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Model Penilaian Portofolio untuk Meningkatkan Kemandirian Peserta Didik: Sebuah Kajian Literatur Defika Putri Nastiti; Sigit Santoso; Sudiyanto Sudiyanto
Duconomics Sci-meet (Education & Economics Science Meet) Vol 1 (2021): Merdeka Belajar dan Tantangan Ekonomi dalam Menyongsong Era Society 5.0
Publisher : Neolectura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1298.449 KB) | DOI: 10.37010/duconomics.v1.5459

Abstract

Currently the world is preparing for the era of society 5.0, in this era the education sector encourages the development of a more personal way of learning, so that students' learning independence and unique approaches to learning are prioritized. Learning independence plays an important role for students, because students are required to be able to take responsibility for making decisions related to their learning process and have the ability to carry out the decisions they make. In fact, the learning independence of students tends to be low, this is due to the learning objectives and non-specific learning methods that lead to increasing learning independence. Teachers must have the will and skills to change the way they relate to students, starting from paying attention to students' initial independence, teaching materials used, learning, scenarios or syntax and learning assessment. The main focus of this study is on the use of the portfolio assessment model as an effort to increase the learning independence of students in learning economics. The results of the study concluded that the use of the portfolio assessment model can increase the learning independence of students. So that the portfolio assessment model needs to be developed to increase the learning independence of students in learning economics
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF VIRTUAL (MIVi) MELALUI APLIKASI MANUFAKTURMUDAH Lies Nurhaini; Kus Indrani Listyoningrum; Sudiyanto Sudiyanto; Sigit Santosa
Jurnal Pendidikan Vol 14, No 1 (2023)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jp.14.1.103-117

Abstract

Technology has an important role for education in Indonesia. The demands of improving the quality of education to support the development in Indonesia can be facilitated with technology. In fact, technological advances in the world are a challenge for Indonesia to follow. There is a pandemic that hit the world, requiring Indonesia to conduct online learning. Learning in the network through information and communication technology. However, online learning with certain subjects is poorly understood by students. For example, accounting subjects about manufacturing companies. In order to solve the problem of understanding the material that students feel, researchers created the Application ManufakturMudah. The app was successfully developed with a variety of interesting features for users. This research was conducted to find out how well the ManufakturMudah application performs. This research method uses Research and Development with the help of several respondents.
Validasi media virtual tour sebagai alat peningkat kemampuan metakognitif siswa: hasil dan implikasinya Ahmad Bukhori Masruri; Sariyatun Sariyatun; Sudiyanto Sudiyanto
JPPI (Jurnal Penelitian Pendidikan Indonesia) Vol. 10 No. 4 (2024): JPPI (Jurnal Penelitian Pendidikan Indonesia)
Publisher : Indonesian Institute for Counseling, Education and Theraphy (IICET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/020244278

Abstract

The increasing trend of technological innovation in learning media, in the Industrial Revolution 4.0 era makes it easier for students to access knowledge. Historical knowledge is vulnerable to becoming a pseudo-history which is usually narrated in connection with a historical heritage site. Students who do not have the ability to filter knowledge and are limited by direct access to the site will be vulnerable to being exposed to pseudo-history. This research aims to produce learning media that is suitable for use in the classroom. Media in the form of a virtual tour was chosen to facilitate access and improve metacognitive abilities as a filter for students. The research carried out was research and development (R&D) research with a 4-D approach, which was limited to the development stage due to time constraints. Data analysis based on the results of the media feasibility test assessment scores by curriculum expert validators and media expert validators. From a scale of 5, each score of 4.73 was obtained by curriculum experts. while a score of 4.82 was obtained by media experts. The research results show that virtual tour media is very suitable to be used as one of choice of learning media.