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Pengembangan E-Modul Berbasis Hypercontent pada Mata Pelajaran PAI Marliah, Ari; Abidin Arief, Zainal; Hartono, Rudi
JURNAL TEKNOLOGI PENDIDIKAN Vol 12 No 3 (2023): Jurnal Teknologi Pendidikan
Publisher : Prodi Teknologi Pendidikan Sekolah Pascasarjana Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa E-Modul berbasis Hypercontent pada pembelajaran agama islam kelas VII di SMP Islam Izzatul Madani, Kabupaten Bogor. Penelitian ini menggunakan model pengembangan gabungan Borg and Gall dan Dick and Carey yang menghasilkan model pengembangan dengan langkah sebagai berikut; studi pendahuluan, perencanaan, desain model, validasi ahli, uji coba kelompok kecil, uji lapangan dan implementasi. Temuan pada penelitian ini menunjukkan bahwa pengembangan E-Modul berbasis Hypercontent layak dan efektif untuk digunakan pada pembelajaran PAI kelas VII di SMP Islam Izzatul Madani, Kabupaten Bogor.
Efektivitas metode Al-Haya dalam meningkatkan kemampuan membaca Alquran pada remaja yang malu Arief, Zainal Abidin; Sudrajat; Handrianto, Budi
Idarah Tarbawiyah: Journal of Management in Islamic Education Vol. 4 No. 2 (2023)
Publisher : Program Studi Magister Pendidikan Agama Islam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/itjmie.v4i2.14656

Abstract

The study aims to examine the differences in the ability to read the Koran between the al-Haya method and the Iqro method based on the level of adolescent confidence. The research method used was experimental research with a 2x2 factorial design. Data collection using instruments measuring adolescent self-confidence and test instruments to read the Qur'an. Data analysis techniques used were the Two-Way ANOVA technique, the N-Gain Score test, and the Independent Sample t-Test. The results showed that: 1) there was a significant difference between the ability to read the Qur'an of adolescents who used the independent method and those who used the Iqro method. The effectiveness of the al-Haya method in improving the ability to read the Qur'an in adolescents is in the medium category, while the Iqro method is in the low category; 2) there is an interaction between the learning method of reading the Qur'an and adolescent confidence, with an estimated average margin of 60–70; and 3) there is no significant difference in the ability to read the Qur'an between adolescents with high self-confidence who use the al-Haya method and those who use the Iqro method. The effectiveness of the al-Haya method and the Iqro method in improving the ability to read the Qur'an in adolescents with high confidence is in the medium category. 3). There is a significant difference in the ability to read the Qur'an between low-confidence teenagers who use the al-Haya method and those who use the Iqro method with moderate and low levels of effectiveness. Abstrak Penelitian bertujuan untuk menguji perbedaan kemampuan membaca Al-Quran antara metode al-Haya dan metode Iqro berdasar pada tingkat kepercayaan diri remaja. Metode penelitian yang digunakan adalah penelitian eksperimen dengan desain 2x2 faktorial. Pengumpulan data menggunakan instrumen pengukuran kepercayaan diri remaja dan instrumen tes kemampuan membaca Alquran. Teknik analisis data menggunakan teknik Two Way Anova, uji N-Gain Score dan uji Independent Sample t Test. Hasil penelitian menunjukkan bahwa: 1) terdapat perbedaan yang signifikan antara kemampuan membaca Alquran remaja yang menggunakan metode al-Haya dengan yang menggunakan metode Iqro. Efektivitas metode al-Haya dalam meningkatkan kemampuan membaca Alquran pada remaja berada pada kategori sedang, sementara metode Iqro pada kategori rendah; 2) terdapat interaksi antara metode pembelajaran membaca Alquran dengan kepercayaan diri remaja, dengan estimasi margin rata-rata pada angka 60-70; 3) terdapat perbedaan kemampuan membaca Alquran yang tidak signifikan antara remaja kepercayaan diri tinggi yang menggunakan metode al-Haya dengan yang menggunakan metode Iqro. Efektivitas metode al-Haya dan metode Iqro dalam meningkatkan kemampuan membaca Alquran pada remaja dengan kepercayaan diri tinggi berada pada kategori sedang. 3). Terdapat perbedaan kemampuan membaca Alquran yang signifikan antara remaja berkepercayaan diri rendah yang menggunakan metode al-Haya dengan yang menggunakan metode Iqro dengan tingkat efektivitas sedang dan rendah.
DEVELOPMENT OF WORDWALL EDUCATIONAL GAME-BASED EVALUATION INSTRUMENTS IN MATHEMATICS SUBJECTS IN CLASS IV SDN LALADON 02 BOGOR REGENCY FY 20232024 Fadillah, Farid; Arief, Zainal Abidin; Raini, Yeni
Educational Researcher Journal Vol. 1 No. 3 (2024): Educational Researcher Journal
Publisher : Sekolah Pascasarjana Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71288/educationalresearcherjournal.v1i3.18

Abstract

The learning process has been transformed into a form of learning that uses technology, especially the internet. With advances in technological tools in the education sector, researchers are developing existing evaluation tools by utilizing websites Wordwall. The results of the needs questionnaire show that teachers have not used evaluation tools to determine student grades. In the assessment process, teachers still apply traditional methods such as paper exams. Therefore, there is a need for evaluation tools that can expand students' ways of thinking when learning. The aim of this research is to determine the feasibility of an educational game-based evaluation instrument Wordwall in Mathematics subjects in class IV SDN Laladon 02 Bogor Regency. This research method uses R&D using the Borg and Gall model using the Borg and Gall model development procedure adapted by Sugiyono, however this research only uses 8 stages out of 10 research stages because it is limited by researchers according to research needs and ongoing developments. The subjects of this research were fourth grade students at SDN Laladon 02, Bogor Regency. This research creates an educational game-based evaluation tool Wordwall using interview, observation and questionnaire data collection methods. The data analysis technique used is product feasibility testing. The research results showed that the feasibility test by media expert validation was 71% (feasible), language experts were 72% (feasible), learning design experts were 89.3% (very feasible), and material experts were 92% (very feasible). Furthermore, the results of individual trials were 81.6% (very feasible), and small group trials were 80.4 (feasible). The research results show that the evaluation tool is based on educational games Wordwall mathematics for class IV is considered suitable for use in the learning assessment process.
Development of Video Based Interactive Learning Computer Assist Language Learning (CALL) to Improve Arabic Language Proficiency for Class IX MTsN 4 Bogor Abdillah, Dedi; Arief, Zainal Abidin; Widyasari, Widyasari
Educational Researcher Journal Vol. 2 No. 1 (2025): Educational Researcher Journal
Publisher : Sekolah Pascasarjana Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71288/educationalresearcherjournal.v2i1.35

Abstract

Language is very much used to communicate, mother tongue is the first language mastered by a person. Meanwhile, a second language needs to be learned to be able to master it. At MTsN 4 Bogor, the second language included in the subjects is Arabic. Of the four competencies that must be mastered, there is one competency that is considered difficult to master, namely the competency to speak Arabic. To improve students' speaking competence, researchers developed Interactive Learning Videos. So the research method used is Research and Development (R&D). From the research results, it was found that interactive learning videos can be accessed offline and can be used on computers in the Language Laboratory room. For the test results of learning materials, learning media and learning design, the respective results obtained were {93.04%, 91% and 93%), where the respective expert test results were included in the very valid category. Meanwhile, the results of calculating the effectiveness of interactive learning videos obtained a result of 84.32%, which indicates that interactive learning videos are effective for improving Arabic speaking skills.
PENGEMBANGAN MEDIA PEMBELAJARAN ARTICULATE STORYLINE INTERAKTIF PADA MATA PELAJARAN AL-QUR’AN DI SDIT YAPIDH BEKASI Muhtarromah, Malichah; Arief, Zainal Abidin; Wibowo, Sigit
LEARNING : Jurnal Inovasi Penelitian Pendidikan dan Pembelajaran Vol. 5 No. 2 (2025)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/learning.v5i2.5347

Abstract

This study is development research aimed at creating interactive learning media in studying tajwid on the legal material of nun sukun and tanwin using articulate storyline software. The problem in this study is formulated as follows: how is the procedure for developing learning media, the level of feasibility and effectiveness of interactive Articulate storyline learning media at SDIT Yapidh Bekasi. The method used in this study uses the Research and Development (R&D) method with steps from the Borg and Gall and Lee and Owens models. The sample in this study consisted of 30 students of the Al-Qur'an class at SDIT Yapidh Bekasi. Data analysis in this study used the N-Gain calculation. The data in this study were taken through observation, interviews, and tests. Based on the results of data processing, it was obtained that the development of interactive articulate storyline learning media in learning the Qur'an is valid, very feasible and effective. with a validation score of material experts 97.33%, media experts 91% and learning design experts 96.92% all three are included in the very valid criteria. Based on the one to one test 97% (very feasible), small group test 100% (very feasible) and large group test 90.91% (very feasible). Based on the results of the effectiveness test, namely 0.73 (73%) high category. Thus, this learning media can be used as a learning media at SDIT Yapidh Bekasi to understand the material of tajwid nun sukun and tanwin with interactive and interesting learning. ABSTRAKPenelitian ini merupakan jenis penelitian pengembangan untuk menciptakan media pembelajaran interaktif dalam mempelajari tajwid materi hukum nun sukun dan tanwin dengan menggunakan software articulate storyline. Masalah dalam penelitian ini dirumuskan sebagai berikut: bagaimana prosedur pengembangan media pembelajaran, tingkat kelayakan dan efektivitas media pembelajaran Articulate storyline interaktif di SDIT Yapidh Bekasi. Metode yang digunakan dalam penelitian ini menggunakan metode Research and Development (R&D) dengan Langkah-langkah dari model Borg and Gall dan Lee and Owens. Sampel dalam penelitian ini terdiri dari 30 siswa kelas Al-Qur’an di SDIT Yapidh Bekasi. Analisis data dalam penelitian ini menggunakan perhitungan N-Gain. Data dalam penelitian ini diambil melalui observasi, wawancara, dan tes. Berdasarkan hasil pengolahan data diperoleh bahwa pengembangan media pembelajaran articulate storyline interaktif pada pembelajaran Al-Qur’an adalah valid, sangat layak dan efektif dengan skor validasi ahli materi 97,33%, ahli media 91% dan ahli desain pembelajaran 96,92% ketiganya masuk kriteria sangat valid. Berdasarkan uji one to one 97% (sangat layak), uji kelompok kecil 100% (sangat layak) dan uji kelompok besar 90,91% (sangat layak). Berdasarkan hasil uji efektivitas yaitu 0,73 (73%) kategori tinggi. Dengan demikian, media pembelajaran ini dapat digunakan sebagai media pembelajaran di SDIT Yapidh Bekasi untuk memahami materi tajwid nun sukun dan tanwin dengan pembelajaran yang interaktif dan menarik.
STUDI LITERASI PENGEMBANGAN VIDEO PEMBELAJARAN UNTUK MENINGKATKAN HASIL PEMBELAJARAN PADA MATA PELAJARAN IPA (MATERI MASA PUBERTAS) DI KELAS VI SD NEGERI PAKUHAJI KABUPATEN SUKABUMI Nurelita, Risa; Arief, Zainal Abidin; Ibdalsyah, Ibdalsyah
JURNAL TEKNOLOGI PENDIDIKAN Vol 14 No 1 (2025): Jurnal Teknologi Pendidikan
Publisher : Prodi Teknologi Pendidikan Sekolah Pascasarjana Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/tek.pend.v14i1.20898

Abstract

Penelitian ini bertujuan untuk mengembangkan dan mengevaluasi efektivitas media video pembelajaran pada mata pelajaran IPA materi masa pubertas di kelas VI SD Negeri Pakuhaji Kabupaten Sukabumi. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model Hannafin and Peck, yang meliputi tiga tahap: analisis kebutuhan, desain, serta pengembangan dan implementasi. Subjek penelitian adalah 30 peserta didik kelas VI SD Negeri Pakuhaji. Hasil uji kelayakan oleh ahli media, ahli desain instruksional, dan ahli materi menunjukkan bahwa video pembelajaran sangat layak digunakan dengan persentase masing-masing 91,11%, 94%, dan 96%. Selain itu, uji efektivitas menggunakan N-Gain Score menunjukkan peningkatan hasil belajar yang signifikan dengan rata-rata N-Gain sebesar 0,75 (kategori tinggi) dan efektivitas sebesar 75,32% (kategori efektif). Ini membuktikan bahwa pengembangan video pembelajaran efektif dalam meningkatkan hasil belajar peserta didik pada materi masa pubertas
Pengembangan e-modul Bahasa Inggris berbasis pendekatan Contextual Learning pada materi “My Class Schedule” untuk siswa kelas VII SMP Negeri 1 Lengkong Haerani, Erni; Arief, Zainal Abidin; Ibdalsyah, Ibdalsyah
JURNAL TEKNOLOGI PENDIDIKAN Vol 14 No 1 (2025): Jurnal Teknologi Pendidikan
Publisher : Prodi Teknologi Pendidikan Sekolah Pascasarjana Universitas Ibn Khaldun Bogor

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Abstract

Penelitian ini bertujuan untuk mengembangkan E-Modul berbasis Contextual Learning pada materi My Class Schedule untuk mata pelajaran Bahasa Inggris kelas VII di SMP Negeri 1 Lengkong. Masalah yang mendasari penelitian ini adalah kurangnya media pembelajaran yang kontekstual dan interaktif untuk mendukung ketercapaian tujuan pembelajaran secara optimal. Penelitian ini menggunakan metode penelitian dan pengembangan (R&D) dengan mengadaptasi model Borg and Gall yang dipadukan dengan model ADDIE melalui tujuh tahapan, yaitu: (1) Analysis, (2) Design and Planning, (3) Development, (4) Preliminary Testing and Revision, (5) Implementation, (6) Evaluation and Final Revision, dan (7) Dissemination and Implementation. Teknik pengumpulan data dilakukan melalui observasi, wawancara, angket validasi ahli, angket respon pengguna (guru dan peserta didik), serta tes pretest dan posttest. Analisis data dilakukan secara deskriptif kuantitatif. Hasil validasi oleh ahli media (85%), ahli desain (95%), dan ahli materi (93%) menunjukkan bahwa E-Modul tergolong sangat layak. Respon guru (93%) dan peserta didik (92%) juga menunjukkan penerimaan yang sangat baik. Uji efektivitas dengan rumus N-Gain menunjukkan hasil 0,90 atau 90%, yang dikategorikan tinggi. Dengan demikian, E-Modul berbasis Contextual Learning terbukti layak dan efektif digunakan dalam pembelajaran Bahasa Inggris materi My Class Schedule. Penelitian ini menyarankan agar pengembangan E-Modul serupa diterapkan pada materi dan jenjang lainnya untuk meningkatkan kualitas pembelajaran secara menyeluruh.
The Influence of Process Oriented Guided Inquiry Learnng (POGIL) and Direct Instruction (DI) Learning Models on Biology Learning Outcomes at MA Daarul Uluum Lido Tul Azhari, Siti Suraehah; Arief, Zainal Abidin; Wibowo, Sigit
Educational Researcher Journal Vol. 2 No. 3 (2025): Educational Researcher Journal
Publisher : Sekolah Pascasarjana Universitas Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71288/educationalresearcherjournal.v2i3.129

Abstract

The decline in learning outcomes and student interest is a serious concern in the learning process. The selection of inappropriate learning methods can affect the learning process and outcomes. The Pogil model is one of the alternatives to increase students' interest and learning outcomes. This study aims to explore the effectiveness and advantages of Pogil compared to direct instruction in biology subjects. This research is an experimental research. The results of the study showed that there were student learning outcomes with the pogil model that were superior compared to the direct instruction model in biology subjects with the results of Fcal = 11.4 > Ftabel = 3.96 at a significance level of 0.05. The results of the study showed the influence of interaction between the learning model (pogil and direct instruction) and interest on learning outcomes from the results of Fcal = 4.40 > Ftabel = 3.96 at a significance level of 0.05. The results of the study also revealed that the learning outcomes of students, both those who had low interest and high interest in the pogil model, had superior learning outcomes compared to the direct instruction model. The use of the pogil model significantly improved students' learning outcomes and interest in learning compared to the Direct Instruction model. Thus, pogil becomes an effective learning model in overcoming low learning outcomes and students' interest in biology subjects
PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO ANIMASI MATERI SISTEM REPRODUKSI MANUSIA UNTUK MENINGKATKAN 4C : DEVELOPMENT OF ANIMATED VIDEO LEARNING MEDIA OF HUMAN REPRODUCTIVE SYSTEM MATERIAL TO IMPROVE THE 4CS Rejeki, Endang Sri; Arief, Zainal Abidin; Hartono, Rudi
EDUCATE Vol 11 No 1
Publisher : Program Studi Teknologi Pendidikan FKIP Universitas Ibn Khaldun, Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/educate.v11i1.21328

Abstract

Abstrak Penelitian ini membahas tentang pengembangan video animasi pada pembelajaran biologi materi reproduksi di kelas XI SMU Daarut Tauhid Boarding School Bandung. Tujuan penelitian untuk mengetahui tingkat kelayakan dan menganalisis efektifitas pengembangan media pembelajaran video animasi pada pelajaran biologi. Pendidikan sebagai fondasi utama dalam membentuk generasi yang kompeten dan siap menghadapi tantangan global dengan berbagai kemajuan teknologi digital. Metode penelitian yang digunakan penelitian pengembangan atau R & D model 4D (Four-D) dengan produk media video animasi mampu meningkatkan hasil belajar biologi, skor siswa sebelum mendapat perlakuan penggunaan media video animasi pembelajaran rata-rata kelas sebesar 60 dan setelah mendapatkan perlakuan penggunaan media video animasi pembelajaran sebesar 88, hasil analisa menunjukan bahwa rata-rata perbedaan nilai pengajaran metode baru dengan metode lama sebesar 27.4, dengan nilai signifikan 0.000. Hasil analisa uji normalitas menunjukan bahwa rerata validasi produk oleh ketiga validator sebesar 94.05 % dan termasuk pada kategori sangat valid, rata-rata perbedaan nilai pengajaran metode baru dengan metode lama sebesar 2.45, dengan nilai signifikan 0.000, meningkatkan keterampilan abad ke-21 yang dikenal dengan 4C (Communication, Collaboration, Critical Thinking, Creativ) sebagai keterampilan untuk meningkatkan kemampuan siswa dalam berkomunikasi, berkolaborasi, berpikir kritis, dan berpikir kreatif. Hasil validasi ahli menunjukkan rerata 94.05 yang menunjukkan video animasi materi sistem reproduksi secara kognitif dapat meningkatkan hasil belajar biologi materi Sistem Reproduksi Manusia kelas XI.
Development of Android-Based Interactive Learning Media on Nahwu Subjects in Class XI Madrasah Aliyah Ibnu Taimiyah Bogor Anthon Budiarjo; Zainal Abidin Arief; Rudi Hartono
Indonesian Journal of Pedagogy and Teacher Education Vol. 2 No. 2 (2024): Indonesian Journal of Pedagogy and Teacher Education
Publisher : CV Media Inti Teknologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58723/ijopate.v2i2.242

Abstract

In Nahwu Class XI Madrasah Aliyah Ibnu Taimiyah Bogor in Chapter Khobar Muqoddam Mumtada' Muakhor, the study intends to: 1) ascertain the process for developing Android-based Interactive Learning Media; 2) ascertain the viability of developing Android-based Interactive Learning Media in Nahwu Class XI Madrasah Aliyah Ibnu Taimiyah Bogor in Chapter Khobar Muqoddam Mumtada' Muakhor; and 3) ascertain the efficacy of developing Android-based Interactive Learning Media in Nahwu Class XI Madrasah Aliyah Ibnu Taimiyah Bogor in Chapter Khobar Muqoddam Mumtada' Muakhor. This study employs the research and development methodology (Research and Development). The results of the hypothesis test indicate that there is a significant difference between the pretest and posttest data for nahwu learning outcomes, with a significance value of 0.000 <0.05.