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Ball Fishing Game Activity as a Medium for Mild Dementia Therapy in the Eld Herni Sulastien; Siti Zuraida Muhsinin; Baiq Amalia Sholiha; Baiq Susanti
Indonesian Journal of Global Health Research Vol 6 No 6 (2024): Indonesian Journal of Global Health Research
Publisher : GLOBAL HEALTH SCIENCE GROUP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37287/ijghr.v6i6.5194

Abstract

The elderly represents the final stage in the human life process, characterized by various physical, cognitive, and functional limitations that arise due to the degenerative process. According to statistical data from 2022, the proportion of the elderly population increased from 7.57% in 2021 to 10.48% in 2022. One of the most prevalent conditions among the elderly is dementia, which manifests as a progressive decline in memory, cognitive abilities, and the capacity to perform daily activities. Without intervention, dementia symptoms worsen over time, necessitating targeted therapeutic approaches to prevent its progression. Engaging in recreational activities, such as playing games, has been shown to keep the mind active and foster cognitive engagement. This is particularly important for the elderly, especially those at risk of or experiencing mild dementia. The "Ball Fishing Game" is a simple yet engaging activity that involves the use of locally crafted wooden tools, woven bowls, and plastic balls. This game aims to stimulate cognitive functions, enhance memory, and improve concentration in 11 elderly individuals. The objective of this study was to evaluate the effectiveness of the Ball Fishing Game as a therapeutic medium for managing mild dementia in the elderly. A quasi-experimental research design was used, utilizing a one-group pretest-posttest approach to assess the effect (impact) of the intervention. Statistical analysis using a correlation test yielded a significance (sig.) value of 0.021 (<0.05), indicating a significant effect of the Ball Fishing Game on reducing Mini-Mental State Examination (MMSE) scores in elderly individuals with mild dementia. Furthermore, a paired sample t-test yielded a sig. (2-tailed) value of 0.005 (<0.05), indicating a significant difference between pretest and posttest MMSE scores following the intervention. In conclusion, the Ball Fishing Game is an effective therapeutic medium for managing mild dementia in elderly individuals.
Digital games technologies for the elderly with dementia: A bibliometric analysis (2005-2025) Sulastien, Herni; Tandiyo Rahayu; Widya Hary Cahyati; Ari Yuniastuti; Chatila Maharani
JNKI (Jurnal Ners dan Kebidanan Indonesia) (Indonesian Journal of Nursing and Midwifery) Vol. 14 No. 3 (2026)
Publisher : Alma Ata University Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21927/jnki.2026.14(3).570-588

Abstract

Background:
The global and national increase in the elderly population has led to a rising prevalence of dementia, negatively impacting quality of life and imposing socio-economic burdens on families and healthcare systems. Recently, non-pharmacological interventions, particularly digital games, have gained traction as innovative tools to support cognitive function and well-being in older adults with dementia. Objective:
This study conducts a bibliometric analysis of global research on digital game technologies for elderly individuals with dementia from 2005 to 2025, aiming to identify trends, key contributors, research themes, collaboration networks, and influential publications. Methods:
A bibliometric analysis was performed using Scopus-indexed data collected in May 2025. A total of 413 open-access articles published between 2005 and 2025 were analyzed. Data screening and extraction were conducted independently by two researchers. Tools used included R Studio (Biblioshiny) and VOSviewer, focusing on authorship, institutional and national productivity, keyword frequency, and collaboration patterns. Results:
Research output has grown significantly over the last seven years, peaking at 64 publications in 2024, though the average remains below 40 articles annually. The United States, the United Kingdom, and China were the most prolific contributors. Top institutions included University College London and the University of California. Dominant keywords were digital games, elderly, aged, dementia, and virtual reality, reflecting a growing interest in exergames and technology-driven cognitive stimulation. HEYN P (2004) authored the most cited work with 1,019 citations. Conclusion:
This study reveals a growing yet emerging field focused on digital games for dementia care. It highlights established areas and critical gaps, offering a strategic roadmap for future research. The findings are valuable for researchers, clinicians, and policymakers working to optimize digital game interventions for enhancing the lives of older adults with dementia.
Co-Authors Aan Dwi Sentana Abdul Rahman Al-Khuzaifi Abdurrahman Khuzaifi Ade Irma Fitria Ningsih Aga, Maria Sofia Anita Agus Alfarizi Andy Susbandiyah Ifada Ari Yuniastuti Arisna, Bernadetha Baiq Alda Benita Baiq Amalia Sholiha Baiq Amalia Sholiha Baiq Lindi Baiq Susanti Bluden, Maria Nona Lili Chatila Maharani Dahliana Isnaini Daniaty, Asri Diny Kusumawardani Diny Kusumawardani Diny Kusumawardani Dita Dara Pertiwi Eda, Laurentina Nona Eka Rudy Purwana Ely Mawadaah Emi Laksmi Zahara Erniawati Pujiningsih Erniawati Pujiningsih Eva Zulfa Eva Zulfa Fikri, Lalu Teguh Ariasandi Gaharpung, Mediatriks Santy Gea, Gabre Prama Hadi, Sofian Hasanah, Idyatul Hastuti, Salvira Hilmiati Hilmiati Irianto, Irni Dwiastiti Irmayanti Irmayanti Irni Dwi Astiti Irni Dwi Astiti Irianto Irni Dwiastiti Irianto Irni Dwiastiti Irianto Kamila, Nurul Auliya Khairil Pahmi Kusrini S. Kadar Kusumawardani, Dini Kusumawardani, Diny Kuwa, Maria Kornelia Ringgi L. Taufik Hidayat Laurentina Eda Laurentina Nona Eda Linda Linda M. Sidrotullah Mane', Gabriel Maria K. Ringgi Kuwa Maulana Maulana Mbola, Maria Mediatrix Santi Gaharpung Mediatrix Santi Gaharpung Megawati, Jamila Purnama Sari Moa, Martinus Muhammad Amrin Hakim Muhsinin, Siti Zuraida Musniati Musniati Musniati Musniati, Musniati Nggato, Katarina Rati Ni nyoman Ernawati Nia Supiana Nia Supiana, Nia Nufus, Lale Syifaun Nur Oktaviani Nur Radiah Nurul Hidayati Oktaviani, Fitria Deva Petronela Lito Pujiningsih, Erniawati Putu Widhi Sudariani Reong, Antonia Rensiana Retno Susanti Safitri, Saitun Saitun Sapitri Shohipatul Mawaddah Siti Aisyah Siti Aisyah Siti Aisyah Siti Zuraida Muhsinin Sriama Muliani Syahrul Syahrul Syahrul, Syahrul Tandiyo Rahayu Uswatul Izzah Bialfi Hasanah Uswatul Izzah Bialfi Hasanah Vilatri, Gaudensia Cindi Wardani, Yulia indah Wa’a, Faleria A. S. Ruing Wega, Marianus Oktavianus Wela, Yustina Widya Hary Cahyati Wijaye, I Wayan Arte Winanda Sri Rahayu Yupita, Baiq Yustina Wela Yustina Wela Zaini Hidayat Zaini Hidayat Zaini Z Zulkifli Zulkifli Zulkifli Zulkifli