cover
Contact Name
Novri Gazali
Contact Email
novri.gazali@edu.uir.ac.id
Phone
+6281225330052
Journal Mail Official
edusportivo@journal.uir.ac.id
Editorial Address
Jl. Kaharuddin Nasution No 113 Perhentian Marpoyan, Pekanbaru, Riau 28284,
Location
Kota pekanbaru,
Riau
INDONESIA
Edu Sportivo: Indonesian Journal of Physical Education
Published by Universitas Islam Riau
ISSN : -     EISSN : 2745942X     DOI : 10.25299
Core Subject : Education,
Edu Sportivo: Indonesian Journal of Physical Education publishes research journals and critical analysis studies in the areas of Sport Education twice a year, in April, August and December. The theme of the paper covers: Learning Physical Education.
Arjuna Subject : Umum - Umum
Articles 274 Documents
Unlocking the future of swimming education: A breakthrough in pull buoy development as an innovative learning medium
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 2 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/es:ijope.2023.vol4(2).12824

Abstract

The effectiveness of the learning process in swimming greatly depends on innovative learning media. This research aims to develop and produce a pull buoy as an effective swimming learning medium. This research uses the ADDIE model for Research and Development (R&D) research. The study was conducted at Tadulako University with the collaboration of swimming material experts, instructional design experts, and learning media experts. The research involved 40 students enrolled in swimming learning courses, and data were collected through observation and questionnaires. The assessment by learning design and learning media experts revealed that the developed Pull Buoy achieved high-quality learning standards. Furthermore, both small group and large group evaluations demonstrated feasibility and outstanding performance. The research offers valuable insights and recommendations for future researchers to refine and expand the Pull Buoy's development, suggesting customization of its colour combinations and sizes to suit different age groups of users and advocating for a larger pool of subjects to yield more comprehensive results and insights into the learning medium's impact.
Exploring physical education teachers’ experiences with incorporating technology into instruction
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2023.vol4(3).12910

Abstract

Keeping up with evolving concepts and teaching new knowledge require individuals to adapt to 21st century abilities in order to be future-ready and versatile in keeping up with the trends of an ever-changing educational landscape. Technology integration is a huge assist in offering meaningful and creative quality education services. The purpose of this study is to acquire an in-depth undertanding of physical education teachers' experiences with integrating ICT into lesson delivery. The study utilized qualitative study which employs a phenomenological approach. Purposive sampling was utilized in the study to fulfill the study's purpose of answering research concerns where 7 physical education teachers participated the study. Codes and themes were used in the study. Three themes emerged in the study: dynamic teaching and learning experiences, lack of access, and health problems. This study intends to highlight the significance of adopting and integrating technology into the current teaching and learning process, which highlights the significance of teaching of physical education teachers’ with showcasing the technical capabilities and skills. Additionally, by incorporating ICT, the study will highlight its beneficial outcomes and serves as a strategy will be developed to deal with the difficulties instructors have faced by creating policies for improving teachers’ technological skills as a result of these difficulties. The use of ICT to give instruction in physical education classes will highlight the study's beneficial effects. Every physical education teacher who uses ICT to give lessons in concepts, principles, and teaching and learning will benefit from the clarity this study will bring.
Team game tournaments to improve the enjoyment and basic technical of handball student-athletes: A randomized-controlled trial
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 2 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/es:ijope.2023.vol4(2).12967

Abstract

There has been an increase in the use of the TGT learning model in physical education, but the lack of TGT research which is associated with enjoyment and basic technical in handball is a gap in research. The objective of this study was to evaluate the effect of using TGT in improving student-athlete enjoyment and basic techniques. This study applied the true experiment method. The participants were student-athletes from junior high school 46 Palembang (n=30). Physical education classes was conducted in experimental group through TGT, while the control group received conventional PE. The results showed that there were no differences in the value of enjoyment and basic techniques in the experimental and control groups before the experiment, but there were differences after the experiment. Based on the Paired sample t-test it was proven that after teaching handball for 4 weeks through TGT, student-athlete enjoyment and basic techniques increased significantly, but the experimental group had a much larger mean value. Thus, it can be concluded that TGT was an effective method for physical education teacher to create enjoyment and improve basic techniques in handball. Future research needs to be carried out such as testing the effects of TGT using mixed methods research.
Comparing the effects of hybrid and online learning on physical activity and body mass index: A quasi-experimental investigation
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 2 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/es:ijope.2023.vol4(2).13253

Abstract

Changes in learning methods at school can affect students' learning habits and activity patterns. This study aims to investigate the effect of hybrid learning compared to online learning on fitness level and body composition, specifically focusing on body mass index (BMI). The research method used was a quasi-experiment with a pretest-posttest control group design approach. The number of research subjects was 128 students with an average age of 10.35 ± 0.67 years, a body weight of 42.05 ± 8.97 kg, and a height of 142.84 ± 7.94 cm. The results showed that the post-test BMI score in the hybrid learning group decreased significantly, p < 0.05, by 19.69 kg/m2, and there was an increase in physical activity of 2.94 METs. Whereas in the online learning group, there was no significant difference in BMI or physical activity variables. The results of this study are expected to be a reference for teachers in schools and other educators to apply the hybrid method compared to online learning so that students' physical activity patterns can be maintained and continuously improved, which has an impact on body composition. The findings can also help in reducing physical activity patterns in big cities on the island of Sumatera and can be a discussion for researchers to create or modify more effective and efficient learning methods.
Unleashing the potential of blended learning: An in-depth investigation in Indonesia and Malaysia
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/es:ijope.2023.vol4(3).13256

Abstract

A limited literature on mixed method research to reveal the effect of blended learning in physical education turn out to be a gap in this research. Therefore, our study aims to investigate the perceptions of teachers about the effects, effectiveness, and challenges of blended learning in physical education classes through mixed-methods research. This study adopted a mixed-methods type with a mixed methods research. There were 12 participants involved in this study, which included elementary school teachers (n=4) and high school teachers (n=4) from Indonesia and elementary school teachers (n=2) and high school teachers (n=2) from Malaysia. The qualitative instrument included in-depth interviews. While, the quantitative instrument used a questionnaire. The qualitative study used statistical analysis with qualitative thematic methods. Meanwhile, in the quantitative study, all responses from 12 analyses were to find the frequency and percentage values of each response. Based on the results of the qualitative study, the majority of teachers perceived that blended learning in physical education classes had a significant effect on the development of students' domains and it was effective to implement physical education learning in elementary schools and high schools. While, results of quantitative study show that the biggest challenges due to the implementation of blended learning in physical education were the lack of technological facilities (86.2%), lack of understanding of teachers and students (72.7%), poor internet connection (64.8%), and limited learning duration in offline classes (50.0%). Therefore, the results of this study are essential and must be evaluated continuously, so that the physical education learning process through blended learning in a sustainable manner can have a positive effect on students at all levels of education in Indonesia and Malaysia or other countries in the world.
Body mass index and physical fitness level of elementary school students
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2023.vol4(3).13775

Abstract

The fitness condition of elementary school students is of particular concern in general, as today's technological advances and sedentary lifestyles greatly affect body mass index and physical fitness. This study aimed to determine the body mass index and physical fitness of elementary school students aged 10–12 years. The research method used in this study is a survey with a test approach and measurement of body condition. The subjects of this study used a population sampling technique by taking 1115 students from elementary schools in Kediri City and Regency. Research instruments used in the 2010 Indonesian Physical Fitness Test for children aged 10–12 years with 5 tests, namely 40 metres of running, bent elbow hanging test, sit-up test, upright jump test, vertical jump test, and 600-metre running test Measurement of body mass index (BMI) criteria in children aged 5–18 years based on height and weight owned by students The results of this study showed that male and female students in elementary schools in Kediri City and Regency got the results of the Body Mass Index (BMI) with a normal classification. The physical fitness results of male students in elementary schools in Kediri City and Regency show physical fitness results owned by sons with good classification. The physical fitness results of female students in elementary schools in Kediri City and Regency showed that most classifications were average. This study concludes that BMI and physical fitness must be maintained and improved. In the future, based on the results of this research, policies and methods will be needed so that BMI and student fitness will be even better.
Enhancing 21st century collaboration skills in physical education through the problem-based learning model
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2023.vol4(3).14112

Abstract

Collaboration skills are pivotal for students, offering avenues to enhance knowledge, social interaction, self-confidence, and motivation. This study aims to enhance collaboration skills among students in physical education, particularly in the design of systematic rhythmic movement activities using the problem-based learning model. Conducted as classroom action research, the participants were 35 Class XI students from Public Senior High School 3 Banjarbaru. The research utilised a collaborative observation sheet and employed both descriptive and quantitative analysis methods. The results revealed a discernible improvement in collaboration skills between the initial and subsequent cycles. ANOVA tests demonstrated a significant increase after two cycles of learning. This research directly influences the development of collaborative abilities in learners, recognising collaboration skills as crucial in 21st-century education. The collaborative problem-solving approach not only enhances cooperation but also contributes to improved learning outcomes, preparing students for success in both community and work environments. The study sheds light on the efficacy of problem-based learning models, underscoring their vital role in learner development and education. Future research should explore the impact of problem-based learning models using mixed-methods research.
Circuit-based basic motor activity games: An innovative solution to improve the movement skills of children with dyspraxia in the context of physical education
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2023.vol4(3).14293

Abstract

Dyspraxia in children is not a hindrance in training motor skills. The purpose of this study was to analyze the effect of gaming circuit-based interventions on their motor skills. This research method used one group experimental design with pretest-posttest design. The population of the study subjects were students with dyspraxia, with a sample consisting of seven purposively selected students. The instrument used was a series of four-pole games designed to measure students’ motor skills. The research procedure began by pretesting the students’ motor skills before the intervention. Then, a game circuit-based intervention was performed on all students over a period of time. After the intervention was completed, a posttest was performed to re-measure the students’ motor skills. Data from pretest and posttest were analyzed using SPSS statistical software version 23 to compare scores before and after the intervention. These findings provide positive support to the use of a game-based approach in improving the gross motor skills of children with dyspraxia in the context of physical education. The positive implication of this study is that the circuit game approach can enrich educational interventions for children with dyspraxia and provide better insight into the development of motor skills in this population through innovative approaches. It is recommended that further research focus on specific elements of circuit play that are most effective in improving gross motor skills in children with dyspraxia, with the potential to form better guidelines in physical education.
An innovative approach in physical education: Exploring the impact of interactive virtual reality on motor skills
Edu Sportivo: Indonesian Journal of Physical Education Vol. 5 No. 1 (2024): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2024.vol5(1).14354

Abstract

Background Problems: Recent advancements in virtual reality (VR) technology have expanded its practical application in enhancing physical activity and motor skill acquisition among children. Research Objectives: This study aims to investigate the impact of interactive virtual reality software on the motor skills of 11- to 12-year-old elementary school children. Methods: Employing a quantitative approach with quasi-experimental methods, the research was conducted on 34 students from Lontar 481 Public Elementary School in Surabaya, selected through purposive sampling. The instruments used in the physical education learning process using virtual reality media include pre-test and post-test stages, which combine understanding of motor skills, practice, and evaluation by the teacher based on the correctness, fluency, and completeness of student actions. The procedure involved the treatment of experimental group subjects using virtual reality for 40 minutes in the control group, which was carried out conventionally. It was analysed using SPSS via a t-test, and the significance level was set at P < 0.05. Findings/Results: These findings showed a significant positive impact of virtual reality technology on students' motor development and confidence in performing movements, compared to the control group who underwent traditional learning. Conclusion: Research shows that utilising virtual reality programmes increases students' confidence in learning physical activities, especially for those at lower performance levels. The novelty of this research lies in its demonstration of virtual reality's capacity to improve children's motor competence in the context of physical education. Overall, the findings of this study contribute to physical activity and motor skills regarding the use of virtual reality media for elementary school children.
Improving volleyball competence: E-module-based volleyball learning media innovation
Edu Sportivo: Indonesian Journal of Physical Education Vol. 4 No. 3 (2023): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2023.vol4(3).14437

Abstract

The urgent need for the creation of cutting-edge learning media in the context of volleyball learning served as the driving force behind this study. The main objective was to develop and validate the E-Module as an innovative learning tool specifically focused on skill development in volleyball. The research method applied was the development method with the ADDIE approach (Analysis, Design, Development, Implementation, and Evaluation). Data collection was done through questionnaires and documentation, while data analysis used quantitative descriptive techniques. The results showed that E-Module as an innovative learning tool in volleyball can be developed successfully. This finding highlighted the important role of experts in the development of e-modules and opened up new insights into the potential of technology in supporting the learning of sport practices, especially in the context of volleyball. While the results of this study showed a positive impact, there are limitations in the context and sample of the study. Therefore, further research is needed to explore the impact of student motivation on the use of the E-Module in volleyball learning as well as generalise these findings to other sport learning contexts. This E-Module can not only be a reference for further research in the field of sports learning media development, especially volleyball, but also be recognised as an excellent product of E-Module-Based Volleyball Learning. Thus, this research contributes not only to academic knowledge but also to the practice of sports learning, especially volleyball.

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