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Game-based learning to enhance motivation and fundamental motor skills in elementary physical education: a quasi-experimental study Dese, Dennys Christovel; Wibowo, Cahyo; Widyaningtyas, Rut; Nopiyanto, Yahya Eko
Edu Sportivo: Indonesian Journal of Physical Education Vol. 6 No. 3 (2025): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2025.vol6(3).25032

Abstract

Background: Game-based learning (GBL) is widely used in physical education to enhance student motivation and fundamental motor skills (FMS). However, evidence from elementary school contexts, particularly using quasi-experimental designs with intact classes, remains limited.  Objectives: This study examined the effects of a 12-week game-based learning intervention on motivation and fundamental motor skills among elementary school students. Methods: A quasi-experimental one-group pretest–posttest design was employed involving 34 elementary school students selected through purposive sampling. The 12-week intervention consisted of weekly 105-minute sessions of dexterity-based game learning. Motivation was measured using a validated questionnaire, while fundamental motor skills were assessed through an age-appropriate motor skills test. Data were analyzed using descriptive statistics, normality and homogeneity tests, and paired-sample t-tests, with Cohen’s d calculated to estimate effect size. Finding/Results: The experimental group demonstrated significant increases in motivation and FMS from the pre-test to the post-test (p < 0.05). Although the effect size was small to medium, the observed increases reflect short-term positive changes following the intervention. Conclusion: The 12-week GBL intervention effectively enhanced motivation and FMS among elementary school students. While the findings support the use of GBL in physical education, the absence of a control group and potential class-level confounders limit causal interpretation. Future studies should employ randomized or controlled designs and include broader measures of engagement and motor competence.
STUDI LITERATUR: MENDORONG MINAT BELAJAR PJOK PESERTA DIDIK SEKOLAH DASAR MELALUI KEGIATAN PERMAINAN TRADISIONAL Hadi, Fadhlil; Raibowo, Septian; Nopiyanto, Yahya Eko; Ningrum, Nurul Fajar Muslimah; Afrilliyan, Arrendi; Fathanah, Nur
Journal of Physical Activity and Sports (JPAS) Vol. 6 No. 3 (2025)
Publisher : YLPK Mahardhika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53869/jpas.v6i3.360

Abstract

Physical Education, Sports, and Health is an important subject in Elementary School that aims to improve the knowledge, skills, physical, spiritual, and social health of students. However, in reality, many students are still less interested in studying Physical Education, Sports, and Health. This is caused by several things, including boredom, minimal game variety, and boring and uninteresting teaching strategies. This study seeks to determine how effective the use of traditional games in increasing students' interest in learning. This research is qualitative using a literature study method through library sources such as books, modules, journals, and scientific works. According to the results of the study, the use of traditional games in Physical Education, Sports, and Health lessons can increase the interest in learning of Elementary School students. Considering that Physical Education, Sports, and Health is an important subject in Elementary School that aims to improve students' motor skills, knowledge, skills, social skills, and physical health.