Claim Missing Document
Check
Articles

REPRESENTASI FEMINISME DALAM FILM PENYALIN CAHAYA Mulyani, Try; Handriyotopo, Handriyotopo; Rustim, Rustim
Offscreen Vol 3, No 1 (2024): Offscreen: Journal Of Film and Television (January-June 2024)
Publisher : Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/os.v3i1.4166

Abstract

This research focuses on the representation of feminism in the film Copyist Cahaya. This film is an interesting study to study because the content in the film contains survivors of sexual violence described by Suryani as a real manifestation of women's struggle for justice and gender equality that she is able to provide evidence of the abuse she experienced. The formulation of the problem in this research is how to represent feminism in the film Pengalin Cahya. This study aims to describe the value of feminism in the Syriac character in the film Pengalin Cahaya. This research uses descriptive qualitative research methods, with a Semiotics analysis approach. The data collection technique used purposive sampling, namely three pieces of the film scene of Copying Cahaya as the primary data. This data analysis technique uses Roland Barthes' semiotics technique which divides semiotics into two stages, namely denotation and connotation. The results of the research in the film Pengalin Cahaya, there is liberal feminism because Suryani is told as a woman who seeks justice starting from herself. The figure of a woman who has strength, a woman who has a leadership spirit, and a brave woman
ISI SURAKARTA HOLDS TRAINING TO EMPOWER AISYIYAH RESIDENTS INCREASE THE TRADE VALUE OF TYPICAL KARANGANYAR SOUVENIRS Sunarmi, Sunarmi; Handriyotopo, Handriyotopo; Raden Ersnathan Budi Prasetyo; Reno Abdurrahman; Yuninggar Renaningtyas; Nova Wulan Priyandani
International Journal of Social Science Vol. 3 No. 4: December 2023
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53625/ijss.v3i4.6997

Abstract

Packaging is an important element in maintaining food quality and safety. Aisyiyah is a women's organization that exists to support the government in various fields, one of which is the welfare of the people through the Economic and Welfare Council in developing and marketing food that has economic value as tourist souvenirs. The obstacle faced is the weak packaging design. Training and empowerment in visual merchandising design management was carried out for Aisyiyah residents in Karanganyar. Aisyiyah residents as a partnership network of lecturers under LPPMPP ISI Surakarta handle problems with training assistance from the design and postgraduate departments. The strategy chosen for empowerment is ecologically based, using the Rapid Rural Appraisal (RRA) Method. In this method, participants are invited to learn to understand the potential and awareness of maintaining environmental safety, and are able to build motivation for EcoDesign creativity. The Participatory Rural Appraisal (PRA) method emphasizes participant involvement in being able to foster creativity related to the personal potential of traders, building creative interior design abilities, especially related to merchandise image. The results of the empowerment training consist of (1) participants' skills in analyzing packaging design needs for culinary businesses; (2) The creative results of merchandise packaging designs consist of snacks, side dishes, bags, batik in the concept of plastic wrap, paper, and environmentally friendly rattan bags and paper bags. Empowerment activities can be utilized: (1) Recommendations on design offers for group businesses; (1) Providing participants with skills and knowledge in developing culinary businesses independently
Peran Ilustrasi Sebagai Media Bercerita dalam Album Musik Band Elfensjón Pahlevi, Syahtuta Rahul; Handriyotopo, Handriyotopo
CITRAWIRA : Journal of Advertising and Visual Communication Vol. 5 No. 1 (2024)
Publisher : ISI Press Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/citrawira.v5i1.4840

Abstract

                                                                                                              Dalam era teknologi perkembangan ilustrasi pada saat ini sudah sangat pesat. Ilustrasi telah banyak digunakan dalam berbagai produk, salah satunya adalah sampul album musik. Penelitian ini dilakukan untuk mengkaji penerapan ilustrasi dalam album musik dari band asal Jepang yang bernama Elfensjón. Band ini merupakan band hasil kerja sama antara komposer Keisuke Kurose dan  ilustrator Kachiru Ishizue yang bergenre Animecore karena memasukan unsur ilustrasi anime dalam musik mereka. Elfensjón menggunakan penggabungan ilustrasi dan musik sebagai media untuk bercerita fantasi. Ilustrasi yang digunakan adalah ilustrasi anime khas Jepang dengan gaya gothic. Penelitian ini menggunakan pendekatan metode kualitatif deskriptif. Tujuannya adalah sebagai referensi berkarya untuk para ilustrator dan juga masyarakat umum. Hasil penelitian ini adalah menunjukkan bahwa ilustrasi dalam musik dapat menjadi media yang menarik untuk bercerita yang menarik dan juga diminati oleh masyarakat.
Analisis Karakter “Si Korona” pada Buku Digital Kartun Edukasi Virus Corona untuk Anak-Anak di Tengah Pandemi Handriyotopo, Handriyotopo
ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia Vol. 8 No. 03 (2022): September 2022
Publisher : Dian Nuswantoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/andharupa.v8i3.5627

Abstract

AbstrakCovid-19 (Corona Virus Disease 2019) sangat mengkawatirkan bagi sendi umat manusia saat ini di dunia. Usaha untuk menyadarkan pentingnya protokol saat new normal telah banyak dilakukan. Menyadarkan pentingnya menjaga kesehatan tentang pengetahuan virus corona dibutuhkan oleh anak-anak yang juga rentan dengan virus ini. Edukasi pengetahuan tentang virus corona diperlukan bagi anak seperti yang dilakukan oleh HIMPSI (Himpunan Psikologi Indonesia) dengan membuat kartun secara online perlu diapresiasi. Penyadaran virus corona dengan pendekatan kartun pada anak sangat menarik untuk dikaji di tengah maraknya info virus corona dalam bentuk infografis dan motion graphic ataupun iklan layanan masyarakat tentang menjaga protokol kesehatan seperti patuh pada ibu dengan 3M. Penelitian ini menggunakan metode kualitatif untuk menemukan data-data penting dalam melakukan analisis deskriptif. Melalui pendekatan karakter kartun melalui proses mimikri dan retorika visual, untuk menemukan makna karakter Si Korona. Temuan penting untuk menciptakan karakter adalah melalui proses mimikri sebagai metode untuk membangun karakter tokoh utama kartun Si Korona. Watik Ideo dan Luluk N. secara reorika visual berhasil membuat karakter Si Korona yang sederhana agar anak-anak dapat memahami tentang virus corona untuk menyadarkan pemahaman covid-19 pada anak. Kata kunci: Edukasi Anak, Kartun, Si Korona, Virus Corona AbstractCovid-19 (Corona Virus Disease 2019) is very worrying for the joints of humanity today in the world. Many Covid-19 (Corona Virus Disease 2019) is very worrying for the joints of humanity today in the world. Many efforts have been made to make the protocols aware of the importance of the new normal. Awareness of the importance of maintaining health about knowledge of the coronavirus is needed by children who are also vulnerable to this virus. Education on knowledge about the coronavirus is needed for children, as done by HIMPSI (Indonesian Psychological Association) making cartoons online needs to be appreciated. Awareness of the coronavirus with a cartoon approach to children is very interesting to study amidst the rise of information on the coronavirus in the form of infographics and motion graphics or public service advertisements about maintaining health protocols such as obeying mothers with 3M. This study uses qualitative methods to find important data in conducting a descriptive analysis. Through a cartoon character approach through mimicry and visual rhetoric processes, to find the meaning of the character Si Corona. An essential finding for creating characters is through the process of mimicry as a method for building the character of the main character of the cartoon Si Corona. Watik Ideo and Luluk N. visually rhetorically succeeded in creating a simple Corona character so that children can understand the corona virus to awaken their children to an understanding of Covid-19. Keywords: Children Education, Cartoon, Corona Virus, Si Korona
METAFORA VISUAL IKLAN SUSU ULTRA MILK X ITZY Aisyah, Chairini; Handriyotopo, Handriyotopo
ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia Vol. 10 No. 01 (2024): March 2024
Publisher : Dian Nuswantoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/andharupa.v10i01.8457

Abstract

AbstrakIdol Korea Selatan dalam beberapa dekade terakhir menjadi trend di kalangan generasi muda khususnya di Indonesia sebagai kiblat dalam fashion dan kegiatan beraktivitas. Penggunaan idol korea sebagai duta merek tidak luput menjadi perhatian untuk menjadikan sebagai promosi pada iklan, terutama pada iklan di media televisi maupun media YouTube. Penelitian ini menarik perhatian terhadap pentingnya teks media umum dalam mengevaluasi aspek verbal dan visual terhadap iklan yang memanfaatkan idol Korea Selatan dalam mempromosikan korespondensi di Indonesia. Dalam iklan visual susu Ultra Milk X ITZY, generasi muda digambarkan memiliki kekuatan keberanian, kecerdasan, rasa cinta, keunikan, dan kekuatan dalam citra perempuan di setiap varian rasa susu Ultra Milk. Promosi ini juga dimaksudkan dalam rangka merayakan ulang tahun susu Ultra Milk ke-50. Penelitian ini menggunakan metode penelitian kualitatif dalam menemukan data-data yang dilakukan secara analisis deskriptif. Telaah data dalam penelitian ini menggunakan metode Apropriasi Minus One dengan memisahkan komponen pembentuk iklan seperti visual, audio atau musik, dan teks. Temuan penelitian ini adalah menjelaskan makna interpretasi dari pesan metafora iklan dengan hastag don’t stop your move yang dikampanyekan susu Ultra Milk berkolaborasi dengan idol Korean Pop ITZY sebagai duta merek pada tahun 2022 untuk mendorong generasi muda di Indonesia untuk terus aktif bergerak. Kata Kunci: Apropriasi Minus One, iklan, metafora visual, Susu Ultra Milk X Itzy AbstractIn the last few decades, South Korean idols have become a trend among the younger generation, especially in Indonesia, serving as a reference for fashion and daily activities. The use of Korean idols as brand ambassadors has garnered attention, particularly iin advertisements on television and YouTube. This research highlights the importance of analyzing public media texts to assess the verbal and visual aspects of advertisement that leverage South Korean idols to promote correspondence in Indonesia. In the visual advertisement for Ultra Milk X ITZY, the younger generation is portrayed as having the strengths of courage, intelligence, love, uniqueness, and power in the image of women for each variant of Ultra Milk. This promotion is also intended to celebrate the 50th anniversary of Ultra Milk. The research employs as qualitative research method to gather data, conducting descriptive analysis through the Minus One Appropriation method, which separates the components of the advertisement such as visual, audio or music, and text. The findings of this research explain the interpretative meaning of thee metaphorical messege in the advertisement with the hastag don’t stop your move, which was campaigned by Ultra Milk in collaboration with the K-Pop idol group ITZY as brand ambassadors in 2022. The aim is to encourage the younger generation in Indonesia to stay active and keep moving.Keywords: advertising, Minus One Appropriation, Ultra Milk X Itzy Milk, visual metaphor
Plaosan Temple Ornaments As Iconography Metaphorical Hindu-Buddhist Ideology Handriyotopo, Handriyotopo
Harmonia: Journal of Arts Research and Education Vol 22, No 1 (2022): June 2022
Publisher : Department of Drama, Dance and Music, FBS, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/harmonia.v22i1.33358

Abstract

Plaosan Temple is a building structure filled with beautiful ornaments and decorations, reliefs, and statues. Therefore, this research aims to analyze the metaphorical aspect of symbolism in the Plaosan temple reliefs, which represent Hindu and Buddhist ideologies. It also aims to understand the iconographic meaning of this structure as a temple building that unites differences for a peaceful purpose. This is a qualitative descriptive and interpretative research with the “minus one” technique used to determine the effect of removing an element of the temple. The hermeneutic-metaphorical interpretive description was used to visualize the ornaments’ symbols and determine the philosophical meaning between the ideological domain of Hindu symbolism and Buddhism. The results showed that the manifestation of love from the Plaosan temple is indicated in its temple’s relief elements and decorated ornaments.
Interpretasi Caddy Pada Serial Animasi Shaun The Sheep Episode Who’s The Caddy -, Handriyotopo; Dewi, Sari Kesuma
Capture : Jurnal Seni Media Rekam Vol. 5 No. 2 (2014)
Publisher : Seni Media Rekam ISI Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (6764.582 KB) | DOI: 10.33153/capture.v5i2.683

Abstract

 This study describes the interpretation of “Caddy” in the animated film series Shaun the Sheep episodes of “Who’s the Caddy?” The method used in this research is descriptive qualitative using a semiotic approach of Charles S. Peirce. The primary data of the film is presented in such a visualization of each scene. Data were analyzed in a descriptive narrative form based on mark classification in the process of signification that takes place in the triadic relationship namely representament, interpretant, and object. This study uses the approach to the concept of the mark that divides a sign into three categories: icons, indices, and symbols by using the concept of triangle meaning. From the results of the meaning of these signs can be drawn a conclusion that this study is interconnected. Based on the data analysis, it can be seen that Caddy in the series of Shaun The Sheep episode “Who’s the Caddy?” is a symbol that is full of messages. The message reflected through scene after scene that is presented by Caddy is an interpretant that refers to the object. In this case, it represents the three main actors in this episode, they are three golfers (Farmer, Shaun and Bitzer), in which each player is Caddy in a different context. Farmer has become a symbol of the Caddy, Shaun as an index and Bitzer as an icon of Caddy. Caddy represents interpretan, figures (Farmer, Shaun, and Bitzer) represent an object while representamen is a game of golf that has a relationship with the characters. Keywords: interpretation, semiotics, and the animated series
SOCIAL MEDIA BRANDING, DESIGNING A DISPLAY HOUSE, AND COFFEE TABLE BOOK COUNSELING FOR THE IRINA WOMEN'S COMMUNITY Handriyotopo, Handriyotopo; Sunarmi, Sunarmi; Yuninggar Renaningtyas; Muthia Anas Salma; Reno Abdurahman
International Journal of Social Science Vol. 4 No. 4: December 2024
Publisher : Bajang Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53625/ijss.v4i4.8927

Abstract

Karangnyar is one of the districts that has the potential to become a tourist village. Nglebak Village is one of the many tourist villages that still need branding education assistance. How Ngeblak Village has the potential for every house to utilize land for living barn plants can be recognized through branding strategies by conducting training in utilizing social media as an effective strategy for the IRINA women's community. The first branding strategy is to create a visual identity that is useful for building a different identity, resulting from brand creativity when choosing the most effective logo name. Second, through the design thinking method and branding strategy from Marty Neumeier, he will try to instill an image of a tourist village that is different from the existing one.
APRESIASI SENI GALERI VIRTUAL PENCIPTAAN SENI RUPA DAN DESAIN MELALUI TEMA GRES Handriyotopo, Handriyotopo
JADECS (Journal of Art, Design, Art Education & Cultural Studies) Vol 9, No 2 (2024): Vol 9, No 2
Publisher : Jurusan Seni dan Desain, Fakultas Sastra, Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um037v9i22024p207-217

Abstract

Appreciation of a work of art, whether in two-dimensional or three-dimensional form, is currently widespread enough to carry out exhibitions in public spaces or exhibitions in the form of conventional spaces and virtual spaces. Many of these digital virtual exhibition platforms come with various applications for designing virtual spaces. Postgraduate students in the art study program, master of arts program, and doctoral program at the Indonesian Institute of the Arts are required not only to create creative works of art but also to be able to appreciate art exhibitions in virtual space. Seeing the condition of the development of digital technology and works of art in a virtual gallery, the ISI Surakarta Postgraduate School needs to create a model of the virtual gallery space so that postgraduate students and lecturers can use it. As a pilot project for applied arts in this virtual gallery, it is in the Studio 2 Fine Arts and Design course in the master's program with an interest in art creation. This design uses a virtual reality platform, Google Sketchup, and other 3D applications. The many advantages of this device are that it is light, easy to use, and can be accessed by all devices. The Gres virtual gallery uses the studio.panoee.com application to present a showroom for works of art and design so visitors can widely appreciate it.
MAKNA TANGGUNG JAWAB SOSIAL DALAM STUDI KREATIF GENRE IKLAN DI TELEVlSI Handriyotopo, Handriyotopo
Acintya Vol. 1 No. 2 (2009)
Publisher : Institut Seni Indoensia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (4717.416 KB) | DOI: 10.33153/acy.v1i2.77

Abstract

The development of television media is quickly enough. in indonesia, many television advertisements appear to support the media. Advertisement which is formerly only comercial and non comercial (ILM) advertisement, nowadays there comes a kind of corporate advertisement but it has social nuance because of CSR (Corporat Social Responsibility) or philanthropy support so that the advertisement becomes a new advertisement called philanthropy advertisement. As the factory responsibility towards society, philanthmpy advertisement is usually presented appropriately with the suitable moment in order that the presented advertisement is exactly on target. To understand the meaning of philanthropy advertisement can be reached by catching the audiovisual advertisement by taking picture frame by frame from moving image advertisement The first thing to do is deconstructing the signs including icons, index, and symbols. The second step is interpretating denotative as well as conotative meaning of the myth from cultural values by narrative, descriptive, and inductive description. By post structuralist semiotics, television advertisement in one moment can be analized in relation to the form and content of message, moment or cultural context, artistic visual aspect offrame by frame as well as the movement in creating advertisement from its sign and signer. A sign is a game so that the signer is free from meaning. in other words, meaning presents because of intertextual sign and a text can be given a meaning freely and endlessly.Key words: meaning, philantrophy, culture