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All Journal Gorga : Jurnal Seni Rupa Corak : Jurnal Seni Kriya DeKaVe Rekam : Jurnal, Fotografi, Televisi Animasi Jurnal Inovasi Teknologi Pendidikan Tanra : Jurnal Desain Komunikasi Visual Fakultas Seni dan Desain Universitas Negeri Makassar Jurnal Edukasi dan Penelitian Informatika (JEPIN) Jurnal Pengabdian Kepada Masyarakat (Indonesian Journal of Community Engagement) Proceeding of the Electrical Engineering Computer Science and Informatics Arty: Jurnal Seni Rupa Jurnal Bahasa Rupa Jurnal Bina Praja Visualita : Jurnal Online Desain Komunikasi Visual Abdi Seni Brikolase : Jurnal Kajian Teori, Praktik dan Wacana Seni Budaya Rupa Ornamen Jurnal Pengkajian dan Penciptaan Seni Kriya Ultimart: Jurnal Komunikasi Visual Jurnal Desain Jurnal Tekno Kompak Jurnal Ilmu Komputer dan Desain Komunikasi Visual Jurnal Muara Ilmu Sosial, Humaniora, dan Seni Jurnal Nawala Visual Ideas: Jurnal Pendidikan, Sosial dan Budaya Jurnal Mnemonic IJITEE (International Journal of Information Technology and Electrical Engineering) Visual Heritage: Jurnal Kreasi Seni dan Budaya Jurnal Digit : Digital of Information Technology ARTISTIC : International Journal of Creation and Innovation CITRAWIRA : JOURNAL OF ADVERTISING AND VISUAL COMMUNICATION DIVAGATRA - Jurnal Penelitian Mahasiswa Desain Jurnal Nasional Teknik Elektro dan Teknologi Informasi ArtComm : Jurnal Komunikasi dan Desain Jurnal Teknik Informatika dan Desain Komunikasi Visual Sanggitarupa Jurnal Bahasa Rupa International Journal of Digital Learning on Languages and Arts
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Pembandingan Tiga Nada Vokal /e/ untuk Animasi Gerak Bibir Hidayat, Risanuri; Nugroho, Hanung Adi; Rachman, Anung
JEPIN (Jurnal Edukasi dan Penelitian Informatika) Vol 5, No 2 (2019): Volume 5 No 2
Publisher : Program Studi Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (491.414 KB) | DOI: 10.26418/jp.v5i2.32667

Abstract

Saat ini teknologi animasi gerak bibir tengah berkembang secara signifikan seiring dengan perkembangan industri kreatif. Metode yang sering digunakan untuk membuat gerak bibir tersebut adalah peta fonem ke visem. Pembangunan peta fonem ke visem awalnya mengacu pada ketentuan baku susunan fonem yang sudah ada, namun kemudian susunan ini berkembang mengikuti kebutuhan. Fonem vokal mengambil peran terbesar karena energi percakapan terakumulasi padanya. Variasi pengucapan vokal yang sangat beragam menyebabkan susunan keberadaan fonem vokal pada peta juga beragam. Keragaman ini berimplikasi pada akurasi peta fonem ke visem yang juga berujung pada akurasi gerak bibir animasi. Paper ini membahas tentang signifikansi perbedaan tiga macam nada vokal /e/ Bahasa Indonesia baik dari ciri audio maupun dari ciri visual untuk menunjang susunan baku vokal pada peta fonem ke visem. Metode yang digunakan adalah filter LPC untuk mengekstraksi ciri frekuensi forman, Par-CLR untuk mengekstraksi ciri visual, hingga uji statistik untuk mengetahui signifikansi perbedaan. Hasilnya menunjukkan sebagian nada tersebut memiliki perbedaan signifikan satu sama lain. Sehingga peta fonem ke visem akan lebih akurat jika menyertakan unsur ketiga /e/ tersebut.
MERANCANG IKLAN WEB UNTUK IKLAN LAYANAN MASYARAKAT PADA WEBSITE KEMENKES RI DENGAN MENGGUNAKAN GOOGLE WEB DESIGNER Ni Luh Putu Ratna Suandari; Anung Rachman
DeKaVe Vol 14, No 2 (2021): Jurnal DeKaVe Vol.14 No.2 2021
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/dkv.v1i2.6239

Abstract

Analysis of the Indonesian Vowel /e/ For Lip Synchronization Animation Anung Rachman; Risanuri Hidayat; Hanung Adi Nugroho
Proceeding of the Electrical Engineering Computer Science and Informatics Vol 4: EECSI 2017
Publisher : IAES Indonesia Section

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (780.062 KB) | DOI: 10.11591/eecsi.v4.1035

Abstract

Currently, voice recognition technology is widely used to produce lip sync animation. Vowels take the most dominant roles for lip sync animation as it always exists in every syllable. Therefore, it is necessary to select appropriate vowel traits for the system to be accurate. In general, there are five vowels of Indonesian language, namely /a/ /i/ /u/ /e/ and /o/. However, there are two vowels that contain several different tones: /o/ that are pronounced /o/ and /O/, and /e/ that are pronounced /e/, /ǝ/, and /ɛ/. The difference in tone can affect the accuracy of voice recognition on the lip sync animation system if it is not specified further. In this paper, the characteristic values of vowel /e/, /ǝ/, and /ɛ/ are compared and analyzed to find the significance of the difference. The sought characteristic values are the frequency of the formant (F1, F2, and F3) through the Praat software used to extract the features. Comparison is done using a statistical test of t-test. The results show that the three vowel tones /e/ have significant differences for all of F1 and most of F2
Model Iklan Layanan Masyarakat Berbasis Animasi Anung Rachman
Ornamen Vol 5, No 2 (2008)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (825.212 KB) | DOI: 10.33153/ornamen.v5i2.911

Abstract

Advertising is a media that usually used for direct persuasif communication by company to consumer. Advertisement device be created to make human become easy for understand to the advertisement message. Information technology as the helper device in understanding process. Multimedia animation as an information technology part able to support in understanding. In this paper, I will show that multimedia animation can give any pleasure and helping understand process in intend.Key word: Understanding, advertisement, Multimedia animation
Teknik Marketing Plan Stasiun Televisi Berdasarkan Viewers Values dan Acuan Produksi Acara Anung Rachman
Ornamen Vol 4, No 2 (2007)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (728.42 KB) | DOI: 10.33153/ornamen.v4i2.891

Abstract

Rivalries among national and local TV companies have led to strategies and tactics as to how to seize and maintain potential viewers. If a company maintains its potential viewers it will receive increased revenue. If its competitors suceed in grabbing its potential viewers it will be in great loss. It is essential therefore that a television station company see the strategies and tactics utilized by its competitors. The best way is by conducting marketing plan.Keywords : marketing plan, market research, program production, television station 
RANCANG BANGUN IKLAN WEB MOBILE MSGLOW MENGGUNAKAN GOOGLE WEB DESIGNER Dhevin Kawistoro Ngabekti; Anung Rachman
Jurnal Digit Vol 11, No 2 (2021)
Publisher : Universitas Catur Insan Cendekia (CIC) Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51920/jd.v11i2.197

Abstract

ABSTRAKTidak dapat dipungkiri Periklanan menjadi cara yang esensial bagi perusahaan dalam memberikan informasi persuasif untuk membeli dan menyewa produk atau jasa yang dipasarkan untuk audiens. Terdapat berbagai macam media yang dapat digunakan untuk beriklan salah satunya adalah media internet. Pada saat ini internet menjadi media yang banyak digunakan sebagai media periklanan karena jangkauannya luas dan biayanya yang murah. Maka dari itu pemanfaatan penggunaan media internet untuk beriklan harus dimaksimalkan dengan cara membuat iklan menjadi lebih menarik dalam segi visual maupun penulisan. Hal ini dapat diatasi dengan adanya Google web designer yang merupakan aplikasi gratis yang dikembangkan oleh google untuk membuat iklan web mobile. Dalam penulisan jurnal ini peneliti akan merancang dan membuat iklan web mobile yang nantinya akan menggunakan produk skincare MSGlow dan MSGlow Men sebagai objek utama pembuatan iklan. Iklan web mobile ini akan dirancang menggunakan metode design sprint yang diharapkan dapat membantu untuk memudahkan dan membuat perancangan iklan web mobile menjadi lebih efisien.Kata kunci: Iklan, Web, Mobile, Skincare
Penerapan Metode Design Thinking Pada Model Perancangan Animasi Periklanan Digital Pencegahan Covid-19 Camila Zahra Alrazi; Anung Rachman
ULTIMART Jurnal Komunikasi Visual Vol 14 No 2 (2021): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ultimart.v14i2.2247

Abstract

When COVID-19 pandemics first spread in Indonesia, the government has taken several measures to contain further spread of COVID-19 pandemic by taking some preventive and reactive measures. One of the preventive measures taken by the government is to appeal the public by promoting preventive approach to contain the spread of COVID-19. The government in collaboration with the community has often given campaign appeals to prevent the spread of COVID-19, to use digital animated advertisements. This media are often found in public sites can facilitate delivery to the wider community. This design uses design thinking method which consists of these steps: empathize, define, ideate, prototype and test. The use of the design thinking method is expected to be used effectively to design digital animations so that the promotion of preventing the spread of the COVID-19 virus can be more structured and systematic. Public service advertisements about Covid-19 in Indonesia using design thinking and mobile-based web ads are very influential on people's perspectives regarding the current condition of Covid-19 in Indonesia because they can educate and provide information to the public. The result of this design provide recommendations in the form of digital animation model as a public service for the prevention of the Covid-19 virus by using the Google Web Designer application.With this basis, designers can acquire a design thinking method that allows designers to gather various information about existing problems so that they are able to develop ideas and create design alternatives in terms of design. Keywords: design; digital animation; COVID-19; design thinking
Rancang Bangun Iklan Web Banner Clothing Menggunakan Google Web Designer Pendekatan Metode Design Sprint Fajri Rahma Pratiwi; Anung Rachman
Jurnal Tekno Kompak Vol 15, No 2 (2021): Agustus
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jtk.v15i2.1243

Abstract

Abstrak−Internet dapat digunakan sebagai media untuk melakukan bisnis dengan membangun sebuah website yang mempermudah dalam strategi promosi dan informasi produk. Tidak dapat disangkal bahwa tampilan sebuah situs web yang menarik dan mudah untuk digunakan akan lebih banyak dikunjungi orang. Agar tujuan akhir dari situs web tersebut dapat tercapai yaitu produk dapat dilirik oleh masyarakat luas melalui iklan web yang akan dirancang. merupakan ringkasan singkat dari makalah untuk membantu pembaca cepat memastikan tujuan penelitian dan sesuai dengan kebutuhan penelitian. Spanduk web adalah bentuk iklan yang dipakai di jaringan Internet. Bentuk iklan menarik perhatian ke penjelajah supaya tertarik mengunjungi situs web yang dimaksud. Spanduk ini biasanya dibuat menggunakan format gambar (JPG, GIF, PNG), skrip java dan objek multimedia lainnya. Spanduk modern bahkan sudah disertai penemuan suara dan animasi sehingga terlihat lebih menarik. Ada berbagai ukuran yang dipakai pada iklan mulai dari yang sangat kecil, melebar, memanjang hingga ada yang melintang. Y.S.I.Y (Your Smile Is Yours) usaha berbasis clothing yang dibuat pada tahun 2020 Semua artikel yang dibuat memiliki arti dan tujuan untuk lebih menyayangi diri sendiri dengan ilustrasi beraliran Pop Art. Pangsa pasar yang dituju adalah pegiat seni jalanan, olahraga jalanan dikalangan anak muda seperti Skateboard hingga komunitas sepeda BMX. Menggunakan sablon kualitas plastisol premium dan kaos kualitas cotton combed 30s. Rancang bangun iklan web banner pada penelitian yang sedang dirancang ini menggunakan pendekatan metode design sprint. . Pada metode design sprint dibagi menjadi 2 (dua) bagian yaitu design sprint planning dan design sprint phases and methods. Setiap bagian utama design sprint dapat dicabangkan kembali ke dalam langkah atau tahapan yang terstruktur. Metode design sprint merupakan metode yang tepat karena merancang ulang desain ini berfokus agar pengguna mengetahui semua fitur yang bisa lebih memanjakan pengguna, dengan kata lain, metode design sprint merupakan metode yang sangat komunikatif dan juga interaktif untuk mengeluarkan semua ide, inspirasi, kreativitas, hingga masalah yang ada, solusi kemudia diwujudkan ke dalam prototype dan harus divalidasi ke calon pengguna atau target pengguna yang telah ditentukan.Kata Kunci: Rancang bangun, Iklan, Pakaian, Promosi, Situs webAbstract− Internet can be used as a medium to do business by building a website that makes it easier to promote strategies and product information. There is no denying that the appearance of a website that is attractive and easy to use will attract more people to visit. So that the ultimate goal of the website can be achieved, namely the product can be glimpsed by the wider community through a web ad that will be designed. b is a short summary of the paper to help the reader quickly determine the research objectives and according to research needs. A web banner is a form of advertising used on the Internet. This form of advertising attracts the attention of explorers to visit the website in question. These banners are usually created using image formats (JPG, GIF, PNG), java scripts and other multimedia objects. Modern banners are even accompanied by sounds and animations so they look more attractive. There are various sizes used, ranging from very small, wide, elongated to some transverse. Y.S.I.Y (Your Smile Is Yours) clothing-based business created in 2020 All articles made have meaning and purpose to love yourself more with Pop Art style illustrations. The target market is street art activists, street sports among young people such as skateboarding to the BMX bicycle community. Using premium quality plastisol screen printing and cotton combed 30s quality t-shirts. The design of the web banner ad in this research that is being designed uses the design sprint method approach. . The design sprint method is divided into 2 (two) parts, namely design sprint planning and design sprint phases and methods. Each major part of the design sprint can be branched back into structured steps or stages. The design sprint method is the right method because redesigning this design focuses on letting users know all the features that can pamper the user more, in other words, the design sprint method is a very communicative and interactive method to bring out all ideas, inspiration, creativity, to problems. the existing solution, the solution is then realized into a prototype and must be validated to potential users or predetermined target users.Keywords: Plan, Advertising, Clothing, Promotion, Website
Pemilihan Ciri Vokal Indonesia untuk Animasi Lip Sync Anung Rachman
Jurnal Nasional Teknik Elektro dan Teknologi Informasi Vol 4 No 2: Mei 2015
Publisher : Departemen Teknik Elektro dan Teknologi Informasi, Fakultas Teknik, Universitas Gadjah Mada

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (164.896 KB)

Abstract

Recently, voice recognition technology is widely used to produce lip sync animation. However, the reference in current speech recognition system is not in Indonesian language, and therefore, the results in Indonesian system become inaccurate. To develop a better, suitable system, Indonesian vowels should be used in the speech recognition systems. Because there is a vowel in every syllable, vowels have an important role in lip sync animation. Hence, features of vowels need to be selected properly to increase accuracy of the system. This process can be performed by comparing mean of formant values of a vowel in a word at each position; the front, the middle, and the back. The results show different values for those three positions. If the values are significantly different, the formant values are unfit for vowels reference of voice recognition system. The result of this research shows that the formant values of vowel 'i' and 'o' are not different significantly in all positions. Formant values of vowel 'a' and 'u' do not differ significantly in only one position. And the values of formant of vowel 'e' are significantly different between each position.
PERANCANGAN IKLAN DIGITAL PRODUK AYUKA FLOWER BERBASIS MOBILE Rafika Ulfah Rahmaningtyas; Anung Rachman
Jurnal Nawala Visual Vol 3 No 2 (2021): Jurnal Nawala Visual Oktober 2021
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat (LPPM) Institut Desain dan Bisnis Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35886/nawalavisual.v3i2.233

Abstract

A B S T R A C T Technological developments are becoming increasingly rapid, especially with the internet facility that makes it easy for the public to obtain information anytime and anywhere. The development of media applications has also improved the way a company advertises. Nowadays, product advertising can be done through the website. Design sprint method is used in designing digital advertisements for ayuka flower products. Design sprint method has 5 stages, understand, diverge, decide, prototype, and validate. This research produced a mobile-based digital advertisement using Google Web Designer. A B S T R A K Perkembangan teknologi menjadi semakin pesat, terutama dengan adanya sarana internet yang memberikan kemudahan kepada masyarakat untuk memperoleh informasi kapanpun dan dimanapun. Perkembangan aplikasi media turut menyempurnakan cara beriklan suatu perusahaan. Di zaman sekarang ini, iklan produk dapat dilakkan melalui website. Metode design sprint digunakan dalam perancangan iklan digital produk ayuka flower. Metode design sprint memiliki 5 tahapan, yaitu understand, diverge, decide, prototype, dan validate. Penelitian ini menghasilkan sebuah iklan digital berbasis mobile menggunakan Google Web Designer.
Co-Authors Abdul Adli Akhlishon, Machadz Achmad Noerkhaerin Putra Akhlishon, Machadz Abdul Adli Albani, Salmaan Daffa Alifia Ananda Putri Alrazi, Camila Zahra amanah, nurul Ananto Singgih Agung Wicaksono Andre Eka Setya Nugraha Angelia Panjaitan Anisa Lailatul Mukarromah Annisa Nugraheni Ardina Candra Kirana Ardiyanto, Aris Ardyan, Mohamad Zhofran Aris Setiawan Arumdani, Yeni Asmoro Nurhadi Asmoro Nurhadi Panindias Asmoro Nurhadi Panindias Atikah, Tata Bahtiar, Ilham Cahyaning Brian Paramarta Camila Zahra Alrazi Camila Zahra Alrazi CITRA Dewi Utami Cornelius Bryan Indriantara Dhevin Kawistoro Ngabekti Ditya Fajar Rizkizha Dwi Ardiana Setyawardhani, Dwi Ardiana Dwi Ismiati Fairus Iqbal Muhamad Fajar Rizkizha, Ditya Fajri Rahma Pratiwi Fatahilah, Aufara Fiqi Feriana, Candra Grace Ekklesia Siagian Hanung Adi Nugroho Hanung Anindhitya Ipung Kurniawan Yunianto Irfan Girji Bilnutama Ismiati, Dwi JIHAN KAUSAD KAUSAD, JIHAN Khoirunisa, Tata Atikah Kurniawan, Rendya Adi Kurniawan, Rendya Adi Kurniawan, Rendya Adi Kurniawan Magenta, Evan Arwagavin Maharani, Aulira Iska Muslihah, Isnawati Nerfita Primadewi Ni Luh Putu Ratna Suandari Noor Afela Salsabila Nugraheni, Annisa Nugraheni, Naura Hafizha Nur Aula Octavia NURHADI, ASMORO Nurul Amanah Piliang, Noval Dhana Ardhani Pipit Wijayanti Pratama, Yoga Adhitya Puspa Ramadhania Rafika Ulfah Rahmaningtyas Rendya Adi Kurniawan Rendya Adi Kurniawan Risanuri Hidayat Roman Aqviriyoso Sartika Sasmita, Salsabila Hayu Setya Nugraha, Andre Eka Siti Helmyati Siwi Mahanani Prijayanti STRI AGNEYASTRA DITE Tiara Mara Antika Yulianti, Shakila Dwi Zulfa Arrifqi Umaimah