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Pengembangan Aplikasi Ojek Daring untuk Motor Ramah Difabel (Toradi) berbasis Android Amira Fauzia Rahmah; Ismiarta Aknuranda; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 7 (2020): Juli 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The provision of accessibility of public facilities is necessary to realize equal rights for people with disabilities. To fulfill this, the Research and Community Service Agency of the Faculty of Medicine, University of Brawijaya proposes the Disability-Friendly Motorcycles (Toradi) project. Toradi is a motorcycle that has been modified by adding a sidecar that functions as a pillion and is designed to be easily accessed by people with disabilities. They also want Toradi to become an online transportation business because so far people with disabilities have experienced difficulties when using online transportation services that are already available. The difficulty is due to drivers who often refuse orders when they know their condition. Therefore in this research, an Android-based online transportation application will be built which can connect the disabled people with Toradi and making it easier for them to do mobility. The application development uses a prototyping method that helps developers to explore system requirements more easily. The application was developed using the Kotlin programming language with an object-oriented approach. Then the application is tested with functional testing and compatibility testing. Functional test results indicate that the application is valid. The compatibility test results show the application can run on Android devices with a version above 5. Furthermore, the application is evaluated by the user based on the system acceptance criteria and gets a value of 93.6% which can be concluded that the application can be well received by the user.
Pengembangan Aplikasi Penentu Kadar Hidrokuinon berbasis Android (Studi Kasus: Laboratorium Kimia Analitik Fakultas MIPA UB) Nyoman Putra Utama; Adam Hendra Brata; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 7 (2020): Juli 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Analytical Chemistry Laboratory is one of the seven laboratories in the Chemistry Department. One of the activities in analytical chemistry laboratory is to test the level of hydroquinone solution. Hydroquinone is a compound that is toxic when inhaled by the nose and in direct contact with eyes and skin. Hydroquinone analysis using spectrophotometry method is one method that is fast compared to other methods but in determining the level of hydroquinone solution using the UV spectrophotometry method must understand the use of UV spectrophotometer so it requires time to learn the use of the instrument. In using a UV spectrophotometer the device must wait for 30 minutes after the device is turned on to perform a calibration so that it can be used in conducting analysis. In this research, the authors developed an application based on Android-based levels of hydroquinone solution to assist in analyzing the levels of hydroquinone solutions using RGB color codes from smartphone camera photo results which were then performed calculations using lambert-beer law in determining the levels of hydroquinone solutions. The application is built using the prototyping method because the requirements of the system have not been fully defined at the beginning. The results of functional tests which include unit testing, integration, and validation obtained 100% valid results. The results of non-functional testing are compatibility testing with system results that can be run on the Android operating system with a minimum version of 7.0 to 10.0.
Analisis dan Perbaikan Usability Pada Aplikasi Ker Menggunakan Metode Usability Testing dan System Usability Scale (SUS) Fatkhur Rosyad; Djoko Pramono; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 7 (2020): Juli 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Ker is a mobile-based application with an Android operating system that was inaugurated by the Malang city government in order to harmonize with the President of the Republic of Indonesia's regulations related to electronic-based government systems (SPBE) as well as towards smart city. The Ker application was made with the primary purpose of supporting and facilitating public services for people in the city of Malang. Based on the results of interviews and observations of 20 respondents, there are problems in the application of Ker related to usability problems. The problem is the existence of a function key and process that is not in accordance with what users expect from the application. Therefore, a study was conducted to determine the usability level of the Ker application. Usability testing is used to measure the level of usefulness of the aspects of effectiveness and efficiency, while the usability scale (SUS) questionnaire is used to determine the level of usefulness of the satisfaction aspect. The results showed that the level of usefulness from the aspect of effectiveness increased 5.13%, the aspect of efficiency 35.91%, and satisfaction by 16.42. If based on Sauro's SUS score (2018), the acceptable range that was previously in the "Marginal" category increased by one level above "Acceptable", for adjective rating that was previously included in the "Ok" category, rose one level to "Good", as well as for the grade scale that previously received the value "C" increased two levels to "A".
Pengembangan Aplikasi Rekomendasi Musik berdasarkan Detak Jantung pada Platform Android Muhammad Salman Ramadhan; Ratih Kartika Dewi; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 8 (2020): Agustus 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Music is one of the important aspects of life but there is always a problem regarding choosing the right music for the right occasion. With today's technology growth, there are already so many music players that provide a different kind of music genre so that people can pick the one that fits their taste. Music players also provide recommendations for which music is up to your palette taste but the recommendation is not always right to the occasion we are facing or enjoying right now. The Music Recommendation System based on Heartrate help user to find their music that fits with the context they are in. The development oh this system is to make an android application and using the expert system method with forward chaining. this system will process input that the user input and the output will be a recommendation of music that fits the expert rule. Functional testing of this system resulting in a valid outcome which means this system grade is 100%. Usability testing of this system outcome is 76.5 in value of system usability scale which means it's acceptable. This application can be used to find music that fits a context with the help of heart rate.
Perancangan Pengalaman Pengguna Aplikasi Pencari Partner Lomba Bagi Mahasiswa Berbasis Mobile Menggunakan Metode Design Thinking Mochamad Ilham Irwinansyah; Herman Tolle; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 9 (2020): September 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Based on a survey on 350 students of Faculty of Computer Science, Universitas Brawijaya, this study found that 80% of respondents had felt confused in finding team members to take part in the competition. To overcome the issue, a user experience to make mobile applications needed to assist students in finding team members. The method used in this study is the design thinking method, which consist of gathering information by conducting interviews and distributing questionnaires to respondents to find out problems and users' behavior, analyzing users' needs to design priorities scale, formulating solutions of main problems, creating prototypes to implement the solutions into visual form, and usability testing to assess aspects of effectiveness, efficiency, and user satisfaction with application design. Usability testing is carried out using two methods, namely task scenarios to measure effectiveness and efficiency and System Usability Scale (SUS) to measure satisfaction. The design of the solution got score of 85% in the terms of effectiveness, 62.87% in the terms of efficiency, and 72.5% in the terms of satisfaction. The design of the solution obtained a final usability value of 73.46% which is included in group B (good).
Pengembangan Aplikasi Monitoring Perkembangan Siswa Yayasan Pembinaan Anak Cacat (YPAC) Malang berbasis Web Riza Setiawan; Fajar Pradana; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 9 (2020): September 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The Disability Development Foundation (YPAC) Malang is a social organization that provides integrated rehabilitation services for children with disabilities and special needs. One of the most important parts of YPAC Malang is students and their grades. In one school there are hundreds of students and each has a different value. In addition, the problem faced is that parents do not know about child development information every month, parents only know the child's development from the report card grades distributed each semester. This application is designed using Object Oriented Analysis and Design (OOAD) and implemented with the php language with the help of the Laravel 6.2 and Bootstrap framework 4. Application testing uses white box testing and black box testing with the results of this application in accordance with the functional requirements that have been specified. The results of compability testing in this application have successfully shown that the application runs successfully in various types of common browsers such as Google Chrome, Mozilla Firefox, or Microsoft Edge.
Pengembangan Aplikasi Pembelajaran untuk Mendukung Mahasiswa dalam Belajar Pemrograman Java berbasis Android (Studi Kasus : FILKOM UB) Fadhyl Farhan Alghifari; Komang Candra Brata; Ahmad Afif Supianto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 9 (2020): September 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The advancement of information technology in Indonesia have resulted IT Graduated Students are necessarily needed. However, there are still many graduates who are considered disappointing. One of the factors causing this problem is the exlcusion of programming curricula at the elementary, junior, and senior high school level and the limited access to programming course. Then, the authors collected data by questionnaire to 58 students of the Faculty of Computer Science Universitas Brawijaya (FILKOM UB) in 2018 where 75.9% of respondents thought that learning programming on mobile devices would make it easier for them to learn programming because it would facilitate access to learning. Then, 91.4% of respondents never learned the Java Language before becoming a college student, even though Java is a programming language that is often used. Therefore, the M-Learning application to learn Java Programming is necessary to facilitate students in learning Java Programming. This research will use the Mobile-D method in which the M-Learning application is flexible and the Mobile-D method is used because it can adapt to the users need. Based on the results of research conducted, user ratings of applications with an average SUS score of 84 for students and 70 for lecturers, it can be concluded that Java-Based Learning Applications to Support Students in Learning Java Programming are easy to use and can be accepted by users.
Evaluasi Usability dan Perbaikan Antarmuka Pengguna Aplikasi Malang e-Policing dengan Pendekatan Human Centered Design Imam Safi'i; Komang Candra Brata; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 9 (2020): September 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Polres Malang launched the application of Malang e-Policing which is used for the activities of serving the community both in terms of recording, addressing criminal reporting, counseling/socialization of criminal acts, dissemination of information and other needs. However, the app still has complaints from users related to usability, such as too small and stacked background, no back button in some menus, and no edit button in profile settings. This research aims to evaluate the usability and improvement of the application interface of Malang e-Policing with Human Centered Design (HCD). HCD is an approach to system design and development that is more interactive with a focus not only to the user but also stakeholders. On the first stage HCD is understand and specify the context of use which generates identification of users, stakeholders, user characteristics, tasks and objectives, as well as the system environment. The second phase of Specify the user requirements, done with usability testing, the QUIS questionnaire, and interviews resulted in 14 usability and interface issues. Third is produce design solutions from this stage resulting in a draft information architecture, wireframe, mockup, and prototype. The fourth or final stage is Evaluate the design with the results of the value learnability 99.75%, efficiency 99.7%, errors 0.07%, memorability facet of 15.15% and the number of taps 9.36%, as well as satisfaction 95.46%. From the evaluation results can be concluded the repair design gives a good impact on the application usability Malang e-Policing.
Evaluasi Usability Menggunakan Metode System Usability Scale (SUS) Dan Discovery Prototyping Pada Aplikasi PLN Mobile (Studi Kasus Pt. PLN) Ekklesioga Kaban; Komang Candra Brata; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 10 (2020): Oktober 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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High or low usability level of an application is tested by usability testing. Usability testing is used to test the level of usability of the system. This researcher uses the System Usability Scale (SUS) Method to answer research questions about user satisfaction. SUS was chosen because in this method the testing is done by involving the end user, where testing with this method is more emphasis on the point of view of the end user so the test results will be more in accordance with what is faced by the user. The number of complaints from PLN Mobile users is the main reason for testing the usability section of this application. The usability test results on PLN Mobile is 22.77% where the user is still not satisfied with PLN Mobile so the assessment given is not good. Improvement with the discovery prototyping method will collect improvement suggestions from users with a direct interview that will be made into a prototype improvement reference which will then be tested again. Suggestions for improvements obtained from respondents such as adding settings that can change the user's personal language and personal data stored in the application, improving the layout of features, placing the most important options and grouping menus in icons that are easy to understand on the main page. The usability testing result on prototype is 85.26%. Comparison of test results has increased by 62.49%.
Pengembangan Sistem Informasi Buku Saku Karakter Berbasis Android (Studi Kasus: SD UMP Purwokerto) Ahmadan Mukhtarif; Buce Trias Hanggara; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 11 (2020): November 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Character Building is currently a major concern in education. Characters are developed or taughtthrough education, social training and interpersonal experiences. To monitor the developmentnecessary information system is effective and in accordance with technological developments. Thepurpose of this research is to design an application to monitor the character development ofelementary school students through Android-based character Pocket book information System. Thecharacter Pocket Book application uses WebServices as an intermediary between applications andservers. The application will request data to the webservices, which then the request will be forwardedto the server. After the server provides a response to WebServices, webservices then converts the datainto JSON format, so that it can be read by Android applications. The programming language that isused is Extensible Markup Language (XML). The design of systems undertaken include: (1)architectural design; (2) sequence diagram; and (3) interface planning. The implementation of thesystem is: (1) implementation of functions and (2) interface implementation. While the testing ofinformation systems that have been made, to know the level of conformity of systems with therequirement specification is done, by teachers, parents and students of SD UMP. Based on the resultsof user acceptance testing, using the Functional code and Completeness indicators, and Usability, it isknown that the respondent's acceptance rate of the application is above 80%. It can be concluded thatGuru, student and guardian students can receive and use the Android-based character Pocket bookinformation System app.
Co-Authors Abdul Ghoniy Nur Chasana Abdurrahman Diewa Prakarsa Abyan Setia Asa Putra Achmad Arif Kusamiaji Achmad Arwan Achmad Igaz Falatehan Adam Hendra Brata Ade Armawi Paypas Adena Nioga Admaja Dwi Herlambang Agi Putra Kharisma Agus Purnomo Ruminto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Wahid Rifa'i Ahmad Wildan Rizaldy Ahmadan Mukhtarif Akbar, Muhammad Aminul Akhmad Rizqi Azhari Albilaga Linggra Pradana Alfin Hidayat Darmawan Alfonsus Avianto Chandrawan Alif Andarta Al Falah Amir Saqib Azhardika Amira Fauzia Rahmah Andri Suranta Ginting Angel Anggina Nasution Annisa Novy Kholiyanti Arka Fadila Yasa Arya Yudha Mahendra Aryo Pinandito Azka Muhammad Hanisa Bayu Reza Gunawan Buce Trias Hanggara Candra , Ersya Nadia Charles Sanggalangi Chavindro Bunga Mardiasto Danang Trisdiana Putra Denny Sagita Rusdianto Deron Liang Dewi, Ratih Kartika Dicky Wahyudi Dinda Hudaifa Djoko Pramono Dwi Yovan Harjananto Eka Iqbal Virgiawan Ekklesioga Kaban Eko Prasetyo Lukman Nur Hakim Erastus Mauliate Erika Ramadhanty Eriq Muh. Adams Jonemaro Fadhil Rizqullah Saniputra Fadhyl Farhan Alghifari Fadhyl Farhan Alghifari Fais Al Huda Faishal Pradipta Astungkoro Faizatul Amalia Fajar Pradana Fara Nur Azizah Fatimah Azzahra Fatkhur Rosyad Fatur Rahnat Ariyan Fatwa Ramdani, Fatwa Felinda Gracia Lubis Ferlie Deanada Effendi Fiaji, Noveria Anggraeni Fiqih Yanfirdaus Afandi Fitrantika Diashafira Fitriyah, Hurriyatul Gema Isya Luthfi Prathama Ghifari Galih Ramadhan Ghozi Akbar Wicaksono Ginanjar Wisnu Ifan Agusti Giri Nugroho Hafidz Aulia Setijadi Hafiz Maulana Hanifah Muslimah Az-Zahra Hanifah Muslimah Az-Zahra, Hanifah Muslimah Harun Christian Bentro Hendrikus Dimas Samara Herman Tolle Hernawan, Zildan Isrezkinurahman Heru Putra Hilman Hamdani Hilyah Nadhirah Ifan A., Ginanjar Wisnu Ignatius Daniel Y.T.A. Ginting Ilham Rachmad Zunaidi Ilmam Achmadiarsyi Imam Safi'i Ingke Ryastratika Milenia Efendi Iqbal Setya Nurfimansyah Ishak Robin Simorangkir Ismail Rabbanii Ismiarta Aknuranda Januari Arka Jemal Rashidi Jeriko Hosea Julanto Jimmy Sohaga Dachi Joang Pratama Achmad Jodie Rizky Hidayat Joel Johanes Cirio Joshua Dika Khoirul Abdul Jamil Kusworo, Muhammad Aziz Linda Shintya Sari Lutfi Fanani Lutfi Fanani Lutfi Fanani M Faizal Putra Pradana M. Ali Fauzi M. Isrofil Dwi Khusnanta M. Syafiul Umam Mahardeka Tri Ananta Mahardeka Tri Ananta, Mahardeka Tri Maharoni Hendra Pradikja Mahendra, Arya Yudha Meita Putri Aidha Mochamad Ilham Irwinansyah Mohamad Handy Nugraha Mohamad Handy Nugraha Mohammad Haikal Hasnain Mohammad Syaifudin Abdullah Muhamad Nabil Rabani Muhammad Abdul 'Alim Muhammad Abyan Safitra Muhammad Afif Fauzi Muhammad Aminul Akbar Muhammad Avied Bachmid Muhammad Enowato Muhammad Hasan Johan Alfarizi Muhammad Ilham Wibowo Muhammad Jauhari Jawara Perkasa Muhammad Lamkhil Bashor Muhammad Lavy Aunil Malik El Harisy Muhammad Naufal Dzikrullah Muhammad Rafsan Adhizar Muhammad Rizqi Rakha Aulia Muhammad Rizqinovniari Muhammad Salman Ramadhan Muhammad Satya Nugraha Muhammad Zaharuddin Mukhammad Sharif Hidayatulloh Mukhammad Sharif Hidayatulloh Nabila Nabila Nabila Nabila Nabila, Nabila Nike Wirahayu Cahyaningsih Niken Hendrakusma Wardani Novrian, Irhamsyah Reva Nugraha, Irvan Rizki Nurizal Dwi Priandani Nurul Hidayat Nyoman Putra Utama Pangayoman, Wishnuadji Surya Prabowo, Muhammad Bintang Prima Zulvarina, Prima Priska Suseta Prita Nur Rizky Faridiani Putra, Ananda Ilyasa Rachmad Soleh Rafiqah Majidah Rahman Rulli Arjiansa Ramadhan, Rigel Vibi Ramadhani Imam Khoiri Randy Indraswara Raras Kirana Amaranggana Rasyid Asis Perdana Ratih Kartika Dewi Retno Indah Rokhmawati Revianda Amrullah Akbar Riekko Rahmat Rahardian Rio Donaroe Munthe Riswan Septriayadi Sianturi Riza Setiawan Robertus Dwi Ari Utomo Robihamanto Robihamanto Rr. Tasia Haniifah Rihadatul Aisy Ryan Sutawijaya Sabil Prihastomo Seputro Sabilatunnajah Sabilatunnajah Safier Yusuf Santi Yunika Sufiana Satrio Hadi Wijoyo Sigit Widodo Silalahi, Reinhard Jonathan Stefanus Anugrah Pribadi Sufiana, Santi Yunika Surbakti, Osvaldo Rios Junior Swastika Akbar Umardani Syahshiyah Rohidah Tegar Yoga Prabawakusuma Tri Afirianto Tri Afirianto, Tri Utomo, Ibnu Najah Barlian Hadi Wahyu Septiadi Wanda Septia Dewi Lestari Welly Dian Astika Wornandes Michel Sinaga Yudha Akbar Pramana Zhafrant, Rifqi Hilmy