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Development of Interactive Learning Videos to Increase Learning Motivation in Graphic Design Lessons in Vocational Schools Muhammad Arief Rohman; Fitria Nur Hasanah; Rahmania Sri Untari Untari
Proceedings of The ICECRS Vol 8 (2020): Educational and Psychological Conference in the 4.0 era
Publisher : International Consortium of Education and Culture Research Studies

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (35.413 KB) | DOI: 10.21070/icecrs2020485

Abstract

This study aims to find out the increase in learning motivation through the use of Interactive Learning Videos Graphic Design students of class X TKJ in SMK. The research method used is R & D research using the ADDIE development model. The sample is class X TKJ in SMK Muhammadiyah 1 Taman. Developed media declared 79% feasible with high criteria as a medium can be used for research. Based on the results of the use of interactive learning video media makes a difference in student motivation. Before using interactive learning videos, the results of the students with 56-70 grade range (medium) are being categorized C. Using interactive learning videos; students get the results to a range of grades 71-85 with good qualifications and categorized B. They also get the results of the range of grades 86-100 with very good qualifications and categorized A. In conclusion; the interactive learning video graphic design is feasible to be used as a learning medium for students of class X TKJ in SMK Muhammadiyah 1 Taman. With the use of interactive learning videos there is an increase in motivation class X TKJ to learn on graphic design subjects.
GAME EDUKASI BERBASIS ANDROID SEBAGAI MEDIA MENGHAFAL KOSAKATA 3 BAHASA Rahmania Sri Untari; Akbar Wiguna; Rugaya Meis Andhiarini; Arnita Fentrin Pratama; Ellyana Hawa
METRIK SERIAL HUMANIORA DAN SAINS (E) ISSN: 2774-2377 Vol. 2 No. 1 (2021)
Publisher : Bekasi: Konsorsium Cendekiawan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Peningkatan kualitas menghafal tidak lepas dari pengembangan sumber belajar melalui inovasi teknologi. Game edukasi merupakan salah satu sumber belajar yang mampu meningkatkan kemampuan mengafal siswa KB/TK. Tujuan dari penelitian ini adalah untuk mengembangkan media pembelajaran game edukasi berbasis android dan menilai keefektifan aplikasi dalam menghafal. Peneliti menggunakan model pengembangan 4D. Penelitian ini dilakukan di KB/TK Aisyiyah 34 Malang. Berdasarkan hasil validasi oleh ahli materi dan media menunjukkan bahwa game edukasi berbasis android sangat bagus dan layak untuk digunakan. Keefektifan penerapan game edukasi berbasis android berpengaruh siginifikan terhadap kemampuan siswa dalam menghafal kosakata 3 bahasa.
2013 Curriculum Report Application Development at SMK DIAN Indonesia: Pengembangan Aplikasi Raport Kurikulum 2013 Di SMK DIAN Indonesia Asy’Ari, Mochammad Hasyim; Untari, Rahmania Sri; Hasanah, Fitria Nur
Indonesian Journal of Education Methods Development Vol. 3 (2018): August
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (16.327 KB) | DOI: 10.21070/ijemd.v2i0.583

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In SMA Dian Indonesia the report card data entry process is still constrained by the complexity of the application flow that is used. Each subject teacher gives a grade to the homeroom teacher to be processed into a report card. This made it difficult for the homeroom teacher to process the data provided by the subject teacher so that the process of processing report cards was hampered."This study aims to determine the process of developing the 2013 Curriculum Report Card Processing Application at Dian Indonesia High School. Based on the results of the analysis, it was obtained 90% in the very feasible category by media experts, and from the teacher the average validity was obtained 80.7% with the feasible category. So it can be concluded that the development of the 2013 Curriculum Report Card Processing Application is very suitable for use at Dian Indonesia High School.
OPBL Learning Model on Problem Solving Ability in Basic Programming Subjects in Vocational High Schools: Model Pembelajaran OPBL Terhadap Kemampuan Pemecahan Masalah Pada Mata Pelajaran Pemrograman Dasar di Sekolah Menengah Kejuruan Andhita, Krisna; Untari, Rahmania Sri
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijemd.v21i.726

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Basic Programming subjects are compulsory subjects at SMK 1 Walisongo, especially for the Multimedia major. The purpose of this study is to improve students' problem solving abilities. The research model used is experimental quantitative. The results showed that there was an effect between the pre-test using the problem based learning model with average 76,95 and the post-test using the open problem based learning with average 87,80 that occurred in class X MM as many as 20 students. Teachers pose problems and students solve problems based on their understanding of analysis, with students being given the freedom to present their own arguments through questions about basic programming topics. With the increasing value of learning, open problem-based learning model learning is the right learning model for teachers.
Effect of Augmented Reality (AR) on Problem Solving Ability in 3D Spatial Modeling in Elementary Schools: Pengaruh Augmented Reality (AR) terhadap Kemampuan Pemecahan Masalah Pada Pemodelan Bangun Ruang 3D di Sekolah Dasar Untari, Rahmania Sri; Hasanah, Fitria Nur; Wardana, Mahardika Darmawan Kusuma; Andhita, Krisna
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.369

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The ability and expertise in solving problems is needed by every student. Augmented Reality (AR) is a learning application that can improve students' skills. This study aims to analyze the effect of problem solving ability in 3D spatial modeling between students before being given AR treatment and before being given AR. This study used a quasi-experimental design. The subjects of the research were 43 students of class V SDN Lakarsantri 2 Surabaya. This study uses test and non-test instruments. The research data were analyzed using paired T-test. The results showed that: 1) there was a significant effect on problem solving between students before being given treatment and before being given AR.
Learner Characteristics to Form Character Development and Skills in Positive Habits Pangesti, Atira Diyah; Fithrotuzzahra, Kamila; Sri Untari, Rahmania
Procedia of Social Sciences and Humanities Vol. 6 (2024): International Conference Psychology and Education Transformation For Bright Future
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v6i.533

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The research aims to determine the practice of positive habits in regulating student characteristics to form good character development and skills. The research method used is a qualitative research method with a descriptive approach. The results of this research are that positive habit formation activities have a significant impact on the formation of student characteristics. The results of this research support various theories in learning and developmental psychology which show that behavior and personality can be shaped through consistent practice and reinforcement. By carrying out systematic and sustainable positive habit formation activities, schools can help students develop positive characters that are important for academic success and everyday life. The implication of these findings is that schools and educators need to be committed to creating an environment that supports student character development through various well-designed programs and activities.
Case Study of Teacher Leadership Style to Improve Junior High School Student Discipline Sri Untari, Rahmania; Dilara, Aliya Farah; Masfufah, Ayu Nikmatul
Procedia of Social Sciences and Humanities Vol. 6 (2024): International Conference Psychology and Education Transformation For Bright Future
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v6i.576

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Learning activities are a form of a series of behaviors between teachers and students in the classroom in achieving learning goals. Among the forms of student management in the classroom is to discipline students. Behavior influencing teachers towards students is a form of teacher leadership over students. Based on the results of the study, it is known that: (1) teachers of junior high school science subjects in Sidoarjo use situational leadership styles, and (2) the formulation of teacher leadership efforts in improving student discipline, namely, (a) the intention to change the undisciplined attitude of students, (b) be firm with students, (c) discipline students with a non-violent heart, (d) students who are not disciplined are punished in a gentle and educational way, (e) providing treatment to students according to the attitude and behavior of each student, (f) students are accustomed to smiling and shaking hands with their teachers when entering the classroom, (g) when students are late students are not allowed to enter the classroom but are still punished in an educational way, and (h) students who are late to class and do not do their assignments are reduced every day.
Desain Pembelajaran Open-STAD (Student Teams Achievement Division) Terhadap Hasil Belajar Siswa SMK (Sekolah Menengah Kejuruan) Nida’, Khoirotun; Untari, Rahmania Sri Untari
Jurnal Psikologi Vol. 1 No. 4 (2024): August
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/pjp.v1i4.2976

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Sebagian besar siswa tidak dapat menghubungkan antara apa yang telah dipelajari dan cara mengaplikasikan informasi tersebut dalam situasi nyata. Mereka mampu mengingat informasi dengan baik, namun kurang memahami secara mendalam mata pelajaran yang dipelajari. Penelitian ini bertujuan untuk membandingkan hasil belajar siswa sebelum dan sesudah diberi perlakuan Desain Pembelajaran Open-STAD (Student Teams Achievement Division). Jenis penelitian ini menggunakan metode penelitian kuantitatif dengan menggunakan desain quasi-eksperimen, desain eksperimen One Group Pretest-Posttest satu kelas diberi perlakuan sebelum dan sesudah melakukan pretest-posttest, sehingga dapat dibandingkan hasil belajar siswa sebelum dan sesudah perlakuan dengan Desain Pembelajaran Open-STAD. Subyek penelitian ini adalah siswa kelas X TKJ (Teknik Komunikasi Jaringan) SMK yang berjumlah 14 siswa. Hasil penelitian menunjukkan bahwa penerapan Desain Pembelajaran Open-STAD terhadap hasil belajar siswa SMK memiliki pengaruh yang signifikan dengan presentase ketuntasan nilai pre-test mendapatkan hasil sebesar 39%, sedangkan presentase ketuntasan nilai post-test mendapatkan hasil sebesar 75%. Hal tersebut juga dinyatakan berdasarkan nilai rata-rata pretest < posttest dan nilai signifikansi yang didapatkan 0,000 < 0,05. Direkomendasikan pada penelitian selanjutnya adalah menggunakan kelas pembanding untuk melihat seberapa efektif dari desain pembelajaran Open-STAD.
Mengoptimalkan Pembelajaran Siswa dengan Pembelajaran Berbasis Masalah dan Quizizz Ramadhan, Syahrul; Untari, Rahmania Sri
Indonesian Journal of Applied Technology Vol. 1 No. 2 (2024): April
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/ijat.v1i2.2916

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Penelitian ini menyelidiki efektivitas model Pembelajaran Berbasis Masalah (PBL), yang ditingkatkan dengan media Quizizz, dalam meningkatkan hasil belajar siswa pada mata pelajaran informatika, di mana metode konvensional belum memenuhi standar akademik. Menggunakan desain quasi-eksperimen, penelitian ini membandingkan kinerja dua kelas di sekolah menengah kejuruan—masing-masing terdiri dari 36 siswa—di mana satu bertindak sebagai kelompok eksperimen dan yang lain sebagai kontrol. Data dikumpulkan melalui pretest dan posttest, dengan analisis dilakukan menggunakan uji t sampel berpasangan di SPSS. Temuan menunjukkan peningkatan signifikan dalam hasil belajar kelompok eksperimen, dengan nilai signifikansi 0.000 dibandingkan dengan 0.009 pada kelompok kontrol, menunjukkan bahwa pendekatan PBL secara signifikan lebih unggul dari metode pengajaran tradisional. Studi ini menekankan potensi integrasi Quizizz ke dalam kerangka PBL untuk mendorong pemahaman yang lebih baik dan keterlibatan siswa dalam proses pembelajaran.
Pengembangan E-Modul Instalasi Mikrotik Berbasis Android Pada Mata Pelajaran Administrasi Infrastruktur Jaringan Di SMK Mukhson, Muh. Anis; Untari, Rahmania Sri
Indonesian Journal of Applied Technology Vol. 1 No. 1 (2024): January
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/ijat.v1i1.3089

Abstract

Menurunnya semangat belajar pada siswa yang terjadi saat ini, Hal ini disebabkan oleh tidak efektifnya guru dalam menyampaikan materi dan sumber belajar kepada siswanya, mengakibatkan tingginya kebutuhan terhadap modul elektronik. Penulis terinspirasi untuk membuat media pembelajaran sebagai sumber ajar modul elektronik (e-modul), salah satu jenis bahan ajar pada mata pelajaran Administrasi Infrastruktur Jaringan Kelas XI Teknik computer dan jaringan, dengan semakin pesatnya kemajuan ilmu pengetahuan dan teknologi. Metode yang digunakan dalam penelitian ini adalah R&D (Research and Development) dengan pendekatan pendekatan model ADDIE. Hasil dari penelitian yang dilakukan adalah berupa modul elektronik (e-modul) instalasi mikrotik berbasis android dengan menggunakan perangkat lunak software Ispring Suite 9, Ms. Power Point 2016 dan di konversi agar bisa dijalankan di android dengan Website 2 APK Builder, uji kelayakan modul elektronik ini menggunakan uji dari ahli media yang mendapat presentase sebesar 84% dengan kriteria “Sangat Baik”, ahli materi mendapatkan presentase kelayakan sebesar 92% dengan kriteria “Sangat Baik, kemudian untuk uji kelompok kecil mendapat presentase kelayakan 91,6% dengan kriteria “Sangat Baik”. Sehingga dapat disimpulkan bahwa e-modul instalasi mikrotik untuk siswa kelas XI Jurusan Teknik Komputer dan Jaringan dinyatakan valid, praktis dan sangat efektif digunakan sebagai media pembelajaran praktikum instalasi mikrotik.
Co-Authors Abdurrosyid Abdurrosyid Adam Nurul Haq Akbar Wiguna Al Qur’ani, Adisti Andhiarini, Rugaya Meis Andhita, Krisna Angga Dwi Mulyanto Anita Puji Astutik Arnita Fentrin Pratama Arnita Fentrin Pratama Arsyah Agas Awwaby Asy’Ari, Mochammad Hasyim Aulina, Choirun Nisa Bobur Sabirov Bobur Sabirov Bobur Sabirov Chandrika Rahmania Cahyani Chendi Pirwanto Putra Cholifah, Cholifah Cindy Cahyaning Cindy Cahyaning Astuti Cindy Taurusta Clarisa Seliya Tamara Dicka Y Kardono Dilara, Aliya Farah Dini Nurul Hidayah Ellyana Hawa Elma Yunita Ermawati Zulikhatin Nuroh Evie Destiana Farah Amaliyah Yuwono Fika Megawati Firdaus Su’udiah Fithrotuzzahra, Kamila Fitria Eka Wulandari Fitria Nur Hasanah Fitria Nur Hasanah Fitria Wulandari Hajidorloh, Aneefah Isnaini, Elsah Izzathy Aisyah Efendi Kemil Wachidah Leily Salsabillah A Agustina Lintang Suminar Mahardika Darmawan Kusuma Wardana Masfufah, Ayu Nikmatul Meilinda, Isna Meis Andhiarini, Rugaya Mochamad Rizal Yulianto Mochammad Hasyim Asy’Ari Mohommad Suryawinata Muhammad Afifuddin Al Islami Muhammad Arief Rohman Muhammad Aziz Rohmatulloh Muhammad Fuad Bayhaki Muhammad Irfan Jazuli Muhammad Irfan Jazuli Muhammad Surya Abadi Abd Hakam Mukhson, Muh. Anis Mulyadi Mulyadi Nida’, Khoirotun Noly Shofiyah Nuansa Bayu Segara Nugroho, Oktavianto Ashror Nuril Lutvi Pangesti, Atira Diyah Pangestu, Bagus Aji Agung Permadani, Nahdia Putri Pratama, Arnita Fentrin Putri, Angelica Maylani Rachmat Firdaus Rahma, Aulia Rakhmat Auliya Hidayat Resita Adelia Firmandasari Rifkah Umami Indah Lestari Rindiani Rindiani Ristananda Izzul Muslimin Syifa Saputra, Yofanka Eko Ardian Shanina Sharatol Ahmad Shah Sheila Agustina Siti Mutoharoh Siti Uswatun Khasanah Su’udiah, Firdaus Su’udiah, Firdaus Syahrul R, Syahrul Vevy Liansari Wafi, Akhmad Hasbul Yian Agustin Prihantini Yuli Astutik Yuli Astutik Yusrinda, Rahma