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Evaluasi dan Perbaikan Antarmuka Pengguna Aplikasi Jogo Tulungagung Astuti dengan Metode System Usability Scale (SUS) dan Human-Centered Design (HCD) Ahmad Wahid Rifa'i; Komang Candra Brata; Lutfi Fanani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Nowadays, the use of information technology is very important. So far, the use of technology-based applications has helped users in the field of services and complaints. One of the uses of information technology products is in police work agencies. The resort police area of ​​Tulungagung Regency launched a community service application under the name Jogo Tulungagung Astuti. The Jogo Tulungagung Astuti application aims to make it easier for users in Tulungagung Regency to access criminal information and report criminal acts. One of the problems faced by the Jogo Tulungagung Astuti application is that many users feel confused when using this application. In this study, we will analyze the usability level based on user experience in the Jogo Tulungagung Astuti application using the usability testing method and the System Usability Scale (SUS) questionnaire. The final result of this study is a recommendation for improving the user interface in the form of a prototype. The final test results indicate that the level of effectiveness on the new interface is 96.67%. While the efficiency level produces a value of 94.47%. In the SUS test, the score obtained in this final test is 83 points. This value has increased when compared to the initial test. Based on the values ​​obtained, it can be concluded that the new user interface design can provide a better user experience compared to the old user interface.
Pengembangan Aplikasi Pemetaan Desa untuk Kuliah Kerja Nyata dengan Geotagging berbasis Android (Studi Kasus : Mahasiswa Universitas Brawijaya) Alif Andarta Al Falah; Agi Putra Kharisma; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 11 (2021): November 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Real Work Lecture (KKN) is an activity that cannot be separated from lecture activities and is a must for every student who attends a minimum of Bachelor's Degree (S.I) in higher education institutions. An important factor that can influence the success of KKN is the selection of villages for KKN. The villages available for KKN are located in community complexes with different development sectors, problems and environments. To help alleviate this problem, there is a platform that can help determine the location of KKN that is relevant to students. The StudyDesa application is based on Android and uses geotagging technology and camera sensors to help mapping KKN villages. This study uses the waterfall method, the method was chosen because the functional requirements that exist in the system have been defined clearly from the start and there are no changes. The tests of the StudyDesa application are functional, compatibility and usability testing. Functional testing is performed on all functionality and produces a value of 100%. Compatibility testing can run on all tested devices, namely the 3 most Android versions used by the Indonesian people in 2021. Usability testing produces a success rate of 94.28% while the System Usability Scale (SUS) produces an average value of 85.5 or if viewed on the conversion scale it is located in category B which means it is acceptable for students.
Pengembangan Lanjut Aplikasi Scoring Iqra berbasis Android dengan Parameter Pitch, Volume, Rhythm, dan Timbre Wahyu Septiadi; Komang Candra Brata; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 11 (2021): November 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Reading the Qur'an is an obligation for every Muslim. Before being able to read the Qur'an with correct pronunciation and pronunciation, it is necessary to practice reading letters or hijaiah sentences. One method of learning the Qur'an is using the Iqra method discovered by KH. As'ad Humam. In general, learning activities using the Iqra method require a supervising teacher (ustaz or ustazah) as a student to evaluate the accuracy of the pronunciation of the hijaiah letters. Because the learning process is done face-to-face in the room. So that problems arise, namely the limitations of time, place, and experience. Previous research has tried to overcome this problem, namely by making an Android-based Iqra Scoring Application that can compare the recorded voice of students with the voice of the cleric. However, the results of the overall score similarity correlation between the application assessment and the ustaz's assessment on Iqra 1 is 0.034 in the weak category. To overcome this problem, in this study, we will add the calculation of the timbre score using the Gaussian Mixture Model (GMM) Algorithm and change the score weighting values ​​of each parameter of pitch, volume, rhythm, and timbre to 0.55, 0.05, 0.38, and 0.02. So that the results of the overall score similarity correlation on Iqra 1 is 0.376 in the medium category.
Perancangan User Experience Aplikasi Pencarian dan Manajemen Indekos berbasis Android dengan pendekatan Human-Centered Design Amir Saqib Azhardika; Herman Tolle; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 12 (2021): Desember 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The rapid development of information technology and the internet leads to the emergence of applications that aim to facilitate people's work to daily basis. Almost all areas in daily life have been helped by the available applications, varied in buying and selling activities, education, banking, to flat seeking. Therefore, there are still problems in the concerning seeking and managing flats. Flat tenants deal the difficulty of the limited options for conventional searching, manual way of getting around to get information, and problem when do the searching through social media because of the lack of optimal searching features such as filters and homogenous of information. The flats owners also deal with the difficulty due to the limited advertising and flats management such as personal data recording, rental time reminders, and billing notifications. In addition to features, it also requires an easy-to-use and fast interface to learn so that users want to use the application for a long period. Therefore, it is necessary to design the user experience of mobile application for searching and managing flats. This design applies the HCD approach, because it is considered best in knowing the needs of users properly. After completing the design process, this design involves a usability evaluation with scenario task method and SUS questionnaire in 6 respondents for each type of user. From the evaluation of tenant users and owners, it obtains the effectiveness values of 90.5% and 95.8%, efficiency values of 91.4%, and 93.3%, and satisfaction values of 80.4 and 80.
Perancangan User Experience Aplikasi Pembelajaran Rumus Fisika "Momen Gaya" menggunakan Pendekatan Human Centered Design (HCD) Fiqih Yanfirdaus Afandi; Ratih Kartika Dewi; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 1 (2022): Januari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The rapid spread of Covid-19 has forced the government to close all schools and recommend online learning at home. Various efforts were made to keep teaching and learning activities running even though there were no face-to-face meetings. online learning is proven to be less effective if applied in learning, and students also cannot interact directly and students also do not understand the material conveyed by the teacher using online applications. Of course, this problem also has an impact on physics subjects. Physics is a branch of science and is a science that develops through scientific steps, starting from determining problems, formulating hypotheses, testing hypotheses through experiments, making conclusions, and discovering theories and concepts. The factor that causes some students not to like physics is from the perspective of students who think that physics only contains formulas or theories to be memorized. If physics is viewed more broadly by students, physics has many concepts that must be understood in depth and physics itself can also be applied in everyday life. One of the chapters or material contained in physics subjects is the moment of force. During a pandemic like this, some students are lazy to learn to open books and try theory and practice it, even though to work on physics problems students have to try and learn the theory and formulas. The need for new learning models that can be done anywhere and anytime. students want new learning via smartphones or tablets so that students can learn anywhere and anytime. To help the learning process, therefore the researcher wants to focus on the process of learning the physics formula about the moment of force as the basis of user experience research. Another goal of this research is to make it easier for students to learn the moment of force chapter by applying visual images to examples of moment of force questions so that students can more easily imagine what questions they will work on.
Perancangan UX Aplikasi Pembelajaran Pemanfaatan Smartphone untuk Optimalisasi Foto dan Video menggunakan Metode Human-Centered Design Angel Anggina Nasution; Ratih Kartika Dewi; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 2 (2022): Februari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Digital technology that continues to develop has an impact on increasing smartphone users in Indonesia due to the ease of use. Based on the Ministry of Communication and Information data, smartphone users in Indonesia reached 167 million people, or 89% of the total population this year. The development of digital technology coupled with the Covid-19 pandemic is an essential factor that encourages MSME entrepreneurs to make adjustments. When marketing products digitally, photo and video processing is one thing that needs to be considered. The use of smartphones can be an easy and right choice for MSME entrepreneurs in processing photos and videos of their products or services to increase consumer interest. However, it is not uncommon for MSME entrepreneurs to experience difficulties when processing photos and videos of their products. So in this research, user experience design is carried out to help MSME entrepreneurs utilize their smartphones to optimize their products' photo and video quality. The method used in this research is the Human-Centered Design method because this method is generally used to develop interactive systems that suit user needs by considering user conditions. The final result of this research is a high-fidelity prototype used to test usability and user experience. The usability test results obtained are 85.71% on the effectiveness aspect using the completion rate metric, 0.059 goals/sec on the efficiency aspect using the time-based efficiency metric, and 84.5, which includes grade B, adjective rating Excellent, an acceptable category on the satisfaction aspect using the System Usability Scale (SUS) questionnaire. While the results of user experience testing using the User Experience Questionnaire (UEQ) show a value of 2.09 for the attractiveness aspect, 1.93 for the perspicuity aspect, 1.94 for the efficiency aspect, 1.66 for the dependability aspect, 2.04 for the stimulation aspect, and 1.54 for the novelty aspect.
Perancangan Pengalaman Pengguna Mobile Learning menggunakan Metode Human Centered Design (Studi Kasus: Madrasah Ibtidaiyah Hidayatul Athfal) Agus Purnomo Ruminto; Riswan Septriayadi Sianturi; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 3 (2022): Mei 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Covid-19 pandemic that has occurred since April 2020 has caused a change in online learning (offline) to online learning. Madrasah Ibtidaiyah Hidayatul Athfal is one of the elementary schools in Cinere, Depok city that is not ready to face the online learning process. Mobile-based online learning applications can help Madrasah Ibtidaiyah Hidayatul Athfal to organize an online learning process. This research aims to design the user experience to have good results in terms of user experience and usability. The method used in this research is Human Centered Design (HCD). HCD has 4 stages, namely identification of user context, specification of user requirements, design of solution design and evaluation of solution design. The user context identification stage was carried out by interviewing the Hidayatul Athfal Madrasah as a stakeholder. The second stage, the specification of user requirements is carried out by analyzing the results of interviews with stakeholders and users to obtain content requirements. The third stage, the design of the solution is carried out by implementing the results of the analysis and producing user flows, information architecture, wireframes, screenflows, mockups, and prototypes. The last stage is the evaluation of the solution design using the usability testing method and the User Experience Questionnaire (UEQ) to 10 respondents, namely 5 teachers and 5 students from Madrasah Ibtidaiyah Hidayatul Athfal. The design of the solution made obtained a score of 89.2% for the effectiveness aspect, 0.046 goals/second for the efficiency aspect, and 85.75 with grade A for the user satisfaction aspect. The UEQ results in the attractiveness aspect got the good category, perspicuity got the excellent category, efficiency got the good category, dependability got the good category, stimulation got the excellent category, and novelty got the above average category.
Perancangan User Experience Aplikasi Pembelajaran Marketplace terhadap Pengusaha UMKM dengan Metode Human-Centered Design Swastika Akbar Umardani; Ratih Kartika Dewi; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 3 (2022): Mei 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

During the pandemic, MSMEs find it very difficult to sell their products offline. Because of this, at this time offline sales have begun to be replaced with online purchases. MSMEs have been provided with a place to sell their goods, namely the marketplace. However, in Indonesia, there are many marketplaces that have developed. The number of marketplaces makes users confused because each marketplace has a different way of opening accounts, selling products, and promoting. In addition, the absence of an analysis of the marketplace makes users confused in choosing which marketplace is suitable for selling their products. Therefore, designing a marketplace learning user experience will help overcome these problems as well as smooth learning about marketing in the marketplace. The human-centered design method is used in the design with the first several stages, namely literature study which is used to collect information from reading literature. Then next, analysis of the context of use used to analyze the characteristics of the user. After that, analyze user needs to find out what features the user needs in the design. Then after that, making a solution design in the form of a high-fidelity prototype design. After that, do testing by measuring how useful the application is, with usability testing and UEQ. Usability measures 3 aspects, namely the effectiveness level produces a value of 87.14%, the efficiency aspect produces a value of 95.9% and satisfaction of 77%. While testing with a user experience questionnaire resulted in an attractiveness value of 2.02, a perspicuity value of 1.91, an efficiency value of 1.90, a dependability value of 1.58, a stimulation value of 2.04, and a novelty value of 1.81. After that, the results of the test were carried out to improve the design of the solution so that the results were better.
Pembangunan Sistem Administrasi Pendaftaran Pasien Rumah Sakit berbasis Android menggunakan Metode Scrum (Studi Kasus Rumah Sakit Marsudi Waluyo) Muhammad Lavy Aunil Malik El Harisy; Komang Candra Brata; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 4 (2022): April 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The hospital patient registration administration system is a system developed to expedite patient registration by minimizing data input errors, both from human error and system error. Agile is a flexible method of working. SCRUM is a framework and method for developing, delivering, and maintaining complex products, with an initial emphasis on software development. SCRUM is a suitable method for developing a system that must have efficiency in carrying out the data recording process. SCRUM incorporates known tools and techniques and can be applied in the best way that a developer can design to build a system. The first process that is carried out is a requirements analysis where functional requirements analysis, use case diagrams, use case scenarios, and non-functional requirements are carried out. After that, the system design is carried out. The contents include sequence diagrams, class diagrams, entity relationship diagrams, data design, and interface design. After the design phase is complete, implementation is carried out. In the process, researchers need to pay attention to the slightest changes that occur either internally or externally with the hospital. Recording is done in the form of iterations. After the implementation is complete, validity and usability testing is carried out. The total SUS score obtained is 1065 and the average value is 81.9231, has a good category and the system has acceptable status.
Pengembangan Sistem Monitoring Truk Tangki Air berbasis Geographic Information System (GIS) pada PDAM Kota Malang Fatimah Azzahra; Adam Hendra Brata; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 4 (2022): April 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Perusahaan Daerah Air Minum (PDAM) is a Regional Owned Enterprise in providing drinking water facilities for the community. Currently PDAM is making use of information and communication technology which is a process in realizing optimization of company performance so that it is faster, more precise, efficient and effective. PDAM Malang city provides clean, ready-to-drink water containing 4000Lt for free. The current process that must be carried out in ordering ready-to-drink clean water is by opening the Malang City PDAM Instagram which is found on the link, then customers can choose the Tugu Tirta Whatsapp which will be allocated to the Whatsapp number and can contact the PDAM to order clean water. However, there are difficulties on the part of PDAM in monitoring the delivery of tanker trucks that are carrying out the process of delivering water. So that a water tank truck monitoring system is needed using the Geographic Information System (GIS) method which will show the geographic location of the tanker truck delivery and can make it easier for customers to see the PDAM water delivery process. The system is made in the form of a website and android which produces the main features of monitoring introductions, submit a complaint and confirming deliveries. The system will be tested using whitebox testing, blackbox testing, and usability testing.
Co-Authors Abdul Ghoniy Nur Chasana Abdurrahman Diewa Prakarsa Abyan Setia Asa Putra Achmad Arif Kusamiaji Achmad Arwan Achmad Igaz Falatehan Adam Hendra Brata Ade Armawi Paypas Adena Nioga Admaja Dwi Herlambang Agi Putra Kharisma Agus Purnomo Ruminto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Wahid Rifa'i Ahmad Wildan Rizaldy Ahmadan Mukhtarif Akbar, Muhammad Aminul Akhmad Rizqi Azhari Albilaga Linggra Pradana Alfin Hidayat Darmawan Alfonsus Avianto Chandrawan Alif Andarta Al Falah Amir Saqib Azhardika Amira Fauzia Rahmah Andri Suranta Ginting Angel Anggina Nasution Annisa Novy Kholiyanti Arka Fadila Yasa Arya Yudha Mahendra Aryo Pinandito Azka Muhammad Hanisa Bayu Reza Gunawan Buce Trias Hanggara Candra , Ersya Nadia Charles Sanggalangi Chavindro Bunga Mardiasto Danang Trisdiana Putra Denny Sagita Rusdianto Deron Liang Dewi, Ratih Kartika Dicky Wahyudi Dinda Hudaifa Djoko Pramono Dwi Yovan Harjananto Eka Iqbal Virgiawan Ekklesioga Kaban Eko Prasetyo Lukman Nur Hakim Erastus Mauliate Erika Ramadhanty Eriq Muh. Adams Jonemaro Fadhil Rizqullah Saniputra Fadhyl Farhan Alghifari Fadhyl Farhan Alghifari Fais Al Huda Faishal Pradipta Astungkoro Faizatul Amalia Fajar Pradana Fara Nur Azizah Fatimah Azzahra Fatkhur Rosyad Fatur Rahnat Ariyan Fatwa Ramdani, Fatwa Felinda Gracia Lubis Ferlie Deanada Effendi Fiaji, Noveria Anggraeni Fiqih Yanfirdaus Afandi Fitrantika Diashafira Fitriyah, Hurriyatul Gema Isya Luthfi Prathama Ghifari Galih Ramadhan Ghozi Akbar Wicaksono Ginanjar Wisnu Ifan Agusti Giri Nugroho Hafidz Aulia Setijadi Hafiz Maulana Hanifah Muslimah Az-Zahra Hanifah Muslimah Az-Zahra, Hanifah Muslimah Harun Christian Bentro Hendrikus Dimas Samara Herman Tolle Hernawan, Zildan Isrezkinurahman Heru Putra Hilman Hamdani Hilyah Nadhirah Ifan A., Ginanjar Wisnu Ignatius Daniel Y.T.A. Ginting Ilham Rachmad Zunaidi Ilmam Achmadiarsyi Imam Safi'i Ingke Ryastratika Milenia Efendi Iqbal Setya Nurfimansyah Ishak Robin Simorangkir Ismail Rabbanii Ismiarta Aknuranda Januari Arka Jemal Rashidi Jeriko Hosea Julanto Jimmy Sohaga Dachi Joang Pratama Achmad Jodie Rizky Hidayat Joel Johanes Cirio Joshua Dika Khoirul Abdul Jamil Kusworo, Muhammad Aziz Linda Shintya Sari Lutfi Fanani Lutfi Fanani Lutfi Fanani M Faizal Putra Pradana M. Ali Fauzi M. Isrofil Dwi Khusnanta M. Syafiul Umam Mahardeka Tri Ananta Mahardeka Tri Ananta, Mahardeka Tri Maharoni Hendra Pradikja Mahendra, Arya Yudha Meita Putri Aidha Mochamad Ilham Irwinansyah Mohamad Handy Nugraha Mohamad Handy Nugraha Mohammad Haikal Hasnain Mohammad Syaifudin Abdullah Muhamad Nabil Rabani Muhammad Abdul 'Alim Muhammad Abyan Safitra Muhammad Afif Fauzi Muhammad Aminul Akbar Muhammad Avied Bachmid Muhammad Enowato Muhammad Hasan Johan Alfarizi Muhammad Ilham Wibowo Muhammad Jauhari Jawara Perkasa Muhammad Lamkhil Bashor Muhammad Lavy Aunil Malik El Harisy Muhammad Naufal Dzikrullah Muhammad Rafsan Adhizar Muhammad Rizqi Rakha Aulia Muhammad Rizqinovniari Muhammad Salman Ramadhan Muhammad Satya Nugraha Muhammad Zaharuddin Mukhammad Sharif Hidayatulloh Mukhammad Sharif Hidayatulloh Nabila Nabila Nabila Nabila Nabila, Nabila Nike Wirahayu Cahyaningsih Niken Hendrakusma Wardani Novrian, Irhamsyah Reva Nugraha, Irvan Rizki Nurizal Dwi Priandani Nurul Hidayat Nyoman Putra Utama Pangayoman, Wishnuadji Surya Prabowo, Muhammad Bintang Prima Zulvarina, Prima Priska Suseta Prita Nur Rizky Faridiani Putra, Ananda Ilyasa Rachmad Soleh Rafiqah Majidah Rahman Rulli Arjiansa Ramadhan, Rigel Vibi Ramadhani Imam Khoiri Randy Indraswara Raras Kirana Amaranggana Rasyid Asis Perdana Ratih Kartika Dewi Retno Indah Rokhmawati Revianda Amrullah Akbar Riekko Rahmat Rahardian Rio Donaroe Munthe Riswan Septriayadi Sianturi Riza Setiawan Robertus Dwi Ari Utomo Robihamanto Robihamanto Rr. Tasia Haniifah Rihadatul Aisy Ryan Sutawijaya Sabil Prihastomo Seputro Sabilatunnajah Sabilatunnajah Safier Yusuf Santi Yunika Sufiana Satrio Hadi Wijoyo Sigit Widodo Silalahi, Reinhard Jonathan Stefanus Anugrah Pribadi Sufiana, Santi Yunika Surbakti, Osvaldo Rios Junior Swastika Akbar Umardani Syahshiyah Rohidah Tegar Yoga Prabawakusuma Tri Afirianto Tri Afirianto, Tri Utomo, Ibnu Najah Barlian Hadi Wahyu Septiadi Wanda Septia Dewi Lestari Welly Dian Astika Wornandes Michel Sinaga Yudha Akbar Pramana Zhafrant, Rifqi Hilmy