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AI-Based Interactive Media Creation Training Using Curipod for High School Teachers: Strengthening Digital Literacy Sulsilah, Hani; Susanti, Ernita; Rizal, Rahmat; Mahmudah, Ifa Rifatul
Jurnal Pengabdian Sains dan Humaniora Vol. 4 No. 2 (2025): 2025 October Edition
Publisher : Fakultas Keguruan dan Ilmu Pendidikan-Universitas Timor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32938/jpsh.v4i2.10620

Abstract

The lack of a real-time feedback mechanism in the learning process can lead to undetected misconceptions, delayed reflection, and decreased student participation. This community engagement program was implemented to enrich AI-based interactive learning by utilizing Curipod as a real-time feedback platform, that supported students' understanding and periodic evaluation. The intervention involved nine teachers (n=9) from multiple subject areas at a public senior high school in Pangandaran Regency, Indonesia. The program comprised three phases: 1) pre-activity, 2) training, and 3) monitoring and evaluation. The training followed a three-step sequence: presentation, live demonstration, and assistance. Evaluation included on-site observation during the training, a post-training test, and the interaction rate during the training. The results showed that the average test achievement reached 94,4% with a “very good” category, while the interaction level during the training reached 95%. Participants provided positive responses toward the activity, and eight out of nine participants have implemented Curipod in their classroom learning. Overall, the program was successful and made a tangible contribution to active learning practices. Eight of nine teachers subsequently integrated Curipod into their classroom instruction
AI-Based Interactive Media Creation Training Using Curipod for High School Teachers: Strengthening Digital Literacy Sulsilah, Hani; Susanti, Ernita; Rizal, Rahmat; Mahmudah, Ifa Rifatul
Jurnal Pengabdian Sains dan Humaniora Vol. 4 No. 2 (2025): October 2025 Edition
Publisher : Fakultas Keguruan dan Ilmu Pendidikan-Universitas Timor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32938/jpsh.v4i2.10620

Abstract

The lack of a real-time feedback mechanism in the learning process can lead to undetected misconceptions, delayed reflection, and decreased student participation. This community engagement program is implemented to enrich AI-based interactive learning by utilizing Curipod as a real-time feedback platform, facilitating students' understanding and periodic evaluation. The intervention involved nine teachers (n=9) from multiple subject areas at a public senior high school in Pangandaran Regency, Indonesia. The program comprised three phases: 1) pre-activity, 2) training, and 3) monitoring and evaluation. The training followed a three-step sequence: presentation, live demonstration, and assistance. Evaluation included on-site observation during the training, a post-training test, and the interaction rate during the training. The results showed that the average test achievement reached 94,4% with a “very good” category, while the interaction level during the training reached 95%. Participants provided positive responses toward the activity, and eight out of nine participants have implemented Curipod in their classroom learning. Overall, the program was successful and made a tangible contribution to active learning practices. Overall, the program was successful and made a tangible contribution to active learning practices; eight of nine teachers subsequently integrated Curipod into their classroom instruction.
Sosialisai Bahaya Radiasi Gelombang Elektromagnetik Handphone dan Dampaknya bagi Kesehatan : Siswa SD Kendari I Nyoman Sudiana; Ernita Susanti; Aripin; Deniyatno
KARISMAS - JURNAL PENGABDIAN KARYA INOVASI MASYARAKAT Vol. 1 No. 1 (2024):
Publisher : Sahira Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70282/karismas.v1i1.5

Abstract

Penggunaan handphone semakin meluas, terutama di kalangan anak-anak. Namun, minimnya pemahaman mengenai dampak radiasi gelombang elektromagnetik pada kesehatan anak-anak menjadi kekhawatiran. Oleh karena itu, kegiatan pengabdian ini bertujuan untuk memberikan sosialisasi sains kepada siswa Sekolah Dasar mengenai bahaya radiasi gelombang elektromagnetik handphone. Kegiatan sosialisasi dilakukan selama dua hari di Sekolah Dasar Negeri 19 Baruga, Kota Kendari, melibatkan 46 siswa kelas VI. Materi disampaikan secara interaktif dengan pendekatan sains, menggunakan video presentasi untuk mendemonstrasikan dampak negatif radiasi. Hasil monitoring menunjukkan peningkatan pemahaman siswa terhadap dampak radiasi dan keterampilan dalam menghindari penggunaan handphone yang berlebihan. Indikator keberhasilan mencakup pemahaman akan dampak negatif radiasi, peningkatan keterampilan menghindari perambatan gelombang elektromagnetik, dan perubahan pola pikir dengan pendekatan sains. Meskipun terdapat kelemahan dalam durasi kegiatan selama dua hari, hasil menunjukkan tingkat antusiasme dan pemahaman yang baik. Langkah-langkah pencegahan dan peningkatan kesadaran diharapkan dapat mengurangi dampak negatif radiasi pada kesehatan anak-anak.
IMPLEMENTASI MODEL PEMBELAJARAN VARK-FLEMING UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA PADA MATERI GELOMBANG MEKANIK Alfazri, Muhamad Lutfi; Rizal, Rahmat; Susanti, Ernita
Journal of Teaching and Learning Physics Vol. 11 No. 1 (2026): Journal of Teaching and Learning Physics (February 2026)
Publisher : UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/jotalp.v11i1.40939

Abstract

This study aims to address the low cognitive learning outcomes of students at one of the state high schools in Tasikmalaya, by implementing the Visual, Auditory, Read/Write, Kinesthetic (VARK-Fleming) learning model to enhance students' cognitive learning outcomes in the topic of Mechanical Waves. This research is classified as quantitative, using a non-equivalent control group design. The population consists of the XI MIPA class at SMA Negeri 3 Tasikmalaya, with XI MIPA 4 as the experimental class and XI MIPA 5 as the control class. The assessment instrument comprises 10 essay questions covering 4 indicators of cognitive learning outcomes: C1, C2, C3, and C4. Data analysis techniques involve t-tests and N-gain values, with results indicating that  > , specifically 6.44 > 2.35, and an N-gain value of 0.82, which is categorized as high. It can be concluded that implementing the Visual, Auditory, Read/Write, Kinesthetic (VARK-Fleming) learning model can improve students' cognitive learning outcomes on the topic of mechanical waves and also assist teachers in designing lessons that consider students' learning style preferences.
Efektivitas Pelatihan Pembuatan E-LKPD Menggunakan Wizer.me, OLabs dan Proprofs Quiz Maker untuk Guru di SMAS Ittihadul Ummat Susanti, Ernita; Sulistyaningsih, Dwi; Sofi Makiyah, Yanti; Muhammad Ridwan, Irwan; Nana
KARISMAS - JURNAL PENGABDIAN KARYA INOVASI MASYARAKAT Vol. 1 No. 2 (2024):
Publisher : Sahira Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70282/karismas.v1i2.8

Abstract

Penggunaan teknologi dalam pembelajaran menjadi sangat penting dalam konteks pendidikan digital saat ini. Dengan memanfaatkan teknolog, guru dapat meningkatkan kualitas pembelajaran. Oleh karena itu, pelatihan pembuatan E-LKPD (Lembar Kerja Peserta Didik elektronik) menggunakan Wizer.me berbantuan OLabs dan Proprofs Quiz Maker menjadi penting untuk membantu guru di SMAS Ittihadul Ummat menyesuaikan diri dengan tren pendidikan digital. Tujuan utama pelatihan ini adalah meningkatkan kualitas pembelajaran dengan memperkenalkan teknologi yang relevan dan inovatif kepada guru. Metode pelatihan akan melibatkan serangkaian sesi interaktif yang dipimpin oleh tim pengabdian, yang terdiri dari dosen dan mahasiswa. Pelatihan menggunakan metode pendekatan praktis dengan mendemonstrasikan penggunaan platform Wizer.me, OLabs, dan Proprofs Quiz Maker dalam membuat E-LKPD yang menarik dan bermanfaat. Peserta akan diberi kesempatan untuk langsung mempraktikkan keterampilan yang dipelajari dan mendapatkan bimbingan langsung dari tim pengabdian. Kegiatan ini dapat meningkatkan pemahaman dan keterampilan guru dalam memanfaatkan teknologi untuk pembelajaran, terutama dalam pembuatan E-LKPD yang interaktif. Selain itu juga adanya peningkatan motivasi dan minat belajar guru untuk terus mengembangkan diri dalam pemanfaatan teknologi dalam proses pembelajaran di SMAS Ittihadul Ummat.
Pengembangan Hutan Literasi Sekolah Berbasis Teknologi dalam Mendukung SDGs Ridwan, Irwan Muhammad; Surahman, Endang; Susanti, Ernita; Sulistyaningsih, Dwi; Makiyah, Yanti Sofi; Maulidah, Rifa’atul; Sumantri, Agus
KARISMAS - JURNAL PENGABDIAN KARYA INOVASI MASYARAKAT Vol. 2 No. 2 (2025):
Publisher : Sahira Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70282/karismas.v2i2.25

Abstract

21st-century education demands the development of literacy skills, technology utilization, and environmental awareness. One innovation that integrates these three aspects is the development of a School Literacy Forest, a nature-based learning space that integrates literacy activities and environmental education. SMP Islam Nurul Yaqin in Sodonghilir Sub-District, Tasikmalaya Regency has pioneered the "PENGHUNI SEKOLAH" program (School Literacy Forest Development) as a form of commitment to contextual learning. However, the utilization of this literacy forest area is still not optimal due to the lack of educational media, the absence of technology integration, and limited training for teachers and students. This community service activity aims to: Develop the school literacy forest into a technology-based learning space that supports cross-disciplinary learning; Enhance the capacity of teachers and students in utilizing information technology for the management and enrichment of environmental literacy content; Provide digital media such as interactive QR Codes, infographics, and e-literacy content; and Build a digital-based literacy documentation system accessible to the school community and the public. Implementation methods include teacher-student training and mentoring, creation of digital educational media (plant QR Codes, e-books, infographics), installation of temperature and humidity measuring instruments, and creation of a literacy forest location map. Based on the results of the partner response questionnaire distributed to teachers and students of SMP Islam Nurul Yaqin, this community service activity successfully achieved very positive results. Overall, respondents expressed high satisfaction with all the activities and products generated