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Journal : SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED

KREATIVITAS PESERTA DIDIK PADA SEKOLAH DASAR DI MASA PANDEMI COVID 19 DALAM KONTEKS FENOMENOLOGIS HUSSERLIAN Putra Afriadi; Mifta Khairina
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 10, No 3 (2020): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (425.685 KB) | DOI: 10.24114/sejpgsd.v10i3.20824

Abstract

This study aims to discuss the limitations of creativity in the COVID 19 pandemic phenomenon in the view of Edmund Husserl's philosophy. phenomenology only wants to highlight what is visible to consciousness or only wants to see what is visible as far as it is visible, which is called pure phenomena. The method used in this research is qualitative research methods. The approach used in this research is the phenomenological approach. Several techniques are used including interviews, observation and documentation. The subjects of this study were students in elementary schools. In creativity, it is stated that there are four ways to achieve creativity, namely, Person, Product, Process, Press. At the elementary school level, students fall into the little-C category. For example, doing different activities, new everyday things, and returning to aspects of local culture.
IMPLEMENTASI DELAPAN ETNIS TRADISIONAL SUMATERA UTARA PADA MODEL PEMBELAJARAN SENI TERPADU UNTUK MENINGKATKAN APRESIASI DAN KREATIVITAS SISWA DI SD NEGERI 101769 MEDAN TEMBUNG Putra Afriadi; Phil Ichwan Azhari; Mifta Khairina
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 12, No 2 (2022): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v12i2.35361

Abstract

This study aims to improve students' understanding and creativity in arts and culture subjects. By introducing the arts of eight tribes, students recognize factors such as the participation of 27 students in the city, such as participation in SDN 101769 Class V Medan Tembung. This research uses classroom action research method with two cycles. The results showed that the application of the Integrated Fine Arts Learning Model can increase understanding of traditional cultural arts in the North Sumatra region by introducing art to eight tribes carried out at SD Negeri 101769 Medantenbun City. To increase the understanding and creativity of regional traditional arts and culture, a learning model that can integrate all elements of art and culture can be used, such as, Using an integrated art learning model that has been proven to increase students' understanding of art subjects.
PENGEMBANGAN MEDIA PEMBELAJARAN SENI BUDAYA DI SEKOLAH DASAR BERBASIS MIT APP INVENTOR PROFESSIONAL DALAM TEAM BASED PROJECT PROTOTYPE CURRICULUM Putra Afriadi; Naeklan Simbolon; Fahrur Rozi
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 12, No 4 (2022): SHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v12i4.40794

Abstract

This study aims to design and develop Fine Arts Learning Media Using Professional MIT App Inventors in a Team Based Project-Based Prototype Curriculum for PGSD FIP UNIMED students. The use of applications is certainly an alternative to fulfill students` artistic competence as prospective teachers. The context of students who come from cultural diversity is the basis for researchers to create teaching materials that can include various arts and cultures in Indonesia. The product results have gone through the stages of validity, implementation and effectiveness testing. With trials conducted, the resulting product is valid (proper in content and appearance), implementation (easy to use by lecturers and students), and effective (can improve student learning processes and outcomes). The development model uses a 4D model that emphasizes the need for learning outcomes. In the identification phase, needs analysis, concept analysis, technical training success analysis, usage analysis and cultural diversity analysis are conducted. The development phase is implemented with 3 main activities: validation testing, implementation testing, and performance testing. At the last stage, the product is widely distributed.
PENGEMBANGAN MEDIA PEMBELAJARAN SENI BERBANTUAN FILMORA DI SEKOLAH DASAR Afriadi, Putra; Ratno, Suyit; Khairina, Mifta
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 14, No 2 JUNI (2024): SHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v14i2.60569

Abstract

Developing effective and interesting learning media is very important in the educational process, especially at the elementary school level. This article discusses the development of art learning media assisted by Filmora video editing software at Cinta Rakyat Elementary School 104208. The research method used is Research and Development (R&D) based on the model proposed by Borg and Gall. Research steps include initial research and information gathering, planning, product draft development, initial field trials, product revisions, main field trials, final product revisions, and dissemination. The research results show that the use of Filmora in art learning is effective in increasing students' interest, understanding and art skills. Students are more enthusiastic and creative in taking art lessons using Filmora-assisted learning media compared to conventional methods. Teachers also find it easy to convey art material in a more interactive and interesting way. This learning media helps students learn more practically and contextually, which in turn increases their understanding of the material being taught. Thus, the development of art learning media assisted by Filmora can be an innovative solution to improve the quality of art learning in elementary schools. It is hoped that this article can be a reference for educators in utilizing technology to create a more enjoyable and meaningful learning experience for students.
PENGEMBANGAN MATERI PELAJARAN SENI MUSIK DI SD DALAM RANGKA LITERASI MANUSIA UNTUK MENDUKUNG KURIKULUM OBE (OUTCOME BASE EDUCATION) BERBASIS CASE METHODE Afriadi, Putra; Simanjuntak, Eva Betty; Silalahi, Natalia
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 13, No 4 (2023): SHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v13i4.54299

Abstract

This article discusses strategies for developing music teaching materials that do not only focus on artistic aspects, but also consider human literacy as a key element in the learning process. Learning the art of music is not only a place to develop artistic skills, but also as a means to improve students' reading, writing and critical thinking abilities. In the context of the OBE Curriculum, the Case Method approach is used to present contextual and relevant learning. Case studies in learning the art of music not only cover technical aspects, but also relate them to real situations that allow students to apply their knowledge in the context of everyday life. The research results show that the development of music art teaching materials that combine human literacy and the Case Method can increase learning effectiveness. Students not only master musical arts skills, but also develop a deeper understanding of the relationship between musical arts and everyday life. This research contributes to the development of the music arts curriculum in elementary schools by strengthening the integration of human literacy in music arts learning.