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Analysis of the Application of Game-Based Learning Methods on Students' Mathematics Learning Outcomes in Grade V of SDN 2 Bentek in the 2024/2025 Academic Year Tiratul Aini; Nunung Mardianti; Tuti Alawiyah
Jurnal Ilmiah Mandala Education (JIME) Vol 11, No 4 (2025): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v11i4.9306

Abstract

This study focuses on analysing the application of game-based learning methods in mathematics learning in fifth grade elementary school. In addition, this study also aims to identify factors that influence the effectiveness of applying game-based learning methods in mathematics learning and to describe the impact of applying game-based learning methods in improving mathematics learning outcomes. The research method used is qualitative research with a descriptive type and employs the Miles and Huberman design model.The research results indicate that the implementation of Game-Based Learning (GBL) in mathematics education has proven effective in enhancing student engagement and learning outcomes. This approach aligns with Csikszentmihalyi's Flow Theory and Piaget-Vygotsky's Constructivism Theory, where learning through games fosters full engagement and deeper conceptual understanding. The implementation of Game-Based Learning through systematic stages—from planning, preparing materials, conducting interactive activities, to reflection—successfully creates a enjoyable and meaningful learning environment. Indicators of success include students' ability to connect abstract concepts with games, increased group participation, and positive student responses. However, its effectiveness heavily depends on time management, availability of teaching materials, student enthusiasm, and adequate facilities and resources. The positive impact of the game-based learning method is evident in increased motivation, activity, and understanding of mathematics among students, while also developing logical and collaborative thinking skills. Although it requires extra preparation regarding media and time, its benefits in creating interactive and contextual learning make the game-based learning method an innovative alternative. For optimization, teachers need to adapt this method to classroom conditions and address its weaknesses through careful planning. Thus, the game-based learning method can be applied as a dynamic mathematics learning strategy, especially at the elementary school level, to achieve effective and memorable learning outcomes.
Pengaruh Permainan Tradisional Dakon Terhadap Kemampuan Matematika Anak Usia 5-6 Tahun di PAUD Alam Anak Negeri Tuti Alawiyah; Muhammad Muhajirin
WISDOM: Jurnal Pendidikan Anak Usia Dini Vol. 7 No. 1 (2026)
Publisher : Universitas Islam Negeri Kiai Ageng Muhammad Besari Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21154/wisdom.v7i1.13844

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Early mathematical ability in early childhood is a crucial foundation for academic success at subsequent educational levels. However, field observations indicate that mathematics learning in early childhood education (PAUD) still tends to use conventional methods that are less engaging and meaningful for children. The traditional game of Dakon, as a unique local cultural heritage, has great potential to teach mathematical concepts naturally and enjoyably. This study aims to examine the effect of the traditional Dakon game on the mathematical abilities of children aged 5–6 years at PAUD Alam Anak Negeri. A quantitative approach was employed using a quasi-experimental research design with a one-group pretest-posttest design. The research subjects consisted of 25 children aged 5–6 years at PAUD Alam Anak Negeri. Data were collected through mathematical ability tests, including a pretest before the treatment and a posttest after the treatment. The instrument used was a structured observation sheet that had been tested for validity and reliability. Data were analyzed using a paired sample t-test with SPSS. The results showed a significant difference between the pretest scores (mean = 56.80) and posttest scores (mean = 82.40), with a two-tailed significance value of 0.000 (p < 0.05). The traditional Dakon game has a positive and significant effect on improving the mathematical abilities of children aged 5–6 years. This study recommends the use of the traditional Dakon game as an effective, enjoyable, and contextual mathematics learning medium.
Implementation Of Extracurricular Dance Art In Stimulating Children's Gross Motor Skills In The Muslim Cadani Integrated Islamic Kindergarten In The 2024/2025 Academic Year Ila Kurnia; Muhammad Hamdani; Tuti Alawiyah
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9223

Abstract

Abstract. This study aims to analyze the effect of the application of obstacle course games in increasing children's learning motivation, as well as identifying factors that support its effectiveness. which was carried out at RA Teladan Imam Syafi'i Dusun karang langu, Jalan Lading-lading kec. Tanjung, North Lombok Regency. With the number of students is 23 children consisting of 4 boys and 19 girls. The impact of this study showed a significant increase in children's learning motivation, including enthusiasm, concentration, and willingness to complete tasks. The game also helped develop social skills. The research used a qualitative approach with a case study method through observations, interviews and questionnaires of 5-6 year old learners involved in the obstacle course game. Data were analyzed descriptively to measure changes in learning motivation before and after the intervention.The results showed that the obstacle course game is effective in increasing children's learning motivation because it combines physical, mental, and collaborative elements. The implication is that this method can be integrated into active learning approaches to create a more engaging and impactful educational experience.Keywords: Obstacle course, learning motivation, children's education
Improving Early Mathematical Concept Abilities Of 4–5-Year-Old Children Through Flannel Board Media In Segara Muncar Kindergarten In The 2024/2025 Academic Year Tarisya Martin; M. Taufik; Tuti Alawiyah
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9227

Abstract

Abstract. This study aims to describe whether flannel board media can further improve the early mathematical concept abilities of 4-5 year old children at Segara Muncar Kindergarten in the 2024/2025 academic year. The research method used in this study is classroom action research (CAR) conducted through two cycles, consisting of planning, action, observation, interviews, and documentation. The data collection techniques used include interviews, observation, and documentation. The data analysis techniques used were qualitative descriptive to describe the research results and quantitative to calculate numerical data. The results of this study showed that in the pre-cycle, children's early mathematical skills only reached 33%. In cycle I, children's early mathematical skills increased by 20%, reaching 53% in cycle I. In cycle II, children's early mathematical skills increased by 33% , reaching 86% in cycle II, which means the criteria for very good development with a percentage of 80% have been achieved in this study. On average, children's initial mathematical ability improved, especially with the use of flannel board cards to improve the initial mathematical ability of 4-5-year-old children at Segara Muncar Kindergarten in the 2024/2025 academic year. Keywords: Children's Early Mathematical Concepts, Flannel Board Media.
Improving The Interpersonal Intelligence Of 5-6 Year-Old Children Through Water Relay Playing At Al-Hidayah 1 PAUD In The 2024/2025 Academic Year Ardila Sapitri; Lalu Marzoan; Tuti Alawiyah
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9233

Abstract

Abstract. The purpose of this research is to understand how water relay activities can enhance the interpersonal intelligence of children aged 5-6 years at PAUD Al-Hidayah 1 Rempek Darussalam. The research method used is classroom action research (CAR) with the Milles and Huberman research model, utilizing data collection techniques such as observation, interviews, and documentation. Based on the research findings and observations conducted from the pre-cycle, cycle I, and cycle II, there is an indication of change or improvement in the interpersonal intelligence abilities of children aged 5-6 years through playing water relay. This serves as evidence that there is a positive impact resulting from the learning done through water relay activities, as seen in the pre-cycle session where only 4 children achieved scores of 70-72%, which did not meet the classical completeness expected by the researcher, From the graph above, it shows that the majority of children received scores in the categories of Starting to Develop (MB) and Not Developing (BB). Then in Cycle I, there was an increase in children's interpersonal intelligence skills, which developed as expected (BSH) with 9 children or 50%, and there were also some children who had not yet reached the target expected by the researcher, which was still in the stage of Starting to Develop (MB) with 6 children or 33.3%. Meanwhile, in Cycle II, there was another increase, with 15 children or 83.3% meeting the criteria for completion and the remaining 3 children or 16.7% did not meet the criteria. Keywords: Interpersonal Intelligence, Water Relay Play, Early Childhood
The Effect Of Role-Playing Method On The Socio-Emotional Development Of 5–6-Year-Old Children At Sasak Lestari PAUD In Academic Year 2024/2025 Denda harianti; Tuti Alawiyah; Muh. Hamdani
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9234

Abstract

Abstract. The purpose of this study is to determine the effect of role-playing methods on the social-emotional development of 5-6-year-old children at the Sasak Lestari Early Childhood Education Center. This is a quantitative study to determine the effect of role-playing methods on the social-emotional development of 5-6-year-old children at the Sasak Lestari Early Childhood Education Center in the 2024/2025 academic year. Dusun Gereneng, Desa Anyar, Kecamatan Bayan, Kabupaten Lombok Utara In this quantitative study, a single group pretest and posttest design was used. The study consists of two variables: an independent variable and a dependent variable. The independent variable in this study is the role-playing method, while the dependent variable is social-emotional ability. The sample size is 12 students. The data collection technique used by the researcher was a pretest-posttest design, where the pretest was used to assess students' initial abilities, while the posttest was used to assess the extent of students' development after the intervention, with t-test analysis. The results of the study indicate that the application of the role-playing method on students' social-emotional skills has a significant effect.The results of the data normality test showed that the data used in this study was normally distributed according to the decision-making criteria that if the calculated r > 0.05, then the data was normally distributed. Conversely, if the sig value < 0.05, then the data was not normally distributed. In the pre-test results, the sig value was 0.936 > 0.05, so the data was normal. In the post-test results, the sig value was 0.875 > 0.05, indicating that the data is normally distributed. After implementing role-playing on children's social-emotional development, significant results were obtained, where the pre-test scores improved from 46.6 to 75, 45 to 91.6, and so on. Thus, the conclusion from this role-playing method is that there are 4 children who have begun to develop (MB), 6 children who are developing as expected (BSH), and 2 children who have developed very well. Keywords: Role-Playing Method, Children's Social-Emotional Development
The Impact Of Positive Reinforcement On The Self-Confidence Of Early Children In Grade A Of Anak Ceria Tembobor Kindergarten In The 2024/2025 Academic Year Rina Rina; Tuti Alawiyah; Sukarto Sukarto
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9241

Abstract

Abstract..This study aims to explore how the application of self-confidence in Early Childhood Class A Kindergarten Ceria Children, in addition to exploring what factors affect the self-confidence of Early Childhood Class A Kindergarten Ceria Children and to analyze how the impact of giving positive reinforcement to Early Childhood Class A Kindergarten Ceria Children. The research method used is qualitative research with a case study approach.The results of the research at TK Anak Ceria, it can be concluded that the consistent application of positive reinforcement through verbal praise and nonverbal support has proven effective in increasing children's self-confidence, although internal (personality and family parenting) and external (less supportive school environment) factors also influence. The findings suggest that systematic interventions from educators are successful in creating a more supportive learning environment, although inconsistency in providing positive reinforcement remains a challenge. These results demonstrate the importance of a holistic approach in building children's self-confidence, and that reinforcing appropriate and sustained positive reinforcement has a significant impact on children's social-emotional development. Therefore, collaboration between teachers and parents in providing consistent and equitable support is key in optimizing early childhood confidence. Keywords: Positive Reinforcement, Early Childhood Self-Confidence
Implementation Of The Dhuha Prayer Habit Method In Developing Positive Character In Children Aged 5-6 Years At Cahaya Asta Paud In The 2024/2025 Academic Year Maria Astuti; Tuti Alawiyah; Lalu Marzoan
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9244

Abstract

Abstract. This study aims to describe the Implementation of the Dhuha Prayer Habituation Method in Developing Positive Character of 5-6 Year Old Children at PAUD Cahaya Asta Dusun Orong Ramput Medana Village, Tanjung District, North Lombok Regency. This research was conducted at PAUD Cahaya Asta Medana Village in Group B2 Semester 2 of the 2024/2025 school year with 10 students. The focus of this research is on the process of habituation of dhuha prayer, supporting and inhibiting factors for habituation of dhuha prayer. This study uses a qualitative approach with a descriptive method in the type of field research.       Based on the results of the study that in the process of habituation of dhuha prayer there are stages carried out by the teacher, namely the preparation, implementation and evaluation stages. The preparation stage includes the preparation of lesson plans, the provision of tools and media, and the habituation of discipline such as lining up and ablution, while the implementation stage of the dhuha prayer is carried out in congregation with the guidance of the teacher, involving memorization of readings, prayer movements, as well as dhikr and prayer activities together. Evaluation is done through direct observation, personal approach, and collaboration with parents to assess children's positive character development, such as discipline, independence, and spiritual abilities. As for the supporting and inhibiting factors in implementing Dhuha prayer habituation at PAUD Cahaya Asta, the main supporting factors include the support of the head of the school. Keywords: Dhuha Prayer Habituation Method, Positive Character Of Children 5-6 Years Old
Analysis Of The Role Of Teachers In Improving Learning Motivation Of 5–6-Year-Old Children At Al-Khuzamy Kindergarten In 2024/2025 Nurhalimah Nurhalimah; Tuti Alawiyah; Eliyana Eliyana
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9272

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Abstract. This study aims to analyze the role of teachers in improving early childhood learning motivation in class B students at Al Khuzamy Menggala Kindergarten in the 2024/2025 academic year with a population of 35 students.The results of this study are: to determine the role of teachers in raising early childhood learning motivation at Al Khuzamy Menggala Kindergarten both in the learning process and outside of learning. The method used is qualitative with data collection techniques in the form of observation, interviews and documentation.Based on the results of the analysis and discussion, it can be concluded that the role of teachers in improving learning motivation at Al Khuzamy Menggala Kindergarten is good. The implementation of the teacher's role in increasing learning motivation is the teacher as a facilitator, the teacher as a director and the teacher as a motivator. To motivate students, teachers usually give praise to students who have done their jobs well, on the other hand, teachers also act wisely in dealing with students who are not disciplined, namely by giving punishment or in the form of reprimands so that students do not neglect their duties and obligations.For obstacles, teachers experience two obstacles, namely limited interaction between teachers and students, an environment that is less supportive. However, from these two obstacles, teachers have tried to increase children's learning motivation. 
NAn Analysis Of The Role Of Teachers In Literacy Activities To Improve Learning Interest Of Grade 3 Students Of SDN 1 Andalan In The 2024/2025 Academic Year Sonia Sonia; Tuti Alawiyah; Lalu Marzoan
JUPE : Jurnal Pendidikan Mandala Vol 10, No 3 (2025): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i3.9360

Abstract

 This study focuses on the role of teachers in literacy activities to increase the learning interest of third-grade students at SDN 1 Andalan. This study aims to analyze the role of teachers in literacy activities to increase the learning interest of third-grade students at SDN 1 Andalan. The background of this research is based on the importance of the teacher's role as a facilitator, motivator, and guide in fostering students' interest in learning through structured and continuous literacy activities. This research uses a qualitative approach with a descriptive method. Data collection techniques were carried out through observation, in-depth interviews, and documentation. The subjects of this study were the school principal, third-grade homeroom teachers, and third-grade students at SDN 1 Andalan.The research results indicate that teachers play a very important or significant role in literacy activities, both as facilitators, mentors, and motivators. Literacy activities conducted include reading together, creative writing, and the use of engaging learning materials. The role of teachers in creating a pleasant learning environment and incorporating literacy values into instruction will undoubtedly have a positive impact on increasing students' interest in learning. Supporting and hindering factors include the availability of appropriate reading materials, school support, and teachers' creativity in designing literacy activities. Hindering factors include time constraints and insufficient parental involvement.