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IMPLEMENTASI NILAI KARAKTER NASIONALISME DAN GOTONG ROYONG DALAM KEGIATAN EKSTRAKURIKULER TARI REOG KENDANG PADA SISWA SDN 2 KEPATIHAN TULUNGAGUNG Ria Fajrin Rizqy Ana Ria; Vava Adianto Kusuma
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 7 No 1 (2023): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/inventa.7.1.a6896

Abstract

Character education is an effort to help the development of students both physically and psychically from their nature towards a better direction. The purpose of this study is to describe the application of Nationalist character education and Mutual Cooperation through extracurricular activities of Reog Kendang dance at SD Negeri 2 Kepatihan. The data collection techniques used in this study were interviews and documentation. The character values of nationalism and mutual cooperation in extracurricular activities of reog kendang dance in students at SDN 2 Kepatihan Tulumgagung in this study have been well achieved.
ANALISIS FAKTOR PENYEBAB SISWA TERINDIKASI LAMBAN BELAJAR DI SDN 1 BONO KECAMATAN BOYOLANGU KABUPATEN TULUNGAGUNG Nikmah Wulan Siami Wulan; Ria Fajrin Rizqy Ana
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 7 No 2 (2023): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/inventa.7.2.a7810

Abstract

Penelitian ini bertujuan untuk memaparkan faktor penyebab anak terindikasi lamban belajar di SDN 1 BONO Kecamatan Boyolangu Kabupaten Tulungagung. Metode penelitian yang digunakan adalah metode penelitian kualitatif dengan jenis pendekatan studi kasus. Teknik analisis data melalui pengumpulan data, reduksi data, penyajian data, dan kesimpulan. Keabsahan data menggunakan triangulasi Teknik dan triangulasi sumber. Hasil analisis penelitian ini menunjukan terdapat dua siswa yang terindikasi lamban belajar yang duduk dibangku kelas III dan IV SD. Kedua siswa tersebut sering tertinggal dalam kegiatan pembelajaran dibandingkan dengan teman-teman seusiannya, siswa selalu mendapatkan nilai dibawah (KKM), lebih pasif saat proses pembelajaran, sering bermain sendiri, memiliki daya ingat rendah, kurang fokus ketika mengikuti pelajaran, kesulitan berhitung, dan mengalami kesulitan menghafal serta pemahaman. Hal ini terjadi karena kongnitif siswa lamban belajar terbatas, sehingga ketika mengerjakan soal yang diberikan oleh guru, jawaban diisi semampunya dan menjadikan antara soal serta jawaban tidak sesuai. Sehingga membutuhkan waktu yang lama saat belajar. Ada beberapa faktor yang menyebabkan kedua siswa terindikasi lambar belajar di SD Negeri 1 BONO yaitu faktor natal (saat proses kelahiran), faktor lingkungan, dan faktor masalah pribadi yang dimiliki siswa.
PENGEMBANGAN MEDIA KARTU BERGAMBAR BERBASIS APLIKASI CANVA PADA MATERI PERISTIWA PROKLAMASI KEMERDEKAAN KELAS V DI SDN 1 BONO TULUNGAGUNG Nur Hidayah nur; Ria Fajrin Rizqy Ana
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 7 No 2 (2023): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/inventa.7.2.a7833

Abstract

The development of learning media for fifth grade students at SDN 1 Bono Tulungagung is still lacking, this has an impact on activeness in learning. This problem is caused by the lack of availability of learning media in schools. students just sit, listen quietly, and take notes on what the teacher says. This study aims to develop, test the validity, and applicability of Canva application-based picture card media. This study uses the ADDIE development model which consists of analysis, design, development, implementation, and evaluation stages. Data collection techniques were carried out by testing the validity of the media, materials, and distributing questionnaires. The instruments used in this study used media expert validation sheets, material expert validation sheets, and student response questionnaire sheets to the media. The results of media validation by validator I obtained a percentage of 88.72% in the very good category, the media assessment by validator II obtained a percentage of 79.97% in the good category, the results of material validation by the validator obtained a percentage of 96.1% in the very good category, and the results the student questionnaire obtained a percentage of 89.73% in the very good category. The conclusion of this study is that Canva application-based picture card media is valid and suitable for use as learning media in elementary schools.
IMPLEMENTASI GERAKAN LITERASI SEKOLAH (GLS) DI SDN KENDALREJO 01 KECAMATAN TALUN KABUPATEN BLITAR Ria Fajrin Rizqy Ana Ria
INVENTA: Jurnal Pendidikan Guru Sekolah Dasar Vol 7 No 2 (2023): Inventa: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/inventa.7.2.a7993

Abstract

The problem with GLS at SDN Kendalrejo 01 is the lack of specialized staff to manage the library. Library is one of the supporting factors of GLS program as a place to provide reading materials. The purpose of this study is to describe the implementation of the GLS program, describe the supporting factors of the GLS program, and describe the inhibiting factors of the GLS program at SDN Kendalrejo 01. The research method uses qualitative with a qualitative descriptive approach. The instruments used were observation sheets, interview guidelines, and documentation. The subjects of this research are principals, teachers and students of SDN Kendalrejo 01. The data analysis technique is data reduction, data presentation, and conclusion drawing. The results of the research on the implementation of GLS at SDN Kendalrejo 01 are based on the familiarization stage, development stage, and learning stage. At the habituation stage, the activities are 15 minutes of reading, providing reading corners in the classroom, providing magazines, providing libraries, and public involvement. At the development stage, guided reading and shared reading are carried out. At the learning stage, organizing literacy-based classes, summarizing the results of the reading that students read, and explaining the content of the reading that students read. Supporting factors for the implementation of GLS at SDN Kendalrejo 01 are the availability of libraries, reading books, mading, reading corners and active reading posters. Factors inhibiting the implementation of GLS at SDN Kendalrejo 01 are students' lack of reading habits and libraries that are not running well.
PENGEMBANGAN MEDIA VIDEO PEMBELAJARAN MENGGUNAKAN APLIKASI KINEMASTER PADA SUBTEMA 2 PERUBAHAN ENEGI PADA SISWA KELAS III SD NEGERI 1 BONO TULUNGAGUNG Anggi Rahma Wati; Ria Fajrin Rizqy Ana
Autentik : Jurnal Pengembangan Pendidikan Dasar Vol 7 No 2 (2023)
Publisher : Elementary School Teacher Education (PGSD), STKIP PGRI Sumenep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36379/autentik.v7i2.354

Abstract

This research is motivated by the learning process in the classroom which is still dominated by listening to the teacher's explanation and using pictures. This makes students feel bored so that students' enthusiasm for learning is lacking. This study aims to develop, test the validity, and applicability of learning video media development products using the kinemaster application on subtheme 2 energy changes for third grade students of SD Negeri 1 Bono. This research uses a method with the ADDIE model which consists of the stages of analysis, design, development, implementation, evaluation. The data collection technique was carried out by testing the validity of the media, material and distributing questionnaires. The instruments used in this study used media expert validation sheets, material experts, and student questionnaires. The results obtained by the media validation by the validator obtained a percentage of 90% with a very valid category, the material validator assessment obtained a percentage of 92.5% with a very valid category, and the student response assessment obtained a percentage of 92% with a very valid category. Thus the results of this study can be concluded that "Learning Video Media Using the Kinemaster Application is very valid to be used as learning media in class III SD Negeri 1 Bono". The results of this study can be applied at SD Negeri 1 Bono Class III with the existence of learning video media making it easier for students to learn.
PENGEMBANGAN MEDIA PEMBELAJARAN ULAR TANGGA DIDUKUNG DENGAN QR CODE UNTUK SISWA KELAS III SEKOLAH DASAR Arfina Dewa Yanti; Ria Fajrin Rizqy Ana
Autentik : Jurnal Pengembangan Pendidikan Dasar Vol 7 No 2 (2023)
Publisher : Elementary School Teacher Education (PGSD), STKIP PGRI Sumenep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36379/autentik.v7i2.356

Abstract

Penelitian ini bertujuan untuk mengetahui proses pengembangan media pembelajaran ular tangga didukung dengan QR Code, untuk mengetahui kevalidan media pembelajaran ular tangga didukung dengan QR Code, dan untuk mengetahui keterterapan media pembelajaran ular tangga didukung dengan QR Code. Subjek penelitian ini adalah siswa kelas III SD Negeri 1 Beji yang berjumlah 12 siswa. Penelitian ini menggunakan metode Research and Development (R&D) dengan model pengembangan ADDIE yang dilakukan dalam 5 tahapan yaitu tahap Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Pengumpulan data dilakukan melalui penyebaran angket. Media pembelajaran ular tangga didukung dengan QR Code ini melalui tahap validasi dari 1 orang ahli media dan 1 orang ahli materi. Hasil penelitian dari validasi ahli media didapatkan skor keseluruhan 93% dengan kategori “Sangat Layak” dan ahli materi memperoleh skor keselurahan 80% dengan kategori “Sangat Layak”. Sedangkan rata-rata skor keseluruhan dari angket siswa menunjukkan presentase 95% dengan kategori “Sangat Baik” dan dari angket guru diperoleh skor presentase 92% dengan kategori “Sangat Baik”. Dapat disimpulkan bahwa media pembelajaran ular tangga didukung dengan QR Code layak digunakan pada siswa kelas III Sekolah Dasar.
PENDAMPINGAN PENGUATAN KEMAMPUAN LITERASI DAN NUMERASI PADA SISWA SEKOLAH DASAR DI KECAMATAN KRAS KABUPATEN KEDIRI Ria Fajrin Rizqy Ana Ria; Nourma Oktaviarini
Kanigara Vol 3 No 2 (2023): Kanigara
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/kanigara.v3i2.7758

Abstract

Literacy and numeracy are central to quality learning in all phases of education and curricula. Literacy and numeracy skills contribute to developing the capacity of individuals as global citizens, so that they can contribute productively to society. Students' literacy and numeracy skills are still relatively low. This is caused by children's lack of motivation to learn and try to solve their own problems. The difficulties faced by children in solving problems include difficulties in finding the essence of a text, solving basic operation problems such as multiplication and division, and difficulties in making mathematical models to solve problems related to everyday life. The objectives of the PKM are (1) to provide assistance to students to have high learning motivation with interesting learning activities applied by teachers, (2) to provide assistance to students by applying game activities to learning activities so as to improve literacy and numeracy, (3) to provide socialization to teachers so that they can develop literacy and numeracy so that they can be applied to students optimally. The method used consists of the observation stage, program preparation, and core implementation. The results of the activity show that PKM activities regarding literacy and numeracy assistance to students and teachers have been carried out well, smoothly, and the objectives of the activity have been achieved.  
Hubungan Perilaku Bullying terhadap Interaksi Sosial Siswa SD Negeri 1 Gondang Kecamatan Gondang Kabupaten Tulungagung Nurazizah, Galuh Ajeng; Ana, Ria Fajrin Rizqy
Jurnal Simki Postgraduate Vol 3 No 1 (2024): Volume 3 Nomor 1 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jspg.v3i1.628

Abstract

The purpose of this research is to determine the relationship between the influence of bullying behavior on students' social interactions at SD Negeri 1 Gondang, Gondang District, Tulungagung Regency, Academic Year 2023/2024. The research method uses quantitative research methods with a correlation type. The total sample was 30 class IV and VA students at SD Negeri 1 Gondang. This research tool uses a questionnaire about bullying behavior and social interactions. The reliability value of the bullying behavior questionnaire with a reliability value of 0.749 is in the very high category, while the social interaction questionnaire with a value of 0.851 is in the very high category. The normality test using Shapiro-Wilk shows that the normality value of the bullying behavior questionnaire results is 0.976, while social interaction is 0.959, so the data is said to be normally distributed. Based on the categorization description of the two variables, bullying behavior and social interactions are in the medium category with a percentage value of 77%. The hypothesis test was analyzed using product moment correlation, which explains that the correlation between bullying behavior and students' social interactions was 0.533 with a significance value of 0.002. The value is 0.400-0.599, which means it is quite strong, with a positive relationship direction so that the lower the bullying behavior, the higher the social interaction.
Analisis Nilai Karakter Disiplin Siswa melalui Ekstrakurikuler Cerita Bergambar (Cergam) di SD Negeri 4 Kampungdalem Karista, Adinda; Ana, Ria Fajrin Rizqy
Jurnal Simki Postgraduate Vol 3 No 2 (2024): Volume 3 Nomor 2 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jspg.v3i2.735

Abstract

Extracurricular activities are able to foster disciplined character in students, however, based on pre-observation, it was found that many students arrived late during extracurricular picture story activities (cergam). The aim of this research is to analyze the disciplinary character values ​​possessed by students through learning at SD Negeri 4 Kampungdalem. This type of research is a qualitative phenomenological approach with 25 students as the subject. Data collection techniques use observation, interviews and documentation. Data analysis techniques use data collection, data reduction, data presentation, and conclusions and verification. Checking the validity of the data uses triangulation. The results of the research are an analysis of the discipline character of students through extracurricular cergam at SD Negeri 4 Kampungdalem which can be seen through 5 indicators, namely that students comply with the specified schedule, dress politely, have the awareness to return borrowed items, and are on time in completing assignments, while in cergam It can be seen through 3 indicators that students can sketch real shapes, draw with everyday life themes, give colors that match the real object, and draw living objects.
Pengembangan Media Video Animasi berbasis Canva Materi Rantai Makanan Siswa Kelas V SD Negeri 1 Moyoketen Pramudita, Eka Ratna; Ana, Ria Fajrin Rizqy
Jurnal Simki Postgraduate Vol 3 No 1 (2024): Volume 3 Nomor 1 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jspg.v3i1.741

Abstract

This research aims to describe the process of developing, testing the validity and applicability of Canva-based animated video media for class V food chain material at SD Negeri I Moyoketen. This research uses the ADDIE development model including analysis, design, development, implementation and evaluation. This data collection technique was carried out using questionnaires and documentation. The instrument used was a questionnaire validation sheet for media experts, material experts, student responses and teacher responses. The results obtained, media expert I questionnaire validation obtained 95% with a very valid category, media expert II obtained 95% with a very valid category, material expert I obtained 90% with a very valid category, material expert II obtained 95% with a very valid category. The results of the applicability of student responses were 88.5% in the very valid category and the results of the applicability of teacher responses were 90% in the very valid category. The results of this research can be concluded that "Food Chain Material Animated Video Media for class V SD Negeri I Moyoketen" is very valid to use and can be applied to learning at SD Negeri I Moyoketen and makes learning more enjoyable by using learning media.