cover
Contact Name
Andhy Surya Hapsara
Contact Email
jurnalideguru@gmail.com
Phone
+628984400401
Journal Mail Official
jurnalideguru@gmail.com
Editorial Address
SMA Negeri 7 Yogyakarta, Jl. M.T. Haryono 47 Yogyakarta 55141
Location
Kota yogyakarta,
Daerah istimewa yogyakarta
INDONESIA
Ideguru: Jurnal Karya Ilmiah Guru
ISSN : 25275712     EISSN : 27222195     DOI : https://doi.org/10.51169/ideguru
Core Subject : Education,
"Ideguru" means the overall thought conducted by teachers, in the form of classroom action research as well as scientific papers. The vision of Ideguru is to be one of the main references for teachers in planning, implementing and evaluating learning inovation in Yogyakarta Special Province (DIY), Indonesia. The mission of Ideguru is becoming a media for actualization and dissemination of scientific works for teachers in the region of DIY in particular and Indonesia in general.
Articles 926 Documents
Penerapan Nilai-Nilai Profil Pelajar Pancasila melalui Pengenalan Kearifan Lokal Masyarakat Amfoang dalam Pembelajaran PKN Kollo, Nikson; Suyono, Suyono; Anggraini, Ade Eka
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1728

Abstract

Civic Education (Civics) plays an important role in shaping students' character and national identity. This study aims to explore and explore the application of Pancasila student profile values through the introduction of local wisdom of the Amfoang community in Civics learning in elementary schools. The research method used is descriptive qualitative with data collection through observation, interviews, and documentation. The results showed that the Pancasila learner profile consists of six main dimensions, while the local wisdom of the Amfoang community includes values such as presenting betel nut and tobacco, using traditional blankets, collecting honey, and the tradition of oral invitations. There is a significant relevance between Amfoang's local wisdom values and the Pancasila learner profile, especially in the aspect of man's relationship with God. The integration of local wisdom values in Civics learning can improve students' understanding of Pancasila values, strengthen cultural identity, and shape students' inclusive and multicultural characters. This research provides guidance for teachers and education policy makers in developing learning approaches that are contextual and relevant to local realities to improve the effectiveness of civic education in Indonesia.
Pengembangan E-Modul Berbasis Model Experiential Learning dengan Pendekatan Berdiferensiasi untuk Meningkatkan Pemahaman Konsep dan Keterampilan Kolaborasi Peserta Didik Pratama, Wahyu Prasetya; Werdhiana, I Komang; Haeruddin, Haeruddin; Muslimin, Muslimin; Napitupulu, Nurasyah Dewi
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1730

Abstract

Development of e-modules based on experiential learning models with a differentiated approach for students' learning needs. This study aims to: (1) produce a level of feasibility of e-modules based on experiential learning models with a differentiated approach; (2) test the effectiveness of e-modules based on experiential learning models with a differentiated approach; (3) determine the practicality of e-modules based on experiential learning models with a differentiated approach. This study is a Research and Development (R&D) study using the 4D development procedure. The subjects of the study were students of class X of SMA Negeri 5 Palu. The data collection technique used test and non-test instruments. The results of instrument validation by material experts and media experts showed that the instruments were feasible to use in the study. The data analysis techniques used were descriptive analysis and MANOVA tests. The results of the study showed that (1) the e-modules based on experiential learning models with a differentiated approach produced met the feasibility criteria based on expert validation with a feasible category and practitioner validation with a very feasible category; (2) e-modules based on experiential learning models with a differentiated approach are effective in increasing conceptual understanding with an effect size of 1.3 in the high category but less effective in increasing collaboration skills with an effect size of 0.4 in the low category; (3) e-modules based on experiential learning models with a differentiated approach are practical in learning physics on the topic of global warming: concepts and solutions.
Eksplorasi Up-Cycle Sampah dengan Pendekatan STEAM-Tri N untuk Peningkatan Kreativitas Siswa Sari, Fajar Arum; Susanto, Moh Rusnoto; Barriyah, Insanul Qisti; Nisa, Ana Fitrotun; Zulfiati, Heri Maria
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1754

Abstract

One of the important skills in the 21st century is the ability to think creatively, which is closely related to the concept of creativity. Low levels of student creativity are often caused by the use of learning methods, models and strategies that do not support the development of these abilities. This research aims to describe the real conditions of implementing a creative exploration project by utilizing upcycling waste into works of art using the STEAM and Tri N approaches, in order to increase student creativity. This research used a descriptive qualitative method with the research subjects being class V students, consisting of 4 male students and 10 female students. Data collection techniques include observation, interviews and documentation. Milles and Huberman data analysis techniques, which include data reduction, presentation and verification. The research results show that the waste upcycling project integrated with STEAM and Tri N is effective in developing elementary school students' creativity. In these four aspects, the score mode is 4. Score 4 has a percentage of 45%, score 3 is 33%, score 2 is 16%, and the lowest score is 6%. The development of creativity goes hand in hand with the implementation of innovative, creative and fun learning, because there is a significant relationship between the learning model used and increasing student creativity. This project-based approach integrates SBDP and IPAS lesson content.
Integrasi Nilai Catur Piwulang dalam Bimbingan Kelompok Teknik Sosiodrama untuk Mengembangkan Sikap Altruis Siswa SMA Arianti, Alivia Eka; Hambali, IM; Rahman, Diniy Hidayatur
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1762

Abstract

Students' social problems with peers are often caused by a lack of altruism, such as increased selfish behavior, lack of concern for others, and weakened solidarity between students. This can trigger social conflicts such as bullying, intolerance, and violence. The purpose of this research is to analyze the value of Catur Piwulang Sunan Drajat in group guidance services through sociodrama techniques as an effort to develop altruist attitudes of high school students. The method used in this research is literature study by reviewing books, journals, and other literature. Furthermore, related data were collected, recorded, and analyzed descriptively and qualitatively. The results of this study indicate that the value of Catur Piwulang is closely related to altruist attitudes. The integration of Catur Piwulang values in group guidance services through sociodrama techniques is able to develop students' altruist attitudes with others. Through the use of sociodrama techniques can also reflect these values through role simulation and direct interaction, thus facilitating the internalization of altruist attitudes.This research is expected to be a reference for counseling teachers or counselors in developing more effective group guidance programs according to student needs, and in line with the values of local wisdom of Indonesian culture such as Catur Piwulang. In addition, the results of this study can also contribute to strengthening local culture-based character education to support the formation of a young generation that is not only intelligent, but also has high moral integrity.
Development of LKPD through Cognitive Conflict Strategy Learning Assisted with Augmented Reality to Improve Mathematical Problem Solving Capability Rusmini, Rusmini; Simamora, Elmanani; Mulyono, Mulyono; Armanto, Dian; Muktar, Muktar
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1768

Abstract

This research aims to analyzing the validity, practicality and effectiveness of students' worksheets through cognitive conflict strategies to improve mathematical problem-solving abilities through learning cognitive conflict strategies assisted by Augmented Reality. The Ploomp model was used in this study. The subjects in this research are students in class VIII of SMP Negeri 4 Percut Sei Tuan. The research results showed that the student worksheet developed met the valid criteria based on an average score of 4.02, the practical student worksheet based on learning implementation IO =4.21 (high). The student worksheets developed have met the effective criteria in terms of classical completeness reaching 82.70%, student responses obtained above 80% for all students, namely 92%, increased problem- solving abilities seen from the average N-Gain value of trial of 0.30 increased to 0.60 in trial II, indicating that it was in the "medium" category. For the next implementation, it will be applied to several state junior high schools in Percut Sei Tuan District and analyze differences in mathematical problem-solving abilities seen from the school ranking, namely the accreditation of the state junior high school.
Strategi Guru PAI dalam Meningkatkan Minat Belajar (Motivasi) Pembelajaran PAI di SMAN 1 Colomadu Karanganyar Kurniyadi, Mahmud Darul; Fatimah, Meti
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1782

Abstract

Learning activities can achieve success if they use the right learning strategy. However, the reality in the field is that there are still Islamic religious education teachers who have not used strategies in the classroom learning process. This is due to a lack of knowledge about effective teaching methods. This results in the teaching approach used is not in accordance with the needs of today's students. This study aims to identify and analyze the strategies applied by Islamic Religious Education (PAI) teachers in increasing students' interest and learning outcomes (motivation) at State Senior High School 1 Colomadu, Karanganyar. This research uses a qualitative approach with a case study method. Data were collected through interviews, observations, and documentation conducted on PAI teachers, students, and other related parties. The results showed that PAI teachers at SMA Negeri 1 Colomadu used various strategies, such as the implementation of interactive learning, the use of relevant learning media, and a personal approach to students to increase learning motivation. In addition, giving awards and emphasizing the relevance of the material to daily life also play an important role in increasing students' interest in learning. These strategies have proven effective in generating learning motivation and improving student learning outcomes, although there are still challenges that need to be overcome, such as limited time and facilities. This research is expected to provide insights for the development of PAI learning in other schools.
Representasi Kekuasaan Simbolik dalam Pembelajaran Berbasis Kurikulum Merdeka Kelas X (Kajian Wacana Kritis Pierre Bourdieu) Hasanah, Uswatun; Jufri, Jufri; Saleh, Muhammad
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1783

Abstract

This research aims to describe the representation of symbolic power in the implementation of Merdeka Curriculum-based learning in class X SMAN 9 Gowa, based on Pierre Bourdieu's critical discourse study. Pierre Bourdieu's critical discourse study. The main focus of this research is describing the forms of symbolic power through the elements of euphemization and censorship in communication between teachers and students. Data collection techniques through direct observation direct observation, recording conversations, and taking notes during the learning process. The result The results show that symbolic power is reflected in two main elements main elements: euphemization with 18 forms including; 1) Request, 2) request, 3) necessity, 4) obligation, 5) Discipline, 6) Efficiency, 7) Appreciation, 8) Distrust, 9) Confidence, 10) Competence, 11) Incompetence, 12) Comfort, 13) Expectation, 14) Policy, 15) Generosity, 16) Help, 17) Caring and 18) Usability. and sensorization with 9 forms including; 1) worship, 2) marginalization, 3) threat, 4) coercion, 5) disappointment, 6) prohibition, and 7) asking for leniency, 8) Disobedience, and 9) Selfishness. In conclusion, in the context of learning, teachers still holds the dominant authority, while students tend to accept the situation as a form of discipline. as a form of discipline.
Proyek Berdiferensiasi STEAM dalam Menumbuhkan Jiwa Kepemimpinan dan Sikap Peduli Lingkungan Siswa Sekolah Dasar Wahyuni, Maria Magdalena Sri; Nisa, Ana Fitrotun; Zulfiati, Heri Maria
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1793

Abstract

This research aims to describe the development of student leadership and environmental awareness through the implementation of STEAM (Science, Technology, Engineering, Art, and Mathematics)-based differentiated projects. The STEAM approach seeks to cultivate students' leadership qualities and environmental responsibility, both individually and collaboratively, by utilizing real-world challenges as a learning medium. An inclusive learning environment fosters students' ability to manage conflicts, solve problems, communicate effectively, and make responsible decisions. STEAM-based differentiated projects not only strengthen students' skills but also instill important character values, such as empathy, cooperation, and integrity. This research aims to outline the steps involved in implementing STEAM projects and highlight their benefits in both academic achievement and character development. This study employs a qualitative descriptive method. The participants consist of 14 fifth-grade students. Data were collected through observation, interviews, and documentation techniques. The data analysis process involved three stages: data selection, data presentation, and verification or conclusion. The findings from the STEAM-based differentiated project reveal that learning activities resulted in diverse student-created products, demonstrating leadership qualities and environmental care. These products include items made from repurposed materials, posters, and prototypes. This project-based learning approach encourages students to take initiative, express their ideas, and propose solutions to observed environmental issues, thereby fostering positive character traits essential for their future.
Pengaruh Penggunaan Bahasa Jawa Metode IMMANN terhadap karakter Siswa Sekolah Menengah Atas Negeri 7 Yogyakarta Kurnia, Heri; Trisnawati, Ika Rahayu; Putri, Mas Fierna Janvierna Lusie
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1827

Abstract

The existence of modernization in the development of this era has changed the language order used by the community, especially young people. The preservation of regional languages (Javanese) to young people has decreased due to several factors, namely association in making friends, there is no balance in using regional languages and national languages both in the home and school environment. This can be a shift in the use of the Javanese language. The purpose of this study is to find out how much influence the use of the Javanese IMMANN method has on students' character education. This research is a quantitative descriptive research. In this study, the population of all students of SMA Negeri 7 Yogyakarta was used. The researcher's sampling technique uses a simple random sampling technique. The use of a sample of 247 students from a large population of 853 students. The research was conducted at SMA Negeri 7 Yogyakarta from March to April 2023. In data processing, the researcher used the help of the SPSS version 23 program. Statistical analysis produces a regression equation Y = 4.449 + 1.002X, meaning that if the value of using Javanese language IMMANN method (X) increases by 1 unit, the value of character education (Y) will increase by 1.002 units with a constant value of 4.449. Hypothesis testing shows that independent variables are proven to significantly affect dependent variables. The coefficient of determination (R Square) of 0.550 means that the independent variable affects the bound variable by 55% and the remaining 45% is influenced by other variables that are not included in this study.
Analisis Implementasi Video Animasi Cerita untuk Meningkatkan Motivasi Belajar Siswa pada Pelajaran Bahasa Indonesia Choirina, Nurul; Khosiyono, Banun Havifah Cahyo; Nisa, Ana Fitrotun; Cahyani, Berliana Henu
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1751

Abstract

Motivation to learn is needed in order to get optimal learning results. Students with low motivation will be lazy and not interested in the learning process. This happened in the researcher's class. This research aims to analyze the implementation of animation story videos to increase student motivation in learning in class of fourth grade at SD Negeri 2 Sedayu in the 2024/2025 academic year in Bahasa Indonesia lessons. The method used by researchers in this research is a qualitative method. Observation and interviews are techniques used to collect data. The instruments used in this research were observation sheets and interview sheets. The data analysis technique used is descriptive qualitative. The subjects of this research were 14 students of fourth grade IV at SD Negeri 2 Sedayu for the 2024/2025 academic year, consisting of 10 male students and 4 female students. The results of this research show that students' learning motivation in Bahasa Indonesia lessons increases with the implementation of animated story videos. This can be seen based on the results of observations and responses to feelings in the interview results. It is hoped that the implementation of animation story videos can be applied to further Bahasa Indonesia lessons. Suggestions for further research are optimizing students' questioning skills through the implementation of animation story videos.