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How to Differentiate Instruction for Deeper Learning Using Cognitive Task Analysis Juwita, Ratna; Sukmawati, Fatma; Santosa, Eka Budhi; Cahyono, Budi Tri; Prihatin, Relly; Suparmi, Suparmi; Ridhani, Jovita; Trisnaningsih, Sari
Jurnal Penelitian Kebijakan Pendidikan Vol 18 No 2 (2025)
Publisher : Pusat Standar dan Kebijakan Pendidikan, BSKAP, Kemendikbudristek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24832/jpkp.v18i2.1312

Abstract

This study aims to explore the requisite skills for Differentiated instruction (DI) implementation and to identify best practices across school levels. Differentiated instruction (DI) for deeper learning is essential for responding to students’ diverse needs. Using 112 self-reported essays, interviews, videotaped practices, and experts meeting, this study employed Cognitive Task Analysis (CTA) to capture the knowledge experts use to carry out differentiation. The results revealed a 4:9:2 skill formula across the preparation, implementation, and evaluation phases. Notable differences across school levels emerged. In the preparation phase, primary and secondary school teachers prepared varied materials (34%) and grouping strategies (44%), whereas only a few kindergarten teachers (3%) employed these strategies. In the implementation phase, most primary (68%) and secondary (79%) teachers tailored materials to students' learning styles by offering content in multiple formats; however, only a small proportion of kindergarten teachers (26%) differentiated content, focusing instead on process differentiation and additional learning support. Despite the differing contexts, the study also identified cross-level similarities. Future research should investigate the long-term impacts of DI on student achievement and engagement, as well as examine DI practices in diverse educational settings.
Exploration of the Need for Developing ARCS Model-Based E-Module in Biology Learning: A Mixed-Methods Study Naadhiroh, Naila Zulfa; Sunardi, Sunardi; Sukmawati, Fatma
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 17, No 2 (2026): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v17i2.37679

Abstract

This study addresses the limited use of interactive digital teaching materials and the low level of student motivation in Biology learning. This study aims to analyze needs and explore the potential for developing e-modules based on the ARCS (Attention, Relevance, Confidence, Satisfaction) model in Biology learning. The research employs a mixed-methods approach with an exploratory sequential design. The qualitative phase involved interviews with three teachers, while the quantitative phase included 198 students through a distributed questionnaire. The results indicate that Biology learning still faces various challenges. Teachers reported that common teaching obstacles relate to student motivation and stated unfamiliarity with, and lack of implementation of, the ARCS model in their teaching. The majority of students expressed a desire for teaching materials that are more engaging and enjoyable, supplemented with images, animations, or videos. Both students and teachers showed interest in developing e-modules, viewing these as resources that can enhance motivation, facilitate understanding of the material, and support independent learning. These findings suggest that the ARCS-based e-module holds potential as a relevant solution for improving the quality of Biology learning through a motivational approach. This study provides a foundation for the development of the ARCS model-based e-module and recommends opportunities for further research on its effectiveness.
Analysis Of The Need For Using Mobile Games To Increase Environmental Awareness For Early Childhood Endriyati, Endriyati; Setiawan, Abdul Haris; Sukmawati, Fatma
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 2 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i2.79895

Abstract

Based on their basic needs, children can recognize the natural environment (animals, plants, weather, soil, water, rocks, etc.). In addition to increasing knowledge of the natural environment, children are expected to have responsible behavior, appreciation and concern for the surrounding environment so that later they become intelligent people, have positive values and always maintain safety and cleanliness, especially in the village environment. The aims of this study were to obtain: 1) an overview of the use of mobile game media as a means of learning about the environment for early childhood students, 2) views and constraints faced by students in increasing environmental awareness, 3) learning media formulations that need attention that can developed in increasing environmental awareness. The results of the observations were in the form of an instrument for assessing the needs of Early Childhood students which were analyzed descriptively qualitatively. The researcher found that the use of learning media as a learning resource in the process of understanding environmental awareness has been carried out in the field, but has not been implemented optimally.
Learning Media Chatbot: Technology Innovation for Stunting Prevention Sholihah, Umu; Sarwanto, Sarwanto; Sukmawati, Fatma
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 2 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i2.80040

Abstract

Stunting remains a global health issue at present. One important factor in preventing stunting is adequate nutrition from early stages. However, access to accurate and timely nutritional information continues to be a challenge, especially in remote and rural areas. In response, this qualitative study aimed to analyze the use of Chatbots as a facility for accessing nutritional information in an ef fort to prevent stunting. The data were collected through questionnaires and interviews. It involves 40 mothers with toddlers actively participating in the local integrated health posts (posyandu) as research subjects, selected specifically using purposive sampling. The data obtained from this research will be analyzed using the Miles and Huberman model. The research findings indicate that the current methods of delivering nutritional information, such as lectures and guidebook s, have limited impact in preventing stunting. Therefore, a chatbot emerges as a suitable medium for providing accessible nutritional information. This study contributes to addressing the global health issue of stunting and offers a potential technological solution to enhance access to nutritional information.
Effectiveness of Village Information Systems as Learning Media (in Kawengan Village) Isnaini, Novia; Roemintoyo, Roemintoyo; Sukmawati, Fatma
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 2 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i2.80031

Abstract

Education is the key to developing human potential. In this digital era, the use of Village Information Systems has become one of the tools for expand-ing access and disseminating information to the community. In addition, the Village Information System opens up space as a learning medium in the world of education. This provides opportunities for people who previously had difficulty accessing formal education. The purpose of this study is to evaluate the effectiveness of the Village Information System as a learning media in Kawengan Village. The method used is a qualitative method with a case study approach. The determination of informants was carried out by means of interviews and document analysis to obtain data. The results of this study indicate that the Village Information System is very effective as a learning media in one of the villages in East Java. This is seen based on the focus of the research, which includes ease of access and relevant learning content, both for formal and non-formal education. The implication of this research is to develop human resources and the level of education in rural areas.
Development of Wordwall Educative Games Applications as Learning Media For Understanding PJOK Materials For Elementary Students Saputri, Sukartini Nani; Drajati, Nur Arifah; Sukmawati, Fatma
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 2 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i2.80034

Abstract

This article discusses the design and product development of PJOK learning media in elementary schools in the form of wordwall educational game applications and to determine the effectiveness of using wordwalls in PJOK learning as measured by students' understanding of PJOK material using wordwalls. The research was conducted to support teacher competency in Technological Pedagogical Content Knowledge (TPACK) abilities. The research approach used is a mixed method with a 4-D development model design, namely define, design, develop, and disseminate. Data obtained by means of questionnaires, documentation, and interviews. The results of the study were 1) wordwall product designs were made based on an analysis of teacher needs for learning media in elementary schools and based on curriculum analysis in the form of Basic Competency analysis and its compatibility with the characteristics of grade 2 elementary school students, 2) the resulting product from the research was wordwall educational games in 4 types of games, namely maze chase, airplane, balloon pop, and open the box, and students' ability to understand PJOK material very well through the help of wordwall games. Based on the research results, the wordwall application can be recommended for further development in other Basic Competencies accompanied by learning videos.
Analysis of Utilization of Learning Management System (LMS) as an Effort to Optimize Governance of Village-Owned Enterprises (BUMDES) in Bojonegoro Regency Musthofa, Tatag Fajrin; Rejekiningsih, Triana; Sukmawati, Fatma
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 2 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i2.80037

Abstract

Learning Management System (LMS) is a learning management system that documents educational material and work skills using multimedia packaging (text, animation, video, and sound) as input and content for developing student competencies. In addition to learning in the field of education, LMS can also be used as a training medium for village-owned enterprises (BUMDes). This study aims to determine the development of a proper learning management system (LMS) media for the governance learning process at (BUMDes) in Bojonegoro Regency. The method used in this research is qualitative. Based on DPMD data, out of 419 villages in Bojonegoro Regency, 393 villages already have BUMDes and are legal entities. In implementing the Learning Management System (LMS) at BUMDes, at least 6 applications have been used, namely, Village I n f o r m a t i o n S y s t e m s ( S I D ) , V i l l a g e we b s i t e s wi t h d o m a i n s , V i l l a g e F i n a n c i a l S y s t e m s (SISKEUDES), Digital Mapping, Letter C Applications and e-Commerce Applications .
Analysis of Needs for E-Book Development for MPASI Training Fatmala, Anggi; Widyastono, Herry; Sukmawati, Fatma
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 2 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i2.79885

Abstract

E-books are effective and responsive learning media to the demands of trainees in obtaining accurate, structured and easily accessible information about complementary foods. This study aims to identify needs in the context of developing a digital media product in e-book format. This research meth-od is a qualitative descriptive method. The research subjects consisted of trainers or training instructors. The data collection techniques consisted of in-terviews and observations followed by the instruments, namely interview sheets and observation sheets. Data analysis techniques used descriptive by providing an overview of research findings. The results of this research indi-cate that during the training activities, no media or materials were provided for the trainees to study independently other than posters containing a sum-mary of the material, so they tended to have difficulty understanding materi-al about making complementary foods. Even though the residents were very enthusiastic about participating in the training activities. Therefore, an inno- vation is needed in providing knowledge to training participants, one of which can be done by developing an e-book containing training materials that can be accessed at any time by training participants. It is hoped that through this research innovation will emerge that can make it easier for train-ees to better understand material about making complementary foods.