative. Be innovative in implementing learning, one of them is using e-learning such as Learning Management Systems (LMS) and others. This research aims to determine the effectiveness of using LMS in the lectures of Teacher Professional Education (PPG) students. This research is experimental research, with a sample of PPG students. Data analysis using N-Gain and t-test. Based on the research results, it was found that student learning outcomes had increased. As many as 77.8% of students' learning outcomes were of medium criteria, and 22.2% were high. Based on the t-test results, using LMS media can effectively achieve learning outcomes in PPG student learning evaluations. This research for Islamic education management implies that it can be a reference for future researchers to study the use of LMS in distance learning in Islamic educational institutions more profoundly and comprehensively.