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The Development of POPBUL (Pop-Up Badminton) to Improve Critical Thinking in Children Aged 5-6 Years Lutfia Ananingrum; Kartika Rinakit Adhe; Dhian Gowinda Luh Safitri; Mallevi Agustin Ningrum
Ceria: Jurnal Program Studi Pendidikan Anak Usia Dini Vol. 15 No. 1 (2026): Ceria Jurnal Pendidikan Anak Usia Dini
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/ceria.v15i1.14397

Abstract

This study aimed to develop a learning medium called POPBUL (Pop‑Up Badminton) and evaluate its effectiveness in enhancing the critical‑thinking skills of children aged 5–6 years. The research was motivated by young learners’ low critical‑thinking ability and the lack of engaging, developmentally appropriate learning media. The ADDIE model—analysis, design, development, implementation, evaluation—guided the development process. Expert validation and field testing were conducted with 16 group‑B children at TK Dharma Siwi III Surabaya. Instruments included validation sheets, practicality questionnaires, and observation sheets administered before and after using the medium. POPBUL was rated very valid by media experts (87.5 %) and fairly valid by content experts (68.75 %); teacher practicality reached 93 %. Children’s mean score increased from 11.63 (pre‑test) to 16.63 (post‑test). A paired t‑test showed a significant difference (p = 0.000 < 0.05) with an n‑gain of 0.67 (moderate). Therefore, POPBUL is feasible and moderately effective for improving critical thinking in early childhood education.
PENDAMPINGAN GURU DALAM MENGEMBANGKAN MODUL AJAR BERBASIS EXPERIENTIAL LEARNING PADA SATUAN PAUD Dhian Gowinda Luh Safitri; Yes Matheos Lasarus Malaikosa; Sri Setyowati; Mallevi Agustin Ningrum
Jurnal Interaktif: Warta Pengabdian Pendidikan Vol 5 No 2 (2025): Edisi Desember 2025
Publisher : Jurusan Ilmu Pendidikan, FKIP, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/interaktif.v5i2.540

Abstract

Teacher training is an important strategy for improving the quality of early childhood education particularly in implementing learning approaches that emphasize meaningful experiences. This article aims to describe the evaluation results of an Experiential Creative Learning module training for early childhood education teachers and to examine teachers’ understanding expectations implementation challenges and the initial impact on classroom practices. The training was conducted in Temanggung Regency and involved 30 teachers from playgroup and kindergarten levels who are members of HIMPAUDI. A descriptive approach was employed with data collected through post training evaluation questionnaires. The findings indicate that most teachers demonstrated a good level of understanding of the Experiential Creative Learning concept after participating in the training. Teachers expressed expectations that learning activities would become more meaningful interactive and capable of encouraging children’s active participation and creativity. However several challenges were identified including limited time workload demands shifts in teacher mindset and insufficient institutional and facility support. These findings suggest that Experiential Creative Learning training has the potential to strengthen meaningful learning practices in early childhood education although sustained mentoring and systemic support are necessary to ensure long term implementation.
Fostering Creativity Through Play: Innovative Learning Development at Sunshine Daycare UNESA Eka Cahya Maulidiyah; Rachma Hasibuan; Sri Setyowati; Muhammad Reza; Afifah Rahmaningrum; Fatiha Khoirotunnisa Elfahmi; Melia Dwi Widayanti; Dhian Gowinda Luh Safitri
Patria Educational Journal (PEJ) Vol. 6 No. 1 (2026): Volume 6 Nomor 1 Maret 2026
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat, Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/pej.v6i1.2736

Abstract

As the number of full-time working parents continues to rise, so does the demand for high-quality daycare services. However, many daycare centers still lack structured learning programs that support the holistic development of young children. This study responds to that gap by developing a creative learning model grounded in play-based learning, specifically designed for caregivers at Sunshine Daycare, an early childhood center under the management of the Early Childhood Education Department (PG-PAUD), UNESA. Using the ADDIE model within a Research and Development (R&D) framework, data were collected through observations and interviews with caregivers and parents. The results reveal that implementing play-based creative learning empowers caregivers to plan engaging daily activities and signature programs that foster children's development across multiple domains: language, cognitive, motor, moral-religious, and socio-emotional. These findings underscore the urgency of integrating structured, child-centered approaches in daycare settings to ensure purposeful and developmentally appropriate learning experiences.
Pelatihan Manajemen Stres Berbasis Mindfulness: Efektivitas Pendekatan MBSA CR8+ terhadap Peningkatan Strategi Koping Positif Tenaga Kerja Indonesia di Hong Kong Mochamad Nursalim; Wulan Patria Saroinsong; Sherrin Nurlita Widya; Ricky Setiawan; Ni Made Marlin Minarsih; Nanda Audia Vrisaba; Hitta Alfi Muhimmah; Shelly Andari; Dhian Gowinda Luh Safitri; Vania Ardelia; Ima Widiyanah
Transformasi dan Inovasi : Jurnal Pengabdian Masyarakat Vol 6 No 1 (2026): Volume 6, Nomor 1, Januari 2026
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jpm.v6n1.p29-33

Abstract

Indonesian migrant workers (TKI) in Hong Kong face significant psychological stress due to heavy workloads, social isolation, and cultural adaptation pressures. Limited access to mental health services exacerbates this condition. This community service program aims to improve the stress management skills of Indonesian migrant workers through the Mindfulness-Based Stress Approach (MBSA) CR8+. The program was implemented comprehensively with a training design using a participatory and educational approach that was oriented towards increasing individual capacity in managing stress through mindfulness techniques. This training was attended by 200 participants.. The intervention included online training (Zoom and Google Classroom) and offline training in Hong Kong, with the MBSA CR8+ module covering mindfulness techniques, progressive relaxation, emotion regulation, and guided breathing. Pre-test results showed that 45% of participants experienced high stress and 40% experienced moderate stress, with the dominant complaints being heavy workloads (55%) and limited rest time (48%). Post-test results showed a decrease in physical symptoms (40% to 35%) and negative emotions (30% to 25%), as well as a significant increase in positive coping strategies from 10% to 20%. The MBSA CR8+ approach has been proven effective in increasing self-awareness and stress regulation in Indonesian migrant workers. This model has potential for replication in migrant worker communities in other countries. This program produces a mindfulness-based training module that can be sustainably adopted by community partners.
Unplugged Coding with Traditional Snacks: A Quasi-Experimental Approach to Enchancing Early Childhood Computational Thinking Amanda Yunissafara; Suharti Suharti; Mallevi Agustin Ningrum; Dhian Gowinda Luh Safitri
Jurnal Pendidikan Anak Vol. 15 No. 1 (2026): Jurnal Pendidikan Anak
Publisher : Department of Early Childhood Education, Faculty of Education, Universitas Negeri Yogyakarta in in cooperation with in cooperation with the Perkumpulan Pengelola Jurnal PAUD (PPJ PAUD) Indonesia based on the MoU Number: 030/PPJ-PAUD/VIII/2020.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpa.v15i1.2796

Abstract

This study aims to describe the implementation of unplugged coding using traditional snack media to develop computational thinking skills in children aged 5-6 years. The lack of integration of local cultural elements in technology education is the primary background of this study. The research method used was a quantitative quasi-experimental design with a one-group pretest-posttest. Data were analyzed using a paired t-test to assess the significance of differences in children’s abilities before and after treatment. The results showed a significant improvement in decomposition, pattern recognition, and simple algorithmic skills after children interacted with traditional snack media. These findings prove that abstract computational concepts can be taught concretely and contextually through local wisdom. This research contributes to the development of early childhood education by providing an innovative model of digital learning without devices (unplugged) while preserving cultural values. Theoretically, these results strengthen the integration of ethnopedagogy into modern educational curricula and provide a foundation for digital literacy from an early age, without dependence on gadgets.
The Effect of Star Jump Games on Children’s Gross Motor Skills: An Educational Management Perspective Louisa Elvinarosa Erieka Putri; Yes Matheos Lasarus Malaikosa; Mallevi Agustin Ningrum; Dhian Gowinda Luh Safitri
Journal of Educational Management Research Vol. 5 No. 2 (2026)
Publisher : Al-Qalam Institue

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61987/jemr.v5i2.1740

Abstract

This study aims to examine the effect of Star Jump games on children’s gross motor skills from an educational management perspective, particularly in managing physical activity learning in early childhood education. A quantitative approach with a quasi-experimental nonequivalent control group design was employed, involving 28 children divided into experimental and control groups. Data were collected through structured observation using a gross motor skill assessment instrument focusing on body balance and movement accuracy, and analyzed using the Wilcoxon Signed Rank Test and the Mann–Whitney U Test. The results revealed a significant improvement in gross motor skills among children in the experimental group after the implementation of Star Jump games compared to the control group. These findings indicate that well-planned and systematically managed movement-based learning activities effectively enhance children’s balance and movement precision. From an educational management perspective, the study underscores the importance of organizing, implementing, and evaluating engaging physical activity programs to support gross motor development. Therefore, Star Jump games can be considered an effective and enjoyable alternative for managing physical activity learning in early childhood education.