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"Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal"
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Pengembangan Media Mini Shadow Puppet dengan Metode Story Telling untuk Mengembangkan Prososial Anak di TK
Erik, Erik;
Sari Dewi, Mela
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
Publisher : PIAUD IAIN Kudus
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DOI: 10.21043/thufula.v9i2.11245
Mini Shadow Puppet Media Development With Storytelling Method To Develop Prosocial Children In Linggarjati Kindergarten. Early Childhood Education Teacher Education Study Program (PGPAUD) Muhammadiyah Kuningan College of Teacher Training and Education (STKIP). The purpose of this study was to determine the increase in the ability of children’s prosocial behavior in group B students at Linggajati Kindergarten through the use of Mini Shadow Puppet learning media. The method used in this study is research & development (RnD) where researchers develop learning media by adopting research steps from Borg and Gall which are simplified into three stages, including: data collection stage, design stage, validation stages trials. The subjects of this study were children of group B of the Linggajati Kindergarten. The results of this study were the Mini Shadow Puppet very suitable to be used as a medium for early childhood learning, because of its attractive design and proportional size is able to focus the child’s attention.
Internalisasi Nilai-Nilai Karakter pada Anak Usia Dini di Era Pandemi Covid-19
Nugroho, Puspo;
Inayah, Faiq Zahrotul;
Musdalifah, Novi Linda
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.12897
This study aims to find out how the teacher’s efforts to internalize character values in early childhood during the covid-19 pandemic at Masyithoh Cebolek Margoyoso Pati Kindergarten and the problems they face. In its implementation, it uses a qualitative case study approach with data collection techniques through observation, interviews, and documentation. Research subjects include teachers and literature searches. The results showed that the first; character values instilled in early childhood consist of 18 character values as referred to by the Ministry of Education and Culture, second; teachers’ efforts to internalize character values during the Covid-19 pandemic through several ways including a) continuous habituation, b) application of blended learning systems, c) application of multiple methods in every learning and d) strengthening of parenting parents offline and online. Third; the emergence of problems in the implementation of internalization such as the lack of responsiveness of parents in assisting learning, technological stuttering, inadequate network availability, loss of children’s independence due to excessive parental assistance, limited parental assistance time. All of these problems are dealt with by forming a communication platform in the form of a parent association as a medium for sharing, communicating, and sharing information and experiences.
The Effect of Steam Loading Distance Learning on Creative Character and Independence
Amalia, Dina;
Sutarto, Joko;
Pranoto, Yuli Kurniawati Sugiyo
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.11483
The purpose of this research is to find out the influence of STEAM-charged distance learning on creative character and independence in several PAUD in Central Java. This research is descriptive quantitative research, with a survey approach. The population and samples in this study were teachers and parents (n=140) in several PAUD in Central Java. Based on data processing and analysis that STEAM loaded distance learning has mostly been implemented in several PAUD in Central Java. Based on the results of the hypothesis test calculation obtained the value of creative character Fvalue of 125,851 and Fvalue independence of 78,082 so that the results obtained that STEAM loaded distance learning affects the creative character and independence, with the hope that the child is more effective and able to solve the problems faced. Obstacles in this study include many parents who do not understand the task of child development and the process of distance learning of children, so this article seeks to explain the importance of strengthening STEAM charged distance learning in children so that the child has an effective learning experience to improve creative character and independence, it can be done by improving cooperation between teachers and parents.
Studi Etnografi Proses Pendidikan Karakter pada Anak Usia Dini melalui Dendang Saluang
Hidayati, Isa;
Lubis, May Sari;
Qalbi, Zahratul
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
Publisher : PIAUD IAIN Kudus
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DOI: 10.21043/thufula.v9i2.11499
This study aims to see the process of character education for early childhood through dendang saluang in Nagari Saribu Rumah Gadang, Solok Selatan. This type of research is qualitative with an ethnographic approach. Analysis of the data used is the Spradley model. The research data obtained by observation, documentation and interviews. The results of this study indicate that the process of character education through dendang saluang consists of 3 processes are moral knowing, feelings about morals and moral behavior. Dendang Saluang will be a media character education for early childhood when this process are carried out during the Dendang Saluang activity.
Pendidikan Orang Tua terhadap Kemampuan Literasi Membaca pada Anak Usia Dini di Masa Pandemi
Baiti, Noor;
Yusuf, Muhammad;
Murni, Anggia
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.12089
Children’s learning while at home requires guidance from parents. One of them is in the use of gadgets and parental knowledge as the main factor in developing children’s literacy skills. The ability of children’s literacy is the ability to read. The purpose of this study is to determine the effect of parental education on children’s reading literacy skills during pandemics. The method used in this study is quantitative method. The data were collected by using questionnaire, observation, and interviews. The results of the study are that parental education has an influence on early childhood reading literacy skills in pandemic times. Parental education plays a role in helping children in learning, especially in improving children’s reading skills. Learning can be applied through storytelling activities.
Pengaruh Metode Total Physical Response pada Perkembangan Kosakata Bahasa Inggris Anak Usia Dini
Ulya, Nadiya;
Ichsan, Ichsan
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.11002
Since English has become an international language, more people are learning English in Indonesia and even English is taught from an early age. This is supported by the fact that many children learn foreign languages when they are very young. There are more tutoring places for the introduction of English to children, not only from schools. Therefore, the introduction of English to children varies, one of which is using the Total Physical Response (TPR) method. This study aims to determine whether there is an influence between the development of children’s vocabulary with the TPR method using the pre-experiment research method (one group pretest-posttest). The results of the assessment will be tested by conducting a t-test through SPSS-20. Based on the results of the study, there is an influence between the TPR method on the development of children’s English vocabulary, it can be seen from Ho is rejected and Ha is accepted, which means that there is an influence between the TPR method on the development of children’s English vocabulary, with the values of Sig. (2-tailed is 0.000 < 0.05, with a pretes percentage result of 18.5% while the postes percentage score is 27.5%.
Penerapan Video Animasi Interaktif untuk Mengenalkan Nilai-nilai Keagamaan pada Anak
Aini, Syifa Ainun Nur;
Rahmawati, Anayanti;
Jumiatmoko, Jumiatmoko
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.11893
The ability to recognize religious values is important for children aged 4-5 years, because it will greatly affect the development of children at the next level. The ability to recognize religious values will develop well if it is supported by the right media. This study aims to promote interactive animation video learning media to help the ability to recognize religious values of children aged 4-5 years. Interactive animated video is a combination of visual-based media with audio media. This type of research was Research and Development (R&D) from Plomp. The research sample was 30 children aged 4-5 years in Permata Hati Jajar Islamic Kindergarten, Surakarta. Data collection techniques used questionnaires and children’s performance. Data analysis used descriptive quantitative and qualitative descriptive methods. The results of the data analysis showed that 90% of material experts were obtained, media experts were 81%, teachers were 88%, development trials were 89%, implementation was 94%. The overall assessment results was obtained an average score of 88%. The average score that had been obtaining showed that the interactive animated video developed was very suitable to be use as a medium to help introduce religious values in children aged 4-5 years. Based on these results, it can be concluded that the interactive animated videos developed were able to increase the ability to recognize religious values in children aged 4-5 years.
Pengembangan Media Arabic Alphabet for Kids untuk Pengenalan Huruf Hijaiyah
Maula, Ishmatul;
Saripudin, Aip;
Jazariyah, Jazariyah
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.12421
The implementation of learning the introduction of Hijaiyah letters at RA Miftahul Ulum, Cirebon Regency has not been effective so that researchers develop learning media to improve the ability to recognize Hijaiyah letters in the form of Arabic Alphabet for Kids. This study uses the Research and Development method using data collection techniques in the form of questionnaires, observations, interviews, and documentation. This research was held for about 6 months The type of data analysis produced is a descriptive qualitative analysis using percentage calculations. This study resulted in a product in the form of Arabic Alphabet for Kids media which was declared suitable to be used for the introduction of children’s Hijaiyah letters. Expert judgment for media resulted in 100% and material expert validation obtained 96, 42% results, user assessments conducted by class A teachers obtained 91.66% results, and user assessments carried out by class B teachers. obtained a yield of 93.75%. In addition, during the media trial, children’s ability to recognize Hijaiyah letters increased to 77.81% which was included in the very well-developed category (BSB).
Pengaruh Permainan Ultaco terhadap Kemampuan Mengenal Protokol Kesehatan COVID-19 Anak RA
Setyowahyudi, Rendy;
Fadlillah, M;
Rahmawati, Ida Yeni;
Suhendar, Uki
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.11190
This research aimed to know whether there was an effect of ultaco games on Group B children in understanding the covid-19 health protocol at RA Aisyiyah in Siman district Ponorogo regency. Due to the spread of the covid-19 outbreak, which infects early childhood, introducing the health protocol to prevent the infection of the virus is needed. One of the attempts is by using ultaco games or snake-ladder games. This research used a quasi-experimental method with a non-equivalent control group design. The sample was selected by using a simple random sampling. The data were analyzed using t-test, specifically a paired t-test and an independent sample t-test. Before analyzing the data, normality and homogeneity tests were carried out. The results obtained from this study are that there is an influence of the Ultaco game as a new educational game tool for early childhood on the ability to recognize the Covid-19 health protocol in group B children as indicated by the sig 2 tailed value obtained, which is 0.000 less than 0.05.
Parent and School Involvement on The Learning Activities during Pandemic COVID-19: A Case Study on RA Muslimat 007 Gandu 1 Ponorogo
Humaida, Rifqi;
Purnama, Sigit;
Aziz, Hafidh;
Irbah, Ariq Nurjannah
ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal Vol 9, No 2 (2021): ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal
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DOI: 10.21043/thufula.v9i2.12452
During this pandemic, parents have duties as substitute teachers as in school institutions; parents provide learning and assistance so that children’s interest in education learning does not decrease even though the learning process is carried out from their respective homes. This study aims to learn more about how the learning process is carried out during the pandemic and parental involvement in early childhood education at RA Muslimat NU 007 Gandu I. This research is qualitative with a case study design, data were collected through observation, interviews, and documentation. At the same time, the data analysis used in this study is a qualitative data analysis of the Miles and Huberman model. Based on the research, it was found that the learning process during this pandemic RA Muslimat NU 007 Gandu I was carried out in a hybrid learning by combining online and offline. While, parental involvement in the learning process included: First, parenting activities; second, communication with teachers and schools (PAUD), third, mentoring activities for learning from home; and fourth, involved in making decisions through associations and school committees. These various forms of parental involvement significantly help children’s learning activities at home.