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INDONESIA
Penggunaan Media Sains Flipbook dalam Pembelajaran IPA di Sekolah Dasar
Core Subject : Science, Education,
Focus and Scope Teknodika (p-issn:1693-9107 & e-issn: 2656-6621) merupakan jurnal penelitian teknologi pendidikan yang menerbitkan kajian, analisis, dan penelitian tentang perancangan, pengembangan, pengelolaan, pemanfaatan, evaluasi dalam bidang Teknologi Pendidikan yang berkaitan dengan peningkatan kinerja dan memfasilitasi belajar di lembaga pendidikan formal, non-formal dan informal serta lembaga-lembaga pelatihan. Adapun topik yang masuk kategori ini meliputi: Media Pembelajaran Model Pembelajaran Sumber Belajar Pendidikan Jarak Jauh E-Learning & Online learning Analisis Kurikulum dan topik lain yang relevan
Arjuna Subject : Umum - Umum
Articles 67 Documents
Teachers' Views on Canva-Assisted Flashcards as Learning Media on Multiplication Material For Elementary School Students Wahyuni, Sri; Murwaningsih, Tri; Daryanto, Joko
Teknodika Vol 23, No 1 (2025): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v23i1.98745

Abstract

The low creative thinking skills of students in Indonesia, as reflected in the low scores on the Programme for International Student Assessment (PISA), indicate significant challenges in the education system. Conventional learning media that are less interactive are one of the factors that hinder student engagement and the development of their creativity. This study aims to explore teachers' views on the development of Canva-assisted flashcards as interactive learning media for multiplication material in elementary schools. This study uses a descriptive qualitative method, with the subjects of the study being teachers at SD Negeri 2 Pondok, Wonogiri Regency, who were selected purposively. Data collection techniques include semi-structured interviews, non-participatory observation, and document analysis. Data were analyzed using the Miles & Huberman interactive analysis model which includes data reduction, data presentation, and drawing conclusions. The results of the study show that teachers are aware of the limitations of conventional learning media and consider Canva-assisted flashcards as an innovative solution. This media is considered capable of increasing student engagement, facilitating the understanding of multiplication concepts, and supporting creative thinking skills. These findings emphasize the importance of developing technology-based learning media to support 21st-century education.
Increasing Elementary School Students' Knowledge and Motivation towards Health and Fitness through Activity-Based Pocketbook Haris, Andi Ahmad Ashar; Indahwati, Nanik; Wibowo, Sapto
Teknodika Vol 22, No 1 (2024): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v22i1.84957

Abstract

Elementary school students' fitness is at a very poor level due to students' lack of knowledge and motivation towards health and fitness as well as a lack of teaching materials. Therefore, this research aims to increase knowledge and motivation towards health and fitness in elementary school students through the development of an activity-based pocketbook. This research used the Borg and Gall research and development method. The development of the pocketbook was carried out through several stages, namely planning, information analysis, small-scale trials, revisions, and large-scale trials, involving three experts as validators and 42 students as samples. After that, an evaluation was conducted to determine the final result of the product being developed. The results of developing an activity-based pocketbook were product feasibility and effectiveness in increasing students' knowledge and motivation towards health and fitness. Product feasibility was obtained from validator assessments covering all aspects, where the mean percentage score for material experts was 82%, media experts were 83%, and practitioners were 87%, in the very good category. Readability tests and student responses produced mean percentage scores of 85.28% and 84.45%, respectively. The effectiveness of the product was considered effective as evidenced by an increase in knowledge pretest-posttest results of 42.86 and an increase in motivation pretest-posttest results of 5.66, or a paired sample t-test with a significance value of both, as many as 0.000. Thus, the product of developing a pocketbook based on activity-based health and fitness material was feasible to disseminate in PJOK lessons, especially in phase B elementary schools, since it can increase students' knowledge and motivation
Improving Learning Outcomes through the Ular Tangga Raksasa Game on Civic Education in Elementary School Suprianto, Oki; Ridwan, Ita Rustiati; Sundari, Nenden
Teknodika Vol 22, No 2 (2024): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v22i2.85023

Abstract

This research is motivated by the low learning outcomes of students in civic education learning, namely 18 students with a percentage of 64.28% and only 10 students who completed their studies with a percentage of 45.71. This study aims to improve student learning outcomes in civic education learning in elementary schools through the ular tangga raksasa game. This research was conducted in class VB SDN Sempu 1 Serang City in the odd semester of the 2022/2023 academic year with 28 students. The PTK data collection technique used observation, interview, documentation and field notes. The research process was carried out according to the stages in classroom action research, namely starting with planning, implementation (action), observing and evaluating the process and results of the action (observation and evaluation), through reflection (reflection), then returning to the action planning stage until the desired learning quality is achieved. The results of the study showed an increase in student learning outcomes in Civic Education using the Giant Snakes and Ladders media, as evidenced by an increase in teacher activity, student activity and student learning outcomes in each cycle. The percentage of teacher activity in cycle I was 75%, cycle II was 87.50%, and cycle III was 94.44%. The percentage of student activity in cycle I was 72.22%, cycle II was 86.11%, and cycle III was 91.66%. The percentage of student learning outcomes completion in the pre-cycle was 35.71%, cycle I was 57.14%, cycle II was 75%, and cycle III increased with very good criteria of 89.28%. Based on the data that has been obtained, the researcher's objective in using the Giant Snakes and Ladders media in improving student learning outcomes in the subject of Civic Education has proven to be successful
Exploring Teachers’ Enabling and Inhibiting Factors in Using Mobile Teaching Platform with Technology Readiness Index 2.0 Krismiyati, Krismiyati
Teknodika Vol 23, No 2 (2025): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v23i2.101567

Abstract

In this digital era, teachers, as the main actors in delivering instruction at the school level, need to keep up with the new technology that could develop their competence. The Indonesian government has launched an application called Platform Merdeka Mengajar as an episode of Merdeka Belajar. Introducing and encouraging the teachers to utilize the application is done through national and regional education authorities. Therefore, it is vital to understand better what influences teachers to use the application. This study aims to examine the factors that motivate and inhibit primary school teachers from using Platform Merdeka Mengajar application investigated through the Technology Readiness Index 2.0 (TRI 2.0) constructs. It is a preliminary study exploring the use of the platform provided by the government to support teachers' professional development. This study uses a quantitative approach with a survey design. The instrument consists of 16 items adapted from TRI 2.0. This study involves 303 primary school teachers in Boyolali. Once the data is collected, the data analysis begins by looking at the teachers' demographic information and the descriptive statistics of each factor being investigated. The result of the study suggests that two constructs in TRI 2.0 indeed motivate the teachers to utilize the government-provided application. Surprisingly, the inhibiting factors do not significantly hinder teachers from using the application. Limitations of the study and suggestions for further research are also described in the conclusion section.
The Use of Teaching Factory-Based Learning Models to Optimize Social Science Learning Outcomes Among Vocational School Students Sarjoko, Sarjoko; Widyastuti, Indah; Suharno, Suharno; Tamrin, A.G; Cahyono, Budi Tri
Teknodika Vol 24, No 1 (2026): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v24i1.116643

Abstract

This study explores the use of a teaching factory-based learning model to optimize Natural and social sciences learning outcomes in Vocational High Schools. Teaching Factory emerged as an innovative solution that bridges vocational education and the industrial world by integrating real production experiences into learning. This model not only equips students with technical skills but also prepares them to face the complexities of the world of work. This study uses a mixed methods approach with the Exploratory Sequential Design method, starting with a qualitative exploration to understand learning phenomena, followed by a quantitative method to test qualitative findings. Data was collected through participatory observation, in-depth interviews, document analysis, and learning experiments. The results of the study show that the Teaching Factory has excellent potential to increase the relevance of science learning, develop students' practical skills, and motivate students. However, its implementation faces challenges such as limited resources and a lack of institutional support. This research emphasizes the importance of the Teaching Factory as an effective learning model in vocational education, with implications for curriculum development, teacher training, and industry collaboration.
E -Module Based on Multi-Representation Topics of Inventors Who Changed the World in Class VI Elementary School Kurniasari, Dita; Susanti, Rahmi; Siahaan, Sardianto Markos; Raharjo, Makmum
Teknodika Vol 22, No 2 (2024): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v22i2.85453

Abstract

This research aims to develop multi-representation- based e-modules in thematic learning in elementary schools. The problem currently occurring is that students have difficulty understanding the material because the teaching materials used are still textbooks. Therefore, it is necessary to develop interesting teaching materials in the form of e-modules. The type of research used is development research using the Ronwtree development model combined with Tessmer evaluation which consists of planning, development and evaluation stages. The population in this study was 30 class VI students. The methods used in collecting data in this research were observation, interviews, questionnaires and tests. Validity test results at the expert stage review shows that the assessment from language experts got an average score of 94% in the very valid category, while from material experts the total percentage was 88% in the very valid category, and media experts got a total score of 96% in the very valid category. So the average score of the three experts is 9.2 % in the very valid category.  The E-Module practicality test results from the small group were 82.1% in the very practical category. The multi-representation based e-Module was declared effective on student learning outcomes. This can be seen from the N-gain results, namely 0.6 with medium criteria. So it can be concluded that the E-Module based on multiple representations of the topic of inventors who changed the world in class VI SDN 146 Palembang is declared valid, very practical and effective on student learning outcomes.
The Urgency of Using Speech Generating Devices (SGD) for Social Communication Improvement Therapy for Autistic Children in Schools Husadani, Rizki; Wiliyanto, Dian Atnantomi; Putra, Sinar Perdana
Teknodika Vol 23, No 1 (2025): Teknodika
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/teknodika.v23i1.100681

Abstract

The main challenge faced by children with autism is difficulty in social communication. Appropriate early intervention is crucial to help autistic children develop their communication skills. One increasingly popular tool in communication intervention for autistic children is Speech Generating Devices (SGD). This study aimed to explore the urgency of using SGD in social communication enhancement therapy for autistic children to improve social interaction and reduce maladaptive behaviour. This study employs a mixed-method research design to explore the urgency of using SGD in treatment to enhance the social communication of autistic children. The sample was taken using proportional random sampling, consisting of 80 teachers for autism and speech therapists in Surakarta. Data collection techniques in this study to explore the urgency of using SGD in therapy to improve the social communication of autistic children were conducted in two ways: through a questionnaire using Google Forms and interviews. The analysis results show that SGD is an essential tool for enhancing the social communication of autistic children, with 66.7% agreeing and 33.3% expressing a neutral stance. The interview results stated that SGD is needed to support autistic social communication. The conclusion drawn from these results indicates that SGD is a crucial element that can be used to improve the communication of autistic children in schools rapidly. The opinions of teachers and speech therapists suggest that the use of SGD can reduce communication challenges in autistic children. This is evident from the questionnaire results filled out by respondents, showing that 95% strongly agree and 5% agree. The use of speech generating devices (SGD) is of high urgency in supporting therapy to enhance the social communication of autistic children in inclusive schools, such as training in social interaction and reducing maladaptive behaviour in autistic children.