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Developing Best Analytical Material Application Based on Android in Reading Skill for Eleventh Grade Students Afidah, Nurul; Kumalasari, Evy; Agustina, Ulfa Wulan
APPLICATION: Applied science in Learning Research Vol. 3 No. 1 (2023): June
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/application.v3i1.2931

Abstract

The objective of this research is developing BACA (Best Analytical Material Application) as a learning media based on android using iSpring Suite 10 in reading skills for 11th Grade Islamic Senior High School of (MA) Ma’arif 1 Jombang. The research method of this study is Research & Development (R&D) and the researcher choose ADDIE model in developing the product. There are 5 stages of development using ADDIE model: Analyze, Design, Development, Implementation, and Evaluation. The researcher used validation sheet to evaluate the quality of BACA learning media. The result of media validation is 3.5. Moreover, the result of material validation the researcher got 3.4, in other word it was a very good category. Meanwhile, the result of the implementation product obtained from the student response questionnaire were 91%. Based on these data, it can be concluded that BACA (Best Analytical Material Application) based on android for 11th Grade Islamic Senior High School of (MA) Ma’arif 1 Jombang has good quality and can be used as a learning media in real class.  
Developing Online Assessment Instrument by Using Proprofs Website for Assessing English Reading Competence Virdania, Serly; Afidah, Nurul; Nur, Luluk Choirun Nisak; Ma'arif, Iin Baroroh; Francisca, Dilla
APPLICATION: Applied science in Learning Research Vol. 4 No. 2 (2024): October
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/application.v4i2.5210

Abstract

This study is intended to develop assessment instrument by using Proprofs website for the evaluation of learning for first grade students of SMK Kreatif Hasbullah Jombang. This research uses Research and development (R&D) research methods and adapts ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). The results obtained from this development research are as follows: (1) The result of media validation is 4,1 (fair category), 2) The result of material validation is 4,5 (fair category). Based on the results, researcher concluded that Proprofs is deserved to be applied after going through a revision process to evaluate learning at SMK Kreatif Hasbullah, especially in evaluating the reading ability of English language learning.
The Effect of SmallTalk2Me in English Instruction at MTs Pesantren Al-Amin Sooko Mojokerto Wicaksono, Catur; Afidah, Nurul; Ma'arif, Iin Baroroh; Agustina, Ulfa Wulan
APPLICATION: Applied science in Learning Research Vol. 4 No. 3 (2025): February
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/application.v4i3.5578

Abstract

This study aimed to assess the effectiveness of SmallTalk2Me as a learning tool, identify obstacles during its implementation, and investigate the role of SmallTalk2Me as an English speaking learning media at MTs Pesantren Al-Amin Sooko Mojokerto. This study used a mixed-methods approach, and data were collected from 26 male students through an English speaking test, observation, interviews, and questionnaires. The results showed a significant improvement in students' speaking skill, though the effectiveness was limited by technical challenges such as unstable internet and noise in the classroom. Students preferred a blend of AI tools and traditional teaching methods. The study highlighted the potential of SmallTalk2Me in enhancing English speaking but recommended addressing infrastructure issues and incorporating longer implementation periods. Further research was suggested to focus on the long-term impact of AI-powered tools in language learning. Keywords: SmallTalk2Me; AI; Speaking Skill; The Effect.
The Effectiveness of Elsa Speak to Improve Speaking Skill in Extra Class Ma Al-Bairuny Sa'diyah, Lailatus; Bahtiar, Yuyun; Nur, Luluk Choirun Nisak; Afidah, Nurul; Ma'arif, Iin Baroroh
APPLICATION: Applied science in Learning Research Vol. 5 No. 1 (2025): June 2025
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/application.v5i1.5805

Abstract

This research aimed to examine the effectiveness of the Elsa Speak application as a learning media to improve students’ English-speaking skills in the extra class at MA Al-Bairuny. The research used a quasi-experimental design with two groups: an experimental group taught using the AI-based Elsa Speak application, and a control group taught without the application. The research began with a pre-test to assess students’ speaking abilities. The average pre-test score of the experimental group was 57.33, while the control group had an average of 61.67. During the treatment, the experimental group practiced speaking using Elsa Speak, which offers features such as pronunciation analysis and instant feedback. The control group continued learning through traditional methods without the application. After the treatment, a post-test was conducted. The experimental group showed significant improvement with an average score of 70.00, increasing by 12.67 points. Meanwhile, the control group showed only slight progress, with an average post-test score of 62.33, an increase of just 0.67 points. The results indicate that Elsa Speak is effective in improving students’ pronunciation, fluency, and confidence. This research highlights the potential of AI-based technology to enhance the quality of English language education in the digital era.
Students’ Perspectives on Using AI DeepL Translate in English Writing Iman, Khalawatul; Afidah, Nurul; Agustina, Ulfa Wulan; Bahtiar, Yuyun
SCHOOLAR: Social and Literature Study in Education Vol. 5 No. 3 (2026): February
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Writing is an activity where someone can express their ideas in writing. AI in education refers to the use of technology that can be utilized in education. One example is in the learning process, which can be interactive and innovative. This research is urgent given the importance of English language skills as a tool for international communication, especially in developing countries like Indonesia. The purpose of this study was to determine students' perspectives on the use of DeepL Translate in writing skills. In the context of language learning, artificial intelligence-based translation tools such as DeepL Translate are increasingly popular among students. This study used a mixed method, combining quantitative and qualitative approaches. Quantitative data were collected through questionnaires distributed to students, while qualitative data were obtained through in-depth interviews with several students who used DeepL Translate in the process of writing descriptive texts. The results showed that most students had a positive response to the use of DeepL Translate. They felt this tool helped them understand new vocabulary, improve sentence structure, and increase the accuracy of their writing. However, some students also expressed concerns about the dependence on this translation tool and its potential negative impact on their independent writing skills. These findings provide important insights for teachers in understanding how technology can be utilized to support writing skills learning, as well as the challenges students face in using it.
Pengembangan Media Pembelajaran Uno Stacko Materi Sinonim dan Antonim pada Kelas V di SDN 88 Sipatana Kota Gorontalo Afidah, Nurul; Pulukadang, Wiwy Triyanty; Monoarfa, Fidiawati; Husain, Rusmin; Husain, Rustam I.
MODELING: Jurnal Program Studi PGMI Vol. 12 No. 4 (2025): Desember
Publisher : Program Studi PGMI Sekolah Tinggi Ilmu Tarbiyah Nahdlatul Ulama Al Hikmah Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69896/modeling.v12i4.3051

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Penelitian ini dilatar belakangi oleh tidak adanya media pembelajaran yang bersifat konkrit, khususnya pada materi sinonim dan antonim. Penelitian ini bertujuan untuk mengembangkan media pembelajaran inovatif bernama Media Uno Stacko guna membantu siswa memahami makna sinonim dan antonim secara konkret. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE yang meliputi empat tahap: Analysis, Design, Development, Implementation. Hasil uji kelayakan menunjukan bahwa media ini tergolong sangat layak dengan skor kelayakan 90%, kemudian uji kepraktisan menunjukan bahwa media tergolong sangat praktis dengan skor kepraktisan 100% dari guru dan 93,20% dari siswa. Dari aspek efektivitas, media ini mampu meningkatkan hasil belajar siswa secara signifikan, dengan nilai N-Gain sebesar 0,76 (kategori tinggi) dan efektivitas sebesar 76,47% dengan kategori efektif. Temuan ini menunjukan bahwa Media Uno Stacko merupakan media pembelajaran yang layak, praktis, dan efektif dalam meningkatkan pemahaman siswa pada makna sinonim dan antonim dalam pembelajaran Bahasa Indonesia
The Effectiveness of Augmented Reality As Learning Media For Students With Intellectual Disabilities Intellectual Disabilities Afif, Elma Fatikha; Agustina, Ulfa Wulan; Afidah, Nurul; Bachtiar, Yuyun
SALIENCE: English Language, Literature, and Education Journal Vol 5 No 2 (2025): November
Publisher : STKIP PGRI Ponorogo Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.60155/salience.v5i2.669

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The purpose of this research is to ascertain whether Augmented Reality (AR) is a useful learning tool for helping students with intellectual disabilities recognize animal names and whether a rise in the average score of these students occurs. A new technology that mixes two- and three-dimensional items with information in a true projection is called Augmented Reality (AR). We employed pre-experimental design and experimental research approaches in this work. As tools for gathering data, the researcher performed tests and observations twice at each meeting. According to SLB Muhammadiyah Jombang research, Augmented Reality (AR) significantly enhances learning for students with intellectual disabilities, particularly when it comes to identifying animal names. Following the use of Augmented Reality (AR), the average pre-test score rose to 73.87, while the post-test score rose to 88.50. High levels of involvement and enthusiasm were evident during the Augmented Reality (AR) lecture, according to observation results. Augmented Reality (AR) has a good influence on student attention and engagement, as evidenced by the N-Gain formula's effectiveness score of 64.06%. For students with intellectual disabilities, Augmented Reality (AR) is a useful tool to improve their educational experience.
Upaya guru dan siswa dalam mengimplementasikan P5 melalui kegiatan pengelolaan sampah untuk mewujudkan sekolah berbasis Adiwiyata di MIN 1 Bojonegoro Afidah, Nurul; Dewi Niswatul Fithriyah; Siti Lutfiatul Muhamaliah; Ika Devi Ratna Ning Tias; Alfi Fakhriyyatun Nisrina
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 2 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i2.27903

Abstract

Abstrak This research abstract describes the efforts of teachers and students in implementing waste management learning theory based on the Project Strengthening the Pancasila Student Profile (P5) to support the Adiwiyata program at MIN 1 Bojonegoro. The P5 learning method, which prioritizes a sustainable lifestyle, is applied through the stages of introduction, contextualization, and evaluation, where students actively recognize, sort, and manage waste in the school environment directly. The teacher acts as a facilitator who motivates and guides students in the waste collection and management activities, so that students not only gain theoretical knowledge but also build awareness and character to care for the environment in accordance with Pancasila values. The implementation of this learning also supports the achievement of the Adiwiyata program's goals through increased student participation in maintaining the cleanliness and sustainability of the school environment. The results show an increase in students' environmental awareness and creativity in waste management, although there are still constraints such as limited facilities and teacher knowledge. Kata Kunci: Adiwiyata, Waste Management, P5-Based Learning, Pancasila Student Profile Abstrak Penelitian ini menggambarkan upaya guru dan siswa dalam menerapkan teori pembelajaran pengelolaan sampah berdasarkan Proyek Penguatan Profil Pelajar Pancasila (P5) untuk mendukung program Adiwiyata di MIN 1 Bojonegoro. Metode pembelajaran P5, yang mengutamakan gaya hidup berkelanjutan, diterapkan melalui tahap pengenalan, kontekstualisasi, dan evaluasi, di mana siswa secara aktif mengenali, memilah, dan mengelola sampah di lingkungan sekolah secara langsung. Guru bertindak sebagai fasilitator yang memotivasi dan membimbing siswa dalam kegiatan pengumpulan dan pengelolaan sampah, sehingga siswa tidak hanya memperoleh pengetahuan teoritis tetapi juga membangun kesadaran dan karakter untuk peduli terhadap lingkungan sesuai dengan nilai-nilai Pancasila. Pelaksanaan pembelajaran ini juga mendukung. Kata Kunci: Adiwiyata, Pengelolaan Sampah, Pembelajaran Berbasis P5, Profil Pelajar Pancasila