Pendas : Jurnah Ilmiah Pendidikan Dasar
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
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PENGARUH PENGGUNAAN MEDIA JIGSAW PUZZLE PADA MATERI SILA-SILA DALAM PANCASILA TERHADAP KEMAMPUAN GOTONG-ROYONG SISWA KELAS II DI SDN SUKUN 2 MALANG
Oktaviana Juita;
Romia Hari Susanti;
Yulianti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41060
This study was motivated by the decline in mutual cooperation values among ele- mentary school students as a result of increasingly individualistic attitudes in the digital era. The purpose of this study was to examine the effect of using jigsaw puz- zle media on Pancasila principles material on the mutual cooperation ability of sec- ond-grade students at SDN Sukun 2 Malang. This research employed a quantitative approach with a quasi-experimental design using a One Group Pretest–Posttest Design. The participants consisted of 28 second-grade students selected through saturated sampling. Data were collected through observation using an attitude as- sessment instrument that had been validated and tested for reliability, with a Cronbach’s Alpha coefficient of 0.870. Data analysis techniques included normality testing, homogeneity testing, and the Wilcoxon Signed Rank Test using SPSS Sta- tistics. The results showed that both pretest and posttest data were not normally distributed, with significance values of 0.039 and 0.017, respectively, and the data were not homogeneous, with a significance value of 0.030. The Wilcoxon Signed Rank Test produced a Z value of −4.630 with a significance level of 0.000 (p < 0.05), indicating that the null hypothesis was rejected. These findings demonstrate that the use of jigsaw puzzle media has a significant effect on students’ mutual cooperation ability, particularly in the indicators of helping each other, respecting cooperation, solidarity, and voluntariness. The jigsaw puzzle media provides meaningful collab- orative learning experiences that encourage students to actively practice mutual co- operation values through structured group activities.
TAHFIZH AL-QUR'AN LEARNING MODEL AT THE ABDULLAH WA SALMA SUMBAWA ISLAMIC BOARDING SCHOOL
Abdul Hakim;
Khozin;
Ishomuddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41116
This study focuses on the structure of the Qur'anic tahfizh learning model, as well as the factors that facilitate and hinder its implementation. The research was carried out through a qualitative approach with a case study at the Abdullah Wa Salma Islamic Boarding School in Sumbawa. Data collection was carried out by means of in-depth interviews, direct observation involving researchers, and document studies. The collected data was then analyzed using interactive analysis techniques from Miles and Huberman. The results of the study revealed that the learning model applied was a combined modification that systematically combined the methods of halaqah, takrir, simā’i, and independent murāja’ah. The success of this model is supported by the positive role of the ustadz as an example and the existence of a structured coaching system. However, there are obstacles in the form of differences in motivation between students and lack of time to do murāja’ah together. This study concludes that the adaptive tahfizh learning model has proven to be relevant and effective in producing qualified Qur'an memorizers, as well as making contributions both theoretically through the synthesis of adaptive tahfizh learning models and practically.
ANALISIS KEBUTUHAN PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN GOOGLE SITES PADA MATERI BANGUN DATAR KELAS IV SEKOLAH DASAR
Kirana Haliza, Cindy;
Mansur, Nabilah;
Kamil, Nurdin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41140
Mathematics learning on plane geometry in elementary schools has not been optimally implemented due to the dominance of textbooks and lecture-based methods, resulting in limited use of digital learning media. This study aims to analyze the initial needs for developing Google Sites-assisted interactive learning media for fourth-grade students at SDN 10 Talang Kelapa. A descriptive qualitative approach was employed using observation and interviews with one teacher and three students. Data were analyzed using the Miles and Huberman model. The findings reveal that students prefer visual and digital learning, while both teachers and students require interactive media that are engaging, accessible, and capable of visualizing abstract concepts. Therefore, the development of Google Sites-based interactive learning media is considered appropriate to support more effective and meaningful mathematics learning.
ANALISIS PEMANFAATAN MEDIA INTERAKTIF SEBAGAI SARANA PENGAJARAN AL-QUR'AN DI SEKOLAH DASAR SAENGSATTHA, THAILAND
Putri Agil;
Hasrian Rudi Setiawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41200
This study analyzes the use of interactive media as a means of teaching the Qur'an at Saengsattha Elementary School, Thailand, using a descriptive qualitative approach through field studies. The research subjects included students aged 6–12 years and ustaz/ustazah as the main informants. Data were collected through direct observation of the learning process, in-depth interviews, and documentation of photos, videos, and activity notes, then analyzed using the Miles and Huberman model with stages of reduction, presentation, and conclusion drawing. The results showed that the children's interest and enthusiasm for learning were very high, as reflected in their punctual attendance, active participation, and expressions of happiness and curiosity. Interactive media proved to be effective in increasing motivation and interest in reading the Qur'an, creating a fun learning atmosphere suitable for early childhood development. This study provides deep insights into the potential of interactive media in Islamic religious education in elementary schools.
DINAMIKA KEPEMIMPINAN TRANSFORMASIONAL DALAM PENDIDIKAN DASAR PADA ERA SOCIETY 5.O: SEBUAH NARRATIVE REVIEW
Nur Elih;
Nita Andriani;
Fuad Abdul Baqi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41257
TheSociety 5.0 era brings rapid social and technological changes that require elementary schools to continuously adapt. In this context, school principals play a strategic role as leaders of educational change. This article examine the dynamics of transformational leadership in elementary education during the Society 5.0 era, focusing on its roles, impacts, and implementation challenges. A narrative review method was applied by analyzing relevant journal articles published within the last five years. The findings indicate that transformational leadership support school organizational change, enhances teachers professionalism and motivation, strengthens collaborative culture, and promotes technology-bases instructional innovation. However, its implementation faces challenges such as administrative workload, resistance to change, limited resources, and gaps in educators digital competencies. Therefore, policy support and leadership capacity development are essential to ensure the effective implementation of transformational leadership in elementary education.
EFEKTIVITAS MEDIA WEBSITE INTERAKTIF BERBASIS PBL TERHADAP KEMAMPUAN BERPIKIR TINGKAT TINGGI PESERTA DIDIK SEKOLAH DASAR
Heru Windarto;
Agus Wardhono;
Mu’jizatin Fadiana;
Heny Sulistyaningrum
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41588
This study aims to measure the effectiveness of an interactive website based on problem-based learning (PBL) in improving students' higher-order thinking skills. The method used is quantitative with a quasi-experimental design, with a single group pretest-posttest design with a sample of 27 children in class VB at UPT SD Negeri Manjung. Data collection techniques were conducted through written tests, and the data collection process was carried out using instruments in accordance with the indicators of the higher-order thinking variable. The data analysis technique used was a normality test and a t-test using SPSS 25 software. Effectiveness was calculated using normalised N-Gain analysis. The results showed that (1) the paired t-test analysis of higher-order thinking skills data yielded a sig value (2-tailed) of 0.000 with α = 0.05, indicating that the treatment had a significant effect on students' higher-order thinking skills. (2) The average N-Gain score for higher-order thinking skills was 0.58, which falls into the ‘Moderate’ category with the criterion ‘sufficiently effective’. Overall, this study concludes that the use of interactive PBL-based website media can improve the higher-order thinking skills of primary school students.
KONTRIBUSI SPATIAL REASONING DAN WORKING MEMORY TERHADAP PRESTASI MATEMATIKA SISWA SMP
Dewi Komalasari, Junita;
Yulinda Sari, Desi;
Khaironi, Nispatul;
Endriana, Neny;
Supiyati, Sri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41721
This study examines the contribution of spatial reasoning and working memory to junior high school students’ mathematics achievement. Mathematics learning at the secondary level requires not only procedural skills but also cognitive abilities that support visualization, information processing, and problem solving. Many students experience difficulties when mathematical tasks demand abstract thinking and multi-step reasoning. These difficulties are often related to limitations in spatial reasoning and working memory. The purpose of this research is to analyze the partial and simultaneous contributions of spatial reasoning and working memory to students’ mathematics achievement. A quantitative approach with an ex post facto design was employed. The study was conducted at MTs Mualimin NWDI Pancor during the 2025/2026 academic year. The population consisted of all eighth-grade students, and a sample of one hundred students was selected using simple random sampling. Data were collected through spatial reasoning tests, working memory tests, and mathematics achievement tests. The instruments were validated by experts and tested for reliability. Data analysis included descriptive statistics, assumption tests, and multiple linear regression. The results indicate that spatial reasoning has a positive and significant effect on mathematics achievement, while working memory does not show a significant partial effect. However, both variables together contribute meaningfully to students’ mathematics achievement. These findings suggest that mathematics learning should emphasize the development of spatial reasoning skills alongside strategies that help students manage cognitive load. Integrating visual representations and structured problem-solving activities may enhance learning outcomes and support students’ mathematical understanding.
PENGEMBANGAN VIDEO POLA LANTAI TARI SERIMPI BERBASIS ARTIFI-CIAL INTELLIGENCE PADA PEMBELAJARAN GEOMETRI SISWA KELAS V SEKOLAH DASAR
Siti Mufaroha;
Cicilia Ika Rahayu Nita;
Andika Gutama
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 1 (2026): Volume 11 No.1, Maret 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i1.41761
This research aims to develop an Artificial Intelligence (AI)-based animated video learning medium that integrates ethnomathematics concepts through the floor patterns of the Serimpi Dance in geometry material for elementary school students. The background of this research is the low visualization ability of students towards abstract geometry concepts and the sub-optimal utilization of digital technology in the learning process. The research method used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The research subjects involved media experts, material experts, and language experts as validators, as well as fifth-grade elementary school students for product trials. Data collection instruments included validation questionnaires, observations, and learning outcome tests (pretest and posttest). The results showed that: (1) The AI-based animated video learning medium was declared highly feasible with a validity percentage of 95% from media experts, 87.5% from material experts, and 87.5% from language experts. (2) This learning medium is effective in improving student learning outcomes, as evidenced by the increase in the average score from 58.28 in the pretest to 91.03 in the posttest. (3) The N-Gain analysis of 77.93% indicates that this medium is in the "Effective" category. Thus, the AI-based learning medium with the Serimpi Dance ethnomathematics approach is feasible and effective for use as an innovative and contextual support tool for geometry learning in elementary schools.
PERAN KONTEKS PRAGMATIK PADA PENANDA WACANA “ALSO, NA JA, DAN ÄHM” DALAM PODCAST EASY GERMAN
Angelica Ivana Dwi Kurnia;
Agus Ridwan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41861
Penelitian ini berfokus pada peran konteks pragmatik dalam penanda wacana also, na ja, dan ähm yang dilakukan pada podcast Easy German berupa percakapan alami antarpenutur bahasa Jerman. Adapun tujuan penelitian ini ialah mendeskripsikan jenis konteks dan peran konteks pragmatik yang melekat pada setiap penanda wacana. Data diperoleh dari episode podcast Easy German berjudul “Cari and Manuel Call All Their Friends” (2021). Analisis data dilakukan menggunakan teori Yule dan Schiffrin. Hasil analisis menunjukkan bahwa setiap penanda wacana memiliki peran pragmatik yang berbeda, bergantung pada konteks kemunculannya. Penanda also memiliki jenis konteks linguistik dan pengetahuan bersama yang berperan sebagai penghubung antarujaran, penanda klarifikasi, serta pembentuk simpulan sementara. Adapun penanda wacana na ja memiliki jenis konteks linguistik, sosial, fisik, dan pengetahuan bersama yang berperan sebagai penanda sikap penutur dan penanda akhir ujaran. Sementara itu, penanda ähm dalam podcast Easy German memiliki jenis konteks linguistik yang berperan mempertahankan giliran bicara, penanda jeda berpikir, serta pengelolaan informasi. Hasil ini menunjukkan bahwa hubungan antara jenis konteks dan pragmatik bersifat saling melengkapi untuk pemahaman penanda wacana dalam tuturan yang penggunaannya tidak dapat dipisahkan dari konteks situasional dan sosial.
ANALISIS PROSES TERCIPTANYA GOL DALAM CABANG OLAHRAGA SEPAK BOLA PUTRI PADA OLYMPICS GAMES TAHUN 2024 DI KOTA PARIS PRANCIS
Riera Faizah Destriaf;
Widodo, Achmad;
Fithroni, Hijrin;
Dzul Fikri, Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v11i01.41944
This study aims to examine how goals are created in the women's football branch of the 2024 Olympic Games in Paris through video analysis with an observational descriptive approach. All goals are analyzed thoroughly by reviewing the type of attack, the tactical context, the location of the opportunity, and the form of the final finish. Data is collected from full match footage, highlight footage and official statistics, and then processed descriptively to map out the attack patterns and zones that contribute the most to the goal. The results of the analysis showed that open play was the main source of goals with a percentage of 67.10%, followed by set-piece situations such as free kicks (13.16%) and corner kicks (9.21%). In terms of finalization areas, the penalty box (area 17) emerged as the most decisive zone with a contribution of 76.31%, while area 14 outside the penalty box accounted for 22.37%. These findings confirm that effective open attacks including neat build-ups, dynamic player movements, and space utilization in the final third area are dominant factors in goal creation. The results of this study are expected to be a reference for coaches and analysts in developing offensive strategies and training programs that are more in line with the characteristics of the modern women's football game.