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Pelatihan Keterampilan Merancang Soal Berbasis Teka-Teki Silang Online Bagi Guru SMA Kota Batu Utomoh, Karnadi; Hariyani, Sri; Yuwono, Timbul; Murniasih, Tatik Retno; Rahaju, Rahaju; Suastika, I Ketut
J-ADIMAS (Jurnal Pengabdian Kepada Masyarakat) Vol 13, No 1 (2025)
Publisher : (STKIP) PGRI Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/j-adimas.v13i1.7608

Abstract

Salah satu cara alternatif untuk belajar secara efektif adalah penanaman konsep dengan menggunakan teka-teki silang (TTS) online. Untuk membuat soal numerasi berbasis TTS melalui internet, sebagian besar guru belum memiliki bekal kemampuan terkait fasilitasi teknologi untuk pembelajaran yang efektif bagi siswa. Situasi ini menjadikan siswa bosan dengan penyajian soal yang monoton. Tujuan pengabdian ini adalah untuk memberdayakan 24 guru matematika di Kota Batu tentang cara membuat soal TTS melalui software EclipseCrossword. Dalam pengabdian ini, diskusi, pelatihan, pendampingan, dan evaluasi kegiatan digunakan. Kegiatan pengabdian diadakan sebanyak dua kali pada setiap minggunya. Pada pertemuan pertama, soal-soal numerik dan kunci jawaban diberikan. Praktik membuat teks TTS menggunakan program EclipseCrossword dilakukan pada pertemuan kedua. Hasil pengamatan pengabdian menunjukkan bahwa guru sangat antusias dalam mengikuti seluruh rangkaian kegiatan. Guru memiliki keterampilan yang lebih baik dan lebih mudah untuk membuat soal TTS online. Hasil angket menunjukkan bahwa guru puas dengan pelaksanaan kegiatan dan guru berharap program pengabdian dapat berlanjut untuk peningkatan kompetensi.
PEMANFAATAN MEDIA PUZZLE BERBASIS PENDEKATAN CULTURALLY RESPONSIVE TEACHING UNTUK MENINGKATKAN HASIL BELAJAR SISWA SEKOLAH DASAR Pramiswari, Elok Dara; Ambarwati, Adna Arum; Suastika, I Ketut
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27326

Abstract

This research is motivated by observations of students at SDN Tanjungrejo 2 Malang class 5B which are known that many students still get low learning outcomes with the KKTP stipulation of 80. The form of this research is classroom action research conducted at SDN Tanjungrejo 2 Malang in semester of the 2024/2025 academic year and takes from February to April 2025. The subjects of this study were 28 students of class 5B, consisting of 15 male and 13 female students. The purpose of this study is to improve the learning outcomes of IPAS in class 5B students of SDN Tanjungrejo 2 Malang by utilizing puzzle media based on the culturally responsive teaching approach. The results of the study show that using the culturally responsive teaching approach and puzzle media has been proven to significantly improve student learning outcomes and is effective of being recommended as an alternative to active and contextual learning at the elementary school level.
Pengembangan E-LKPD berbasis game edukasi wordwall pada materi luas bangun datar siswa kelas V SD Ratnasari, Yuliana; Suastika, I Ketut; Sesanti, Nyamik Rahayu
PYTHAGORAS : Jurnal Program Studi Pendidikan Matematika Vol 14, No 1 (2025): PYTHAGORAS: Jurnal Program Studi Pendidikan Matematika
Publisher : UNIVERSITAS RIAU KEPULAUAN, BATAM, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33373/pyth.v14i1.7471

Abstract

Pembelajaran matematika di sekolah dasar masih didominasi oleh penggunaan media pembelajaran konvensional yang kurang interaktif dan cenderung membosankan, sehingga siswa mengalami kesulitan memahami konsep luas bangun datar, yang berdampak pada rendahnya hasil belajar. Kondisi ini menunjukkan perlunya pengembangan media pembelajaran berbasis teknologi yang interaktif. Penelitian ini menggunakan pendekatan Research and Developmentat model ADDIE (Analysis, Design, Development, Implementation, and Evaluation). Subjek penelitian yaitu siswa/siswi kelas V SDN Lowokwaru 5, Kota Malang. Instrumen yang digunakan meliputi lembar validasi ahli materi, media, bahasa, angket guru, angket respon siswa dan tes efektivitas. Teknik pengumpulan data meliputi angket, wawancara, dokumentasi, dan tes, yang dianalisis secara deskriptif kualitatif dan kuantitatif. Hasil penelitian menunjukan validasi ahli materi 84%, ahli media 93% dan ahli bahasa 100%, yang semuanya dengan kategori “layak untuk digunakan”. Angket guru menunjukkan tingkat kepraktisan 100%, sedangkan angket siswa memperoleh persentase 96%, keduanya termasuk kategori “praktis untuk digunakan”. Uji efektivitas E-LKPD menggunakan N-Gain menunjukkan skor rata-rata 0,8, dengan kategori "tinggi" sehingga dikategorikan “efektif untuk digunakan”. Berdasarkan hasil tersebut, E-LKPD berbasis game edukasi Wordwall pada materi luas bangun datar kelas V SD dinilai memenuhi kriteria kelayakan, kepraktisan, dan keefektifan untuk digunakan dalam pembelajaran matematika. Direkomendasikan untuk mengembangkan media serupa dengan fitur tambahan yang lebih adaptif.
Peningkatan Hasil Belajar IPAS Model TGT pada Siswa Kelas 4 Sekolah Dasar Fara Zulfa Kurnia; Ambarwati, Adna Arum; Suastika, I Ketut
RAINSTEK: Jurnal Terapan Sains dan Teknologi Vol. 7 No. 2 (2025): Juni
Publisher : Fakultas Sains dan Teknologi Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jtst.v7i2.12034

Abstract

Peserta didik dengan pemahaman konsep yang baik akan lebih mudah membedakan fenomena alam seperti iklim, musim, dan cuaca. Berdasarkan hasil observasi di kelas IV SDN Tanjungrejo 2 Malang, ditemukan permasalahan bahwa peserta didik masih mengalami kesulitan membedakan antara iklim, musim, dan cuaca serta menunjukkan partisipasi rendah dalam pembelajaran. Tujuan dari penelitian ini adalah untuk mendeskripsikan peningkatan hasil belajar peserta didik melalui penerapan model pembelajaran Team Games Tournament (TGT) pada materi iklim dan perubahannya. Jenis penelitian ini adalah penelitian tindakan kelas (PTK) dengan tahapan perencanaan, pelaksanaan, observasi, dan refleksi. Subjek penelitian adalah siswa kelas IV-A SDN Tanjungrejo 2 Malang yang berjumlah 28 peserta didik. Teknik pengumpulan data menggunakan observasi, tes, dan dokumentasi. Hasil penelitian menunjukkan bahwa penerapan model pembelajaran Team Games Tournament (TGT) dapat meningkatkan hasil belajar peserta didik. Hal ini ditunjukkan dengan peningkatan ketuntasan belajar dari prasiklus sebesar 29%, menjadi 54% pada siklus I, dan meningkat menjadi 93% pada siklus II. Berdasarkan hasil tersebut, dapat disimpulkan bahwa model pembelajaran Team Games Tournament (TGT) efektif dalam meningkatkan hasil belajar IPAS materi iklim dan perubahannya pada peserta didik kelas IV-A SDN Tanjungrejo 2.
ANALYSIS OF NUMERACY LITERACY SKILLS OF INTROVERTED AND EXTROVERTED LEARNERS IN SOLVING SPLDV Suistiani, Suistiani; Suastika, I Ketut; Hariyani, Sri
EDUPEDIA Vol. 9 No. 1 (2025): April
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/ed.v9i1.3358

Abstract

The focus of this research is to analyse the numeracy literacy ability in solving System of Linear Equations Two Variables (SPLDV) problems in terms of students' personality. The approach used in this research is descriptive qualitative. The subjects taken were two students of class VIII SMP PGRI 4 Kalipare. Subjects in this study were determined using a questionnaire. Data collection techniques in the form of tests and interviews. Based on the results of the study, it shows that students with introverted personality types are able to meet the three indicators of numeracy literacy skills, namely solving problems using various numbers and symbols related to mathematics; analysing information presented in various images (graphs, tables, charts and so on); and interpreting the results of these analyses to make predictions and decisions. However, extroverted learners' personality type is only able to present one indicator of numeracy literacy, namely analysing information presented in various images (graphs, tables, charts and so on)
Development of augmented reality-based interactive space media for 5th grade elementary school students Triwahyuningtyas, Dyah; Ningrum, Siska Widyana; Suastika, I Ketut; Azizah, Nurul
Jurnal Bidang Pendidikan Dasar Vol 9 No 2 (2025): June
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v9i2.12607

Abstract

This research is motivated by the lack of interactive learning media in schools. The study aims to determine the feasibility of Augmented Reality-based interactive space building media using the Assemblr EDU application for 5th grade elementary students. This development research applies the ADDIE model with data collected through observation, interviews, documents, and questionnaires. The research subjects involved 14 students from SDN Sukun 1 Malang. The study focuses on the feasibility aspect based on expert validation. The results show that media experts gave a feasibility percentage of 98% in the "Very Feasible" category, while material experts gave 75% in the "Feasible" category. These results indicate that the Augmented Reality-based interactive media is appropriate for use in elementary school learning, meeting feasibility standards and offering potential to support engaging and effective learning experiences for students.
The Practicality and Effectiveness of E-Modules with an Inquiry Approach in Geometry Learning Courses for Elementary School Teacher Education Students Suastika, I Ketut
JTAM (Jurnal Teori dan Aplikasi Matematika) Vol 7, No 4 (2023): October
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jtam.v7i4.16543

Abstract

The focus of this research is to develop a teaching material product in the form of an e-module with an inquiry approach in geometry learning courses. In this development, researchers refer to the stages of Plomp & Neeven The stages of this research were: (1) preliminary research, (2) prototyping phases, and (3) assessment phases. This article will discuss the assessment phase, namely the test try e-module. The focus of the assessment on this test is to assess the practicality and effectiveness of the e-module. The evaluation for the practicality of the e-module uses the Lecturer Response Questionnaire, while the effectiveness assessment uses the Student Response Questionnaire and Teaching Material Mastery Test. The results of the lecturer response questionnaire were 3.530, the student response questionnaire results were 3.276, and the average test results for mastery of teaching materials were 91.595. The test results show that the e-module meets the criteria of practicality and effectiveness Based on the results of this implementation, e-module with an inquiry approach in geometry learning courses can be applied in lecture classes 
Analysis of the Student Numerical Literacy in Completing the Division Count and Multiplication Operation of the 6th Grade Elementary School Round Number Triwahyuningtyas, Dyah; Hanum, Abdila Ayu Hanna Mulya; Suastika, I Ketut; Sesanti, Nyamik Rahayu
JTAM (Jurnal Teori dan Aplikasi Matematika) Vol 7, No 3 (2023): July
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jtam.v7i3.13555

Abstract

The background of this study is that students are unable to solve the problems and problems of daily life and which of the students associated with literacy, are unable to think critically and be able to reason in understanding the concept of division operations and multiplication integers. The aim of this study was to describe numerical literacy in the division and multiplication operations of integers in 6th grade elementary school. Research type use descriptive with a qualitative approach. Research instrument consist of interview instrument, observation instrument, and test subject. Research has found no significant obstacle, the study subject can complete most numerical literacy components on the test issue. Research subjects has not been able to dominate numerical literacy of patterns and statistic intact, but some of the components appearing on the subject have not been fully resolved.
The GeoGebra-Aided Visualization of Geometric Concepts in Bugisnese Traditional Musical Instruments Gendrang and Pui-pui Hafis, Hafis; Ferdiani, Rosita Dwi; Suastika, I Ketut
Edumatika Vol 8 No 1 (2025): May 2025, Edumatika : Jurnal Riset Pendidikan Matematika
Publisher : Fakultas Tarbiyah dan Ilmu Keguruan IAIN Kerinci

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32939/ejrpm.v8i1.4884

Abstract

This study lies in the need to bridge school mathematics with local cultural heritage by emphasizing the relevance of the ethnomathematics framework in promoting contextual learning. Traditional musical instruments, such as Gendrang (Bugisnese drums) and Pui-pui (Bugisnese flutes), serve as cultural artifacts that can be explored through the lens of three-dimensional geometry. However, the integration of these cultural elements into mathematics education remains underexplored. This research aims to identify and model geometric concepts embedded in the two Bugisnese traditional musical instruments using GeoGebra as a visualization tool. Employing a qualitative ethnographic approach, data were collected through observation, interviews, and documentation. The analysis involved identifying geometric shapes in the instruments and constructing mathematical models in GeoGebra. Findings reveal that Gendrang corresponds to a cylindrical shape, while Pui-pui resembles a conical shape. The volumes of both instruments were calculated using the concept of solids of revolution, and visualized interactively. The study concludes that the exploration of ethnomathematics through Bugisnese traditional musical instruments, supported by dynamic visualization in GeoGebra, enhances students’ understanding of three-dimensional geometry, fosters cultural appreciation, and reinforces the contextual relevance of mathematics in local traditions.
Pengembangan E-LKPD untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Peserta Didik pada Materi Bangun Ruang Sisi Lengkung Sarman, Afriano Andri; Suastika, I Ketut; Murniasih, Tatik Retno
Jurnal Tadris Matematika Vol 6 No 1 (2023)
Publisher : Universitas Islam Negeri Sayyid Ali Rahmatullah Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21274/jtm.2023.6.1.49-66

Abstract

This research aims to develop a valid, practical, and effective electronic student worksheet based on Liveworksheets that can enhance students’ mathematical problem-solving abilities. The indicator for these abilities include problem identification, procedure design, problem-solving, and conclusion drawing. The research and development of these electronic student worksheets have the benefit of providing interactive teaching materials for mathematics learning. The ADDIE development model was used in this research and development process. The research instruments include expert validations sheets, teacher and student response questionnaires were employed to measure practicality. The effectiveness of the electronic student worksheet was evaluated based on activity scores, response scores, and student test scores. The validity percentage of this electronic student worksheet was 78.67% for materials and 90% for media. The practicality of the electronic student electronic student worksheet was determined through the percentage of positive responses, with 96% from teacher and 84.33% from students. The average student activity score was 55.12, the response score was 45.06, and the student test score was 68.08. The electronic student worksheet developed in this study successfully enhanced students’ mathematical problem-solving abilities according to the predefined indicators.