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EFEKTIVITAS EVALUASI PEMBELAJARAN BERBASIS HOTS MENGGUNAKAN KAHOOT PADA MATA PELAJARAN PAI DAN BUDI PEKERTI DI SDN 343 KUBANGAN TOMPEK Elvi Silvia; Zainal Asril; Hidayati; Rivdya Eliza; Khadijah; Juliana Batubara; Musalwa
Tadbir: Jurnal Manajemen Pendidikan Islam Vol 13 No 2 (2025): Tadbir: Jurnal Manajemen Pendidikan Islam
Publisher : LP2M IAIN Sultan Amai Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30603/tjmpi.v13i2.6207

Abstract

Learning evaluation is the most important part of learning, because it measures the level of understanding of students of the material that has been delivered. Learning evaluations are still manual using paper and have not used digital platforms, such as kahoot. And the questions presented during the learning evaluation are not HOTS-based so that students are not accustomed to high level thinking (Critical Thinking). This study aims to improve the high-level thinking ability of students in grade VI SD 343 Kubangan Tompek and innovation in learning evaluation. This type of research is a quasi experiment using control and experimental classes. Quasi experimental method (Quasi Eksperiment). to obtain an overview of the improvement of students' learning outcomes. The results of this study are that HOTS-based learning evaluation using kahoot is effective enough to improve students' higher order thinking skills based on the N-gain scores of the experimental and control classes. The control class with an average value of 0.26 with a low category, then interpreted with a value of 26.77% with a description of less effective. In the experimental class with an average value of 64 with moderate criteria and interpreted by obtaining an average value of 64% with a fairly effective category. Evaluation of Higher Order Thinking Skills (HOTS) based learning using kahoot is quite effective.
DEVELOPMENT OF INTERACTIVE MEDIA BASED ON ARTICULATE STORYLINE IN FIQH SUBJECTS OF HAJJ AND UMRAH MATERIALS CLASS VIII MTSN 8 AGAM Antoni, Antoni; Hadeli, Hadeli; Eliza, Rivdya
Jurnal Manajemen Pendidikan Vol. 10 No. 4 (2025): Regular Issue
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jmp.v10i4.1453

Abstract

This research is motivated by the fact that the use of digital media that is not optimal and less varied such as when explaining lessons is only supported by youtube media without any editing, this is because teachers are often burdened with high administration and workload, so that they find it difficult to spend time learning and integrating digital media into the teaching process This research aims to To produce interactive media based on articulate storylines that are valid, practical and effective in fiqh subjects of Hajj and Umrah material class VIII MTsN Agam. The research uses the Four-D (Define, Design, Develop, Disseminate) model. The test subjects amounted to 23 students with interactive media objects based on articulate storyline. The results of the study show that the media developed is valid, very practical, and effective. Practicality from a student's perspective reached 92.87% (very practical category). Effectiveness was proven through a paired t-test between pretest–posttest with t-count = 9.27 > t-table = 2.074 (df = 22; α = 0.05), so that there is a significant difference in learning outcomes after using media. This finding confirms that the interactive media developed is feasible to support the achievement of fiqh learning goals in Hajj and Umrah materials at the MTsN 8 Agam level.
The Assessment of the Education Laboratory Performance by Using Balanced Score Card Method Nurhasnah, Nurhasnah; Eliza, Rivdya
AT-TA'LIM Vol 24, No 3 (2017)
Publisher : Institut Agama Islam Negeri Imam Bonjol Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (925.984 KB) | DOI: 10.15548/jt.v24i3.308

Abstract

This Research was conducted to measure the performance quality of the educational laboratories at the faculty of Islamic Education and Teacher Training in State Islamic University or UIN Imam Bonjol Padang, especially in the performance of the field Practice for Teacher Training laboratory (PPL), Computer and Islamic Education Practice Laboratory (PPAI) by using balanced score card method. In term of the method, four perspectives were used such as: financial perspective, customers (the users) perspective, internal business perspective, and growth and learning process. The foci of this study included: PPL, computer, and PPAI. The subjects of this research were 3 heads of the labors, 6 laboratory staff, 3 financial staff, and 90 students who were studying in semester VII at faculty of Islamic Education and Teacher Training in UIN IB Padang at academic year 2016/2017. Questionnaire, interview guide, and observation sheet were used as the instruments that have been tested their reliability and validity. Data analysis was employed by measuring the customer perspective questionnaires, internal business process perspective, and learning growth perspective. The finding of the study ­­showed that the performance of labor the PPL laboratory is 3.27 (65.35%) with good category. The Performance of computer laboratory is 3.05 (61%) with good category. The Performance of the PPAI laboratory was 2.76 (55.2%) with less good category. Overall, all three laboratory have 3.03 (60.6%) performance measurement result   with good category.
ANALISIS REALISASI FISIK DAN KEUANGAN PEMBANGUNAN DAERAH DI SUMATERA BARAT Muhammad Fajri Zalmi; Rivdya Eliza
Jurnal Ilmiah Wahana Bhakti Praja Vol 15 No 1 (2025)
Publisher : Lembaga Riset dan Pengkajian Strategi Pemerintahan IPDN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33701/jiwbp.v15i1.5283

Abstract

Pembangunan daerah yang berkelanjutan sangat bergantung pada pengelolaan anggaran yang efektif dan tepat sasaran. Dalam konteks otonomi daerah, realisasi anggaran bukan hanya persoalan administratif, tetapi menjadi cerminan dari kemampuan pemerintah daerah dalam menjalankan program pembangunan secara nyata. Efektivitas pengelolaan anggaran daerah merupakan indikator utama dalam menilai kinerja pemerintahan di tingkat kabupaten dan kota. Realisasi fisik dan keuangan mencerminkan sejauh mana program dan kegiatan yang direncanakan telah dilaksanakan sesuai target yang ditetapkan. Penelitian ini bertujuan untuk: 1) mendeskripsikan capaian realisasi fisik dan keuangan di 19 kabupaten dan kota di Provinsi Sumatera Barat pada tahun 2024 dan 2) menganalisis pencapaian tersebut guna memberikan rekomendasi bagi pengambil kebijakan. Penelitian ini menggunakan metode deskriptif kuantitatif dengan teknik pengumpulan data melalui studi dokumentasi, wawancara terstruktur, dan observasi lapangan. Penelitian dilakukan dari awal hingga akhir tahun 2024. Data yang terkumpul dianalisis dengan statistik deskriptif untuk menggambarkan tingkat pencapaian serta pola realisasi anggaran di setiap daerah. Hasil penelitian menunjukkan bahwa rata-rata realisasi fisik pada 19 kabupaten/kota Provinsi Sumatera Barat mencapai 95,18%, sementara realisasi keuangan mencapai 91,28%. Untuk realisasi fisik, Kota Padang memiliki capaian tertinggi (99,06%) dan Kabupaten Solok Selatan menjadi yang paling sedikit melakukan realisasi fisik (85,91%). Sementara itu untuk realisasi keuangan, Kabupaten Solok memiliki capaian tertinggi dalam realisasi keuangan (95,82%), sedangkan Kabupaten Kepulauan Mentawai memiliki capaian terendah (82,74%). Perbedaan ini menunjukkan adanya ketimpangan kapasitas antar daerah dalam menyerap dan mengelola anggaran, yang berpotensi memengaruhi kecepatan dan kualitas pembangunan daerah masing-masing. Tingginya capaian di beberapa daerah mencerminkan efektivitas dalam perencanaan dan pelaksanaan program, sedangkan capaian rendah mengindikasikan hambatan sistemik seperti lemahnya koordinasi, perencanaan yang tidak matang, atau keterbatasan sumber daya manusia. Temuan ini menekankan pentingnya evaluasi menyeluruh terhadap proses perencanaan dan pelaksanaan anggaran agar dapat mendukung pembangunan daerah yang lebih merata dan berkelanjutan.
Development of Educational Videos Using the Animaker Application with Interactive Quizzes Using the Wordwall Application in Junior High Schools Rahman, Ummu Fitrah Widia; Sari, Milya; Masyhudi, Fauza; Hidayati, Hidayati; Eliza, Rivdya
Ahlussunnah: Journal of Islamic Education Vol. 4 No. 2 (2025): August
Publisher : STIT Ahlussunnah Bukittinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58485/jie.v4i2.658

Abstract

This research aimsto develop learning videos with interactive quizzes on SKI subjects at MTsN.This research uses the method R&D (Research and Development). The model used is a 4D model. This model consists of four stages, namely: Stage Define(definition), this stage involves needs analysis, learning media analysis, CP, TP and ATP analysis, and material analysis. Design (design), at this stage the steps taken are designing the material and illustrations, makingflowchart, programing and making learning video products. Level Development (development), at this stage, validation is carried out by material, media, and language experts. After that, practicality testing is carried out by educators and students with two small group and large group trials.Analysis resultsshows that the development of learning videos and interactive quizzes has met the criteria of being very valid and very practical so that it is worthy of being developed. Research resultThe results showed that the learning video with interactive quizzes met the criteria for valid, practical, and effective media. Expert validation results indicated that the learning video with interactive quizzes was highly valid in terms of material/content, construction/media, and language, with an overall score of 94.93%. The practicality test results showed that the learning video with interactive quizzes was highly practical, with a score of 95.83. This means that the developed product is very practical for use in the learning process.
Penerapan Model Problem Based Learning (PBL) terhadap Kemampuan Berpikir Kritis dan Bekerja Sama Peserta Didik pada Mata Pelajaran Fikih MA Al-Kautsar Pekanbaru Awwalul 'Abidin; Hidayati Hidayati; Rivdya Eliza
Al-Munawwarah : Jurnal Pendidikan Islam Vol. 17 No. 1 (2025): Al-Munawwarah : Jurnal Pendidikan Islam
Publisher : Pusat Penelitian dan Pengabdian kepada Masyarakat Sekolah Tinggi Agama Islam Nahdlatul Wathan Samawa Sumbawa Besar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35964/almunawwarah.v17i1.431

Abstract

This study is motivated by the low levels of critical thinking and collaboration skills among eleventh-grade students at MA Al-Kautsar Pekanbaru, which have negatively affected their learning outcomes in Fiqh. The learning process has been predominantly teacher-centered with one-way interactions, minimal material analysis, and a lack of group collaboration. The objective of this research is to describe the implementation of the Problem-Based Learning (PBL) model in enhancing students' critical thinking and collaboration skills. The study employed a quasi-experimental method using a randomized control group only design. The sample consisted of class XI-A (25 students) as the experimental group taught using the PBL model, and class XI-B (32 students) as the control group taught using conventional methods. Data collection techniques included tests, questionnaires, and observations. The results showed that: (1) the average critical thinking score of students in the experimental group was 84.00, higher than the control group’s 62.66, with a t-value of 10.247 > t-table value of 2.004; and (2) the average collaboration skill score in the experimental group was 81.56, compared to 64.88 in the control group, with a t-value of 5.359 > t-table value of 2.004. In conclusion, the PBL model is effective in improving students' critical thinking and collaboration skills in Fiqh learning.Keywords: Problem-Based Learning, critical thinking skills, student collaboration, Fiqh.