Articles
LEARNING OBSTACLE YANG DIALAMI PESERTA DIDIK DALAM MENYELESAIKAN SOAL-SOAL INTEGRAL TAK TENTU
ade sopiati;
usep kosasih
UJMES (Uninus Journal of Mathematics Education and Science) Vol 3, No 2 (2018): Juli 2018
Publisher : Universitas Islam Nusantara
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (539.323 KB)
|
DOI: 10.30999/ujmes.v3i2.537
This research is motivated by the mistakes that students did in solving the indefinite integral problems. Such mistakes might occur because of learning problems experienced by the learners. The purpose of this study is to examine the types of learning barriers experienced by learners in solving the indefinite integral problems. This research is a descriptive research with qualitative approach. The subjects of this study were the students of class XII who had experienced the indefinite integral problems. The subject was selected by a purposive sampling technique. The data were collected by using a triangulation technique. The findings showed that the LO experienced by the learners in solving the indefinite integral problems, were: (1) mistakenly understanding the association of derivatives with the indefinite integral, (2) being erroneous in deciphering the indefinite integral problems in the form of algebraic functions (polynomials, roots, and fractions) related to the operations, and (3) the students did not write “+c and dx” in integrating steps and integrating results. The LO focused on epistemological learning obstacle.
PENERAPAN PEMBELAJARAN PROBLEM-BASED LEARNING UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF MATEMATIS DAN MINAT BELAJAR PESERTA DIDIK
Risma Ardiwianti;
Heru Sujiarto;
Usep Kosasih
UJMES (Uninus Journal of Mathematics Education and Science) Vol 7, No 1 (2022): Januari 2022
Publisher : Universitas Islam Nusantara
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (774.891 KB)
|
DOI: 10.30999/ujmes.v7i1.2235
The background of this research is the low ability of students to think creative mathematically and interest in learning mathematics in the learning process. The alternative learning that can be applied to improve the student’s Mathematical creative thinking ability and interest in learning mathematics is the Problem-Based Learning model. The aim of this research is to improve the student’s Mathematical creative thinking ability and interest in learning mathematics by using the Problem-Based Learning model. The research is classroom action research carried out in three cycles with research design including planning, action implementation, observation, and reflection. The research subjects were students of class VII E one of the schools in Bandung District. The data collection instruments used consisted of observation sheets, tests, questionnaires, and journals. The test results, questionnaires, and observations were analyzed using percentages. Based on the result of the analysis: The student’s mathematical creative thinking ability and interest in learning mathematics in class VII E one of the schools in Bandung District increased after learning by using the Problem-based learning model.
MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIS PESERTA DIDIK SMP MELALUI STRATEGI KONFLIK KOGNITIF PENDEKATAN PROBLEM-BASED LEARNING (PBL) DENGAN SIKAP PESERTA DIDIK SEBAGAI VARIABEL INTERVENING
Nandang Arif Saefuloh;
Bana Goerbana Kartasasmita;
Usep Kosasih
UJMES (Uninus Journal of Mathematics Education and Science) Vol 5, No 1 (2020): Januari 2020
Publisher : Universitas Islam Nusantara
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (443.596 KB)
|
DOI: 10.30999/ujmes.v5i1.918
Contextual mathematical questions make it difficult for students to solve, however, the problem is needed to train students' cognitivelevels, furthermore, in contextual matters, students are required to have problem-solving abilities, which are the focus of mathematicslearning by many experts. mathematics education. The design of this study is a mixed method with the Concurrent Embedded Model.The population of this study was all students of XYZ Junior High School Bandung with a sample of class VII students as many astwo classes selected purposively. Data analysis was carried out quantitatively and qualitatively. Quantitative analysis was performedon the initial test data, the final test, and the normalized gain of mathematical problem solving abilities, as well as on the test data ofthe two groups performed a mean difference test between the two populations and two-way ANOVA. Qualitative analysis wasconducted to examine students' attitudes toward learning using cognitive conflict strategies with the PBL approach. The results showedthat increasing the problem solving ability of students who get learning by using the cognitive conflict strategy PBL approach is betterthan students who get conventional learning as measured by the MEA of students, as well as, student attitudes as positive interveningvariables towards learning with conflict learning cognitive PBL approach.
PENERAPAN MODEL TAKE AND GIVE UNTUK MENINGKATKAN KEMAMPUAN PEMAHAMAN MATEMATIS DAN SELF CONFIDENCE PESERTA DIDIK SMP
Muhammad Hilmy Ramdhani;
Usep Kosasih
UJMES (Uninus Journal of Mathematics Education and Science) Vol 6, No 1 (2021): Januari 2021
Publisher : Universitas Islam Nusantara
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (260.829 KB)
|
DOI: 10.30999/ujmes.v6i1.1732
This research is based on the low level mathematical understanding ability of students. One alternative learning model that can be applied to improve the mathematical understanding ability is the Take and Give model. The research objective is to find out: the improvement of students' mathematical understanding ability, Self Confidence of students towards the application of the Take and Give and Problem- based learning model. The method used is quasi-experimental method, with noneequivalent research design control group pretest - posttest design. The research was conducted in one of the State Junir High Schools in Bandung. The instrument used is a mathematical understanding ability test, and a Self Confidence student questionnaire. Based on the analysis of the results of the mathematical understanding ability test, it can be concluded that the increase in students' mathematical understanding ability using the Take and Give model as good as the students who use the Problem- based learning model. Take and Give model can have a positive effect on students Self Confidence.
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAMS ACHIEVEMENT DIVISION (STAD) BERBANTUAN MEDIA KOMIK UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF MATEMATIS SISWA SMP
Rina Kusumahati;
Usep Kosasih
UJMES (Uninus Journal of Mathematics Education and Science) Vol 1, No 2 (2016): Juli 2016
Publisher : Universitas Islam Nusantara
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (470.56 KB)
|
DOI: 10.30999/ujmes.v1i2.864
The research based on the low mathematical creative thinking ability. To overcome this problem. Student Teams AchievementDivision (STAD) which is assisted by comic media, can be an alternative cooperative learning model. This research examinedthe increasing problem of creative mathematical thinking ability after receive STAD cooperative learning model. This researchaims to figure out students response towards mathematic course. This research was a quasi-experimental research design withNon-Equivalent Control Group Design using purposive sampling technique. The population in this research was the seventhgrade of SMPN 18 Bandung in 2013/2014. The sample of this research was the students class VII-3 and VII-5. Aninstrument used in the study was ability of mathematical creative thinking test. Data acquired is analyzed both quantitativeand qualitative. Moreover, the data of pre-test, post-test, and n-gain are calculated by SPSS 21 for Windows. The resultshowed that, the increasing of students mathematical creative thinking ability who receive STAD cooperative learning modelassisted by comic media is better than students who receive conventional learning. Meanwhile, based on questionnaire analysis,conclusion can be drawn that students respond positively towards Mathematics course after using STAD cooperative learningmodel assisted by comic media.
MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH PESERTA DIDIK PADA PEMBELAJARAN MATEMATIKA MELALUI ALAT PERAGA SIMULASI BANJIR
Nandang Arif Saefuloh;
Usep Kosasih;
Rika Farida
UJMES (Uninus Journal of Mathematics Education and Science) Vol 3, No 1 (2018): Januari 2018
Publisher : Universitas Islam Nusantara
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (433.713 KB)
|
DOI: 10.30999/ujmes.v3i1.831
Urgency of this research is implementation of constructivism based learning and Education for Suistainable Development(EfSD) that is by integrating constructivism based props with environmental issue in learning through discovery learningmodel learning. There’s a flood simulation tool created to improve the problem solving skills of learners on learningmathematics. The method in this research is experimental method by using quantitative approach, while the researchpopulation is all students of SMP YPU Bandung and sample of students study class VIII as much as two classes. Dataanalysis is done quantitatively. Quantitative analysis is performed on pre-test, post-test, and gains data normalized problemsolving abilities. Based on the analysts of the results of the study there are differences in the ability to solve mathematicalproblems among learners who learn with the model of discovery learning using the help of flood simulation aids and learnerswho learn with conventional learning, where the improvement of problem solving skills of mathematic learners who learnwith the help of simulation tools flood is better than learners who learn with conventional learning.
Perancangan Media Pembelajaran Etnomatematika untuk Guru Sekolah Dasar di Kota Bandung
Sidiq Aulia Rahman;
Usep Kosasih;
Samnur Saputra
VIVABIO: Jurnal Pengabdian Multidisiplin Vol. 4 No. 3 (2022): VIVABIO: Jurnal Pengabdian Multidisiplin
Publisher : Sam Ratulangi University
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
Artikel ini sebagai laporan kegiatan kolaborasi dosen, mahasiswa, dan guru di kota Bandung sebagai upaya meningkatkan partisipasi belajar dan penguatan budaya lokal melalui media belajar yang menarik. Kegiatan dilaksanakan pada salah satu sekolah di kota Bandung, yakni Madrasah Ibtidaiyah Baeturridlwan. Kegiatan diawali dengan sosialisasi media pembelajaran berbasis etnomatematika dilakukan dengan metode ceramah serta memberikan contoh-contoh sederhana yang bisa guru pahami dan kemudian diharapkan dapat memudahkan guru dalam melaksanakan proses pembelajaran. Guru dan mahasiswa diberikan tantangan untuk melakukan analisis terhadap contoh-contoh pembelajaran yang diberikan, untuk selanjutnya berkolaborasi merancang desain yang baru. Tanggapan tetang pelaksanaan diperoleh dari guru dan kepala sekolah yang mengajukan untuk kelanjutan kegiatan sebagai mitra labschool bagi program studi pendidikan matematik.
The Effect Of Digital Literature Ability On Academic Resilience Through Student Self-Efficiency
Makmur Solahudin;
Heru Sujiarto;
Achamd Mudrikah;
Usep Kosasih
International Journal Of Humanities Education and Social Sciences (IJHESS) Vol 2 No 2 (2022): IJHESS- OCTOBER 2022
Publisher : CV. AFDIFAL MAJU BERKAH
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.55227/ijhess.v2i2.250
The rapid development of digital technology in the current era of the industrial revolution 4.0, has made digital technology the basis or basis in human life, including in the field of education in Indonesia. This study aims to analyze the effect of digital literacy ability on students' academic resilience both directly and through student self-efficacy in the Depok City area. This study uses a quantitative approach with a path analysis approach. The population is all students studying in Depok City with a sample of 410 students taken by random sampling. The results showed that the direct influence of digital literacy ability on academic resilience was 0.220, the value of sig. 0.000, the effect of self-efficacy on academic resilience is 0.448, sig. 0.000. the indirect effect of digital literacy ability on academic resilience through self-efficacy is 0.099. The conclusion is that digital literacy ability have a direct positive and significant effect on student academic resilience, the role of self-efficacy in mediating the effect of digital literacy ability on students’ academic resilience is included in the category of partial mediation.
Analisis Terhadap Kemampuan Berpikir Kritis Peserta Didik melalui Pembelajaran Papan Permainan Evaluasi Trigonometri
Usep Kosasih;
Isna Fitriana;
Samnur Saputra;
Abdul Wahid
Jurnal Dimensi Matematika Vol 5 No 01 (2022): JURNAL DIMENSI MATEMATIKA
Publisher : Universitas Samudra
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.33059/jdm.v5i02.5723
This research was motivated by the assumption that students stated that mathematics was a scary subject and boredom so that students' negative perceptions of learning mathematics emerged. One way to overcome this is to innovate learning. The learning innovation carried out in this research is by using game media. This study aims to determine how the learning outcomes of students who learn through trigonometry evaluation board games are viewed from critical thinking skills, to determine student responses to learning evaluations through trigonometry evaluation board games and to find out how practical the implementation of trigonometric evaluation board games in trigonometry learning is. This research is a descriptive qualitative research. The subjects of this study were students of class X MIPA, one of the schools in the city of Bandung, for the academic year 2021/2022 as many as 34 students were taken using purposive sampling technique. The data collection technique used a final test which consisted of three questions, a questionnaire, validation and observation. The results showed that the learning outcomes of students who learned through the trigonometric evaluation board game in terms of critical thinking skills belonged to the very well, the student's response to the evaluation of learning through the trigonometric evaluation board game was classified in the very positive category and the evaluation of learning through the trigonometric evaluation board game going very well.
ANALISIS TERHADAP KEMAMPUAN BERPIKIR KRITIS PADA PEMBELAJARAN LOGARITMA MELALUI PERMAINAN PEMBELAJARAN TIC-TAC-LOG
Usep Kosasih
Jurnal Dimensi Matematika Vol 5 No 02 (2022): JURNAL DIMENSI MATEMATIKA
Publisher : Universitas Samudra
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.33059/jdm.v5i02.5881
Students need to have critical thinking skills to find solutions to personal or social problems in their lives. Critical thinking ability is the ability to process to solve problems in the best way according to existing experience and facts. This research is descriptive qualitative research with the aim of describing students' ability to think critically through the tic-tac-log learning game. The research subjects were students of class X MIPA 2 on of the high schools in Bandung Regency in the academic year 2021/2022, totaling 31 students. The critical thinking ability instrument was developed from the critical thinking ability of Facione. The instrument is in the form of 3 questions describing critical thinking skills on logarithmic material, each question consisting of aspects of interpretation, analysis, and evaluation. The analysis was carried out on students' answers and categorized into 5 categories, namely very high, high, moderate, low, and very low. The results showed that the students' critical thinking ability was high.