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DESIGNING A LEARNING INFORMATION SYSTEM BASED ON ANDROID (CASE STUDY OF JUNIOR HIGH SCHOOL 4 OF KOTA BUMI) Handoko, Dwi; Asyhari, Ardian; Al Qusri, Muhammad Fariq
Asia Information System Journal Vol. 1 No. 1 (2022): Asia Information System Journal
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/aisj.v1i1.13623

Abstract

SMP Negeri 4 Kota Bumi in the current learning process only occurs in the classroom during the lesson hours that have been set, where the teacher explains and students take notes, so that if the teacher is unable to attend the student does not get the subject matter, and the same thing happens when the teacher is unable to attend. students do not go to school students will not get the material that takes place that day. The system development method used in this research is the Structured Systems Analysis and Design (SSAD) methodology. This methodology has several important steps that must be carried out in designing and building e-learning at SMPN 4 Kota Bumi. The system to be built is intended to carry out learning activities using information technology so that the expected learning process can be produced using centralized data storage that can facilitate distribution activities. materials, doing practice assignments, and assessments outside of school hours. It is hoped that further development of this academic information system has an Android-based interactive facility that can be installed on the smartphones of all concerned users.
Investigating Factors Affecting Students’ Attitudes and Readiness Towards Collaborative Online Learning Environments in Physics Asyhari, Ardian; Komikesari, Happy
Online Learning In Educational Research (OLER) Vol 4, No 2 (2024): Online Learning in Educational Research
Publisher : CV FOUNDAE

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58524/oler.v4i2.509

Abstract

education, yet many students face challenges in adapting to its demands. This study explores factors influencing students’ readiness for collaborative online learning, focusing on prior knowledge, motivation, technological proficiency, and learning preferences. A mixed-methods approach was used to collect quantitative data from 45 students, which were analyzed using SEM-PLS, along with qualitative insights from focus group discussions. Results identified prior knowledge as the strongest predictor of readiness (B = 0.670, p = 0.001), enhancing cognitive engagement and motivation. Motivation influenced learning preferences (B = 0.482, p = 0.009) but did not directly impact readiness. Technological proficiency moderately predicted readiness (B = 0.353, p = 0.057), while learning preferences were nonsignificant (B = 0.218, p = 0.421). Qualitative findings emphasized the role of peer collaboration, intrinsic motivation, and digital skill disparities. The study highlights the need for scaffolding prior knowledge, fostering motivation through structured tasks, improving digital skills, and offering strategies for creating inclusive and effective collaborative online learning environments.
Integration of Bentengan Traditional Games in Science Learning to Improve Preschool Children's Cognitive and Motor Development Sari, Diah Andika; Mapunda, Waziri Mohamed; Bayan, Rocelia Pasco; Asyhari, Ardian
Jurnal Pendidikan IPA Indonesia Vol. 14 No. 3 (2025): September 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpii.v14i3.29894

Abstract

This study confirms that the traditional game Bentengan can serve as a contextual model for early childhood science learning, effectively integrating cognitive, motor, and social-emotional development. Empirical evidence suggests that embodied interaction during play enhances preschoolers’ conceptual understanding of force, motion, balance, and environmental phenomena, while also strengthening their gross and fine motor coordination. Theoretically, these findings contribute to embodied cognition studies by demonstrating how sensorimotor engagement functions as a foundation for abstract scientific reasoning in STEM domains. Practically, the integration of culturally grounded games provides a locally relevant and engaging alternative to conventional instruction, positioning Bentengan as a sustainable approach for culture-based preschool education that aligns with current curriculum reforms and the broader agenda of inclusive, active, and meaningful early science education.
Developing Web-Enhanced Physics Learning Media on Renewable Energy Using Google Sites Agusta, Mutia Velli; Asyhari, Ardian; Mustari, Mukarramah
Jurnal Pijar Mipa Vol. 20 No. 6 (2025)
Publisher : Department of Mathematics and Science Education, Faculty of Teacher Training and Education, University of Mataram. Jurnal Pijar MIPA colaborates with Perkumpulan Pendidik IPA Indonesia Wilayah Nusa Tenggara Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jpm.v20i6.10285

Abstract

Education in Indonesia requires the utilization of technology to improve the quality of learning. The Web-Enhanced Course (WEC) model offers flexibility in accessing learning materials while supporting the effectiveness of face-to-face instruction. Google Sites serves as a relevant medium, integrating text, video, and interactive features that foster students’ motivation and engagement. This study aims to develop physics learning media based on the Web Enhanced Course model using Google Sites, focusing on renewable energy topics, to evaluate its feasibility and assess students’ responses in grade X of senior high schools. This research employed a development method adapted from the Borg and Gall model, which consists of seven stages. Data collection instruments included expert validation sheets for media and material, as well as student response questionnaires. Data were analyzed using descriptive statistical analysis to determine the level of feasibility and attractiveness of the developed media. The results indicated that the physics learning media based on WEC, with the aid of Google Sites, were highly feasible, with material expert validation reaching 85% and media expert validation at 86%. The small-group trial obtained 89%, and the field trial achieved 90%, both categorized as very interesting. Educators and students responded positively to the media in terms of ease of use, material relevance, and engaging presentation. The media has the potential to enhance students’ conceptual understanding of renewable energy and strengthen the integration of digital technology in physics learning. More broadly, this study contributes to the development of 21st-century learning models that are collaborative, interactive, and grounded in digital literacy. Further research is recommended to examine the effectiveness of this media on other physics topics and in diverse educational contexts.
E-MODUL FISIKA BERBASIS SOCIO-SCIENTIFIC ISSUES MENGGUNAKAN PERANGKAT LUNAK FLIP PDF PROFESSIONAL: PENGEMBANGAN E-MODUL PADA MATERI MOMENTUM DAN IMPULS Suryani, Yani; Asyhari, Ardian; Amelya, Putri
BIOCHEPHY: Journal of Science Education Vol. 4 No. 1 (2024)
Publisher : MO.RI Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52562/biochephy.v4i1.1158

Abstract

Penelitian ini bertujuan untuk mengembangkan e-modul fisika berbasis isu sosio-ilmiah yang berfokus pada materi momentum dan impuls untuk siswa kelas sepuluh di SMAN 1 Liwa, SMAN 2 Liwa, dan MAN 1 Lampung Barat. Studi ini menggunakan metodologi penelitian dan pengembangan, mengadopsi model pengembangan Borg dan Gall yang mencakup lima tahap: mengidentifikasi potensi masalah, mengumpulkan informasi, merancang produk, memvalidasi desain, dan merevisi desain. Analisis data dilakukan dengan menggunakan statistik deskriptif. Temuan penelitian ini meliputi pembuatan e-modul fisika berbasis isu sosio-ilmiah dengan memanfaatkan Flip PDF Professional. E-modul ini dinilai memiliki tingkat kelayakan yang tinggi, dan tanggapan siswa menunjukkan bahwa e-modul ini sangat menarik.
FLM-based AFL improves physics engagement and conceptual understanding Asyhari, Ardian; Irawan, Windo Dicky; Sunyono, Sunyono; Rosidin, Undang; Sowiyah, Sowiyah; Hariri, Hasan
Journal of Education and Learning (EduLearn) Vol 18, No 1: February 2024
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v18i1.20925

Abstract

Assessment for learning (AFL) is a pedagogical approach that enhances student learning outcomes through high-quality feedback. This study investigates the effectiveness of integrating the feedback loop model (FLM) with AFL to improve students' engagement and understanding of physics, specifically in kinematics and motion dynamics. The study employs a mixed-methods research design, combining quantitative and qualitative data to assess the impact of the FLM-based AFL approach. A one-group pretest-posttest design was used, supported by research instruments that measured student engagement and their conceptual grasp of physics. The findings indicate that integrating FLM into AFL led to significant improvements, evidenced by Cohen’s effect size of 1.91, highlighting a substantial impact on student learning. These results affirm that FLM-based AFL positively affects student engagement and understanding of physics. The study contributes to the existing research on effective assessment methods, providing valuable insights for educators and policymakers in developing enhanced assessment and teaching strategies. This study emphasizes the potential benefits of incorporating FLM-based AFL in diverse educational settings to elevate student learning experiences and outcomes.