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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
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+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,892 Documents
PENGARUH MODEL COURSE REVIEW HORAY BERBANTUAN MEDIA WORDWALL TERHADAP MOTIVASI SISWA DI SDN 42 PALEMBANG OKTARIA, ANNISA; Yunika Lestaria Ningsih; Masnunah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25741

Abstract

Model Course review horay merupakan salah satu teknik pembelajaran kooperatif yang memungkinkan dapat mendorong siswa untuk berpartisipasi aktif dalam proses pembelajaran. Media Wordwall adalah situs web yang menawarkan banyak permainan yang berfungsi sebagai alat penilaian pembelajaran dan menyenangkan. Motivasi adalah suatu perubahan dalam diri seseorang yang dilatarbelakangi oleh keinginan untuk mencapai tujuan. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan model course review horay berbantuan media wordwall terhadap motivasi siswa di SDN 42 Palembang. Penelitian ini merupakan penelitian kuantitatif . Desain yang digunakan yaitu Posttest Only Control Design. Penelitian ini menggunakan kelas eksperimen dan kelas kontrol. Populasi pada penelitian berjumlah 48 siswa berdasarkan teknik sampling total, maka sampel berjumlah 48 siswa yang terdiri dari 23 siswa kelas eksperimen dan 25 siswa kelas kontrol. Pengumpulan data menggunakan angket. Uji validasi angket menyatakan bahwa 15 pernyataan semuanya valid. Reabilitas instrumen menggunakan rumus Alpa Cronbach’s. Analisis data menggunakan teknik analisis statistik Uji-T yaitu independent sampel t-test. Hasil penelitian menunjukkan bahwa ada pengaruh penggunaan model course review horay berbantuan media wordwall terhadap motivasi siswa kelas IV SDN 42 Palembang dengan nilai siginifikansi 0,000 kurang dari 0,05 (sig 0,000 < 0,05). Jadi, dengan menggunakan model course review horay berbantuan media wordwall dapat berpengaruh positif terhadap motivasi siswa saat belajar. Kata Kunci: Model Course Review Horay, Media Wordwall, Motivasi
PROBLEMATIKA DAN UPAYA DALAM MENDORONG BUDAYA LITERASI MEMBACA PADA SISWA SD Rizky Regeta Jihan Syafira; Nailah Tresnawat
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25742

Abstract

Penelitian ini bertujuan untuk memahami berbagai permasalahan serta upaya-upaya yang dilakukan dalam membangun budaya literasi membaca di kalangan siswa kelas 3 di salah satu SD di Kecamatan Kesambi, Kota Cirebon. Masalah utama yang melatarbelakangi penelitian ini adalah rendahnya minat baca siswa, yang dipengaruhi oleh faktor internal seperti lemahnya pemahaman terhadap isi bacaan, serta faktor eksternal seperti kurang memadainya sarana literasi dan minimnya dukungan dari keluarga. Penelitian ini menggunakan pendekatan kualitatif dengan teknik pengumpulan data melalui wawancara, observasi, dan dokumentasi. Temuan menunjukkan bahwa budaya literasi yang lemah dipicu oleh tidak terbiasanya siswa membaca, terbatasnya bahan bacaan yang sesuai minat, serta belum tersedianya ruang baca yang nyaman. Untuk mengatasi hal tersebut, guru melakukan berbagai upaya seperti pembelajaran interaktif, penggunaan media audiovisual, penyediaan pojok baca, serta penerapan program Gerakan Literasi Sekolah (GLS). Penelitian ini menekankan pentingnya sinergi antara guru, pihak sekolah, dan keluarga dalam menanamkan kebiasaan membaca sejak usia dini.
PENGEMBANGAN MEDIA FLASHCARD AKSARA MBOJO UNTUK MENGUATKAN PROFIL PELAJAR PANCASILA SISWA KELAS V SDN 1 TEKE Nur Fadilah; Khairun Nisa; Ilham Handika; Muhammad Tahir
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25744

Abstract

This research aims to develop media in the form of Mbojo Script flashcards to strengthen the Pancasila Student Profile, especially the global diversity dimension in grade V students of SDN 1 Teke. This research uses the Research and Development (R&D) method with a 4D development model (Define, Design, Develop, Disseminate). This research was carried out at SDN 1 Teke by involving students in class V. Media validation was carried out by media experts and material experts as well as the response of teachers and students as product users. The validation results of media experts obtained a percentage of 98% in the very feasible category and the validation of material experts obtained a percentage of 98% in the very feasible category, while the teacher's response was 86%, while the students' response in the small group trial with a percentage of 91.7% in the very practical category and the student response in the large group trial with a percentage of 96.3% in the very practical category. Therefore, it can be concluded based on the results of the research that the Mbojo script flashcard media to strengthen the Pancasila student profile of Class V students of SDN 1 Teke is very feasible and practical to be used in the learning process and to strengthen the profile of Pancasila students
PENGGUNAAN DANA BANTUAN PROGRAM INDONESIA PINTAR (PIP) OLEH SMK DI KOTA SURAKARTA Fika Khoirunisa, Fika; Nurhadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25749

Abstract

Education plays an important role in overcoming poverty, because it can improve the quality of human resources and the welfare of the nation. The Program Indonesia Pintar (PIP) is one of the government's initiatives to help students from underprivileged families in meeting their educational needs. This study aims to analyze the utilization of PIP funds by students at SMKN Surakarta. This study uses a qualitative descriptive approach with interviews as a data collection technique. The research informants consisted of 48 students receiving PIP funds at SMKN Surakarta. The results showed that most students (81.44%) used PIP funds in accordance with the provisions of Permendikbud No. 19 of 2016, especially to buy books and stationery, and other school supplies. A small number of students also used funds for non-educational purposes such as pocket money and transportation. These findings indicate that the PIP program at SMKN Surakarta has helped students in meeting their educational needs, although there are still some recipients who do not fully utilize the funds in accordance with applicable regulations.
PERAN GURU DALAM MEMBENTUK KARAKTER DISIPLIN SISWA KELAS IV DI SD NEGERI 102 PALEMBANG Yunita Sari; Ramanata Disurya; Tanzimah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25751

Abstract

Penelitian ini bertujuan untuk mengetahui bagaimana peran guru dalam membentuk karakter disiplin siswa dan apa saja hambatan guru dalam membentuk karakter disiplin siswa kelas IV di SD Negeri 102 Palembang. Penelitian ini menggunakan metode kualitatif dengan strategi penelitian deskriptif kualitatif. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah observasi, wawancara dan dokumentasi. Data dalam penelitian ini bersumber dari data primer dan sekunder. Data primer diperoleh langsung dari guru kelas IV di SD Negeri 102 Palembang, sedangkan data sekunder diperoleh dari jurnal, buku, dan dokumen-dokumen lain yang berhubungan dengan topik penelitian. Hasil penelitian menunjukkan bahwa guru sebagai pendidik dalam membentuk karakter disiplin siswa memiliki peran sebagai pengajar, pelatih, pengelola kelas, informan, motivator, demonstrator, dan evaluator dalam membentuk karakter disiplin siswa. Dalam menjalankan perannya, guru menghadapi beberapa hambatan seperti kurangnya kerja sama orang tua, pengawasan guru terhadap siswa terbatas, pengaruh sosial dari teman, dan penyalahgunaan teknologi. Meski demikian, guru dapat mengendalikan hambatan tersebut dengan menggunakan strategi yang tepat, seperti membiasakan perilaku disiplin, memberikan motivasi, serta menerapkan hukuman dan apresiasi sebagai bentuk penguatan karakter.
ANALISIS PEMANFAATAN TEKNOLOGI DIGITAL SEBAGAI MEDIA PEMBELAJARAN PADA MATA PELAJARAN AL-QUR’AN HADIS Nurlaili; Suradi, Ahmad; Ai Siti Hodijah; Rafika Dewi Septia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25752

Abstract

The rapid advancement of digital technology requires education to integrate digital technology into learning, one of which is learning Al-Qur'an Hadith. The learning process requires many components, one of which is learning media, in integrating digital technology into education, educators can do so by using learning media with digital technology. The purpose of this research is to analyze digital technology that can be used in the learning process of Al-Qur'an Hadith and examples of its application. The research method used in this research is the literature method with books, journals, and web articles as sources of information. The results of this study are many digital technologies that can be used by educators in the subject of Al-Qur'an Hadith, including: 1) multimedia learning media which can be in the form of powerpoint, puzzle games and so on, 2) the Internet which can be youtube, web pages and so on, and 3) digital Al-Qur'an, one of which is the Indonesian Al-Qur'an application.
PENGEMBANGAN E-MODUL MENGGUNAKAN FLIPBUILDER PADA MATERI TUMBUHAN, SUMBER KEHIDUPAN DI BUMI tegar, Tegar Tri Nugraha; Yuli Mulyawat
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25754

Abstract

Development of E-Modules Using FlipBuilder on Plant Material, Source of Life on Earth for Grade IV Students. This study uses the Research and Development (RnD) approach. The subjects of the study were grade IV students of Ciomas 1 Elementary School, Bogor Regency, consisting of 28 students, the study was conducted in the odd semester of the 2024/2025 school year. This development research uses the ADDIE method which consists of five stages, namely analysis, design, development, implementation, and evaluation. Information collection was carried out by observation, interviews and questionnaire assessments from media experts, language experts, material experts by lecturers, material experts by teachers. The results of the study showed that the e-module using flipbuilder in plant material, the source of life on earth is feasible to use. This can be seen from the results of the validation study of media experts 91%, language experts 84%, material experts by lecturers 100% and material experts by teachers 94% included in the "feasible" category with an average percentage of 90%. In the limited test phase, 28 students received a very good response with a percentage of 91% with the category "worthy". Based on the results of the study, it can be concluded that the e-module using flipbuilder in plant materials, the source of life on earth in this study is proven to be valid, interesting, easy to use and very worthy to be applied as a learning tool.
PENGEMBANGAN DIOSIR (DIORAMA SIKLUS AIR) BERBASIS AUGMENTED REALITY UNTUK MENINGKATKAN MOTIVASI BELAJAR (SISWA KELAS V SDN SLOROK 1 GARUM KABUPATEN BLITAR) Zahroin, Nurina; Tri Oktaviani, Ragil; Wafa, Khoirul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25761

Abstract

Thist study aims to develop a learning media called DIOSIR (Water Cycle Diorama) based on Augmented Reality to enhance the learning motivation of fifth-gradet elementaryt school studentst. The researcht approacht used ist Researcht and Developmentt (R&Dt), following the development steps of the Borg and Gall model. Datat weret collectedt usingt four mtethodst: interviewst, observationst, questionnairest, and documentationt. The resultst showedt thatt the media received a validity score of 92% from media experts and 90% from content experts, both of which fall into the "very valid" category. Furthermore, teachers' responses indicated a feasibility level of 100%, which is categorized as "highly feasible." Meanwhile, students' responses showed that the DIOSIR media had a positive impact and was effectively able to increase learning motivation, as indicated by an average N-Gain score of 0.6029, which is categorized as moderate.
PENGEMBANGAN MEDIA DOMINO CARD STATES OF MATTER PADA PEMBELAJARAN IPAS KELAS IV SD Vico Ali Fairuz Assina; Holy Ichda Wahyuni; Deni Adi Putra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25763

Abstract

Learning media is one of the key elements in supporting learning continuity. The purpose of this research is to produce valid, practical, effective media in the context of learning. This research is a development research (Research and Development), namely the development of learning media in the form of domino card states of matters IPAS Class IV SD with the ADDIE model (analysis, design, development, implementation, and evaluation). The results of the validity test conducted by two media experts showed an average percentage of 94% and also 98% and the category “very valid”. while the test of the material expert reached a percentage of 98% in the same category. For the practicality test, researchers involved teachers and students to conduct a practicality test assessment with the percentage results from teachers and students of 89% in the “very practical” category. The effectiveness test of this media was conducted on grade IV students by conducting a learning outcome test which obtained a percentage of classical completeness of 79% with the category "very effective. Thus, based on these results, the domino card states of matter learning media can be said to be feasible to use because it has been tested for validity, practicality, and effectiveness.
PENGEMBANGAN MEDIA INTERAKTIF PEMBELAJARAN COMPUTATIONAL THINKING “JEJAKLOGIKA” UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA SMP Adipura, Laksamana; Handayani, Anik; Srini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.25770

Abstract

Computational Thinking (CT) is a fundamental problem-solving approach in the digital era, involving skills such as decomposition, pattern recognition, abstraction, and algorithmic thinking. This study aims to develop an interactive learning media called JejakLogika, designed to enhance junior high school students’ critical thinking skills through the CT approach. The research employed a Research and Development (R&D) methodology using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) and was conducted with seventh-grade students at SMPN 22 Malang. Validation results indicated that the learning media received an "excellent" rating from subject matter experts (92%), media experts (94%), and small-scale trial users (84%). The JejakLogika interactive media successfully integrates CT skills within a web-based platform featuring educational games such as Match Up, Group Sort, Whack-a-Mole, and Rank Order. The findings suggest that this learning media fosters an interactive and engaging learning environment, while simultaneously increasing students' motivation and interest in CT content. JejakLogika can be implemented as an alternative solution to address the low critical thinking skills among junior high school students and the challenges teachers face in integrating CT concepts into classroom instruction.

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