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Journal : Technocouns: Journal of Technology in Guidance and Counseling

Mengembangkan Komik Digital sebagai Media Bimbingan: Sebuah Solusi Kreatif untuk Meningkatkan Efikasi Diri Siswa MTsN Agus Qomaruzzaman; Abdullah Sinring; Farida Aryani
Technocouns: Journal of Technology in Guidance and Counseling Vol. 1 No. 1 (2024): Technocouns
Publisher : ILIN Education Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31960/technocouns.v1i1.2575

Abstract

This research develops digital comic media as a medium for guidance and counseling services to overcome student self-efficacy. The aim of this research is to find out: 1) An overview of the need for developing digital comic media to increase student self-efficacy in the learning process at MTsN 4 Bone. 2) Prototype of digital comic media in increasing student self-efficacy at MTsN 4 Bone. 3) The level of validity of digital comic media in increasing student self-efficacy at MTsN 4 Bone. 4) The level of practicality of digital comic media in increasing student self-efficacy at MTsN 4 Bone. This research uses a research and development model developed by Borg and Gall which was modified by the researcher. The instruments used in this research were interviews and questionnaires. The data analysis techniques used are quantitative data analysis and qualitative data analysis. The research results show that: 1) MTsN 4 Bone students have low self-efficacy so they need media that supports the guidance and counseling service process. 2) Prototype of digital comic media in increasing student self-efficacy at MTsN 4 Bone. 3) The level of validity of digital comic media in increasing students' self-efficacy shows very valid results. 4) The level of practicality of digital comic media in increasing students' self-efficacy shows very practical results.
Media Video Bimbingan "Mari Berteman" sebagai Layanan Informasi untuk Mencegah Cyberbullying di Sekolah Menengah Kejuruan Rayhana, Zul Asfi; Farida Aryani; Sahril Buchori
Technocouns: Journal of Technology in Guidance and Counseling Vol. 2 No. 1 (2025): Technocouns
Publisher : ILIN Education Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31960/technocouns.v2i1.3177

Abstract

This research developed the guidance video media "Let's Be Friends" as cyberbullying information to prevent cyberbullying in vocational high schools. The aim of this research is to; 1) To find out the description of the need for media products, 2) To find out the prototype of the guidance video media product, 3) To find out the level of validity of the media product, 4) To find out the level of practicality of the guidance video media product. This research uses the ADDIE model. The instruments used in this research were questionnaires and interview guidelines. Based on the research results, it shows that; 1) Students of SMK Negeri 2 Sidrap still carry out cyberbullying in the school environment, so media such as the "Let's Be Friends" guidance video media are very necessary to support the implementation of information services; 2) The media prototype of the "Let's Be Friends" Guidance Video consists of an opening, introduction, content, conclusion; 3) The assessment of guidance video media is carried out by material experts and media experts with very good criteria. Assessment by teachers obtains scores from three aspects, namely usefulness, feasibility and accuracy, with very valid criteria. In conclusion, the level of validity of the "Let's Be Friends" guidance video media as a valid cyberbullying information service for students to use, so that the media is worthy of extensive testing